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Damien

WoW Video of the Week - WoD Alpha Patch Notes

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In our first WoW Video of the Week, we present you with a discussion of the Warlords of Draenor alpha patch notes by the talented brothers Alex and Loz from FatbossTV.


Since we are going to cover these patch notes extensively in the next few weeks, we figured that it would be great for you to familiarize yourself with all the changes coming with Warlords of Draenor. And what would be better for this than an educational and entertaining video?!


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    • By Stan
      An interesting new Essence has been added to 8.2 PTR yesterday called Conflict and Strife. It allows for the use of a single predetermined PvP ability for each Class in PvE and we have the full list.
      If you're late to the party, check out our Heart of Azeroth Changes and the Introduction to Essences in Patch 8.2 to learn about upcoming changes to the system in Rise of Azshara.
      Conflict and Strafe (8.2 Build 30495)
      The Essence serves as a nice modifier, allowing each Class to use a specific PvP ability in PvE, which is different for each specialization.
      Rank Source Major Power Desc Minor Power Desc Major Power Actual Minor Power Actual 1 Claim a weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 2 Reach 1000+ rating then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 3 Collect Burgeoning Battlefield Furor from your weekly War Chest. Conflict Strife Conflict Strife 4 Reach the rank of Elite in the week then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife We datamined the following abilities related to Conflict and Strife in the latest 8.2 PTR build:
      Death Knight
      Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
      Havoc: Demonic Origins - The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec. Vengeance: Cleansed by Flame - Immolation Aura dispels all magical effects on you when cast. Druid
      Balance: Moonkin Aura - Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Feral: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. Guardian: Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec. Restoration: Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target. Hunter
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      Arcane: Arcane Empowerment - Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion. Fire: Flamecannon - After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec. Frost: Concentrated Coolness - Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves. Monk
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      Blizzard (Source)
      It’s important to know – this is a preliminary look at this Essence. We’ll have changes to it in future PTR builds.
      At this time, not all choices have been replaced or modified as needed to be acceptable in PvE.
      Conflict and Strife is a new Essence which allows for the use of a PvP talent in PvE.
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      Blizzard (Source)
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      Animations (Run / Mount Special)
    • By Starym
      We have some changes and declarations of not doing changes for Death Knights and Paladins on the PTR today, as two powerful abilities of both classes are being discussed.

      Frost Death Knights have been through some changes on the 8.2 PTR, focusing on Breath of Sindragosa and Blizzard have been struggling to get it just right. The main issue with the powerful ability is that it takes away a huge amount of resources from the rotation, creating a big gap where you can't do much. While detailing some previous solutions as well, in the end the devs opted for Breath to give the DK runes at the beginning and end of its cast.
      Breath of Sindragosa (source)
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      Glimmer of Light (source)
      One topic that hasn’t appeared in our posts about the PTR, but is worth briefly discussing: so far, we’re not planning to heavily change Glimmer of Light in 8.2.
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