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The 24.5" Lilith statue has started arriving to buyers ahead of October 16, and Redditor lethalbeaver has shared some images of their statue on Reddit.
The Diablo Lilith 24.5" Premium Statue can be purchased for $499.99 on Blizzard Gear Store and will ship no later than October 16, 2020, according to the shipping description. Here are some images of the statue provided by Redditor lethalbeaver.
We have a couple of news bits from the Diablo 4 universe to share, which may indicate that the game is coming along nicely and we maybe won't have to wait 3-500 years to see it. First off Blizzard are hiring a director of Business Performance, but the focus in the recruitment post is on creating the overall business model for the game and especially post-launch monetization. Now, we've known D4 would have microtransactions ever since they announced it, with cosmetics for the mounts and probably more, so it makes perfect sense that they'd need someone in charge of the business side of that. Despite many players being afraid that Blizzard will (eventually) offer MTXes for power itself, they've firmly stated that's never going to be the case.
Here are the relevant highlights from the job listing:
Monetization Director (source)
We are on a quest to find a legendary Director/Senior Director, Business Performance who is a master of their craft to support the Diablo franchise. The ideal candidate will partner with the design leadership to define and execute the Diablo IV business model and post-launch live service approach and support other franchise topics. Importantly, they will have a deep understanding of and empathy for our players because they are a player themselves. The Director/Senior Director, Business Performance functions as a team lead, manages the end-to-end lifecycle of a game spanning multiple feature areas and collaborates with the game team on roadmap planning.
Manage the post-launch business service for Diablo IV to drive acquisition, retention, and monetization while maintaining a healthy community Define, coordinate, and execute in and out of game activities and events (e.g., pricing and promotions); propose compelling features to improve engagement, retention, and monetization; and report out on performance Identify discreet player segments and develop or propose initiatives to address them Create, maintain, and optimize ethical monetization models that maximize long-term franchise revenue Track player life cycle and acquisition funnel and execute initiatives to grow the player base Competencies
Deep knowledge in the key performance metrics that drive game performance 8+ years of experience including product management, live ops performance, or monetization design The second piece of news is that project Fenris (which is almost certainly Diablo 4) has been updated, with the encrypted vendor version moving up to 0.0.1.24218. Redditor RandomMan00 (from Spanish fansite DiabloNext) has actually dug around the configuration file of this version and found a few minor changes, namely that language compatibility for non-English have been added, and the .exe itself as been renamed to Fenris_ra.exe (from just Fenris.exe). RandomMan00 also noticed that the Fenris builds are linear with time, so he extrapolated when development began: February 1st, 2015. Obviously all of this is speculation, but it's still pretty interesting that additional languages are already being configured. If you're interested in the full details of the digging, here's the reddit thread.
We've already had someone poke through Fenris details before, which led to the conclusion that D4 may not be as far away as we think, and you can check out that speculation here.
And finally we have a fun little thing, as new franchise director Rod Fergusson recently tweeted a Diablo 4 clothes patch that he's upset he doesn't get to show off enough due to the pandemic:
So, while there's isn't a whole lot going on with Diablo 4, we alt least get some snippets of progress every now and then. The biggest discussions in the community are, as you'd expect, when exactly the game is coming out, with predictions ranging from 2021 to 2024.
Related Diablo 4 Articles:
Diablo 4 Quarterly Update 2: No Alpha or Beta Yet, Storytelling Techniques, Multiplayer, Items and More Rod Ferguson's Diablo 4 Tweets, Art Director Images Diablo 4 Quarterly Update: February 2020 Diablo 4 Beta Signup Clarifications New Head of the Diablo Franchise Is Rod Ferguson of Gears of War Quarterly Updates on Diablo IV in 2020 Updated Version of Everything We Know About Diablo 4 So Far System Design, Part 2 (Official) Lilith's Summoner Is Rathma Confirmed Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up System Design in Diablo 4, Part 1 (Official) A Letter from the Diablo 4 Game Director Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date? Diablo 4 Will Feature Cosmetic Microtransactions Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
In the latest round of Diablo blue posts, we learn about new suspensions in D3, Community Manager PezRadar addresses a follow-up on D4 itemization and we learn that no Era reset is planned for Season 21.
Diablo IV Itemization
Blizzard posted the June 2020 Quarterly Update earlier this week and with it, Community Manager PezRadar addressed some concerns with D4 itemization in a follow-up, where a Redditor asked him why the itemization in the game forces you into certain skills and builds, just like it does in D3.
I also thought everything looked cool until they got to the items. The items look just like D3 items. Diablo 3 forces you into skills and builds with the items you get. I wish we could go back to diablo 2 style items.
I should note that items are still so so very early on. Everything is not final nor should be considered. As Luis mentioned in the blog, items is a hot topic and will be discussed in further detail as they continue development and we will have blogs that will provide those updates as the team works further along.
Same for talents ?
Recent Diablo Suspensions
Following the June 19 ban wave, Community Manager PezRadar confirmed that additional accounts have been suspended in Diablo 3.
We closed or suspended additional accounts this morning. As always, no additional comments on these specific disciplinary actions beyond confirming that we performed them.
No Era Reset With Season 21
Blizzard does not currently plan to reset Era Leaderboards in Season 21, but rather next Season as there will be balance changes to multiple sets.
Hi all - Sorry been a bit slammed this week with all the Diablo beats this week with S21 Preview, Patch and D4.
Currently we aren’t planning to reset eras for this go around but are planning it for the next season as there will be some overall balance updates to numerous sets.
Razeth's Volition in 2.6.9 Patch Notes
Razeth's Volition is supposed to give you 35-50% damage reduction, not 35-60% as stated in the official patch notes. This was just an error in the patch notes.
In the patch notes we have the following:
But, at least on Switch, it has 35-50%. So is it a bug or an error in patch notes?
Thanks for this! It is an issue with our patch notes. This has been corrected.
It should be 35-50%.
We have some news on the second Diablo 4 quarterly update, in the form of a very short reply from Community Manager Lead PezRadar, confirming that it's still planned for this month, with a note that things can change. But we do now know it's at least written (in some form), so that's something. You can check out the previous quarterly update from back in February here, which focuses on the UI, controllers and co-op and the Cannibal monster family.
We also recently took a look at whether D4's release could be closer than anticipated, a cool Assassin fan concept, a hate/excitement meter on some D4 features from reddit and discussed whether local co-op was in the cards for PC players as well.
2nd Quarterly Update (source)
One simple question, is the D4 Q update still on track for this month?
Yes but will caveat that things can always change. But I have read it/gone through it.
Related Diablo 4 Articles:
Rod Ferguson's Diablo 4 Tweets, Art Director Images Diablo 4 Quarterly Update: February 2020 Diablo 4 Beta Signup Clarifications New Head of the Diablo Franchise Is Rod Ferguson of Gears of War Quarterly Updates on Diablo IV in 2020 Updated Version of Everything We Know About Diablo 4 So Far System Design, Part 2 (Official) Lilith's Summoner Is Rathma Confirmed Diablo 4 Will Be "Like the First Chapter of a Book", Diablo May Not Even Show Up System Design in Diablo 4, Part 1 (Official) A Letter from the Diablo 4 Game Director Leaks Before the Diablo 4 Announcement: Amazon, Paladin and Release Date? Diablo 4 Will Feature Cosmetic Microtransactions Cross-Play Is a Goal for Diablo 4, Blizzard "Very Excited" About It
Blizzard's Diablo 4 release timeline has never been outright stated, and the most accurate piece of info on the matter we have is from BlizzCon, where we learned it was "not even Blizzard soon", implying quite a few more years of development were to come. However, the demo that was presented at the convention looked very polished, and even if it was a vertical slice, it was quite far along, which has prompted many discussions on the game's potential 2021 or 2022 release date.
Today we have redditor poundcake_64 discussing the recent additions to the Blizzard CDN (Content Delivery/Distribution Network), which include not only project Fenris that we already talked about, but also many updates to it in recent weeks. This is all speculation, obviously, and there are differing opinions on poundcake's interpretation of the facts, but we're going to summarize his conclusions anyway, and you can check out the different opinions on the matter in the reddit thread.
The main claim here is that Diablo 4 is much further along than most of us assumed, with a possible release in 2021. The reasoning given is based on the authors 20 years of experience on the IT field and the patterns of update patches and their contents on the Fenris/Diablo 4 CDN. The first argument is a comparison of the Diablo 3 builds and the fact that the current D4 build already has 142% more versions than the original D3 release build. The second is that Blizzard are already adding things like RGB product integration testing with Corsair and a Vivox SDK (a voice and chat commonly used for video games, like Overwatch), which would be somewhat strange if the game was at an early stage of development. He also reveals the current version on the CDN is playable and is possibly being used by Corsair and co. to test their product integration. He also found out the game is currently 30 GB large, which would be a lot for something not that far along. Finally, he claims that Rod Ferguson was actually brought in to push the project over the (near) finish line, and that Activision are pushing hard for releases, especially knowing Blizzard's usual slow/procrastinating nature of development. Read the full details of poundcake's arguments at the bottom of the article, as he goes into far more detail and is certainly more convincing than this summary.
My personal thoughts on all this are mixed, as the game build versions could mean anything, as the way Blizzard mark or update them could have changed many times since Diablo 3. The Corsair and Vivox integration, on the other hand, could go either way, but to me it does sound like the game is a significant way along, and this news is actually quite positive for those of us (aka all) that want the game to release as soon as humanly possible (while still being a quality product). Rod Ferguson's addition could be both a good and bad sign for the game's previous development (and I think it's definitely a good sign for its future development, having played most of the Gears games - (regardless of what you think of the games themselves, they're very efficiently made and solid quality products), as he could have been brought in to finish the game quicker/at the finish line or because there was trouble in leadership in the previous regime. Unfortunately I'd say the latter is more likely, as we know/heard solid rumors that another version of Diablo 4 was already scrapped and the team lead left the company, so it wouldn't be that hard to believe the current version of D4 also had leadership issues (especially with the rather uninspired "what do you think we should do" presentation of the game at BlizzCon).
Having said all that this particular post does give me a lot of hope, as I was completely shocked to see a finished demo of the game at BlizzCon already, and any evidence that the game is much further along that we thought, no matter how flimsy it might be, is something I'm going to be inclined to believe. With the quarterly updates for 2020 we can be sure the game won't be coming early in 2021, as the marketing push needs some time to play itself out, but if these are just the preamble and the real push starts in early 2021, a release in the same year could be possible. The "not even Blizzard soon" comment was somewhat conspicuous, especially considering Activision's constant pushing to get more frequent game releases out, so it might have been a bit of a cover, so they can pull out a huge reveal at this year's BlizzCon about the release date next year. The current pandemic may have thrown off all of these calculations, of course, but I have to say I'm more optimistic now and significantly more hyped.
What do you think about all this? Just random reading into things that we want to have happen, or is there something to it? When do you think we'll see Diablo 4 released?