Jump to content
FORUMS
Sign in to follow this  
Stan

How WoW Runs on the Mac Mini 2020 Baseline Model with Apple M1 Chip

Recommended Posts

49055-shadowlands-alpha-901-build-33978.

Apple introduced its first Apple Silicon processor for the Mac called the "M1" chip last week, so we're looking at how WoW performs on the new Mac Mini baseline model.

Blizzard announced native day 1 support for Apple Silicon earlier this week, which is great news for new Macs owners that purchased a device with the M1 chip.

2A3JNrn.png

The Mac Mini ships with Apple's 8-core GPU that's supposed to handle extremely demanding tasks with ease. Before that, they've shipped with integrated Intel graphics. The Mac Mini model has an Apple M1 chip with 8 cores and 8 gigs of RAM, but doesn't support external GPUs.

How Does the Apple M1 Chip Perform?

Cviddy24 provided some preliminary results on how WoW performs on the new Mac Mini.

  • The screenshots were taken at level 5 on a 3440x1440 ultra-wide monitor, 3/4 downloaded with ElvUI.
  • The game rarely dips below 30 and caps at 50 FPS, depending on the area.
  • It should run decently on 1080p.
  • The game remains decently smooth at 5 without changes. At a 7 it remains playable.

Screenshots

78ju6wsy8xz51.png?width=3440&format=png&

gfx4hiuy8xz51.png?width=3440&format=png&

z4c6mjuy8xz51.png?width=3440&format=png&

ko7opiuy8xz51.png?width=3440&format=png&

3ftx7iuy8xz51.png?width=3440&format=png&

zod37iuy8xz51.png?width=3440&format=png&

0a7ukiuy8xz51.png?width=3440&format=png&

Source: Reddit

  • Like 1

Share this post


Link to post
Share on other sites

that's... rather poor. you get better performance out of a 7 year old Optiplex.

that said, I would love to know if this is a native ARM-version or if there is some kind of dynamic recompilation going on which would produce a lot of overhead. also, what is the bottleneck here, CPU or GPU?

Share this post


Link to post
Share on other sites
37 minutes ago, jinsu2301 said:

that's... rather poor. you get better performance out of a 7 year old Optiplex.

that said, I would love to know if this is a native ARM-version or if there is some kind of dynamic recompilation going on which would produce a lot of overhead. also, what is the bottleneck here, CPU or GPU?

It has integrated graphics. Thisnis pretty decent performance considering that. Also, I doubt a 7 year old Optiplex can run modern WOW at 1080p.

  • Like 1

Share this post


Link to post
Share on other sites

So, pretty decent for integrated graphics, but there will be no external thunderbolt GPU support for the foreseeable future on M1. You could plug a Vega 64 into the previous Mac mini and get 144fps.

  • Like 1

Share this post


Link to post
Share on other sites

I think these numbers are a bit of an edge case, most people are not running a resolution that high. Some results at 1080p and 1440p would have been more relavent imo. I am surprised that little Mac Mini gets those framerates at that resolution however. It will be interesting to see the performance of future models with more powerful chips, like the iMac or Mac Pro.

Share this post


Link to post
Share on other sites
1 hour ago, durdyenglish said:

It has integrated graphics. Thisnis pretty decent performance considering that. Also, I doubt a 7 year old Optiplex can run modern WOW at 1080p.

Actually I can say without a doubt that my Optiplex 7010 has an i5-3470 paired with a GTX 1050-Ti Low profile card and run "Modern WOW" at a consistent 80+ fps on max settings and mine is 8 years old.

Granted I use a dedicated card but I played on it with integrated graphics until WoD.

Share this post


Link to post
Share on other sites
1 hour ago, durdyenglish said:

Also, I doubt a 7 year old Optiplex can run modern WOW at 1080p.

I think you are underestimating how little CPUs have improved over the last decade. if you get a Dell with an i5 and a dedicated GPU, 1080p is no issue. you can buy one with a 3470 for less than a hundred bucks and shove a used 960 in there. it's obviously not gonna run to the usual PCMR standards, but neither does it on the M1.

Share this post


Link to post
Share on other sites
1 hour ago, jinsu2301 said:

I think you are underestimating how little CPUs have improved over the last decade. if you get a Dell with an i5 and a dedicated GPU, 1080p is no issue. you can buy one with a 3470 for less than a hundred bucks and shove a used 960 in there. it's obviously not gonna run to the usual PCMR standards, but neither does it on the M1.

Apologies, I will reframe my perspective: an out-of-the-box, seven-year-old Optiplex is unlikely to achieve this type of performance while running the most modern rendition of the game, especially on comparable or identical settings.

At the beginning of Legion I was running an 4th gen i5 with a 960. At 1080p, the rig struggled to maintain 45FPS (graphics settings 7) in a wide variety of content and zones. Once I upgraded to a 1060 6GB, performance dramatically increased. Now, with an i7-9700 and a 1660 TI, I am finally able to maintain 60 FPS or higher (nearly) across the board with much higher settings enabled (still at 1080p).

While I understand that, conceptually, your point holds water, it is undoubtedly hyperbolic and vastly ignores the achievement of maintaining this level of performance with integrated graphics on a non-native OS.

Share this post


Link to post
Share on other sites

Also overlooked point: now that WoW can run smoothly on an ARM chip (which are now owned/produced by NVidia and predominantly used in mobile devices), we are one giant step closer to playing World of Warcraft (and most other games) on a mobile device.

 

Share this post


Link to post
Share on other sites
10 minutes ago, durdyenglish said:

While I understand that, conceptually, your point holds water, it is undoubtedly hyperbolic and vastly ignores the achievement of maintaining this level of performance with integrated graphics on a non-native OS.

Very true. And I personally think the advancement of the arm has been a long time coming. I think these numbers alone will justify me eliminating my Dell and Mini for this model to take the place of both (well not just for this, since I already have one I don't play on.)

 

  

7 minutes ago, durdyenglish said:

Also overlooked point: now that WoW can run smoothly on an ARM chip (which are now owned/produced by NVidia and predominantly used in mobile devices), we are one giant step closer to playing World of Warcraft (and most other games) on a mobile device.

 

I don't know if I would want to play WoW on a mobile due to controls.

Edited by WyzrdX

Share this post


Link to post
Share on other sites
1 minute ago, WyzrdX said:

Very true. And I personally think the advancement of the arm has been a long time coming. I think these numbers alone will justify me eliminating my Dell and Mini for this model to take the place of both (well not just for this, since I already have one I don't play on.)

 

  

I don't know if I would want to play WoW on a mobile due to controls.

I thought about this too, here's what I got:

  • You would need a larger screen - I'm thinking the game would be optimized for tablet use first
  • Multi-screen functionality (a la Nintendo Wii U/Switch, etc.) could give you the option of additional screen space by relegating inventory, menus, etc. to a second, smaller screen (your phone) when you wanted to
  • The game now has integrated voice chat, a mobile version *could* eliminate most traditional text chat channels (many games are already going this route)
  • Stylus support would be mandatory with unique "gestures" built into the controls
  • Allowing you to properly queue up your (single) next ability would make tapping abilities less tedious
  • Upgrades to the camera system (auto-face your target type stuff) would go a long way in reducing the number of input commands required to maneuver your character

People play this game with trackballs and drawing pads, electric instruments and game controllers. It may not be perfect, but I'm confident they are already working on it.

WoW is setup perfectly, both from a hardware requirement, aesthetic, and revenue model, to transition to a mobile market. Game companies can no longer count on people investing huge amounts into their systems. It's not a matter of if, it's when.

If they don't port WOW directly to mobile, they will release a repackaging (Champions of Azeroth mobile RPG or maybe a "sequel" to WoW [not called WoW 2]) that will be a slightly boiled down version.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard have detailed what's been going on in relation to server stability and the long queues some servers are experiencing:
      (source)
      Since shortly after the launch of Shadowlands, we’ve experienced some service issues that are negatively impacting gameplay on a small number of realms. In this region, we’ve been monitoring and working around the clock to solve these issues for:
      Area 52 Frostmourne Illidan Stormrage Tichondrius We increased realm capacity to let more players than ever before into a single realm, but extreme demand on a few realms has exceeded even that capacity, so we have dialed down some of our earlier changes. We are trying to carefully balance service stability and accessibility, and exploring multiple avenues to get everyone online and playing smoothly.
      This issue is our number one priority. We will continue to work to solve this as quickly as possible, and we will provide further updates as necessary.
      Thank you very much for your patience.
    • By Starym
      The most controversial issues of the Shadowlands has begun creating real problems already. Many players are having huge issues when switching Covenants, as there's either bugs in the way or, much worse, actual intended consequences of the switch. We will be looking at only a few of the many reports of problems/badly designed switching systems from reddit.
      The biggest issue reported so far is for players who chose a Covenant, only to find out they don't really like it and, since it was explained that switching them was NOT a big deal, while switching back was, they swapped early and are now screwed for an entire week's worth of progression and story content.
      We don't know if this is unintended, a bug, or exactly how it's supposed to work, so there may be hotfixes incoming (hopefully).
      What seems to be happening with all of the above is that they "spent" their currency on their previous Covenant or it was "locked" by default because it was earned pre-switch, and the souls needed to progress the campaign are now VERY hard to come by (only possible through World Quest drop) because of the weekly limitations.
      So if you're not liking your Covenant, either wait until late in the week to switch, or maybe if you haven't done ANYTHING in it, it could be safe to do so, but we can't be sure. Let's hope there's hotfixes coming soon and this isn't the way it's intended.
    • By Starym
      The Shadowlands really look incredible, and the visuals really are one of the strongest aspects of the new expansion, but there's even more to them (or less, in this case)! Players have been exploring the afterlife, and after many, MANY "Bastion is really bright" memes, it seems players have taken to dimming things down, and the Inky Black Potion from the Darkmoon Faire makes the Shadowlands really true to their name!
      Let's start with Oribos, as the contrast really pops:

      Source: cjschnyder.
      And the infinitely bright Bastion:

      Source: Hakizu.

      Source: Trunkins.
      We even got a comparison shot for Maldraxxus!

      Source: JehnSnow.
      But truly, Ardenweald is the star of this Inky Black show:

      Source: Azeda_.

      Source: opticaltuna.
      While Revendreth just looks more Revendrethy:


      Source: Azeda_.
      The Maw, however, sort of loses some of its uniqueness:

      Source: thadakism.
      We even get a clearer view of Torghast back in Icecrown with the potion!

      Source: tiniestjazzhands.
       
      In any case, if you have some potions handy, definitely take a look around each zone while you're in there, or if not, don't forget to stock up the next time the Darkmoon Faire is in town!
    • By Starym
      Source.
      Did you always get slightly upset when Pelagos and Kleia would mount up on those cool flying lion-looking mounts in the Bastion quests and you couldn't? Well now you can! The Silverwind Larion has been found, or rather the way to get him has, as you'll "just" need to collect 50 tiny Anima Shards in Bastion.

      Image by Warcraft Mounts.
      As Belivious677 pointed out, the WoW secret finding community has recently found the final 50th one, and you can find all their locations (and details on the hunt itself) in this google document, or they may have already been uploaded to the HandyNotes: Shadowlands addon as well (the creator put together the google doc as well), or they will be soon.

      These aren't all of them so definitely check out the google doc for the full guide.
      So once again, thanks to Belivious677 for pointing out the secret has been solved, to HandyNotes maker Zarillion for putting the search together and to the WoW secret finding discord for, well, finding the secret!
    • By Starym
      We have a very useful list/visual made by TempusSimian today, as they've taken a look at all the Covenant-related mounts you can acquire, and you don't even need to be in that specific Covenant for all of them (although you might need help from someone who is)! This isn't a definitive and final list, as TempusSimian has just researched the matter and the expansion is 2 days old, but it's very useful nonetheless! It's also a giant image so zoom in for the best results!

      In terms of actually being able to ride the mounts when not in that specific Covenant, the non-Covenant specific section SHOULD be usable regardless of affiliation. Another thing to note: it's likely that after Shadowlands, all of the Covenant exclusive mounts will become available to everyone, as you won't be in your Covenant for the next expansion's content (presumably, at least). We can't be sure on that last one, but it's a safe/reasonable bet. Also, don't forget, you can swap Covenants if you're just after the mounts for your collection and mounts collected total number (so maybe one of your alts will be the Covenant traitor and go around collecting mounts)!

      Source.
      So thanks a lot to TempusSimian for assembling this and hopefully it will aid you in your mount collecting journey!
×
×
  • Create New...