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The latest round of Rogue class changes revolves around the overhaul of their Venthyr Covenant Ability.
Rogues now have a new Venthyr Covenant Ability called Flagellation in place of Slaughter.
Flagellation - Lash the target with Anima 3 times, each dealing [ 68% of Attack Power ] Shadow damage, condemning them for 60 sec. Each combo point you spend causes an additional lash. Once the target has been lashed 20 times, reactivating Flagellation will increase your Mastery by 15% for 60 sec. Slaughter - Slaughter the target, dealing [ 95.47% of Attack Power ] Physical damage. The target's anima mixes with your lethal poison, replacing it with a more powerful lethal poison for the next 5 minutes. Slaughter Poison deals Shadow damage over 12 sec. and steals 15% of healing done to the target. Awards 2 combo points.
A round-up of the latest Priest changes from the Shadowlands Beta. Some have not made it live yet.
The following Priest changes were announced but have not been released on the Beta yet. We assume they will be implemented in an upcoming Shadfowlands Beta build.
Subsequent Devouring Plagues will cause its damage over time effect to add into the existing DoT, and the functionality is similar to Mage's Ignite mechanic. Legacy of the Void (Level 100 Talent) will be replaced with Hungering Void. The new talent should be ideal in situations where the Priests attacks a single target. Void Torrent (Level 90 Talent) will be changed to apply Devouring Plague when cast, instead of refreshing the existing Devouring Plague duration on the target. The following changes went live on the Shadowlands Beta in Build 35978.
Clarity of Mind (Legendary Power) Normal: During Rapture, Power Word: Shield costs 20% less Mana and applies 6-second longer Atonements. Spirit Shell: During Spirit Shell, Power Word: Radiance costs 20% less mana, and applies 4 second longer Atonements. Spirit Shell (Level 100 Talent) - For 10 sec, Penance, Power Word: Radiance, and Atonement create absorb shields for 100% of their value, instead of healing. Shadow
Death and Madness (Level 15 Talent) - If a target dies within 6 7 sec after being struck by your Shadow Word: Death, you gain 4 insanity 40 Insanity over 4 sec and the cooldown of your Shadow Word: Death is reset. Surrender to Madness (Level 100 Talent) - You instantly cast Void Eruption on the target, dealing Deals [ 190% of Spell Power ] Shadow damage to the target and activating activates Voidform.
The BfA Arena World Championships have finished and we have the winners of the EU and NA regional Championships! Wildcard Gaming and M2KC have taken home $50,000 each and a whole lot of prestige, and some awesome-looking medals! so big congratulations to them! You can check out all the games over on the Warcraft YouTube channel.
AWC Regional Champions (source)
The best PvP teams from around the world competed in a grueling season of head-to-head arena action, but in the end only one team from each region could claim the championship.
Congratulations Wildcard Gaming and M2KC who battled their way through fierce competition to rise as the Arena World Championship (AWC) Battle for Azeroth Regional Champions!
These teams have managed to ford their way through all comers despite a year marked by a global pandemic and a move to a fully online competition. They’ve competed in a circuit against the best PvP teams from around the world through a series of four cups with each team ending the Battle for Azeroth season with winnings of $50,000 (USD), AWC Championship trophies, and securing their spot in the Hall of Fame.
EU Champions - Wildcard Gaming
After a grueling season, Wildcard Gaming faced off against XSET on Saturday night. In an intense battle, featuring an incredibly quick final map win, Wildcard Gaming triumphed 4-1 to secure the title of European Champions.
NA Champions - M2KC
The North American final proved even more ferocious, as M2KC dominated Charlotte Phoenix in the final match to secure a 4-1 final victory and the NA Championship.
“Even after 13 years, you never know what to expect from the Arena World Championship,” said David Hollings, Product Lead for Arena World Championship. “Every single team really stepped up their game entering the fir ever AWC Circuit. This year has been incredibly difficult for everyone and I cannot think of a more exciting way to conclude the Battle for Azeroth season.”
While the AWC Battle for Azeroth season has concluded the Arena competition doesn’t end there. Be sure to catch the start of the WoW Classic Fall Conquest next weekend on October 3 on YouTube and Twitch. Stay connected with the latest World of Warcraft Esports news and content on the AWC and MDI websites, YouTube, and don’t forget to follow the brand new WoW Esports Twitter account!
We've recently talked a lot about the strange occurrences that happened on the US Khadgar server when it failed a realm connection, as many players had their accounts set back to around Mists of Pandaria, and the subsequent restoration of said accounts. Popular YouTuber MadSeasonShow was one of the ones affected and has made a video going through what happened after his character restoration, including additional potential issues with the restorations.
As you'll remember, while characters were brought back to their current levels, the old copies of those characters (if they existed in MoP) were left on the accounts, so players had doubles. The thing is, some of these characters could have very valuable items that were since either lost, deleted or sold, and could potentially even re-sell them, and as MadSeason mentions, there could be some REALLY valuable stuff in there like the TCG mounts or similar. In any case, check out the video for a quick overview of the whole situation:
And, because it's pretty funny, here's the original video from when the characters simply vanished/were deleveled and no one was sure what was going on:
Khadgar's troubles potentially aren't over yet, as the failed realm connections are coming up again tomorrow, so let's see what happens this time!
Monks are a class that did not receive many changes on the Shadowlands Beta until very late in the cycle. We're checking out the latest round of Monk changes, one month ahead of Shadowlands release.
Energizing Elixir has been removed from the global cooldown. Blizzard is aware of balance concerns Windwalker Monks have about dual-wield and Two-Handed weapons, and they are considering different options to address the problem, but they've got nothing to share at this time. They are also aware of bugs related to Storm, Earth, and Fire in relation to other spells. They are looking to improve the reliability of the ability in future Beta builds. Weapons of Order (Kyrian Covenant Ability) has been redesigned for WW Monks. Multiple Legendary Powers have been tweaked. Monk
Faeline Stomp (Night Fae Covenant Ability) now deals damage (or heals if Mistweaver) to targets in front of the Monk when cast and continues to deal damage to targets caught in the Faelines. Spinning Crane Kick now caps at 6 unique targets (was 5), dealing up to 60% damage (was 50%). Weapons of Order (Kyrian Covenant Ability) Brewmaster: For the next 30 seconds, your Mastery is increased by 10%. Additionally, Keg Smash cooldown is reset instantly and enemies hit by the ability take 5% increased damage from you for 8 seconds, stacking up to 5 times; Mistweaver: For the next 30 seconds, your Mastery is increased by 10%. Additionally, Essence Font cooldown is reset instantly and heals up to 6 nearby allies for (30% of Spell Power) Health on channel start and end; Windwalker: For the next 30 seconds, your Mastery is increased by 10% 13%. Additionally, Rising Sun Kick cooldown is reset instantly and your Rising Sun Kick reduces the cost of your Chi Abilities by 1 for 5 seconds, and Blackout Kick reduces the cooldown of affected abilities by an additional 1 second. Mistweaver
Ancient Teachings of the Monastery (Legendary Power) - Your Tiger Palm, Blackout Kick, and Rising Sun Kick heal an injured ally within 20 yards for 120% of the damage done to an injured ally within 20 yards. Enveloping Breath - While active, Yu'lon and Chi'Ji heal nearby targets with Enveloping Breath when you cast Enveloping Mist, healing for [ 30% 180% of Spell Power ] over 6 sec, and increasing the healing they receive from you by 10%. Tear of Morning (Legendary Power) - Renewing Mist applies Extended Life to the initial target, instantly healing them for 145% of Holy Spell Power and increasing all healing done to them increases your healing done to the target by 15% for 12 seconds. When you heal with Enveloping Mist or Vivify, 50% of the heal is also applied to targets within your Extend Life effect. 25% of your Enveloping Mist and Vivify healing is also applied to all targets with Tear of Morning. Windwalker
Haste now affects the periodic of Crackling Tiger Lightning. Energizing Elixir (Level 45 Talent) has been moved off the global cooldown. Blizzard has fixed a bug where Rising Sun Kick and Whirling Dragon Punch weren't contributing to Xuen's Empowered Tiger Lightning. Rising Sun Kick (Rank 2) restored. Increases the damage of Rising Sun Kick by 70%.