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By Stan
The Mythic+ dungeon pool will be updated with new dungeons and it's possible that the 8 Shadowlands dungeon teleports introduced in Patch 9.1 will no longer be obtainable when the season launches.
Please keep in mind that Season 4 will not start with the release of Patch 9.2.5 and you still have more than enough time to earn the teleports!
With the Mythic+ dungeon pool being updated in Shadowlands Season 4, it's possible that the original 8 dungeon teleports will no longer be obtainable when the new season starts. The teleports include:
Keystone Hero: The Necrotic Wake - Complete The Necrotic Wake at Mythic Level 20 or higher, within the time limit. Reward: Teleport to The Necrotic Wake Keystone Hero: Plaguefall - Complete Plaguefall at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Plaguefall Keystone Hero: Mists of Tirna Scithe - Complete Mists of Tirna Scithe at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Mists of Tirna Scithe Keystone Hero: Halls of Atonement - Complete Halls of Atonement at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Halls of Atonement Keystone Hero: Spires of Ascension - Complete Spires of Ascension at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Spires of Ascension Keystone Hero: Theater of Pain - Complete Theater of Pain at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Theater of Pain Keystone Hero: De Other Side - Complete De Other Side at Mythic Level 20 or higher, within the time limit. Reward: Teleport to De Other Side Keystone Hero: Sanguine Depths - Complete Sanguine Depths at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Sanguine Depths You must complete a Mythic +20 clear of each dungeon to receive the dungeon teleport.
Tazavesh is on rotation in Season 4, so Keystone Hero: Tazavesh, the Veiled Market should still be available to players.
Blizzard is also adding the following new dungeon teleports in Patch 9.2.5 for the dungeons added to the Mythic+ dungeon pool in Season 4:
Keystone Hero: Grimrail Depot - Complete Grimrail Depot at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Grimrail Depot Keystone Hero: Iron Docks - Complete Iron Docks at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Iron Docks Keystone Hero: Operation: Mechagon - Complete Operation: Mechagon - Junkyard and Operation: Mechagon - Workshop at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Mechagon Keystone Hero: Return to Karazhan - Complete Return to Karazhan: Lower and Return to Karazhan: Upper at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Karazhan Mythic+ Dungeon Pool in Season 4
Tazavesh: Streets of Wonder Tazavesh: So’leah’s Gambit Operation Mechagon: Junkyard Operation Mechagon: Workshop Return to Karazhan: Lower Return to Karazhan: Upper Grimrail Depot Iron Docks -
By Stan
Blizzard released the Patch 9.2.5 Release Candidate this week and with no release date announced just yet, we're looking at how many days passed between all Shadowlands PTR Release Candidates, patch announcements, and releases.
Thanks to MrGM for creating the handy table.
Placeholder for tweet 1529087077517864960 Patch 9.2.0 Release Candidate was released on February 10, 2022. The patch date was announced on February 11, 2022, and the patch went live on February 22, 2022. Patch 9.1.5 RC went live on October 20, 2021. The patch date was announced 1 day later on October 21, 2021, and 12 days later, the patch was released on November 2, 2021. Patch 9.1.0 RC went live on June 18, 2021, the patch date was announced 2 days before on June 16, 2021, and went live on June 29, 2021. Patch 9.0.5 RC was released on March 1, 2021, and the release date was announced on March 4, 2021. The patch went live 5 days after on March 9, 2021. Patch 9.2.5 release date should be announced today, tomorrow or on Friday if the calculations are correct.
Source: Twitter
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By Stan
Content creator MrGM found a glitch that allowed him to create a cross-faction guild on the Patch 9.2.5 PTR.
Blizzard clearly stated that guilds will remain single-faction in Patch 9.2.5 in a blue post about cross-faction instances.
(Source)
Guilds will remain single-faction, and random matchmade activities like Heroic dungeons, Skirmishes, or Random Battlegrounds will all remain same-faction (both because there is less faction-driven pressure around random groups, and to avoid compromising the opt-in nature of the feature by randomly placing a queuing orc in a group with a night elf). However, content creator MrGM found a glitch that allowed him to break the system and create a cross-faction guild on the Patch 9.2.5 PTR.
The group went with a guild charter into Torghast and created a guild there. Probably any cross-faction content would work to replicate the bug. Players of the opposite faction were able to sign the guild charter it and when the guild was created, each player could invite players from their faction into the guild, meaning Alliance players could invite other Alliance players to join and vice-versa.
Placeholder for tweet 1529124879517241344 -
By Starym
We have another sign of just how close we are to 9.2.5 launching, as Martin Benjamins, a well known dataminer and Community Council member, has spotted that the patch has moved to the production hardware and software side of the PTR! With yesterday's build being labeled as a release candidate and the fact that the move to this side of the PTR usually marks 1 week before the actual launch, could we be seeing the patch as soon as next week?
The big argument against this is we still haven't heard any official announcements from Blizzard on the release date, but usually with patches they do so with the Season ending soon posts, and considering Season 3 is NOT ending when patch 9.2.5 launches, this might be less of an issue. Official patch date announcements tend to come right around the first release candidate appearing so let's see if we hear anything official soon, but until then, there's a solid likelihood of 9.2.5 arriving a lot sooner than expected!
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By Starym
Fishbones06 is back with more glyph options, this time some very angry and very polearm-y Warriors, and we paired that with one of their earlier works with blacksmith-themed elemental glyphs as well!
Starting with the Warriors, we have some Alliance/Horde themed ones, with a banner linked to Rallying Cry and polearm + shield combo (which is a bit more of a transmog) on the Alliance side, and all the anger linked to Dragon Roar for Horde. (The image is animated, just click on it if it doesn't auto-start.)
Then there's an older concept, with some blacksmith-themed Shaman elementals:
Source.
And finally, here are some comments from the glyph-maker:
Exactly, I started making them because if you go to any wow forum, the community has list and list of ideas for Glyphs, but no visual representation.
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The thrust animation and the ready idle stance is real. The only thing I changed was the arm holding the polearm.
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I agree, the artist truly are the heroes. I'm just playing and changing the assets they've provided. On classes I dont play much, I rely on class forums on what they would want to see. My goal for this, is to just bring visual representation to these ideas and to push blizzard into consider them and to see the excitement from the community for something like this.
- Fishbones06
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