Jump to content
FORUMS
Sign in to follow this  
Stan

The Jailer Might Not Be The Final Boss of the Shadowlands Expansion

Recommended Posts

F0JOX1j.jpg

Everyone expected the Jailer to be the final boss of the Shadowlands, but things might take an interesting turn, according to the VG247 interview.

VG247 interviewed World of Warcraft's Assistant Lead Quest Designer Johnny Cash and Art Director Ely Cannon.

One of the interesting questions that caught my attention is that the Jailer might not be the final boss of the expansion, even though they set him up as the main antagonist.

Quote

G247: At the beginning of BfA we didn’t know who we would be fighting at the end of it. That was a move away from some past expansions, when the box art would be who would be facing in the final raid. Is the Jailer with Shadowlands a move towards having a big end-game boss we can set our sights on, or is it going to be more like N’zoth in BfA, where we don’t know until later in the game?

Ely Cannon: So, with all our storytelling in each new game that we release we’re going to make choices specific to the story we want to tell. That seemed like a really good choice with BfA, but it doesn’t necessarily set a tone for anything we’ll do in the future. In the case of N’zoth, that surprise ending was the right choice. Here in Shadowlands, we’re making this story as poignant and as fun to experience as possible.

Johnny Cash: The Jailer is absolutely one of the primary antagonists of the expansion. He is a significant person we’re going to have to deal with at some point, right. But as far as how that story all comes together, who’s X boss in Y raid, that’s something I don’t want to spoil because I think all the fun is getting there.

Ely Cannon: I don’t think we want to get too serialised in the way we tell stories either, right, we always want to tell the right story and tell it at the right times.

VG247: So… not necessarily the last raid boss of the expansion?

Johnny Cash: We make decisions depending on how things evolve. We have lots of ideas, but we also don’t want to set everything in stone one way or the other.

All this makes me think even more that Sylvanas might be in for a Kerrigan-style redemption and that the main villain of the expansion might, in fact, be...

Click on "Reveal Hidden Contents" for speculations and story spoilers.

Spoiler
Spoiler

...the Arbiter!

50448-the-arbiter-in-shadowlands.jpg

Who's the Arbiter?

The Arbiter is an entity that judges mortal souls when they enter the Shadowlands. All the good and bad things one has done are equated before her, and as a result, the soul is sent to one of the many afterlives. The Arbiter currently dwells atop Oribos, but she has gone dormant for an unknown reason, meaning souls are flowing directly into the Maw, which is not good.

In July, we speculated about a potential connection between the Jailer and the Arbiter, based on the holes they both have in their chests. The Jailer also comes with runes that match Frostmourne.

l0khyxl.jpgw9cSyBu.jpg

Is Primus the Key to Unraveling the Mystery?

In Maldraxxus, we encounter a mysterious entity called the Primus. He's missing during the whole questline in the zone and only communicates with us through his voice. There's also a statue of him that resembles the Runecarver from Torghast, who doesn't remember anything. We have to collect memories (Legendary Power recipes) for him to craft Legendary items.

Just for comparison, here's the statue of the Primus and the Runecarver from Torghast...

WoWScrnShot_080920_233416.jpg.d5161ec664

073SWQAS8KQP1604510799574.jpg

A lot of things remain unanswered. Is Primus the Runecarver? Did he forge the Helm of Domination? Why is the Primus being held hostage by the Jailer in Torghast?

8UnJTma.jpeg

What About Sylvanas?

While we currently do not know anything of her motives, I think Blizzard is setting up a redemption arc for Sylvanas in the Shadowlands. I'm guessing that we will learn about some hidden threat very late in the expansion, and we'll be in for a surprise.

The post is just based on my personal speculations, so take it with a grain of salt.

Blizzard further discusses delays, balance, and minority representation in the interview so don't forget to read it.

Share this post


Link to post
Share on other sites

Burning innocent women and children alive, knowing full well that their souls go straight to the maw for further torment sure is a redeemable deed...

I could also see the ... being the true final boss, considering Blizzards fetish for the "the good guy is actually evil"-trope, but every attempt at making Sylvanas one of the real good guys would be highly tasteless in my humble opinion.

  • Like 2

Share this post


Link to post
Share on other sites
20 minutes ago, TyZone said:

take their redemption arc and give it to garrosh or arthas, please ?

Honestly, I can totally see that happen as well. We know that they're there and with Blizzard being hell-bent on setting the precedent that genocide is a forgivable offense, basically just bad manners, why not?

  • Like 2

Share this post


Link to post
Share on other sites
35 minutes ago, TyZone said:

take their redemption arc and give it to garrosh or arthas, please ?

Hopefully it's not going to end (after teaming up) with Jailer yelling "Shadowlands are free!".

  • Haha 2

Share this post


Link to post
Share on other sites
2 hours ago, TyZone said:

take their redemption arc and give it to garrosh or arthas, please ?

nah i think arthas deserves to rest in peace and garrosh dont deserv it sylvi hates every one but garrosh dear god when i hear him speak about the mighty orc horde as a german i get flashbacks 

Share this post


Link to post
Share on other sites
3 hours ago, Ogerscherge said:

Burning innocent women and children alive, knowing full well that their souls go straight to the maw for further torment sure is a redeemable deed...

I could also see the ... being the true final boss, considering Blizzards fetish for the "the good guy is actually evil"-trope, but every attempt at making Sylvanas one of the real good guys would be highly tasteless in my humble opinion.

MoRaLlY GrEy don't you know?

  • Haha 1

Share this post


Link to post
Share on other sites
Just now, Dejo93 said:

MoRaLlY GrEy don't you know?

but isnt it the world of WARcraft in a war innocent people die its not a nice thing but it happens

Share this post


Link to post
Share on other sites

A Sylvannas redemption arc would be stupid beyond all reason.     She is shown several times (including in books where we see her inner thoughts!) to be a power hungry, paranoid, and so very angry and cruel zombie woman.    "Oh but she was hiding a good side" would be just so bad.

  • Like 2

Share this post


Link to post
Share on other sites
4 hours ago, Brutalis said:

I coulda sworn we already had confirmation from Ion in an interview from months ago that the Jailer is gonna be the final boss.

He did say that, yes. I can definitely remember hearing it in a video which Preach did on that topic.

  • Thanks 1

Share this post


Link to post
Share on other sites
1 hour ago, Migol said:

A Sylvannas redemption arc would be stupid beyond all reason.     She is shown several times (including in books where we see her inner thoughts!) to be a power hungry, paranoid, and so very angry and cruel zombie woman.    "Oh but she was hiding a good side" would be just so bad.

I think the only way to make a redemption arc work would be for her to see the error of her ways, to truly look back and reflect on all that she has done, realize the horror of it all, and spend the rest of eternity trying to atone for it, knowing full well that what she did can never truly be forgiven.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Monlyth said:

I think the only way to make a redemption arc work would be for her to see the error of her ways, to truly look back and reflect on all that she has done, realize the horror of it all, and spend the rest of eternity trying to atone for it, knowing full well that what she did can never truly be forgiven.

That could indeed be one way to make me, at the very least, abhor her a tad bit less. After all, she has been to the Warcraft equivalent of hell, of course she would accept every deal offered by anyone to get out of there. That way her actions would of course still be evil, but at least there would be a valid reason. But I can't really see that happening. Blizzard has spent far too much effort on making her the strong character who always is in charge and is seeing stuff that other's don't. So as much as I despise the thought, I am sure Blizzard will spin it in a way that (in their twisted minds) make it seem as if she was right all along and we were small minded fools for not trusting her. And I must say I already hate this moment with a passion.

The only complete redemption I could see for her would be the very, very cheap plot twist of "her" having been an imposter the whole time. Like, she never made it out of The Maw after her suicide and whatever came back in her stead was just a puppet/avatar of the Jailor. I am pretty sure that would contradict some of the passages in the books though, since, as someone mentioned here, we were able to see inside her head in those.

Share this post


Link to post
Share on other sites
2 hours ago, Ogerscherge said:

That could indeed be one way to make me, at the very least, abhor her a tad bit less. After all, she has been to the Warcraft equivalent of hell, of course she would accept every deal offered by anyone to get out of there. That way her actions would of course still be evil, but at least there would be a valid reason. But I can't really see that happening. Blizzard has spent far too much effort on making her the strong character who always is in charge and is seeing stuff that other's don't. So as much as I despise the thought, I am sure Blizzard will spin it in a way that (in their twisted minds) make it seem as if she was right all along and we were small minded fools for not trusting her. And I must say I already hate this moment with a passion.

The only complete redemption I could see for her would be the very, very cheap plot twist of "her" having been an imposter the whole time. Like, she never made it out of The Maw after her suicide and whatever came back in her stead was just a puppet/avatar of the Jailor. I am pretty sure that would contradict some of the passages in the books though, since, as someone mentioned here, we were able to see inside her head in those.

I think at this point, it's simply not possible to write a full redemption arc for Sylvanas that would feel satisfying to the audience. She starts wars, razes cities, murders innocents, and betrayed everyone around her, including her own people and the Horde. Not even Garrosh went that far. She could turn her life around and try to repent, but no amount of penance would fully make up for all her cruel deeds. 

What I think would make her an interesting and somewhat sympathetic villain would be to make it clear that she made all these bargains with dark masters like the Jailer, purely for the sake of self-preservation. She's experienced what's waiting for her after death, and all of her actions are motivated by her desire to escape her mortality forever. If we have a moment, somewhere along the story, that shows just how utterly terrified of death Sylvanas truly is, it would make her an interesting character imo. She doesn't need a redemption arc or to make her actions seem justified; you just need to show the audience the reasoning behind Sylvanas' actions.

  • Like 1
  • Thanks 1

Share this post


Link to post
Share on other sites
7 hours ago, Monlyth said:

Not even Garrosh went that far.

exept for when he got all germany 1945 and startet to decide who is worthy to be horde ?

 

i am a forsaken with my heart and soul and to be honest i was kinda shockt after she said we dont matter but after that you can speak with her if you sidet with her and i realy think she is not the demonic person all the player think

Share this post


Link to post
Share on other sites
35 minutes ago, N3ilo said:

exept for when he got all germany 1945 and startet to decide who is worthy to be horde ?

 

i am a forsaken with my heart and soul and to be honest i was kinda shockt after she said we dont matter but after that you can speak with her if you sidet with her and i realy think she is not the demonic person all the player think

Then you are quite frankly an enormous part of the problem. If her murder of the innocent didn't shock you, but her, in a moment of rage, making the statement that you don't matter did, then your priorities are mighty twisted. The point is, it doesn't matter what she said, it matters what she did and for what she did there can never be absolution.

You ARE evil if you murder innocent people. There are no two sides on that matter. Players think she's evil because of her evil actions. If you think that murdering children isn't enough to be considered evil, that makes you... well, do the math.

Share this post


Link to post
Share on other sites
8 minutes ago, Ogerscherge said:

Then you are quite frankly an enormous part of the problem. If her murder of the innocent didn't shock you, but her, in a moment of rage, making the statement that you don't matter did, then your priorities are mighty twisted. The point is, it doesn't matter what she said, it matters what she did and for what she did there can never be absolution.

You ARE evil if you murder innocent people. There are no two sides on that matter. Players think she's evil because of her evil actions. If you think that murdering children isn't enough to be considered evil, that makes you... well, do the math.

for f sake you are evil if you kill innocent people? normaly i would say you are 100% right but how do you all miss the fakt that this is a game with the word war in its freaking titel the hord is in war with the allince and in a war killings happen even killings of innocent cause if you even try to see it from a forsaken perspektiv you see a world full of people who hate you for simply existing no one has ask to be raised but exept the people of the horde every living being wants you dead even if you never hurt a fly the dont care so i think kill people that hate you for existing and being in a war justifys atack a major city of the enemy

Share this post


Link to post
Share on other sites
1 hour ago, N3ilo said:

for f sake you are evil if you kill innocent people? normaly i would say you are 100% right but how do you all miss the fakt that this is a game with the word war in its freaking titel the hord is in war with the allince and in a war killings happen even killings of innocent cause if you even try to see it from a forsaken perspektiv you see a world full of people who hate you for simply existing no one has ask to be raised but exept the people of the horde every living being wants you dead even if you never hurt a fly the dont care so i think kill people that hate you for existing and being in a war justifys atack a major city of the enemy

That's my entire point. Your moral compass is broken if it is context-dependent. And whilst I'm not surprised to see you justifying war crimes as well, I don't think I need to tell you what I think about them. They're crimes. It's in the word.

People treating you badly, doesn't give you any justification for killing some random women and children who are explicitly not combatants.

Share this post


Link to post
Share on other sites
45 minutes ago, Ogerscherge said:

That's my entire point. Your moral compass is broken if it is context-dependent. And whilst I'm not surprised to see you justifying war crimes as well, I don't think I need to tell you what I think about them. They're crimes. It's in the word.

People treating you badly, doesn't give you any justification for killing some random women and children who are explicitly not combatants.

If its not context  dependent how can you justify war and killing in any game I can guarantee you if this would be a real cenario I would hate her just as much as every one of you but is an rpg and ich justify it from the point of view of my Charakter not from a real life point of view cause that would just be dumb

Share this post


Link to post
Share on other sites

Can we just burn the b*tch, since she's undeserving of "redemption"?

I swear lately media is plagued with characters that commit genocides for their own twisted vision of saving/libearting their world/people, and each bloody time the author expects you to sympathize and forget millions - sometimes factually innocent - lives lost just because another edgy freedom fighter decided they have the right to remake the world.

Just let her die and rot in that endless darkness she's so afraid of.

Edited by Teufel

Share this post


Link to post
Share on other sites
15 minutes ago, N3ilo said:

If its not context  dependent how can you justify war and killing in any game I can guarantee you if this would be a real cenario I would hate her just as much as every one of you but is an rpg and ich justify it from the point of view of my Charakter not from a real life point of view cause that would just be dumb

First off, people who are smarter than you and me came up with the word murder for that exact reason. Murder is a killing that is by definition morally unjustifiable. A soldier shooting another soldier in a fire fight is NOT the same as burning an inncocent child alive to make a point.

The reason these different words exist is so that people like you don't even have a square inch to stand on, when trying to defend murder. You can find a justification for killing someone, depending on the context, but when the act committed is classified as murder, all reasonable justifications have already been ruled out.

And this is a forum about the game, not the game itself, so if you want to roleplay as a ruthless Forsaken, which is fine, this is the wrong place for it. This is where real people utter real thoughts about the game.

By your logic nothing that ever happens in any work of fiction is something people can talk about seriously, unless you want to make the adventurous claim that when talking about fictional characters, it is only valid to have positive feelings about them and you're never allowed to view and judge them from a moral point of view.

 

Share this post


Link to post
Share on other sites
6 minutes ago, Teufel said:

Can we just burn the b*tch, since she's undeserving of "redemption"?

I swear lately media is plagued with characters that commit genocides for their own twisted vision of saving/libearting their world/people, and each bloody time the author expects you to sympathize and forget millions - sometimes factually innocent - lives lost just because another edgy freedom fighter decided they have the right to remake the world.

Just let her die and rot in that endless darkness she's so afraid of.

Yeah, I miss "ye olde" stories like LotR, where you just have good heroes fighting a great evil villain. Thanos, for example, certainly was a fantastic villain as well, as where the movies in general, but man, did all those "he somehow has a point" people bother me. ?

But sadly the majority of people really seems to be over stories like LotR. Stories these days are far more about pure entertainment value than about delivering a message, let alone a moral one.

I know that real life is a "morally gray" place to most, but I really prefer my fables and epics at least to be more black and white. The portrayal of a hero in a tale should be something that people strive towards, it should be someone they want to be like someday, a constant, unreachable goal, not someone they already are: a regular person with their strengths and weaknesses. Making peace with the status quo leads to complacency and thwarts you from bettering yourself.

That's my two cents at least.

 

Share this post


Link to post
Share on other sites
12 hours ago, Monlyth said:

What I think would make her an interesting and somewhat sympathetic villain would be to make it clear that she made all these bargains with dark masters like the Jailer, purely for the sake of self-preservation. She's experienced what's waiting for her after death, and all of her actions are motivated by her desire to escape her mortality forever.

It's hard being sympathetic for her, when she sacrificed so many souls just for survival. Unless they pull up some mind control stuff, but then she would have to be influenced by it for many years for it to make sense. Which again brings us to Kerrigan-like story. Doesn't help the fact that both universes have some sort of void dimension.

Edited by Arcling

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      While Torghast currently offers Soul Ash, it looks like the currency might be replaced with a new one in Chains of Domination. 
      We found Mega Soul Ash, a new currency in the Patch 9.1 database. The description appears to be a placeholder for now and says "Soul ash, but mega". Do you think Blizzard will be replacing Soul Ash with a completely new currency or will Soul Ash reset when the patch goes live? 
      Currently, Blizzard has not commented on what will happen with Soul Ash in Season 2.
    • By Starym
      We've seen close kills with the last player coming back via Ankh or the Bonesmith, kills with literally nobody left alive and very close wipes going below 0.1%, but we've never seen one as close as this.
      So how close was it really? Well, Clementos11 and crew were having a bit of a rough time on Huntsman Altimor Mythic, and even though it was looking to be pretty tight, the kill was surely there. Perhaps it's better to take a look at the actual clip first, and keep in mind the boss has 24.6 million HP. Also, the name is pretty on point:
      Yep, that's right. 8. Eight hit points. If you wanted that in %, it's 0.00000324543611% (or  3.24543611×10−6%). We can't be 100% sure that this is THE lowest wipe ever in WoW history (and it's almost 100% the lowest relative to the amount of HP the boss has), but it just might be, and if it's not, we'd sure like to see it! This may not even be limited to Mythic, but all raid bosses ever!
    • By Staff
      Heroic Sanctum of Domination raid testing continues on April 22 with two new encounters—The Nine and Soulrender Dormazain.
      (Source)
      On Thursday, April 22nd, we will be continuing our raid tests in the Sanctum of Domination.
      Thursday, April 22nd
      Soulrender Dormazain - Heroic Sanctum of Domination
      13:00 PDT (16:00 EDT, 22:00 CEST)
      The Nine - Heroic Sanctum of Domination
      14:00 PDT (17:00 EDT, 23:00 CEST)
      As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
      Q: How do I get into the raid zone?
      A: In Oribos, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade IV in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
      Q: What character should I use to test the raid?
      A: Whichever you prefer. We will be scaling players’ effective level to 60 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
      Q: How long does testing last?
      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
      We appreciate you taking the time to test our content and look forward to reading your feedback.
    • By Starym
      Well, it was bound to happen, as two popular recent WoW reddit threads from two talented contributors have merged into one, creating perhaps the perfect solution to player housing in the game?
      We recently talked about the Deathwing drama concerning his dimensions and how many Godzillas and bananas his actual size is, as Tauralt took us through the numbers. But we also had two posts with fan made mounts, one of which was a literal gnome you would punt into the air, jump onto and get a flying mount.
      Well, the brilliant JuaninLAdP aka Juan Castro is back with another mount/housing/the best idea ever concept, with sizes for everything included! So, a heliport, personal arena, store rooms, lava hotspring, secret Pepe (of course) and a training dummy? AND an Ahead of the Curve-only fountain?! Sounds pretty solid, and aside from the standard banana measurement, we also get a horse on Deathwing's head where we can actually use the mount and for scale. Mr. Castro, you have outdone yourself.
      This is truly the most wonderful reddit singularity yet, as two very weird posts converge and create something... well even weirder, but also wonderful!
    • By Starym
      We're going to be taking a look at the specs that have received the most changes on the PTR so far, with our class guide writers taking in-depth looks at what Blizzard are tuning and the implications of those changes. Today we're starting with Fire Mages, as Dutchmagoz takes us through it all.
      PvE
      For PvE, Fire currently has no planned mechanical changes for 9.1, and the changes on the 9.1 PTR are purely focused on numbers. It is getting multiple nerfs to both its single target and its AoE damage, most likely largely inspired by its Mythic+ performance.
      The Flamestrike  + Flame Patch nerf of 10% were quite obviously coming with how strong Fire is on AoE, however, I think Fire's real strength comes from the fact that both Flamestrike and Flame Patch have no AoE cap. Due to no AoE cap, Fire does exceptionally well on more than 5 targets compared to other classes, while the nerf also impacts Fire's AoE DPS on fewer than 5 targets. I personally would prefer to bring other classes up to par with Fire by removing AoE caps across the board, instead of nerfing the damage of uncapped spells. That's because these uncapped spells will remain fundamentally hard to balance, as any nerf to them also impacts the AoE DPS on less than 5 targets, when the real goal of nerfing these spells is to nerf the 5+ target AoE DPS. This nerf will also hit all the Fire Mages who do not have predetermined Mythic+ groups and do relatively small pulls, while the nerf is aimed at the well coordinated groups.

      The Kindling nerf (1 sec reduction instead of 1.5 sec per crit) makes sense from a talent balance perspective, as Kindling is by far the best talent on that row in all situations. On single target, the nerf causes Combustion to have around a 10-12 second longer cooldown on average. Since you want to align trinkets/racials with Combustion, this nerf also effectively increases the cooldown of trinkets/racials by ~10-12 seconds. This nerf is a significant decrease to Fire's DPS (~5%), which, if applied to live servers, would cause Fire to become quite weak on single target encounters, especially combined with the Infernal Cascade nerf.
      Infernal Cascade is also getting nerfed by 20%. The spell is absolutely an outlier is terms of strength compared to other Conduits, and not just compared to other Fire, but conduits across all specs and classes. Thus it makes sense that this gets nerfed to bring it more in line with other Conduits (it will however still remain by far the best pick).

      Conclusion: Fire is getting hit quite significantly on the PTR, and if these nerfs would go live right now with our current gear and raid fights, it would make the spec significantly less attractive on a lot of fights in Castle Nathria. In my opinion, these nerfs are a little bit overboard and probably largely driven by Fire's performance in Mythic+ and MDI, more so than in raiding. However, we can't only look at these nerfs in isolation. 9.1 will bring new gear, higher level conduits, different fight timings, etc. Additionally, most of the other ranged classes that are doing well are also getting nerfed.
       
      Legendaries
      Additionally, 9.1 is introducing new Covenant specific Legendaries.
      Kyrian, Harmonic Echo: Damage dealt to enemies affected by Radiant Spark's vulnerability echo to 4 nearby enemies for 25% of the damage dealt. This Legendary increases Fire's cleave DPS for 4 spells in a row. Generally, this is probably not going to be very strong, as it only works for 4 spells in a row, whereas Fire's burst lasts a lot longer than those 4 spells. This most likely does not compete with Disciplinary Command even on cleave. It also has the downside of being Kyrian, making it relatively unlikely that Fire Mages will have access to this.
      Necrolord, Death's Fathom: Your Fireball, Frostbolt, and Arcane Blast have a chance to grant  Deathborne for 8 sec. While in the form of a skeletal mage the spell damage granted is increased by 1% for each enemy hit by Fireball, Frostbolt, and Arcane Blast. Since this is a random proc, it will be hard to get this proc active during Combustion. Getting it outside of Combustion is going to do very little for Fire, which means that this Legendary is most likely going to be weak for Fire.

      Venthyr, Sinful Delight: Consuming Brain Freeze, a Fire Blast charge, Clearcasting reduces Mirrors of Torment cooldown by 3 sec. If  Mirrors of Torment is dispelled the cooldown is reduced by 45 sec. This Legendary actually synergises quite well with itself, since Mirrors of Torment reduces the cooldown of Fire Blast, which in turn reduces the cooldown of Mirrors of Torment. Mirrors is quite a good spell for Fire, and this Legendary will most likely reduce the cooldown of by around 30 seconds, reducing it from 1.5 minutes to 1 minute. Depending on what type of cooldown usage ends up being relevant for the upcoming raid, and whether or not Fire will still play Kindling, will determine whether or not this Legendary is going to be relevant.
      Night Fae: The Night Fae Legendary is currently unknown.

       
      Conclusion: I believe that Covenant specific Legendaries are not a good addition to the game, as it makes it even harder to swap Covenants. At first glance, it seems unlikely that any of these new Legendaries are better than the current best one (Disciplinary Command), and even more unlikely that they will make people swap Covenants for a specific Legendary.
       
      PvP
      Ring of Fire is a new PvP talent, which is cast in the same way and is named after Ring of Frost, but has a very different purpose. Instead of CC'ing when people run into or out of the circle, it instead applies a (Magic) damage-over-time effect, causing them to burn for 24% of their max health over 6 seconds. This largely looks like a (rated) Battleground talent, as placing this around objectives or on large groups of enemies should be able to apply a significant amount of damage, especially against tanks. I think this is an interesting talent and think it fills a very interesting purpose.

      Controlled Burn got reworked. Instead of Ignite doing its damage 100% faster, it will make Ignite do 100% more damage outside of Combustion. Ignite does effectively no damage outside of Combustion, and even if you spread it to other targets, it will still do basically no meaningful damage and apply almost no additional pressure. The only real use case I see for this talent is if you are able to spread the Ignite from Combustion to a lot of nearby targets, right as Combustion ends. This talent might see some situational use in (rated) Battlegrounds if you can reproduce that specific situation consistently. However, this comes at the cost of a nerf to Fire's Arena (especially 2v2) burst DPS, as the old Controlled Burn was sometimes taken in 2v2 Arena to increase Fire's burst DPS further. This new version seems rather weak on first sight and is probably not going to be picked very often, unless Ignite turns into a meaningful source of damage again later in the expansion.

      The final change is a reworked World in Flames. It now makes it so Flamestrike is only quicker and does more damage when cast after a previous Flamestrike. However, it instead deals more damage and reduces its cast time more than before. This looks like a really strong (rated) Battleground talent, especially combined with Flame Patch and Ring of Fire. If you throw a Ring of Fire or Ring of Frost around a group of opponents and chaincast Flamestrikes on them you apply enormous pressure to the entire group. Worth noting, you can use an instant Flamestrike (via Hot Streak) to trigger the quicker cast and higher damage of Flamestrike, so you do not first have to cast the long version of Flamestrike to start chaincast very quick Flamestrikes.
       
      Thanks a lot to Dutchmagoz for this overview of Fire Mages, and you can check out more from him here:
      Twitter Fire Mage Class Guide
×
×
  • Create New...