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We have another look at the Sanctum of Domination raid interiors, this time getting a much better view of the raid and especially its atmosphere!
Last time we took a look it was more of a technical one, with a model viewer breaking through the walls and similar, but LeysTV captured the actual inside of of very well and we get some much better looks at a few really cool details, like the telescope we already talked about, but also some very striking rooms as well. We also get a look at the intro role play.
The very end of the raid isn't shown here, but we've talked about it at length in a very spoilery hypothesis post with some major story implications here. The raid is all still very Torghast-themed, which makes sense since, well, it IS Torghast, so let's have a look:
It's time for more fur! The Druids have returned and taken down AotC Castle Nathria using nothing but bears! We've seen plenty of sort-of mono-class and mono-spec Nathria runs, but they usually include a couple of different classes/specs, but not this time.
Rarbearhands and friends have taken down Heroic Denathrius and the rest of Nathria and secured a Guardian-only mono spec clear, after the Normal CN clear. That's 15 bears in the final confrontation, you can understand why Denny failed to stop them.
Here are some more details on legendaries for the Denathrius fight specifically, from Rarbearhands:
Also, here's all the fights in a playlist, and the logs:
Great job to the bears and now it's time to head on into Mythic and see what can be done there! If you're looking to join the all-Druid community head on over to their discord.
Finally, here are the Shaman and Warrior changes from 9.1 PTR.
Shamans received a new PvP Talent.
Living Tide (NEW) - Healing Tide Totem's health is increased by 150% and heals for 50% more each time it pulses. Warrior
Warriors received 3 new Legendary Powers in Chains of Domination.
New Legendary Powers
Glory - Conqueror's Banner affects 1 additional ally and every 20 (Arms + Fury) / 10 (Protection) Rage you spend while its active increases the duration of your banner by 0.5 sec. Sinful Surge - Condemn extends the duration of Arms: Colossus Smash by 1.5 sec. Fury: Recklessness by 3 sec. Protection: Last Stand by 4 sec. Nature's Fury - Ancient Aftershock's duration is increased by 3 sec and enemies hit take [ 13.83% of APo * 3 ] nature damage over 6 sec, stacking 6 times.
In Patch 9.1, you can use all mounts in the Maw and Korthia.
In Chains of Domination, you will no longer be limited to Maw-specific mounts. All you need to complete to make all mounts work in the Maw and Korthia is the intro scenario and a few quests.
If you complete the Ardenweald Scenario and travel to Korthia, the "Who is the Maw Walker" quest from Tal-Galan <Keeper of Secrets> rewards The True Maw Walker, which not only allows you to use mounts in the Maw and Korthia but also unlocks the Beastwarrens and Perdition Hold, two zones that were previously not available to everyone. This is some sort of catch-up for players that have skipped the Maw.
When Patch 9.1 goes live, it takes approximately 40 minutes to unlock the use of all mounts in the Maw and Korthia.
Warlocks received a lot of class changes in 9.1 Build 38312. Check them out!
Dark Pact (Level 30 Talent) - Sacrifices 20% of your current health to shield you for 250% of the sacrificed health plus an additional [ 120% 380% of Spell Power ] for 20 sec. Usable while suffering from control impairing effects. Affliction
Agony - Inflicts increasing agony on the target, causing up to [ 60.5% 72.4% of Spell Power + 5 ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Shadow Embrace - Drain Soul and Haunt apply Shadow Embrace, increasing your damage dealt to the target by 3% for 12 16 sec. Stacks up to 3 times. May be active on one target at a time. Malefic Rapture damage reduced by 18%. Destruction
Chaos Bolt - Unleashes a devastating blast of chaos, dealing a critical strike for [ 292% 320% of Spell Power ] Chaos damage. Damage is further increased by your critical strike chance. Legendary Powers
Sacrolash's Dark Strike - Corruption damage is increased by 15%, and any target affected by your Corruption also has their movement speed slowed by 50%. Corruption damage is increased by 25%, and each time it deals damage any of your Curses active on the target are extended by 2 sec. Wrath of Consumption - Targets that die with your Agony or Corruption applied to them grant you Wrath of Consumption, increasing all periodic damage dealt by 6% for 30 sec, stacking up to 5 times. Corruption and Agony each grants an application of Wrath of Consumption when a target dies, increasing all periodic damage dealt by 6% for 30 sec, stacking up to 5 times. Soulbind Conduits
Focused Malignancy - Malefic Rapture deals 15% 7% increased damage to targets suffering from Unstable Affliction. PvP Talents
Soulshatter has been removed. Singe Magic has been removed. Focused Chaos has been removed. Call Fel Lord - Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer up to 5% of their maximum health in damage, and players struck will be stunned for 1 sec. 1.5 min cooldown. Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer [ 200% of Spell Power ] Physical damage, and players struck will be stunned for 1 sec. 2 min cooldown. Bonds of Fel (NEW) - Encircle enemies with Bonds of Fel, snaring them by 50% for 6 sec. If any target leaves the 8 yd radius, deals [ 460% of Spell Power ] Fire damage, split amongst all nearby enemies. (30 yd range, 1.5 sec cast, 30 sec cooldown) Fel Obelisk (NEW) - Summon a Fel Obelisk with 5% of your maximum health. Empowers you and your minions within 40 yds, increasing attack speed by 20% and reducing the cast time of spells by 20% for 20 sec. (20 yd range, Instant, 45 sec cooldown) Shadow Rift (NEW) - Conjure a Shadow Rift with an 10 yd radius at the target location lasting 2 sec. Any enemies within the zone when it expires are teleported to your Demonic Circle. (30 yd range, Instant, 60 sec cooldown)