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Mage Soulbind Conduits in Shadowlands

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A preview of Mage Soulbind Conduits coming in Shadowlands.

What Are Soulbind Conduits?

Soulbind Conduits socketed passives (similar to Legion Relics) that you can insert into the empty nodes of Soulbinds. They improve your class-specific abilities in various ways and work like gems, meaning they get consumed when replaced. Game Director Ion Hazzikostas said the team is working on alternative solutions for the system.

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There are three types of Conduits: Potency (X), Finesse (Bolt), and Endurance (Shield), each marked with a different symbol in the Soulbind tree. Each soulbind comes with 7 Conduit slots, out out of which you can pick 4.

One Soulbind Conduit has up to 15 ranks (the same effect, but the spell modifier grows in power).

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List of Mage Soulbind Conduits

Here's a look at the Mage Soulbind Conduits that have been added on the Beta. All Conduits have 15 ranks, so we've listed the base Rank 1 and all ranks through 14.

Finesse Conduits (0)

  • Flow of Time Flow of Time - The cooldown of Blink is reduced by 1 sec.
    • 1/1.25/1.5/1.75/2/2.25/2.5/2.75/3/3.25/3.5/3.75/4/4.25/5
  • Grounding Surge Grounding Surge - Successfully interrupting an enemy with Counterspell reduces its cooldown by 1.0 sec.
    • 1/1.5/2/2.5/3/3.5/4/4.5/5/5.5/6/6.5/7/7.5/8
  • Incantation of Swiftness Incantation of Swiftness - Invisibility increases your movement speed by 20% for 6 sec.
    • 20%/21%/23%/25%/27%/28%/30%/32%/34%/36%/37%/39%/41%/43%/45%
  • Winter's Protection Winter's Protection - The cooldown of Ice Block is reduced by 30 sec.
    • 30/34/38/43/47/51/55/60/64/68/72/77/81/85/90

Potency Conduits (1)

  • Arcane Prodigy Arcane Prodigy - Arcane Missiles reduce the cooldown of Arcane Power by 0.1 sec.
    • 0.1/0.2/0.3/0.4/0.5/0.6/0.7/0.8/0.9/1.0/1.1/1.2/1.3/1.4/1.5
  • Artifice of the Archmage Artifice of the Archmage - Your Arcane Barrage has a 10% chance to grant 2 Arcane Charges.
    • 10%/11%/12%/13%/14.5%/15.5%/16.5%/17.5%/19%/20%/21%/22%/23%/24%/25%
  • Discipline of the Grove Discipline of the Grove - Shifting Power channels 5% faster.
    • 5%/8%/11%/15%/18%/21%/24%/28%/31%/34%/37%/41%/44%/47%/50%
  • Flame Accretion Flame Accretion - Fireball grants 5% Mastery when it fails to critically strike.
    • 5%/5.5%/6%/6.75%/7.5%/8.25%/9%/9.75%/10.5%/11.25%/12%/12.75%/13.5%/14.25%/15%
  • Gift of the Lich Gift of the Lich - Deathborne's duration is increased by 3.0 sec.
    • 3/3.5/4/4.5/5/5.5/6/6.5/7/7.5/8/8.5/9/9.5/10
  • Ice Bite Ice Bite - Increases the damage of Ice Lance against frozen enemies by 10%.
    • 10%/12%/15%/18%/21%/24%/27%/30%/32%/35%/38%/41%/44%/47%/50%
  • Icy Propulsion Icy Propulsion - While Icy Veins is active, your critical hits reduce it's cooldown by 0.2 sec.
    • 0.25/0.3/0.4/0.5/0.6/0.7/0.8/0.9/1/1.1/1.2/1.3/1.4/1.5/1.6
  • Infernal Cascade Infernal Cascade - While Combustion is active, your Fire Blast grants you 3% increased Fire Damage for 5 sec, stacking up to 3 times.
    • 3%/3.5%/4%/4.5%/5%/5.5%/6%/6.5%/7%/7.5%/8%/8.5%/9%/9.5%/10%
  • Ire of the Ascended Ire of the Ascended - Radiant Spark increases the damage your spells deal to the target by an additional 2%.
    • 2%/2.4%/2.8%/3.2%/3.6%/4%/4.4%.4.8%/5.2%/5.6%/6%/6.4%/6.8%/7.2%/8%
  • Magi's Brand Magi's Brand - Touch of Magi accumulates an additional 5% of the damage you deal.
    • 5%/5.5%/6%/6.75%/7.5%/8.25%/9%/9.75%/10.5%/11.25%/12%/12.75%/13.5%/14.25%/15%
  • Master Flame Master Flame - Flamestrike damage and radius is increased by 8.0%.
    • 6%/7%/8%/9%/10%/11%/12%/13%/14%/15%/16%/17%/18%/19%/20%
  • Nether Precision Nether Precision - Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 10%.
    • 10%/11%/12%/13%/14.5%/15.5%/16.5%/17.5%/19%/20%/21%/22%/23%/24%/25%
  • Shivering Core Shivering Core - Blizzard damage and snare increased by 5.0%.
    • 5%/6.25%/7.5%/8.75%/10%/11.25%/12.5%/13.75%/15%/16.25%/17.5%/18.75%/20%/21.25%/25%
  • Siphoned Malice Siphoned Malice - Each time a Mirror of Torment is consumed your Spell Damage is increased by 10% for 10 seconds, stacking 3 times.
    • 10%/11%/12.5%/14%/15.5%/17%/18.5%/20%/21.5%/23%/24.5%/26%/27.5%/28.5%/30%
  • Unrelenting Cold Unrelenting Cold - Frozen Orb damage is increased by 10.0%.
    • 10%/12%/14%/16%/18%/20%/22%/24%/26%/28%/30%/32%/34%/36%/40%

Endurance Conduits (2)

  • Cryo-Freeze Cryo-Freeze - While inside Ice Block, you heal for 20% of your maximum health over the duration.
    • 15%/17.5%/20%/22.5%/27.5%/30%/32.5%/35%/37.5%/40%/42.5%/45%/47.5%/50%
  • Diverted Energy Diverted Energy - Your Barriers heal you for 20% of the damage absorbed.
    • 20%/22%/25%/28%/31%/34%/37%/40%/43%/46%/49%.52%/54%/57%/60%
  • Tempest Barrier Tempest Barrier - Gain a shield that absorbs 5% of your maximum health for 15 sec after you Blink.
    • 5%/5.5%/6%/6.75%/7.5%/8.25%/9%/9.75%/10.5%/11.25%/12%/12.75%/13.5%/14.25%/15%

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