Jump to content
FORUMS
Sign in to follow this  
Stan

Priest Atonement Healing Still Broken on Live Servers

Recommended Posts

31833-patch-73-tier-21-priest.jpg

Due to scaling, Atonement healing is currently broken on retail and it heals for low amounts of health unless you are at maximum level.

According to Valderg, Priest Atonement Atonement healing is missing a 0 in the calculation, so it heals for 5% instead of 50%.

wrzr2nipaet51.png

It appears the bug hasn't been fixed yet on live servers four days after the pre-patch went live.

Source: r/wow

  • Like 3

Share this post


Link to post
Share on other sites

While it's an understandably frustrating bug, this reddit post highlights the disgusting level of entitlement that WOW power users now exhibit. Every problem is met with quick vitriol and aggression. YouTubers hold the game hostage, tearing down developers and gassing up casual players who remain largely unaffected by most changes implemented. 

Whatever happened to saying please? I know it sounds corny, but maybe treating developers like the (extremely stressed) people that they are?

 

 

Share this post


Link to post
Share on other sites

So it is broken, and i was standing there with a pikachu face wondering why my atonement hits healed for 1. I wanted to level my priest but don't like either holy nor shadow for dungeons/open world, how could they make such mistake? At least it's not on the actual release of an xpac.

Share this post


Link to post
Share on other sites
39 minutes ago, durdyenglish said:

While it's an understandably frustrating bug, this reddit post highlights the disgusting level of entitlement that WOW power users now exhibit. Every problem is met with quick vitriol and aggression. YouTubers hold the game hostage, tearing down developers and gassing up casual players who remain largely unaffected by most changes implemented. 

Whatever happened to saying please? I know it sounds corny, but maybe treating developers like the (extremely stressed) people that they are?

 

 

Except this is a playerbase that pays on a monthly basis, on top of other payments, to play this game made by one of the biggest gaming companies in the world. And if the recent screenshots and posts by the members of the private dev forums and discord are anything to go by, a lot of the more vocal devs really don't seem that interested in ANY sort of discourse with the playerbase - polite or otherwise.

Equally, this is a mechanic that is fundamental to the core gameplay of the spec and it hasn't worked for 5 days in the US and 4 days in the EU. It's also not the first post made on the topic. This was reported since the release of the patch onto the live client and I've not even seen any acknowledgement from Blizzard on it, let alone any word on a fix. I'm certainly not omniscient so I may have missed somewhere they posted, but at the time of this post I've not been able to find any myself. 

Share this post


Link to post
Share on other sites
57 minutes ago, Anaeya said:

Except this is a playerbase that pays on a monthly basis, on top of other payments, to play this game made by one of the biggest gaming companies in the world. And if the recent screenshots and posts by the members of the private dev forums and discord are anything to go by, a lot of the more vocal devs really don't seem that interested in ANY sort of discourse with the playerbase - polite or otherwise.

Equally, this is a mechanic that is fundamental to the core gameplay of the spec and it hasn't worked for 5 days in the US and 4 days in the EU. It's also not the first post made on the topic. This was reported since the release of the patch onto the live client and I've not even seen any acknowledgement from Blizzard on it, let alone any word on a fix. I'm certainly not omniscient so I may have missed somewhere they posted, but at the time of this post I've not been able to find any myself. 

You've missed my point.

 

Share this post


Link to post
Share on other sites

Priest are not the only one in this boat , it is a core mechanic so it got 'priority' for fixing i guess but its only one of many spell/class that just don't work as intended ?

Share this post


Link to post
Share on other sites
7 hours ago, durdyenglish said:

You've missed my point.

 

your point is trash and radically outdated.  The only entitlement here is that of a customer's expect when the world's largest MMO can't seem to be bothered to communicate with their customers when something does not meet baseline expectations (a spec core function doesn't work).  This isn't tuning or complaints about game systems. It's negligence in even the most basic beta testing.  As a former tester I can assure you I reported numerous bugs on low level alts but they made the process completely different than test max level content.  

Share this post


Link to post
Share on other sites
4 hours ago, durdyenglish said:

case in point

Do you actually have any arguments or just dismissals at anyone that disagrees with you?

Share this post


Link to post
Share on other sites
1 hour ago, Yojiro said:

Do you actually have any arguments or just dismissals at anyone that disagrees with you?

My argument is that the WoW Community has become entitled and toxic. Responses to my point have exhibited demonstrative language to said point. 

Share this post


Link to post
Share on other sites
23 hours ago, Belzedup said:

So it is broken, and i was standing there with a pikachu face wondering why my atonement hits healed for 1. I wanted to level my priest but don't like either holy nor shadow for dungeons/open world, how could they make such mistake? At least it's not on the actual release of an xpac.

Yes, it seems people have forgotten one of the biggest reasons for there being a pre-patch, which is to test all changes and squash all bugs before the ACTUAL content launches. Only so much can be done in closed beta, live servers are where they are most likely to chase down any remaining issues.

This is understandably frustrating, but it does not warrant rudeness towards developers or QA staff. They are just people, all trying to do a job in the face of a global pandemic and large scale company and/or industry budget cuts.

Edited by durdyenglish

Share this post


Link to post
Share on other sites
2 hours ago, durdyenglish said:

Yes, it seems people have forgotten one of the biggest reasons for there being a pre-patch, which is to test all changes and squash all bugs before the ACTUAL content launches. Only so much can be done in closed beta, live servers are where they are most likely to chase down any remaining issues.

This is understandably frustrating, but it does not warrant rudeness towards developers or QA staff. They are just people, all trying to do a job in the face of a global pandemic and large scale company and/or industry budget cuts.

I think you are forgetting that there is a thing called the "PTR" (Public TEST Realms). THAT is where the testing should be taken place as that is literally what it is designed for. Its not closed, if you have an active sub you are freely able to download it and test to your hearts content.

You are way off base for saying people should accept these bugs which effectively delete a spec from the game, on the notion that "its pre-patch so its expected". The test realms are there for testing, the live realms are there for playing. If people cannot play a spec that they pay a lump sum to acquire and then a montly payment ontop, they are well within their rights to complain. I don't think many people would argue against the fact that the developers are underpaid and overworked, but unfortunately that is largely irreleavant. We pay for a product and if that product is barely functional, or has key broken elements which render the game unplayable, it's in breach of consumer rights as we are paying for a product we cannot use. Everyone expects bugs, and id argue most people are fine with bugs, especially during a pre-patch which contained significant overhauls, but when something is completely unplayable, you have to see thats not ok?

Think of it like this, If you updated your phone to the latest version, and it just said when you turned it on "You are using an *insert make here* phone, therefore you cant use your phone until we decide to get round to fixing the software specific to your make", i assume you'd be quite rightly irked! Maybe not, i don't know you, but if you can honestly say you'd be completely fine with paying for a product that you physcially cannot use, you put us all to shame, but regardless of what you say on an anonymous forum, i'd expect you'd react like most of the population!

Share this post


Link to post
Share on other sites
5 hours ago, Asurex said:

I think you are forgetting that there is a thing called the "PTR" (Public TEST Realms). THAT is where the testing should be taken place as that is literally what it is designed for. Its not closed, if you have an active sub you are freely able to download it and test to your hearts content.

You are way off base for saying people should accept these bugs which effectively delete a spec from the game, on the notion that "its pre-patch so its expected". The test realms are there for testing, the live realms are there for playing. If people cannot play a spec that they pay a lump sum to acquire and then a montly payment ontop, they are well within their rights to complain. I don't think many people would argue against the fact that the developers are underpaid and overworked, but unfortunately that is largely irreleavant. We pay for a product and if that product is barely functional, or has key broken elements which render the game unplayable, it's in breach of consumer rights as we are paying for a product we cannot use. Everyone expects bugs, and id argue most people are fine with bugs, especially during a pre-patch which contained significant overhauls, but when something is completely unplayable, you have to see thats not ok?

Think of it like this, If you updated your phone to the latest version, and it just said when you turned it on "You are using an *insert make here* phone, therefore you cant use your phone until we decide to get round to fixing the software specific to your make", i assume you'd be quite rightly irked! Maybe not, i don't know you, but if you can honestly say you'd be completely fine with paying for a product that you physcially cannot use, you put us all to shame, but regardless of what you say on an anonymous forum, i'd expect you'd react like most of the population!

Yes, prove me wrong with a lengthy rant.

Share this post


Link to post
Share on other sites
13 hours ago, durdyenglish said:

Yes, prove me wrong with a lengthy rant.

Detail to cover all my bases makes my argument invalid? I dont think so fam! I guess seeing as you refuse to refute the points made, you know you are wrong and instead of admitting so, you resort to meaningless statements! When you are ready to discuss it like an adult, i'm happy to do so! Cheers ?

Edited by Asurex

Share this post


Link to post
Share on other sites
2 hours ago, Asurex said:

Detail to cover all my bases makes my argument invalid? I dont think so fam! I guess seeing as you refuse to refute the points made, you know you are wrong and instead of admitting so, you resort to meaningless statements! When you are ready to discuss it like an adult, i'm happy to do so! Cheers ?

Your analysis is flawed as the entire product is not unplayable; only one gameplay element for one specialization of one class within the product is unplayable. This is a far cry from "entirely unplayable."

To that point, there is almost never a software release by any company on any platform that comes without initial bugs. In this age of quick internet speeds, companies would rather make a deadline and push out large updates later than constantly delay the base framework of their product.

The PTR is a good place to catch bugs, of course, but FAR more people play on live servers. This is why I stated that the pre-patch is also a great time for bug squashing.

The continued backlash from my original comment only stands to strengthen my point. People need to understand there's a process and that real, live, fallible humans operate said process. For clarity, I indeed would be frustrated if I played a Discipline priest, but I would also just simply play Holy until the fix went live. After years of WOW and other update dependant games (dating back to Everquest), I have come to expect all patches to come with a transition period of bugs and hotfixes.

If you are expecting anything more (or less?), you have unrealistic expectations.

Share this post


Link to post
Share on other sites
On 10/19/2020 at 5:57 PM, durdyenglish said:

Your analysis is flawed as the entire product is not unplayable; only one gameplay element for one specialization of one class within the product is unplayable. This is a far cry from "entirely unplayable."

To that point, there is almost never a software release by any company on any platform that comes without initial bugs. In this age of quick internet speeds, companies would rather make a deadline and push out large updates later than constantly delay the base framework of their product.

The PTR is a good place to catch bugs, of course, but FAR more people play on live servers. This is why I stated that the pre-patch is also a great time for bug squashing.

The continued backlash from my original comment only stands to strengthen my point. People need to understand there's a process and that real, live, fallible humans operate said process. For clarity, I indeed would be frustrated if I played a Discipline priest, but I would also just simply play Holy until the fix went live. After years of WOW and other update dependant games (dating back to Everquest), I have come to expect all patches to come with a transition period of bugs and hotfixes.

If you are expecting anything more (or less?), you have unrealistic expectations.

Grand, an actual response. Much appreciated! So lets start from the top:

Quote

Your analysis is flawed as the entire product is not unplayable; only one gameplay element for one specialization of one class within the product is unplayable. This is a far cry from "entirely unplayable."

In practise, yes you are completely correct, the vast majority of the other classes/specs are compeltely functional. However that does not mean that the game is playable for all players. Read my comparison to the "phone" example, which you seem to have glossed over. "X" brand phone stops working, meaning people with "X" brand phones, cannot use their phone, it does not mean that all phones do not work. So in WoW terms, for all the disc priest players, who play disc and only disc, yes it absolutely means that the game is entirely unplayable. Furthermore, saying "just play another spec till it works", is not an acceptable arguement. You should never be forced to play (nor not play) something because it does not function at its core.

Quote

 

To that point, there is almost never a software release by any company on any platform that comes without initial bugs. In this age of quick internet speeds, companies would rather make a deadline and push out large updates later than constantly delay the base framework of their product.

As a rule of thumb i'd agree, getting the product in more people hands to test and find bugs is a good thing. However when the base framework is broken, i don't think thats acceptable.  If im a car manufacturer and i want someone to test a base model of my car, but i dont put wheels on it, it cant be tested properly. Its a crap analogy i know, but it serves the purpose.

Quote

The PTR is a good place to catch bugs, of course, but FAR more people play on live servers. This is why I stated that the pre-patch is also a great time for bug squashing.

Yup, agree with that, as i stated: "Everyone expects bugs, and id argue most people are fine with bugs, especially during a pre-patch which contained significant overhauls".  The issue i took with one of your statements, is that you made out that a closed beta was the only place that these things which can be testing, which is factually incorrect. Many more people will still play live than a PTR, which is why we are getting many bugs discovered in pre-patch that were not noted in PTR, especially when it comes to levelling content, as most people are not going to spend time levelling or exploiting levelling on PTR.

Quote

The continued backlash from my original comment only stands to strengthen my point. People need to understand there's a process and that real, live, fallible humans operate said process. For clarity, I indeed would be frustrated if I played a Discipline priest, but I would also just simply play Holy until the fix went live. After years of WOW and other update dependant games (dating back to Everquest), I have come to expect all patches to come with a transition period of bugs and hotfixes.

If you are expecting anything more (or less?), you have unrealistic expectations.

I think the main reason people take issue with your comment, is not for lack of understanding that there is a process and real people behind the scenes, people know and respect that (for the most part), its why a vast majority of players are very happy shadowlands is being delayed, as they know that the people just need more time to get it right. However where I and i would expect very many people draw the line, is when the actions of these people behind the scenes prevent us from using a product that we pay a fee to access and a fee to keep playing.

As i said before, telling people to "just play holy" is not acceptable in the slightest. Disc is a completely different play style, it has different strengths, weaknesses compared to holy and requres completely different gear sets. Take a look at warcraft logs for M+, look up up healing priests and just look across the entire expac. Notice how out of like 100 discs in the top 10s across all the dungeons, there is 1/2 holy players? Safe to assume disc is what is needed in M+, so telling all of those to "just play holy", is like trying to tell firefighers to put out a forest fire with water pistols. Furthermore, say this happened to a Resto Druid. Their hots all of a sudden did 5% of the healing they're supposed to do, what other healing spec would you reccommend they play? Paladin, Monk, Shaman they dont have the luxury of just swapping to another healing spec, so if they were broken, what do you suggest, just dont use the product you pay for?

We all expect things to take time and be a bit wonky for a while, but i honestly do not believe it is an unrealistic expectation to log into a character and expect to be able to play it. Yes i expect bugs, yes i expect some funky interactions from time to time, but i do not expect to log into a "release" version of a class and spec and simply be told no.

Edited by Asurex

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Save up to 65% on pets and mounts during the spring sale that lasts through April 8. There's a Spring Supreme Pet Pack with 17 pets, and more!
      (Source)
      Spring showers bring April flowers, and new deals are blooming! Freshen up your collection and savor sweet savings during the World of Warcraft® Spring Sale through April 8.1
      The Spring Supreme Pet Pack2 is raining cats, dogs, and more! Throw an adorable pet party by inviting all 17 World of Warcraft pets in the Battle.net® shop to your collection for up to 65% off!
      Alterac Brew-Pup Anima Wyrmling Argi Blinky Blossoming Ancient Brightpaw Cinder Kitten Daisy Dread Hatchling Lil'Ragnaros Lil' Ursoc Lucky Quilen Cub Shadow Soul of the Aspects Twilight Whomper Murkastrasza If you already have one or more pets from The Spring Supreme Pet Pack, the pack's price will automatically adjust to reflect only the missing pets.
      Get Your Pets
      You can also swim through the skies atop the Wondrous Wavewhisker flying mount and command a pair of brutal beasts with The Mighty Kodo Pack—featuring the Armor Siege Kodo ground mount and Crushhoof pet—both are 50% off during the sale.
      1Offers end on April 8, 2024. Mounts, pets, and packs listed are not available in WoW Classic progression games.
      2Pet Bundle is only available on the webshop, not the in-game store.
    • By Staff
      Executive Producer Holly Longdale teased some upcoming experimental PvE-focused content that Blizzard will soon reveal to the community.
      It appears that Plunderstorm isn't the only new mode Blizzard plans to add to WoW this year.
      Holly Longdale today teased an upcoming PvE-oriented event that will soon be revealed to us. Holly might be talking about the "Timerunning Pandamonium," expected in Patch 10.2.7.
      (Source)
      Greetings Citizens of Azeroth,
      It’s been great seeing so many players taking the plunge into Plunderstorm and we’ve loved seeing all of the stories and feedback as this experimental event evolves. It will be exciting to see some of the community content creators going head-to-head as duos during the Plunderstorm Creator Royale on March 30!  This isn’t the end of the things we want to try in World of Warcraft, however, and we have more in store we can’t wait to show you.
      Dragonflight Season 4 is in route as testing begins on the PTR and we’ll have more news to share soon™ on the next experiment we have up our sleeves. We hope those of you who are looking for PvE focused content will enjoy what we’re planning, all while we continue to press forward on development of our next expansion for World of Warcraft— The War Within.
      We can’t wait to share with you all the many things the team has been hard at work on.
      With gratitude and excitement for what we’ll do together next,
      Holly Longdale
    • By Stan
      Blizzard just pushed an encrypted Patch 10.2.7 build to the WoW Dev 3 CDN branch.
      WoW Dev 3 has been updated from 10.2.6.53840 to 10.2.7.53954. The build is encrypted and we can't datamine it.
      Placeholder for tweet 1773384989314298365 13 days ago, we saw the very first encrypted Patch 10.2.7 build on a different branch (WoW Vendor 2).
      Placeholder for tweet 1768106695425700174 According to the 2024 roadmap, Patch 10.2.7, dubbed Dark Heart, is set to introduce new features such as Timerunning Pandamonium, Harbinger Quests, Troll & Draenei Heritage Armor, and a new holiday event.

    • By Stan
      We've looked at the Mythic+ Tier List for the first time in Patch 10.2.6!
      DISCLAIMER
      The following post is based on data from U.GG. Therefore, the data presented here may differ from Petko's Mythic Tier Lists maintained on our site.
      How the Data is Calculated
      U.GG's tier list is created by evaluating damage and healing scores from the very best players and factoring in the frequency of each spec's appearances in the highest rankings of the current Mythic+ season. The tier list of each spec is determined by its effectiveness and prevalence at the highest levels of Mythic+ play.
      Mythic+ Tier List for Dragonflight Season 3 Week 20
      This week's affixes are: Tyrannical, Afflicted, and Bolstering.
      Healer Tier List
      S-Tier Mistweaver Monk A-Tier: Restoration Druid Discipline Priest Holy Priest B-Tier: Restoration Shaman Preservation Evoker C-Tier: Holy Paladin
      Tank Tier List
      S-Tier: Vengeance Demon Hunter A-Tier: Protection Paladin Blood Death Knight B-Tier: Guardian Druid Brewmaster Monk C-Tier Protection Warrior (down from B-Tier)
      DPS Tier List
      S-Tier: Retribution Paladin Shadow Priest (up from A-Tier) Fire Mage A-Tier: Outlaw Rogue Havoc Demon Hunter (down from S-Tier) Augmentation Evoker Demonology Warlock Fury Warrior Beast Mastery Hunter Balance Druid Destruction Warlock Arms Warrior (up from B-Tier) B-Tier: Windwalker Monk (down from A-Tier) Elemental Shaman Unholy Death Knight Enhancement Shaman Frost Mage Survival Hunter Frost Death Knight Marksmanship Hunter (up from C-Tier) Feral Druid  C-Tier: Arcane Mage (down from B-Tier) Devastation Evoker Subtlety Rogue Affliction Warlock Assassination Rogue
    • By Staff
      Here's a video explaining all Plunderstorm skills under 10 minutes.
      Whether you're a seasoned player in need of a quick refresher on what Plunderstorm brings to the table, or you're new to the game mode altogether, this video has you covered. It breaks down each ability in detail, thanks to BBB.
×
×
  • Create New...