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The first thing that greets you as you enter Oribos after the Maw intro are two huge automatons/anima infused armors/whichever guardian construct form you want to call them. They're pretty imposing and give you a sense of otherworldliness, the Protector Captain in particular. Well, it turns out you just have to look a LITTLE closer and that facade falls apart.
Now that's one big head. So, is it time for the conspiracy theories that the Shadowlands are all a fraud and make with smoke and mirrors to deceive us? Did we REALLY kill N'Zoth or is this just one of his tricks?! Or maybe it's just a human model used for easier coding , and Blizzard didn't figure anyone would be crazy enough to look that close! But krabby_patty did and we thank them for it!
Another big batch today! DHs and Paladins get sound improvements, while Rogues get some actual changes, Mists of Tirna Scithe and Theater of Pain get fixes, in addition to the many Covenant and World quest issues getting resolved, as we as a couple for the Maw and Torghast.
November 25 (source)
Players can now hearthstone from the Maw despite being afflicted with Immediate Extermination. Classes
Demon Hunter Vengeance The impact from Soul Cleave now has sound. Paladin Retribution Execution Sentence (Talent) now has a more pronounced sound. Rogue General Resolved an issue that prevented the reactivation of Flagellation (Venthyr Ability) and granting Haste while the Rogue's target is still alive. Covenants
Beginning construction of the Venthyr Anima Conductor now properly consumes available Anima. Creatures and NPCs
Battle Ready Tauralus can no longer be interacted with while mounted. Male Gilnean guards now have male voices. Stygian Abductors now abide by the laws of gravity after being slain. Resolved an issue that caused the Forlorn Prisoner’s Forlorn's Grace buff to increase damage instead of decrease damage. A Plague Guard now stands watch at the Mareileth Camp in Blighted Scar. Fixed an issue where Sundancer’s Echo of Dresaelus buff could be taken into unintended areas. Dungeons and Raids
Mists of Tirna Scithe Fixed an issue in the Misty Forest where a maze door would not open when approaching the door from the side. Slain gorms should now drop loot as intended. Tred'ova Fixed an issue that sometimes caused Mink Link to become unbreakable if targeted players were 40 yards apart when the spell was cast. Theatre of Pain Mistress Dyrax Players are no longer afflicted by Mass Temptation after combat has ended. Items and Rewards
Fixed an issue which caused Selfless Forgelite's mail armor on Forgelite Neptira to be incorrectly ineligible for purchase and use in transmogrification. Slumberwood Band can no longer trigger in Arena or Rated Battlegrounds. Veiled Satchel of Cooperation can now be opened from characters level 50 to 60. Satchels earned prior to the fix will require reaching level 60 to open. The Garb of the Harmonious transmogrification set now displays the correct chestplate. Turning in Twinklestar’s Gardening Toolkit to Twinklestar no longer consumes other players’ toolkits. Many Shadowlands Inscription supplies can now be placed in an Inscription bag. The Brimming Ember Shard trinket channel is now intentionally interrupted when casting another spell during the channel. Quests
Covenant Campaign Fixed an issue where players who choose to skip portions of Chapter 1 of their Covenant Campaign would not have any Redeemed Souls available to them. Players who experienced this issue should now receive the Redeemed Souls the next time they visit their Covenant Sanctum. Fixed an issue where the quests following the Covenant Campaign quests "A Call to Service" could become unavailable if players logged out before accepting the next quest. Fixed an issue where the Kyrian Covenant Campaign quest "Our Most Precious Resource" could become unavailable if players logged out before accepting it. Fixed an issue where players aligned with the Kyrian Covenant who skipped the campaign quest "It's All Coming Together" would not see the chapter "Among the Kyrian" as complete. Sesselie now appears in the appropriate phase to offer the Night Fae Covenant Campaign quest “Replenish the Reservoir.” The patrol have bolstered themselves and can no longer be defeated while on the Night Fae Covenant quest “A Night in the Woods.” Bastion Fixed an issue where players could be unintentionally killed while escaping the Necrotic Wake during the quest, "A Time for Courage." The objective to the quest "The Mnemonic Locus" should now be visually clearer. A teleportation pad is now available to use after jumping off the platform while completing "The Hand of Doubt" in Bastion. Maldraxxas Stringy Spores and Stringy Growths are now visible on the minimap for easier collecting during the quests, “Spores Galore” and “Pulling Hairs.” The Unfinished Blade required for “Through the Fire and Flames” can now be looted by multiple players at the same time and respawns faster. Players who defeat Cheliceria without first obtaining the Key of Eyes will no longer be blocked from completing the quest, "WANTED: The Key of Eyes.” Aspirant Thales and the Rune of Might are now immediately available after exiting the Soulfused Construct during the quest, “In The Flesh.” Renny the Fox, the sly star of “That Darn Fox” has been given a stern talking to and should be responsive to players trying to catch him after their heroic rescue in Maldraxxus. Increased the respawn rate of the enemies required to complete “The Hunt for the Baron.” Ardenweald Fixed an issue where players who completed "Shooing Wildlife" would not see Dreamweaver to start "Tending to Wildseeds." Guardian Molan is now visible for turning in “Blooming Villains.” Te’zan and Nia now return to the forest after completing “Recovering the Heart” in Ardenweald. Primrose will now correctly stealth if the player uses stealth during “Break it Down.” Revendreth Characters should no longer get stuck in combat for extended durations in the Ember Ward while on the quest “An Uneventful Stroll.” Lord Chamberlain’s Protection now applies to all party members on the quest “The Accuser’s Secret.” Fixed an issue where some players were unable to speak to Vorpalia to complete the quest “In the Ruin of Rebellion.” Prince Renathal should now make an appearance at the end of the “Master of Lies” scenario even if players have killed all the Royal Nightcloaks between Myskia and Sire Denathrius. Fixed an issue where the fight event during the Rogue Order Hall Campaign quest “Picking A Fight” would sometimes not start. Master Cheng now deals appropriate damage while on the Monk quest, “Begin Your Training: Master Cheng.” Master Hight had a talk with Cheng about how many new monks were being battered, bruised, and literally set on fire within the Peak of "Serenity" and asked that he scale it back a bit. The Maw: Eye of the Jailer
Fixed an issue where players who reached Threat Level 5 would still have the Eye of the Jailer Stygia and Ve'nari Reputation reduction debuff the next day. Torghast, Tower of the Damned
Fixed an issue that prevented Frostbite Wand (Torghast Anima Power) from healing targets under the effect of Cyclone. World Quests
The manifestations for "Swarming Souls" now respawn more frequently and the completion requirement has been lessened. Fixed an issue where some players could not interact with Gatamatos during the Bastion World Quest "Training Regimen." Increased the health of the accompanied dredger and the time between waves of enemies for “Demolition Detail”.
Did you always get slightly upset when Pelagos and Kleia would mount up on those cool flying lion-looking mounts in the Bastion quests and you couldn't? Well now you can! The Silverwind Larion has been found, or rather the way to get him has, as you'll "just" need to collect 50 tiny Anima Shards in Bastion.
IMPORTANT NOTE: You must be level 60 to see the shards you need to collect!
Image by Warcraft Mounts.
As Belivious677 pointed out, the WoW secret finding community has recently found the final 50th one, and you can find all their locations (and details on the hunt itself) in this google document, or they may have already been uploaded to the HandyNotes: Shadowlands addon as well (the creator put together the google doc as well), or they will be soon.
These aren't all of them so definitely check out the google doc for the full guide.
So once again, thanks to Belivious677 for pointing out the secret has been solved, to HandyNotes maker Zarillion for putting the search together and to the WoW secret finding discord for, well, finding the secret!
The first 3 Torghast layers are now available on live servers and we have specialization-specific guides to help you out with your runs!
Death Knight Mage Rogue Blood Death Knight Torghast Guide
Frost Death Knight Torghast Guide
Unholy Death Knight Torghast Guide
Arcane Mage Torghast Guide
Fire Mage Torghast Guide
Frost Mage Torghast Guide
Assassination Rogue Torghast Guide
Outlaw Rogue Torghast Guide
Subtlety Rogue Torghast Guide
Demon Hunter Monk Shaman Havoc Demon Hunter Torghast Guide
Vengeance Demon Hunter Torghast Guide
Brewmaster Monk Torghast Guide
Mistweaver Monk Torghast Guide
Windwalker Monk Torghast Guide
Elemental Shaman Torghast Guide
Enhancement Shaman Torghast Guide
Restoration Shaman Torghast Guide
Druid Paladin Warlock Balance Druid Torghast Guide
Feral Druid Torghast Guide
Guardian Druid Torghast Guide
Restoration Druid Torghast Guide
Holy Paladin Torghast Guide
Protection Paladin Torghast Guide
Retribution Paladin Torghast Guide
Affliction Warlock Torghast Guide
Demonology Warlock Torghast Guide
Destruction Warlock Torghast Guide
Hunter Priest Warrior Beast Mastery Hunter Torghast Guide
Marksmanship Hunter Torghast Guide
Survival Hunter Torghast Guide
Discipline Priest Torghast Guide
Holy Priest Torghast Guide
Shadow Priest Torghast Guide
Arms Warrior Torghast Guide
Fury Warrior Torghast Guide
Protection Warrior Torghast Guide
Blizzard have detailed what's been going on in relation to server stability and the long queues some servers are experiencing:
Since shortly after the launch of Shadowlands, we’ve experienced some service issues that are negatively impacting gameplay on a small number of realms. In this region, we’ve been monitoring and working around the clock to solve these issues for:
Area 52 Frostmourne Illidan Stormrage Tichondrius We increased realm capacity to let more players than ever before into a single realm, but extreme demand on a few realms has exceeded even that capacity, so we have dialed down some of our earlier changes. We are trying to carefully balance service stability and accessibility, and exploring multiple avenues to get everyone online and playing smoothly.
This issue is our number one priority. We will continue to work to solve this as quickly as possible, and we will provide further updates as necessary.
Thank you very much for your patience.