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Today's hotfixes have Classic tweaks, retail Maw and Torghast changes, a repeated Valfir entry for yesterday for some reason, a massive nerf to gold rewards from BfA Emissaries and Paragon caches, and a lot more.
December 4 (source)
Bloodthirsty Vulpera no longer get lost on the return home to their camps after leaving the Arena. Classes
Paladin General Punish the Guilty (Potency Conduit) damage has been reduced by 70%. Creatures and NPCs
Valfir the Unrelenting has bolstered his defense, making oncoming attacks much less effective. Players that wish to take down the beast will first need to send anima to this location to unlock the key to Valfir's demise. Valfir the Unrelenting will no longer wander quite so far from his spawn. Dungeons and Raids
Sanguine Depths General Kaal After rescuing Essence of Z'rali and before the final fight, General Kaal now removes her Evasive Mantle upon entering combat to alleviate an issue if she is pulled to her next position in the gauntlet early. Items and Rewards
[With regional restarts] Battle for Azeroth Emissary quests and Paragon caches will have their gold rewards reduced to 10% of their current value when Shadowlands Season 1 begins in each region. The Engineering device Disposable Spectrophasic Reanimator is now disposed upon use. Fixed an issue where Forgemaster’s Crate and the Tailoring items, Lace Draperies and Excuisitely Woven Rug, could not be opened. Scorched Crypt Keys will no longer drop if you already have one in your inventory. Professions
Fixed an issue where some professions were able to learn the recipe Novice Crafter’s Mark before Crafter’s Mark 1. Quests
Covenant Campaign “Prove Your Worth” can now be obtained after clearing quests from a full quest log. Covenant Campaign Players will now be able to complete the Ember Court unlock questline even while the World Quest "Tea Tales" is active. Affected players should seek out Tubbins in the Ember Ward to accept the quest "Formal Refreshments" to continue. Oribos, the Eternal City Highlord Bolvar Fordragon and Taelia Fordragon have leveled up on their listening skills and no longer talk over one another after the “A Glimpse into Darkness” quest cinematic has ended. Bastion Players who pass through Oribos, the Eternal City, and have an extra Broken Kyrian Flute in their bags that they cannot get rid of, should be taken care of thanks to an undisclosed Broker contact in the area. Ardenweald The location of Marasmius is now shown on the map for completing the daily quest “Glittering Gritty Goodness.” The Maw: Eye of the Jailer
Daily and weekly quests within the Maw can no longer be held beyond the day or week in which they were picked up by the player. Torghast, Tower of the Damned
Flame Vents and Soul Emanation traps now trigger less frequently and have slightly larger areas of effect. Rogue Anima Powers First Steps now correctly increases the damage of Subtlety’s Secret Technique (Talent). Warrior Anima Powers New Anima Power: Notched Axe Head (Rare) – Gain the Victorious effect every 20 seconds, allowing the use of Victory Rush (or Impending Victory, when talented). New Anima Power: Tarnished Medallion (Uncommon) – Berserker Rage restores 5% health instantly, and every 3 seconds. World Quests
Nasho is now less distracted when rushing into the Forgotten Forge to stop Specialist Entra during the world quest “Forged in Secret.” The teapot for “Tea Tales: Gubbins and Tubbins” is now easier to see. Fixed an issue during the Bastion World Quest "Centurions, Assemble!" where the Steward Mechanic ability would fail to heal the player's chosen centurion. Players should no longer be able to get into a state where they are unable to pick up dredgers in the "Dirty Job: Wood Work" and "Dirty Job: Demolition Detail" world quests. WoW Classic
Pets will now automatically attack hostile enemies and players when set to Aggressive stance. Addressed an issue where Damaged Necrotic Shards do not take damage from defeating Shadows of Doom. Entering Naxxramas now places you on the lower platform, while the teleport to Sapphiron's Lair is triggered on the upper platform, allowing you to zone in and explore the 4 wings. Developers’ note: The behavior of immediately teleporting players to Sapphiron's Lair upon re-entry to the raid following the defeat of the 4 wing-bosses, IS authentic, but we felt the inability to return and collect Frozen Runes that had been missed was punishing enough to warrant a change here. In keeping with the theme, however, there is still no escape from Frostwyrm Lair short of using your Hearthstone or teleporting. Naxxramas is, among other things, a prison, from which the damned find escape difficult.
Ah yes, the weirdness has come to Torghast and is only increasing. After this morning's naked boss kill we now have a Warlock pet soloing another boss! Hukkath the Voidwalker faced off alone against Observer Zalgar (well, mostly alone, he did get some healing from his Warlock minion), and while it took a while, he made it!
There's plenty of anima powers that make things like this possible, which is why Torghast has a lot of potential for interesting builds and interactions. Hopefully future bosses will be even harder, so they might even require strange setups and even talent choices in addition to anima powers to beat!
You can browse Legendary Powers in the game's Adventure Guide.
If you open up the in-game Adventure Guide (Shift+J), you will find a new "Powers" tab, where you can see all Legendary Powers for your class and specialization. You can filter the out based on class and specialization.
Mousing over one shows you the slots where the power can go.
Earlier in the Beta, it even showed you the legendary power source, but it doesn't now.
You can find more details on how to craft Legendary Armor in Shadowlands in our Runecarving guide and where to get the individual powers in our Legendary Powers guide!
The Valfir Night Fae rare, which is theoretically only supposed to be killable when a member of the Covenant channels enough anima into the zone (as they get an item that removes his shield), was being farmed pretty regularly until recently - since he actually drops a mount. Blizzard seemingly put a stop to this, as mentioned in today's hotfixes:
Creatures and NPCs
Valfir the Unrelenting has bolstered his defense, making oncoming attacks much less effective. Players that wish to take down the beast will first need to send anima to this location to unlock the key to Valfir's demise. Valfir the Unrelenting will no longer wander quite so far from his spawn. However, it seems "bolstering his defenses" did not equal making him actually immune, as players are still going at it, with no Night Fae shield removal! Previously the rare was only sesceptible to AoE attacks and, as I've noticed myself, it actually became completely vulnerable while it was doing it's jumping attack. Whether that's been fixed is unclear, but what is clear is that it's taking a LOT longer, but that's not stopping anyone, it seems:
"You can't hold us back blizzard"
So, the message seems to be don't ever underestimate what players will put up with when there's a mount involved! And, in case you were wondering if it's worth it, here's the Wild Glimmerfur Prowler mount itself:
While it's still a little early to move to the "listening to your own music/podcasts/audio books" phase of the WoW life cycle, a lot of players have been commenting on the perfect song for the Shadowlands flight paths, as they're a very specific experience this time around. The general reddit consensus/a very popular one seems to be one particular track, and we think it fits pretty well.
To top it all off, StalinDNW went ahead and made a WeakAura to actually play the song whenever you mount up!
In case you're not familiar with it, the song is Bag Raiders - Shooting Stars, and you can get the WeakAura here. Obviously, you can also substitute the song with anything you want.