Jump to content
FORUMS
Sign in to follow this  
Staff

2020 WoW Student Art Contest

Recommended Posts

0LEghmP.png
 

The tenth annual WoW Student Art Contest is here! Check out all the categories, prizes and details for 2020! The contest starts today and ends on January 31st:

Blizzard LogoStudent Art (source)

Blizzard Entertainment’s university relations and World of Warcraft development teams are proud to present the tenth annual World of Warcraft Student Art Contest! We’re calling on college and university students to submit original artwork or animations that would be a great fit for World of Warcraft.

Share with us your creative vision of something we’ve never seen before that still fits within the World of Warcraft universe. You can view previous winning submissions here.

Online submission forms are available on our contests page as of October 15 and entries will be received up to 11:59 PM PST January 31, 2021.


Prizes

Four Grand prize winners (one from each category) will be chosen by the World of Warcraft art team, and will receive the following epic prizes*:

  • Wacom Cintiq Pro 24
  • 1-hour virtual mentorship session with a Senior Blizzard artist
  • A one-year subscription to World of Warcraft
  • A Blizzard Entertainment notebook
  • A Blizzard T-shirt

*Blizzard reserves the right to substitute a prize of equal or greater value for any prize.

Please note that only current US and Canadian college and university students are eligible to win. Residents of North Dakota, Vermont, Connecticut, Maryland, and Quebec are not eligible to participate.

Learn more information on student programs at Blizzard, visit the careers page.

Good luck to all entrants!


Categories

Environment Art Contest

Using your creativity and ability to work within the World of Warcraft art style, create a small environment diorama that would fit well in the game world. Your quest: Concept, model, and texture an environment piece that you could imagine stumbling upon during your travels across Kalimdor, the Eastern Kingdoms, Outland, Northrend, Pandaria, the Broken Isles, or Argus.

Required elements are trees, rocks, grass, and props, plus a small structure (such as a shrine).

Your final piece should have a structure similar to the example provided below. We're looking for lower poly-count models (e.g.: around 1,500 polys for a mature sized tree), so keep that in mind when creating your environment.

The final submission should be a high-resolution JPEG file no larger than 5MB.

Celestial Terrace by Alexander Creamer- Laguna College of Art & Design
“Celestial Terrace” by Alexander Creamer
Laguna College of Art and Design- 2019 Winner

Read the complete contest rules  then submit your entry here.

Character Art Contest

Using your creativity and ability to work within the World of Warcraft art style, concept, model, and texture a non-player character (NPC) or creature that you could imagine roaming the plains of Durotar, exploring the depths of Deepholm, or just sitting in the Pig and Whistle Tavern knocking back a mug o’ Thistle Tea.

Required elements are the character or creature, along with some sort of clothing or armor. Feel free to go further by adding weapons or other accessories.

The final piece should have a structure similar to the example provided below. Stay within a budget of 6,000 polys with one 1024x1024 texture for the finished character.

The final submission should be a high-resolution JPEG file no larger than 5MB.

Tikus the Swift (mount) by Rui Rou Teo- Academy of Art
“Tikus the Swift (mount)” by Rui Rou Teo
Academy of Art University- 2019 Winner

Read the complete contest rules then submit your entry here.

FX Contest

Using your creativity and ability to work within the World of Warcraft art style, create a player ability that could be added to the kit of one of our existing classes. You could conjure up anything from the power of the void for a massive flying ball of death, call upon the elements of nature to ensnare an entire mob, or wield the power of the Light to rip a giant fissure through the ground.

Required Elements

  • Buildup of the ability, impact of the ability, and the aftermath.
  • Feel free to go further by adding characters, creatures, props, or other 3d assets if needed.
  • No frame length required.
  • Submit a movie file (format can vary) as your final submission.
“Chaos Void” by Kristy Doan
Laguna College of Art and Design- 2019 Winner

Read the complete contest rules then submit your entry here.

Animation

Using your creativity and ability to work within the World of Warcraft art style, create a unique combat animation from one of the three choices listed. Imagine entering a dungeon and battling against the Lich King and his undead army or traveling deep beneath the Firelands to take down Ragnaros. 

Required elements: 

  • Weapon (rig) of your choice, can be a character or creature. 
  • Feel free to go further by adding weapons, additional characters/creatures, or other accessories. 
  • Provide video(s) from 3 different angles: side view, back view (player view), 3 quarter view. 
  • Must be animated at 30 fps and set to meters.
  • No frame length required.
  • No motion blur or camera movement.
  • Submit a movie file (format can vary) as your final submission.

Animation Choices: Please choose one

  1. Two hit (combo) attack
    • Must start and finish in the same pose.
    • Model can end away from starting area if need be.
  2. Weapon spell attack
    • Must start and finish in the same pose.
    • Should include a charge up/precast and release/spell cast.
    • Model can end away from starting area if need be.
  3. Summon and transition
    • Example: Emerging from the ground or entering a room.
    • Should transition into a passive or combat stance.
    • Should have lots of personality.
“Two Hit (combo) Attack” by Dahyun Beak
Academy of Art University- 2019 Winner

Read the complete contest rules then submit your entry here.

Share this post


Link to post
Share on other sites

They really should hire some of these into the game or at least implement the winner's models into the game . These are some talented artists.

Edited by Dejo93

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      One of the cinematics that got us most hyped for its expansion when it first showed up, WoD's upgrade makes it even more impressive! SnazzyAI continues the WoW cinematic improvements, and it's now Warlords' time to both shine and get smoothed out! While the 4K upgrade looks great in its own right, it's the 48 FPS that's the bigger difference here, especially with the orc facial animations.
      Source.
    • By Starym
      It seems the pre-patch keeps bringing us new Scourge invasion-like oddities, despite the event not starting yet! The squish/scaling hits again, this time uncomfortably mimicking the real world, as we have another possible outbreak! This one isn't quite as lethal as the original Corrupted Blood epidemic, and it's a lot harder to spread, but there's still fun/mayhem to be had.
      The actual disease isn't anything new and has bee around a long time, as BlazingShadowAU and their group were doing ICC and when they were done they returned to the Great Seal, where people started dying all around them. They accidentally brought back Necrotic Plague, and the initial outbreak didn't quite last long as the disease isn't nearly as deadly as the old-school Corrupted Blood. However, if you have a group determined to have some fun with it...

      So, Necrotic Plague works differently since the pre-patch, as it apparently scales up quite a bit, to the point of 1-shotting players! Unfortunately this didn't quite work everywhere, and the Orgrimmar fields of Corrupted Blood death were not to be, with the main casualty in Org being the innkeeper and a few players. But, there was a better target available, as the scaling in BfA and Legion was quite deadly.
      It still took some effort, as the plague is on a 15 second timer and keeping the stacks high was part of the fun as it made it deadlier. And to do that you have to spread it to someone by dying, come back and get infected again by someone who has survived - and the higher the stacks get, the harder that is to pull off because players die faster and faster! Dispelling the disease also spreads it, but removes a stack, so there was probably a better way to get this done.
      In the end, the outbreak was limited to just a bit of fun in the Great Seal, as that's where the scaling was highest, and the close-by rez spot made spreading the plague easier.
      Unfortunately the reddit video embeds are still not working properly, but definitely head on over there and check out the full video!

      The stacks were getting pretty high at the end there!

      And so the group had a little bit of fun and there wasn't a full outbreak, with the Lich King's power growing a lot as players were dying all over the place and spreading the disease (perhaps if Bolvar had access to this, we wouldn't be in this whole Shadowlands mess to begin with). The pre-patch certainly continues to deliver on the weirdness, and we can't wait to see what it shows us next!
      Source.
    • By Staff
      The first Mythic Ny'alotha nerfs have arrived in the Shadowlands pre-patch. Blizzard reduced the health of enemies and nerfed Carapace of N'Zoth. More details will appear in today's hotfix update.
      (Source)
      Late yesterday, we made the following adjustments to Ny’alotha on Mythic difficulty:
      Damage and health of all enemies reduced 10%. Carapace of N’Zoth Infinite Void damage reduced by 50% per stack, Black Scar damage reduced by 10%, and Mandible Slam damage reduced by 25%. These hotfixes are live, and will appear in our next hotfixes update.
    • By Stan
      Here's Rextroy's brand new video where he utilizes Shaman's Frost Shock and the Hailstorm that persists even when you switch specializations to one-shot players.
      Here's a bit of background information on how to perform the combo.
      Here's the Frost Shock combo in action.
    • By Stan
      Learn more about how to reach Exalted with the Gelkis and Magram Centaur Clans in Desolace under an hour!
      If you're working on the 100 Exalted Reputations achievement and are still missing some reputations for the title and Pureheart Courser mount, we've got some good news for you!

      It's possible to reach Exalted with Gelkis and Magram Centaur Clans in Desolace under an hour. Note that both reputations count as one.
      If you completed the quests in Desolace before Cataclysm, you must complete a series of quests which take about an hour up to Death to Agogridon. Pick all quests in the surrounding area to get started. Don't forget to toggle the filter on your minimap to see quests that are below your level.
      If you completed the quests up to Death to Agogridon post-Cataclysm, talk to Karnum Marshweaver at 57, 48 who will provide you with enough reputation to reach Exalted with both factions.

      Source: Reddit
×
×
  • Create New...