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Shadowlands Deep Dive: All 12 Soulbind Talent Trees

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We're looking at all 12 Soulbinds and their respective talent trees.


Soulbinding in Shadowlands is a new progression system where you bind your soul to one out of three Covenant members and gradually unlock various powers for your character through a talent tree. The system is very similar to Legion Artifact traits, and there is a total of twelve talent trees to choose from. In this article, we are summarizing all abilities that you get from the various members of the Covenants.


The main aim of Soulbinding in Shadowlands is to balance Covenant Signature Abilities. Still, some interesting passives provide utility, increase your damage, and even a Cheat Death mechanic (A Matter of PerspectiveA Matter of Perspective + PodtenderPodtender).


Another layer of customization within the Soulbind talent trees comes in the form of nodes called Conduits. These are class-specific passives of three types: Survival, Throughput, Utility. Each Soulbind provides seven Conduits. Here are some Conduit examples that were added recently on Alpha:


  • Ice Bite Ice Bite - Increases the damage of Ice Lance against frozen enemies by 10%.
  • Icy Propulsion Icy Propulsion - While Icy Veins is active, your critical hits reduce its cooldown by 3 seconds.
  • Shivering Core Shivering Core - Blizzard damage and snare increased by 5%.
  • Unrelenting Cold Unrelenting Cold - Frozen Orb damage is increased by 10%.


  • Ashen Juggernaut Ashen Juggernaut - Execute/Condemn increases the critical strike chance of Execute by 3% for 8 seconds, stacking up to 6 times.
  • Brutal Vitality Brutal Vitality - 6.0% of the damage you deal adds to your active Ignore Pain.
  • Cacophonous Roar Cacophonous Roar - Intimidating Shout can withstand 80% more damage before breaking.
  • Crash the Ramparts Crash the Ramparts - Overpower has a 6% chance to apply Colossus Smash for 3 seconds.
  • Indelible Victory Indelible Victory - Victory Rush/Impending Victory heals you for 400% of the damage it dealt over 8 seconds.
  • Inspiring Presence Inspiring Presence - Rallying Cry's duration and health granted are increased by 20%.
  • Iron Maiden Iron Maiden - Slam (Arms+Fury) or Revenge (Protection) has a 4% chance to refund a charge of Shield Block.
  • Merciless Bonegrinder Merciless Bonegrinder -Slam critical strikes reduce the remaining cooldown of Ravager/Bladestorm by 1 second.
  • Safeguard Safeguard - Intervene reduces damage taken by the target by 10%.
  • Stalwart Guardian Stalwart Guardian - The cooldown of Die by the Sword (Arms), Enraged Regeneration (Fury), or Shield Wall (Protection) is reduced by 20 seconds.

There are four Covenants in Shadowlands, and each Covenant has three members, meaning you have a total of 12 talent trees to choose from. Let's look at the talent trees in more detail.

Kyrian Covenant

Forgelite Prime Mikanikos

  • Charged AdditiveCharged Additive - Phial of Serenity also knocks nearby enemies away from you.
  • Forgelite FilterForgelite Filter - When reduced below 35% health, your Phial of Serenity automatically heals you and consumes a charge.
  • Hammer of GenesisHammer of Genesis - Damaging a new enemy grants you 2% Haste for 10 sec, up to 5 stacks.
  • Sparkling Driftglobe CoreSparkling Driftglobe Core - When reduced below 35% health, you stun nearby enemies for 3 sec. This effect may only occur once every 5 min.
  • Soulsteel ClampsSoulsteel Clamps - After 5 sec of standing still, incoming stun and incapacitate durations are reduced by 30%. Lasts for 5 sec once you start moving.
  • Regenerating MaterialsRegenerating Materials - Casting or receiving healing has a chance to improve the remaining durability on your armor.
  • Resilient PlumageResilient Plumage - Fall damage decreased by 20%, and after falling, damage you take is reduced by 20% for 15 sec.
  • Bron's Call to ActionBron's Call to Action - After using 120 spells and abilities, your next spell or ability summons Bron, who attacks and heals your targets.


  • Ascendant PhialAscendant Phial - Phial of Serenity renders you immune to Curse, Disease, Poison, and Bleed effects for 15 sec.
  • MentorshipMentorship - While above 90% health, you increase nearby party members' maximum health by 5%.
  • Resonant AccoladesResonant Accolades - When receiving healing or healing an ally, 5% of the healing is repeated on the target over 15 sec.
  • Bearer's PursuitBearer's Pursuit - Your damaging spells and abilities have a chance to decrease your target's movement speed by 30% for 20 sec.
  • Pointed CouragePointed Courage - Critical strike is increased by 1% for every nearby enemy or ally, up to 5%.
  • Cleansing RitesCleansing Rites - After 5 sec out of combat, gain a shield for 10% of your health lasting for 30 sec.
  • Ever ForwardEver Forward - While above 90% health, your mounted movement speed is increased by 10%.
  • Valiant StrikesValiant Strikes - You and your nearby allies' critical strikes grant you stacks of Valiant Strikes, up to 40. At 40 stacks, you heal nearby allies for 5% of their maximum health over 10 sec.


  • Let Go of the PastLet Go of the Past - Using a spell or ability increases your Versatility by 1% for 10 sec. Using another spell or ability increases this amount by 1% when it is not a repeat of the previous spell or ability, stacking to 5.
  • Focusing MantraFocusing Mantra - Defeating an enemy lowers the cooldown on your Phial of Serenity by 1 sec.
  • Phial of PatiencePhial of Patience - Phial of Serenity heals you for 35% additional health, but all of its healing is done over 10 sec.
  • Bond of FriendshipBond of Friendship - Defeating an enemy reduces the cooldown on your steward's non-Phial services by 1 sec.
  • Road of TrialsRoad of Trials - Defeating an enemy grants you 10% movement speed for 20 sec. This effect is increased if defeating a powerful enemy.
  • Walk TogetherWalk Together - Pelagos periodically sends you crafting materials, increasing for every dungeon, raid, battleground, arena, and quest completed while soulbound.
  • Combat MeditationCombat Meditation - Activating your Kyrian class ability increases your Mastery by 5% for 20 sec and occasionally expels Sorrowful Memories. Walking through Sorrowful Memories extends this effect by 3 sec.


Bonesmith Heirmir

  • Serrated SpauldersSerrated Spaulders - Inflict 485 Shadow damage to your attacker over 5 sec when hit at melee range.
  • Resourceful FleshcraftingResourceful Fleshcrafting - Defeating an enemy reduces Fleshcraft's cooldown by 1 sec.
  • Heirmir's Arsenal: Ravenous PendantHeirmir's Arsenal: Ravenous Pendant - Defeating an enemy restores 1% of your maximum health after 3 sec. Stacks to 5.
  • Heirmir's Arsenal: GorestompersHeirmir's Arsenal: Gorestompers - Damaging or healing a target below 35% grants you 25% increased movement speed for 5 sec. May only occur once per 1 min.
  • Heirmir's Arsenal: Marrowed GemstoneHeirmir's Arsenal: Marrowed Gemstone - After landing 10 critical strikes, you gain 20% increased Critical Strike for 10 sec. May only occur once per 1 min.
  • Runeforged SpursRuneforged Spurs - Mounted movement speed is increased by 5%. If attacked while mounted, mounted movement speed is increased by an additional 10% for 30 sec.
  • Smithing ExpertiseSmithing Expertise - You gain mining materials from completing activities that contribute to your Great Vault.
  • Forgeborne ReveriesForgeborne Reveries - Upon death, your armor continues to fight, allowing you to fight for an additional 10 sec. During this time, your damage and healing done is reduced by 50% and you cannot receive healing.


  • Emeni's Magnificent SkinEmeni's Magnificent Skin - When you use your Necrolord class ability or spell, gain a stack of Emeni's Magnificent Skin, stacking up to 4 times. Using Fleshcraft consumes your Emeni's Magnificent Skin to increase your maximum health by 5% per stack for 2 min.
  • Cartilaginous LegsCartilaginous Legs - After taking falling damage, the health lost becomes a shield lasting 15 sec.
  • Hearth KidneystoneHearth Kidneystone - You may attune your Hearth Kidneystone to any resting location and return to it. 24 hour cooldown, reduced by 5 min every killing blow.
  • Gristled ToesGristled Toes - Movement speed increased by 2% for every nearby enemy, up to 10%.
  • Gnashing ChompersGnashing Chompers - Gain 1% Haste for 20 sec after defeating an enemy, up to 5%.
  • Sulfuric EmissionSulfuric Emission - When reduced below 20% health, you fear nearby enemies for 3 sec.
  • Runescribed BoneRunescribed Bone - Each enemy you defeat grants you one stack of Runescribed Bone, reducing magic damage taken by 1% for 30 sec. At 5 stacks, your soulbind traits are empowered for 30 sec.
    • Emeni's Magnificent Skin: Releasing stacks deals [ 34.5% of Spell Power + 34.5% of Attack Power ] Shadow damage to nearby enemies, increased by 1% per stack.
    • Cartilaginous Legs: Shield amount doubled.
    • Hearth Kidneystone: Cooldown reduction doubled.
    • Gristled Toes: Movement speed now increased by 3%, up to 25%.
    • Gnashing Chompers: Haste increase doubled.
    • Sulfuric Emission: Fear duration increased by 2 sec.

Plague Deviser Marileh

  • Volatile SolventVolatile Solvent - Using Fleshcraft with nearby corpses derives a benefit from a corpse, differing based on the creature's type.
  • Travel with BloopTravel with Bloop - While standing still, you slowly build stacks of Bloop's Wanderlust. At 10 stacks, your movement speed is increased by 10% for 2 min.
  • Ooz's Frictionless CoatingOoz's Frictionless Coating - When reduced below 50% health, Ooz courses over you, granting you a shield for 10% of your maximum health for 20 sec.
  • Plaguey's Preemptive StrikePlaguey's Preemptive Strike - Your first attack or spell cast on an enemy increases your damage done to them by 10% for 5 sec. Doesn't occur if Plaguey is busy Preemptively Striking another target.
  • Kevin's KeyringKevin's Keyring - Allows opening of locks that require up to 600 skill. Each second spent channeling Fleshcraft reduces Kevin's Keyring's cooldown by one hour.
  • Plagueborn Cleansing SlimePlagueborn Cleansing Slime - Defeating enemies has a chance to deploy your Plagueborn Cleansing Slime, which improves the remaining durability on your armor.
  • Ultimate FormUltimate Form - Fleshcraft renders you immune to crowd control.

Night Fae


  • Field of BlossomsField of Blossoms - When Soulshape ends, you increase the movement speed of nearby allies by 15% for 15 sec.
  • Social ButterflySocial Butterfly - When at least 2 allies are within 8 yds, your versatility increases by 5% for 5 sec. When this expires, 2 nearby allies gain this bonus for 5 sec before passing it back to you.
  • Soothing VoiceSoothing Voice - When your roots, stuns, and incapacitating class effects end, your target's movement speed is reduced by 90%, decaying rapidly over 2 sec.
  • Empowered ChrysalisEmpowered Chrysalis - 10% of your overhealing received or done remains as a shield on the target up to 15% of the caster's health, lasting for 5 sec.
  • Faerie DustFaerie Dust - When falling farther than 20 yd, faerie dust slows your fall.
  • SomnambulistSomnambulist - Every 1 hour spent in a rest area grants you increased gold from the next World Quest you complete. Stacks to 5.
  • PodtenderPodtender - When you would take damage that would kill you, instead rejuvenate within a pod, regaining 30% of HP over 10 sec. If the pod takes more than 10,000 damage during this time, you die. This effect may only occur once every 30 min.


  • Horn of the Wild HuntHorn of the Wild Hunt - Soulshape increases the movement speed of allies within 40 yds by 10%.
  • Wild Hunt's ChargeWild Hunt's Charge - While out of combat, your Soulshape's teleport becomes a charge, stunning your target for 2 sec and ending your Soulshape.
  • Face Your FoesFace Your Foes - When in front of your target, your spells and abilities decrease the damage they inflict on you by 2% for 3 sec.
  • First StrikeFirst Strike - Damaging an enemy before they damage you increases your critical strike chance by 10% for 10 sec.
  • Hold the LineHold the Line - After 5 sec standing still, you take 10% less Physical damage until you move.
  • Vorkai Sharpening TechniquesVorkai Sharpening Techniques - Your weapon takes no durability damage.
  • Get In FormationGet In Formation - Your mounted movement speed is increased by 3%. Allies behind you within 40 yds gain this benefit.
  • Final MomentsFinal Moments - Your healing and damage to targets below 35% health is increased by 3%. When an ally dies, this benefit is increased by 500% for 30 sec. This enhancement may only occur once every 5 min.


  • Sylvari MantleSylvari Mantle - When Soulshape ends, you are concealed until you move.
  • Stay on the MoveStay on the Move - Defeating an enemy reduces Soulshape's cooldown by 1.0 sec.
  • Niya's Tools: BurrsNiya's Tools: Burrs - Your damaging attacks and spells have a chance to toss Niya's Spiked Burrs under your target. The burrs latch onto the first enemy to cross them, reducing movement speed by 20% and inflicting [ 60% of Spell Power + 60% of Attack Power ] Nature damage over 6 sec.
  • Niya's Tools: PoisonNiya's Tools: Poison - Your interrupts apply Niya's Paralytic Poison to your target, dealing [ 174% of Spell Power + 174% of Attack Power ] Nature damage over 30 sec. Targets with Niya's Paralytic Poison take an additional [ 100% of Attack Power ] Nature damage if interrupted once more.
  • Niya's Tools: HerbsNiya's Tools: Herbs - Your helpful spells have a chance to apply Niya's Invigorating Herbs, increasing the target's haste by 0 for 20 sec.
  • Care PackageCare Package - Niya periodically sends you herbs to aid you when you complete activities that contribute to your Great Vault.
  • Swift PatrolSwift Patrol - Movement speed increased by 20% for 2 min after defeating an enemy. Combat cancels this effect.
  • Grove InvigorationGrove Invigoration - When you use your Night Fae class ability or spell, gain 10% Mastery, slowly fading over 5 min.


General Draven

  • Anima InfusionAnima Infusion - Earning Anima improves your armor's remaining durability.
  • Expedition LeaderExpedition Leader - Leaving a resting area increases your mounted speed by 10%, and your out of combat regeneration by 100%. Lasts 10 min, and completing a World Quest refreshes the duration.
  • Built for WarBuilt for War - While you are above 80% health you gain 1% pri every 3 sec, stacking up to 5 times. If you fall below 50% health, this effect is lost.
  • Superior TacticsSuperior Tactics - Successfully interrupting an enemy or dispelling an ally increases your critical strike chance by 10% for 10 sec. This may only occur once every 30 sec.
  • Hold Your GroundHold Your Ground - Standing still for at least 4 sec grants you 10% increased Stamina, and 4% increased healing done. This effect persists for 4 sec after you start moving.
  • Enduring GloomEnduring Gloom - Door of Shadows grants you a shield that absorbs damage equal to 15% of your maximum health. Lasts 8 sec.
  • Move As OneMove As One - When a nearby ally gains temporary increased movement speed, you also gain the benefit, up to 30%.
  • Call to ActionCall to Action - Activating your Venthyr class ability grants 10% Versatility to you, and 4% Versatility to up to 4 nearby allies. Lasts 10 sec.

Nadjia the Mistblade

  • Agent of ChaosAgent of Chaos - Door of Shadows disorients all nearby enemies at the target location for 8 sec when you appear.
  • Fancy FootworkFancy Footwork - Door of Shadows increases your movement speed by 80%, decaying over 6 sec.
  • Friends in Low PlacesFriends in Low Places - You loot 20% more Infused Rubies, and dredgers throughout Revendreth offer you an expanded selection of goods.
  • Exacting PreparationExacting Preparation - The benefits of Well Fed, Flask, and weapon enchant effects are increased by 15%.
  • Familiar PredicamentsFamiliar Predicaments - The duration of incoming interrupt, snare, and root effects are reduced by 25%.
  • Dauntless DuelistDauntless Duelist - The first enemy you damage in combat is marked as your Adversary. You deal 4% more damage to them, and they deal 2% less damage to you. You may only have one Adversary at a time.
  • Thrill SeekerThrill Seeker - While in combat, you gain a stack of Thrill Seeker every 2 sec, or 4 stacks on killing an enemy. At 40 stacks Thrill Seeker is consumed to grant you Euphoria, speeding up everything you do by 20% for 10 sec. Thrill Seeker decays rapidly while you are not in combat.

Theotar the Mad Duke

  • Watch the Shoes!Watch the Shoes! - Door of Shadows frees you from roots and snares.
  • Leisurely GaitLeisurely Gait - Door of Shadows is instant cast, but its cooldown is increased by 30 sec.
  • Refined PalateRefined Palate - The effects of combat potions last 10 to 100% longer.
  • Soothing ShadeSoothing Shade - Your spells and abilities have a chance to call Tubbins and Gubbins to your side for 12 sec, parasol in hand. Standing in the shaded area grants you 10% Mastery.
  • Token of AppreciationToken of Appreciation - Grant a shield that absorbs 800 damage to allies who aid you with healing or beneficial magic effects. You will only shield each ally once every 20 sec.
  • Life of the PartyLife of the Party - During the Ember Court, your Guests gain additional Happiness for each event completed. When the Court concludes, the effects of any Decrees bestowed upon you are increased.
  • Impeccable StyleImpeccable Style - Theotar will cover the costs of your Transmogrification.
  • Exquisite IngredientsExquisite Ingredients - Theotar will send you an assortment of flavorful herbs when you complete activities that contribute to your Great Vault.
  • A Matter of PerspectiveA Matter of Perspective - When you would suffer lethal damage instead gain Peculiar Perspective, preventing all damage dealt to you and healing you for 50% of the amount prevented for 4 sec. You may only benefit from this effect once every 8 mins.

What do you think about Soulbinds? Let us know in the comments down below!

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Hell will freeze over before a system with this many ability modifiers (covenents, soulbinds, conduits) would ever be balanced. This seems like SL will end up being more imbalanced than BFA. Except instead of 1 patch (majority) it'll be the entire expansion. 


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