Jump to content
FORUMS
Sign in to follow this  
Starym

Demonic Gateway Pathing Limitations Massively Improved

Recommended Posts

50265-demonic-gateway-changes-in-shadowl
 

Warlocks are getting some love in the pre-patch, as Demonic Gateway Demonic Gateways are becoming much easier to use and in more situations. The line of sight/pathing limitations have been greatly reduced and the gates can now be used to climb buildings, travel across huge gaps and more! This has been the case throughout the beta, but it was never 100% certain if it was intended or a bug/oversight, and while that particular questions remains, it seems more likely to be intended now that it's made it to the pre-patch on live servers.

Originally noticed by redditor sBane31, here him hopping around the rooftops in Boralus (he also got to the top of that building using a gateway):

jo3lrbmngzs51.png?width=920&format=png&a
Source.

You can check out an amazing video example here.

This also isn't the first buff the gateways have received in Shadowlands, as they also persist through death, as we've previously covered.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Let's check out the unique and rare mounts available from the vendor in MoP Remix.
      MoP Remix introduces 29 new mounts for your collection. However, there are some additional very rare mounts from raids and world bosses with a drop chance of around 1%. The best part is that you can buy them from vendors once you have enough Bronze. Just keep in mind that these items have a minimum level requirement and are quite expensive.
      Reins of the Astral Cloud Serpent (1% drop from Elegon in Mogu'shan Vaults)

      Reins of the Cobalt Primordial Direhorn (1% drop from world boss Oondasta)

      Reins of the Slate Primordian Direhorn (Low chance to drop from the Zandalari Warbringer Rare Elite in Townlong Steppes)

      Reins of the Amber Primordial Direhorn (Zandalari Warbringer)

      Reins of the Jade Primordial Direhorn (Zandalari Warbringer)

      Spawn of Horridon (1% drop from Horridon in Throne of Thunder)

      Reins of the Heavenly Onyx Cloud Serpent (1% drop chance from Sha of Anger)

      Reins of the Thundering Cobalt Cloud Serpent (World Boss Nalak)

      Reins of the Thundering Onyx Cloud Serpent (World Boss Huolon)

      Reins of the Thundering Ruby Cloud Serpent (Alani)

      Son of Galleon (World Boss Galleon)

      Kor'kron Juggernaut (Mythic Garrosh)

      Clutch of Ji-Kun (Ji-Kun in Throne of Thunder)

      For more details, head to our MoP Remix rewards guide!
    • By Staff
      The limited time Remix event just got a lot less deadly, as Blizzard fix another bug. Certain high level boss abilities were doing double damage, but a hotfix has cleared that all up! 
      Remix (Source)
      With a hotfix that we applied a few minutes ago, we’ve fixed a bug that was causing some high-level boss abilities to unintentionally do double damage to players.
      For players who have been inside an instance since before the hotfix went out, there will be no change until you leave and start a new instance.
      Thank you for your reports and feedback!
    • By Staff
      Players without the Dragonflight expansion have been having trouble after reaching level 60in the MoP Remix event. Their characters would become locked, as levels 60 and up were part of the Dragonflight expansion, so there was quite a bit of confusion since the event wasn't supposed to require the latest expansion. 
      Luckily Blizzard have now clarified that this was a bug, and have since resolved it! 
      Remix (Source)
      We believe that this issue has been fixed with an update that we deployed with realm restarts earlier this morning.
    • By Stan
      We're taking a look at the Monk changes that went live in War Within Alpha Build 54675.
      Monk
      Courageous Impulse- The Blackout Kick! effect also increases the damage of your next Blackout Kick by 175% 125%. Heart of the Jade Serpent- Consuming causes your next Storm, Earth, and Fire to call upon Yu'lon to decrease the cooldown time of by 75% for 8 sec. Invoke Xuen, the White Tiger- Summons an effigy of Xuen, the White Tiger for 20 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for [ 25.7% of Attack Power ] Nature damage. Every 4 sec, Xuen strikes your enemies with Empowered Tiger Lightning dealing 10% 8% of the damage you have dealt to those targets in the last 4 sec. Glory of the Dawn- Rising Sun Kick has a chance equal to 100% of your haste to trigger a second time, dealing [ 135% 100% of Attack Power ] Physical damage and restoring 1 Chi. Fists of Fury- Pummels all targets in front of you, dealing [ 750% 625% of Attack Power ] Physical damage to your primary target and [ 405% 337.5% of Attack Power ] damage to all other enemies over 4 sec. Deals reduced damage beyond 5 targets. Can be channeled while moving. Spirit of the Ox- Rising Sun Kick and Blackout Kick have a chance to summon a Healing Sphere. Healing Sphere : Summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for [ 300% 330% of Attack Power ]. Fury of Xuen- Your Combo Strikes grant a stacking 1% chance for your next Fists of Fury to grant 5% 3% critical strike strike, haste, and mastery and invoke Xuen, The White Tiger for 10 sec. Dual Threat- Your auto attacks have a 20% chance to instead kick your target dealing [ 230% 80% of Attack Power ] Physical damage and increasing your damage dealt by 5% for 5 sec. Revival- Heals all party and raid members within 40 yds for [ 325.45% of Spell Power ] and clears them of 3 harmful Magic, all harmful Magical, Poison, and all Disease effects. Healing increased by 100% when not in a raid. Gift of the Ox- When you take damage, you have a chance to summon a Healing Sphere. Healing Sphere : Summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for [ 300% 330% of Attack Power ]. Brawler's Intensity- The cooldown of Rising Sun Kick is reduced by 1.0 sec and the damage of Blackout Kick is increased by 10%. 15%. Windwalker Monk- Windwalker Monk core passive Increases damage/healing by 26%: Blackout Kick, Rising Sun Kick, Tiger Palm Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases damage/healing by 150%: Tiger Palm Increases damage/healing by 188%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger and Tiger Palm Increases damage/healing by 20%: 40%: Rising Sun Kick Increases damage/healing by 20%: Fists of Fury Decreases damage/healing by 5%: Spinning Crane Kick Increases damage/healing by 150%: Vivify Increases damage/healing by 25%: Chi Burst and Chi Wave Increases damage/healing by 8%: 30%: Blackout Kick Increases damage/healing by 100%: Expel Harm and Reverse Harm Flurry of Xuen- Your spells and abilities have a chance to activate Flurry of Xuen, unleashing a barrage of deadly swipes to deal [ 300% of Attack Power ] Physical damage in a 10 yd cone. cone, damage reduced beyond 5 targets. Invoking Xuen, the White Tiger activates Flurry of Xuen. Jadefire Harmony- Enemies and allies hit by Jadefire Stomp are affected by Jadefire Brand, increasing your damage and healing against them by 8% 6% for 10 sec. Acclamation- Rising Sun Kick increases the damage your target receives from you by 4% 3% for 12 sec. Multiple instances may overlap. Dance of Chi-Ji- Spending Chi has a chance to make your next Spinning Crane Kick free and deal an additional 300% 200% damage. Revolving Whirl- Whirling Dragon Punch has a 100% chance to activate Dance of Chi-Ji. Chi-Ji and its cooldown is reduced by 5 sec. Efficient Training- Energy spenders deal an additional 15% damage. Every 50 Energy spent reduces the cooldown of Storm, Earth, and Fire, Serenity, and Weapons of Order by 1 sec. Empowered Tiger Lightning- Xuen strikes your enemies with Empowered Tiger Lightning every 4 sec, dealing 10% 8% of the damage you and your summons have dealt to those targets in the last 4 sec. Pool of Mists (New)- Your Renewing Mist spell now has 3 charges and reduces the remaining cooldown of Rising Sun Kick by 1.0 sec. Your Rising Sun Kick spell now reduces the remaining cooldown of Renewing Mist by 1.0 sec.
    • By Staff
      Our latest mount preview from the War Within Alpha covers Shadow Elementals. KSM mounts, anyone?
      Blizzard hasn't officially confirmed any KSM mounts for War Within yet, but we've already seen two tints for the upcoming Gladiator mounts. It wouldn't surprise us if these turn out to be War Within Keystone Master mounts for the upcoming seasons. So far, we have three tints: black, gold, and purple.
      Black

      Gold

      Purple

×
×
  • Create New...