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Finally, here's the latest round of Warrior class changes from the Beta.
Raging Blow - A mighty blow with both weapons that deals a total of [ 94% [ 122.2% of Attack Power ] Physical damage. Whirlwind Off-Hand - Unleashes a whirlwind of steel, striking up to 5 nearby enemies for [ 41.1% [ 51.6% of Attack Power ] Physical damage. Fury
Single-Minded Fury - While dual-wielding a pair of one-handed weapons, your damage done is increased by 10% 12% and your movement speed is increased by 5%. Bloodthirst - Assault the target in a bloodthirsty craze, dealing [ 50% [ 65% of Attack Power ] Physical damage and restoring 3% of your health. Raging Blow - A mighty blow with both weapons that deals a total of [ 94% [ 122.2% of Attack Power ] Physical damage. Whirlwind - Unleashes a whirlwind of steel, striking up to 5 nearby enemies for [ 41.1% [ 51.6% of Attack Power ] Physical damage. PvP Talents
Bloodrage - You gain 40 400 Rage over 4 sec, and all snares and roots are cleared from you, but at a cost of 5% of your health. Soulbind Conduits
Ashen Juggernaut Normal: Execute increases the critical strike chance of Execute by 3% 0.0% for 8 sec, stacking up to 6 8 times. Condemn: Condemn increases the critical strike chance of Execute by 3% 0.0% for 8 sec, stacking up to 6 8 times. Merciless Bonegrinder Normal: Slam critical strikes reduce the remaining cooldown of When Bladestorm by ends, Whirlwind deals 1.0 sec increased damage for 9 sec. Ravager: Slam critical strikes reduce the remaining cooldown of When Ravager by ends, Whirlwind deals 1.0 sec 0% increased damage for 7 sec. Legendary Powers
Battlelord (Arms) - Your Slam has a 45% 40% chance to reset the cooldown of Mortal Strike and reduce the Rage cost of your next Mortal Strike by 12. Deathmaker (Fury) - Rampage has a 20% 30% chance to apply the Siegebreaker effect to your target for 5 6 sec. Enduring Blow (Arms) - Your Mortal Strike has a 12% 15% chance to apply the Colossus Smash effect to your target for 4 5 sec. Exploiter (Arms) - Execute causes the target to take 16% 25% more damage from your next Mortal Strike, stacking up to 2 times. Reckless Defense (Fury) - Rampage critical strikes have 25% 20% chance to reduce the remaining cooldown of your Recklessness and Enraged Regeneration by 2 3 sec. Reprisal (Protection) - The first attack you intercept with Intervene grants you Ignore Pain, and makes your next Revenge cost no Rage and deal 200% more damage. Seismic Reverberation (General) - If Whirlwind hits 3 or more enemies, it hits them 1 additional time for 60% (Arms)/100% (Fury)/30% (Protection) 80% damage. The Wall (Protection) - Shield Slam generates an additional 2 5% Rage and reduces the remaining cooldown of Shield Wall by 4 5 sec. Thunderlord (Protection) - Each enemy you hit with Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 3 sec. Each enemy hit by Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 1.5 sec, up to 4.5 sec. Unbreakable Will (Protection) - Your Shield Wall ability now grants 50% of its effect to all party members. Shield Wall also grants 50% of its effect to all party members. Will of the Berserker (Fury) - When Recklessness expires, your Critical Strike is increased by 5% 7% for 8 sec. Your Raging Blow will refresh the duration of this effect.
Here are the latest Warlock class changes that went live on the Shadowlands Beta.
Roaring Blaze (Level 90 Talent) Normal: Conflagrate increases your Immolate, Incinerate, and Conflagrate damage to the target by 30% 25% for 8 sec. Soul Fire: Conflagrate increases your Soul Fire, Immolate, Incinerate, and Conflagrate damage to the target by 30% 25% for 8 sec. Channel Demonfire: Conflagrate increases your Channel Demonfire, Immolate, Incinerate, and Conflagrate damage to the target by 30% 25% for 8 sec. Rain of Chaos (Level 90 Talent) - While your initial Infernal is active, every Soul Shard you spend has a 20% 15% chance to summon an additional Infernal that lasts 10 8 sec. Legendary Powers
Madness of the Azj'Aqir (Destruction) - Chaos Bolt increases the damage of Chaos Bolt by 10% 25% and reduces the cast time of Chaos Bolt by 20% for 3 sec. Odr, Shawl of the Ymirjar (Destruction) - Enemies marked by your Havoc take 15% 25% increased damage from your single target spells. Pillars of the Dark Portal (General) - Demonic Gateway is now instant cast, and your first use of the gateway does not trigger its cooldown. In addition, nether energy lashes enemies you pass through, knocking them away. Relic of Demonic Synergy (General) - Damage done by you or your primary demon has a chance to grant the other one 10% increased damage for 15 sec. Affliction: Malefic Rapture has a 10% chance to refund all Soul Shards spent. Demonology: Call Dreadstalkers has a 25% chance to refund all Soul Shards spent. Destruction: Chaos Bolt has a 5% chance to refund all Soul Shards spent. Wilfred's Sigil of Superior Summoning (General) - Every Soul Shard you spend reduces the cooldown of Summon Infernal by 2.0 1.5 sec. Wrath of Consumption (Affliction) - Targets that die with your Agony or Corruption applied to them grant you Wrath of Consumption, increasing all periodic damage dealt by 5% for 20 sec, stacking up to 5 times.
Stepping away from the pre-patch for a little, let's remind ourselves there's still this big thing called Shadowlands looming ahead! And what better way to do that than with some insanely impressive renditions of the Covenant insignias. Nathanj has put a lot of effort into these creations and it shows, as each has a lot of detail and so clearly embodies the Covenants themselves.
Make sure to click through the gallery below to see each individual insignia in its full glory, created only using Photoshop.
This particular Covenant choice won't come with any limitations, so which one is your favorite?
Here come more hotfixes for the many issues of the pre-patch! We have primarily a lot of quest fixes, as this batch is fairly smaller than previous ones, focusing around BfA content.
October 19 (source)
Dungeons and Raids
Ny'alotha, the Waking City Vexiona Fixed an issue that occasionally caused Vexiona to not follow her target. Island Expeditions
Resolved an issue that prevented Azerite Extractors from functioning correctly. Player versus Player
Rated Battleground listings will once again appear in the Group Finder menu. Quests
After completing “An End to Beginnings”, the instructions have been clarified on how to unlock the Timewalking Campaign for players that have already leveled a character before. Players who have started the Battle for Azeroth introduction are now able to complete “The Legion Returns” and any remaining Legion introduction content. Nathanos is visible once again for Horde players to turn in “The Battle for Lordaeron”. Fixed an issue where Alliance players were unable to pick up “Tides of War” from Hero's Herald.
We continue our recap of the latest Beta class changes with Rogues.
Shiv Assassination: Attack with your poisoned blades, dealing [ 20% [ 50% of Attack Power ] Physical damage, and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec. Your Nature damage done against the target is increased by 20% for 9 sec. Slice and Dice (Rank 2) - Slice and Dice increases attack speed Energy regeneration by an additional 20%. 10%. Slice and Dice Assassination: Finishing move that consumes combo points to increase attack speed by 50% and Energy regeneration by 10%. Lasts longer per combo point. 1 point : 12 seconds 2 points: 18 seconds 3 points: 24 seconds 4 points: 30 seconds 5 points: 36 seconds Venom Rush (Level 90 Talent) - Mutilate refunds 5 8 Energy when used against a poisoned target. Outlaw
Roll the Bones now costs 25 Energy (was 50). Blade Flurry (Rank 2) - Blade Flurry now instantly strikes up to nearby 5 targets for [ 120% [ 40% of Attack Power ] Physical damage. Shiv Outlaw, Subtlety: Attack with your off-hand, dealing [ 20% [ 50% of Attack Power ] Physical damage, and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec. Slice and Dice Outlaw, Subtlety: Finishing move that consumes combo points to increase attack speed by 50%. Lasts longer per combo point. Blade Flurry - Strikes up to nearby 5 targets for [ 120% [ 40% of Attack Power ] Physical damage, and causes your single target attacks to also strike up to 4 nearby enemies for 40% of normal damage for 12 sec. Subtlety
Shiv Outlaw, Subtlety: Attack with your off-hand, dealing [ 20% [ 50% of Attack Power ] Physical damage, and applying a concentrated form of your Crippling Poison, reducing movement speed by 70% for 5 sec. Deepening Shadows Normal: Your finishing moves reduce the remaining cooldown on Shadow Dance by [ 0.100 * 10% of weapon damage ] sec per combo point spent. Enveloping Shadows: Your finishing moves reduce the remaining cooldown on Shadow Dance by [ 0.1000 * 10% of weapon damage ] sec per combo point spent. Slice and Dice Outlaw, Subtlety: Finishing move that consumes combo points to increase attack speed by 50%. Lasts longer per combo point. Shadow Vault was renamed to Black Powder. Black Powder (Rank 2) - Shadow Vault Black Powder now deals additional Shadow damage to targets affected by your Find Weakness. Enveloping Shadows (Level 90 Talent) - Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 0.5 sec per combo point spent. Anima Powers
Quicksilver Mixture - Crimson Vial grants Evasion, Cloak, Cloak of Shadows, or Feint for 4 sec. Tiny Toxic Blades renamed to Tiny Toxic Blade. Covenant Abilities
Echoing Reprimand - Requires One-Handed Melee Weapon. Flagellation now has a 5 second cooldown. Legendary Powers
Akaari's Soul Fragment (Subtlety) - After using Shadowstrike or Cheap Shot, your target suffers a Shadowstrike from the shadows 2 sec later, at 15% 25% effectiveness. Celerity (Outlaw) - Adrenaline Rush increases your damage by 5% 10%, and you have a chance while Slice and Dice is active to gain the Adrenaline Rush effect for 3 sec. Concealed Blunderbuss (Outlaw) - When Sinister Strike hits an additional time, there is a 30% 40% chance that your next Pistol Shot will fire 2 additional times. Dashing Scoundrel (Assassination) - Envenom also increases the critical strike chance of your poisons by 8% 15%, and their critical strikes generate 1 Energy. Deathly Shadows (Subtlety) - Vanish grants 5 combo points and increases all damage dealt by 15% for 8 12 sec. Doomblade (Assassination) - Mutilate deals an additional 20% 30% Bleed damage over 8 sec. Envenom damage increased by 5% for each Bleed you have on the target. Duskwalker's Patch (Assassination) - The remaining cooldown on Vendetta is reduced by 1 sec for every 65 50 Energy you expend. Essence of Bloodfang (General) - Your combo point generating abilities have a chance to infect the target with Bloodfang, causing [ 46.2% 570% of Attack Power ] Bleed damage over 6 sec, and healing you for 100% 50% of the damage dealt. Finality (Subtlety) - Eviscerate, Rupture, and Shadow Vault Black Powder increase the damage of your next use of the finishing move by 20% 25%. Greenskin's Wickers (Outlaw) - Between the Eyes has a 20% chance per Combo Point to increase the damage of your next Pistol Shot by 120% 200%. Guile Charm (Outlaw) - Take advantage of the natural ebb and flow of combat, causing your Sinister Strike to gradually increase your damage dealt by up to 8% 10%. This maximum effect will last for 10 sec before fading and beginning the cycle anew. Invigorating Shadowdust (General) - Vanish reduces the remaining cooldown of your other abilities by 10 15 sec. Mark of the Master Assassin (General) - While Stealth is active and for 2 4 sec after breaking Stealth, your Critical Strike chance is increased by 100%. The Rotten (Subtlety) - For 3 sec after activating Symbols of Death, your Shadowstrike and Gloomblade generate 3 additional combo points. After activating Symbols of Death, your next Shadowstrike or Backstab deals 30% increased damage and generates 4 additional combo points. Tiny Toxic Blade (General) - Shiv causes your Poisons and Bleeds on the target to sprread to a nearby enemy. Shiv deals 350% increased damage and no longer costs Energy. Zoldyck Insignia (Assassination) - Your Poisons and Bleeds deal 20% 30% increased damage to targets below 30% health.