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We have a smaller batch today, but still on the large side, with plenty of item, profession and quest fixes, as well as some class changes and more.
December 6 (Source)
Death Knight Blood Fixed an issue with Voracious increasing Death Strike’s minimum heal by more than intended. Hunter Fixed an issue where enemies that were immune to the knockback from High Explosive Trap were still being affected by Binding Shackles. Priest Shadow Psyfiend health reduced to 4% of the Priest’s maximum health (down from 10%). Psyfiend is no longer immune to debuffs and channel effects. The channel duration of Psyflay from Psyfiend is now 12 seconds to match the creature’s duration. Creatures and NPCs
Fixed an issue where Enkine the Voracious could not be summoned. Dungeons and Raids
Halls of Infusion Fixed an issue that was preventing Death Knights from returning to the dungeon using Death Gate. Items and Rewards
Fixed an issue where if a player dies while equipped with the Primal Ritual Shell the chosen buff resets to wind. Adjusted the drop rates of Rousing Ire across all forms of content. In general, gathering should be providing substantially less, while participating in instanced PvP should be more rewarding. Dreamscape Prism now correctly increases your Mastery. Food buffs received from the Valdrakken Feast will no longer be cancelled when using your Hearthstone. The “Fully Ruby Feasted” debuff has been fixed to allow the players two simultaneous Ruby Feast buffs, and will no longer affect any of the cosmetics received from food here. Fixed an issue where trading Bundle O' Cards: Dragon Isles and Soggy Clump of Darkmoon Cards could cause the client to crash. Professions
The number of first-time crafts that can grant experience has been reduced to 30 (was 60). Developers’ note: We made this change to better support gaining XP from crafting during leveling, while minimizing the incentive to take on several throw-away professions just to level yourself faster. Fishing Fixed an issue where Tuskarr Fishing Holes were not available to players with Iskaara Tuskarr Renown rank 4 on the account and Dragon Isles Fishing. Quests
The Azure Span Made some backend changes to the Community Feast to reduce lag. Developers’ note: Please let us know if you see unusually high lag, particularly if it happens only in the Iskaara area, or if it only happens while the Community Feast event is occurring. Ohn’ahran Plains The quest boss for “The Field of Ferocity: Master of the Hunt!” should now behave properly when both left unengaged in combat and when being defeated. Thaldraszus Fixed an issue where players and NPCs were floating during the “Back to the Future” cinematic. Fixed an issue in “Cracks in Time” where the extra action button was not displaying while dragonriding. The Waking Shores Fixed an issue where Disgruntled Riverbeast Matriarch was not displaying the proper tooltip during “Wildlife Rescue.”
Blizzard have announced that they will be changing the way Bind on Equip items work in Mythic difficulty of Vault of the Incarnates in the first few weeks of Dragonflight Season 1.
When the Vault of the Incarnates raid opens next week, enemies inside will occasionally drop Bind-on-Equip loot, as in previous raids. For early Season 1 play, we’re putting a restriction on BoEs that drop in Mythic difficulty.
For the first few weeks of Dragonflight Season 1, items that would have been Bind-on-Equip in lower difficulties will drop as Bind-on-Pickup items in Mythic difficulty. One of our goals with rewards has always been to primarily make the best loot in the game come through gameplay, rather than spending gold. Bind-on-Equip items from raids have long been exceptions to that, but they provide something unique to raiders: when raid groups don’t need the BoEs for progression anymore, they can be sold to fund consumables and repairs. In Dragonflight Season 1, Mythic difficulty is opening at the same time as other difficulties, a full week before players will have even opened the Vault for the first time, and Mythic BoEs represent more of a power increase than we wish to see available for gold.
Once a few weeks have passed, we’ll revise the items to drop as BoEs in Mythic difficulty. Please note that the second adjustment will not change already-acquired soulbound gear back into Bind-on-Equip. After that time, only new drops will be BoEs.
We’ll see you in Vault of the Incarnates next week!
The Chromie quest that has us falling through time eventually leads to the Black Empire days, and Senpai The Explorer stuck around a little longer in there to explore the zone!
While there's not that much to see in the extra exploration part, it's still one of the more interesting zones in WoW so it's definitely worth at least a skim through, and we can all take bets on whether Ragnaros of Mythrax wins that particular fight.
And if you prefer a shorter, image-based look, here's joey_crackpot to oblige:
Here's a really fast one, as Dragonflight brought a very helpful tool with it that helps fight, well, bugs in object placement, basically.
As spotted by think_brainblast, the interact key can actually be used to get at objects that are stuck in the scenery and are difficult or even impossible to get to, like ore or treasures. Keep in mind that the key orients itself based on camera position, not character position.
The other very useful function we've already covered is for fishing, as you can use the interact key to do it entirely without a mouse! And, of course, there's the basic and intended use for the key, as it lets you interact with quest givers, NPCs... well, everything really. Definitely give it a try if you haven't, as it's one of the most useful things added to WoW in quite a while.
Torghast doesn't scale to Level 70, which means it's easier now than ever to earn Tower Ranger and Flawless Master (Layer 16) achievements and the various rewards they offer.
If you returned to the game in Dragonflight but skipped Shadowlands, you should definitely clear Torghast.
The mobs in Torghast do not scale to Level 70, so getting the achievements won't take up much your time. You can add multiple rewards including titles, a battle pet, and mounts to your collection, which is useful if you're working on Thanks for the Carry!.
Tower Ranger rewards the "Tower Ranger" title. Flawless Master (Layer 16) rewards Sturdy Gilded Mawrat Harness. Twisting Corridors: Layer 8 rewards Corridor Creeper. The Jailer's Gauntlet: Layer 4 rewards Sturdy Soulsteel Mawrat Harness.