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Starym

Sanguine Depths Mythic0 Solo + Explanation

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Rextroy isn't the only game in town, as we have another impressive Mythic0 solo! Unsurprisingly it's another Protection Paladin, and this time it's Leontiiwow who went through Sanguine Depths all on his own, with only 176 item level and the run taking only about an hour (estimated from the sped up video).

With Leontii explaining they're no expert, did no preparation and just went for it, it's a really great thing to hear! To know that, despite being inspired by Rextroy, players don't have to be on that  high a level of game knowledge to try to do interesting and impressive things like this!

And here's the in-depth explanation of how it all went down:

Quote

This was inspired by Rextroy doing his own solo mythic run of Theater of Pain. I am in no case an expert on Protection Paladins. I saw Rextroy's video of soloing theater of pain and I thought "What better challenge right now than to solo a mythic dungeon". I hopped on my paladin, switched to Protection, bought a sword and shield and went at it. I did not do any kind of prepping for this, I just jumped in and went at it.

As I stated before I am no expert in Protection paladin. I was only ILVL 176 when doing this run with the legendary cloak that gives 1% haste each time I use a holy power finisher, stacking up to 5 times (nothing special). I'm sure there are better talents than what I ran, but I used what I liked and what I thought would give me the most successful results. I used blessed hammer as I really liked the constant damage reduction. This was very useful when clearing trash. First avenger as an absorb shield helped out tremendously with all around survivability. Third row I chose Repentance, again to help with trash clear. Unbreakable spirit was used to reduce my damage reduction cooldowns; which was extremely beneficial for all the boss's. Divine Purpose was used for the random free Word of Glory. The sixth row I chose Judgement of Light for constant, very little, but constant healing. For the final row I chose Righteous Protector to help have my damage reduction off cooldown and having Avenging Wrath up as much as possible as that is what made this possible.

Kyxis the Voracious:
At first I thought this was going to be the hardest boss as I thought Living Essences was going to be a hard mechanic to work around due to if he consumes it, it heals for 12% of his HP. This turned out to be a lot easier than expected. As long as you back away from the boss when he does his slam attack and run straight for the orb once it spawns, you should make it there before he even attempts to go after it. The rest of the fight was pretty straight forward, all you need to do is just keep moving back and forth on the platform making sure to never have your back to the edge.

Executor Tarvold:
This was hands down the hardest boss to do. The adds leading up to the boss were a nightmare and trying to figure out how to work all the mechanics and not die was even worse. Between the Fleeting Manifestations leaving Pools of Residue and Sintouched Anima circling the prison the entire encounter, and the boss doing constant overwhelming damage it was tricky to figure out. In the first clip of the fight you can see I got a good groove of the fight. There is a small gap by the start of the boss that you can stand on and I was just kiting him around dodging the beams and hoping for the best after that. That was until I made it almost all the way around the prison right into a group of adds that I ignored..... I went back to try and kill the adds but was unsuccessful as the last group has some kind of enrage effect that was too much for me to handle. I went back and just stared at the boss trying to figure out away around the adds. That's when I realized that my paladin spell, Turn Evil, works on aberrations. On my final and successful attempt I started on the small gap next to the boss. Sure enough, once the Manifestation popped up I was able to fear him. He ran away from me and gave me enough room that his residue did not hit me. After that, it was just making sure I did not die to the boss's damage.

Grand Proctor Beryllia:
This was probably the easiest fight of the dungeon. It was very straight forward and I was able to do it first try. Just follow the boss mechanics, collecting the Fragments of Radiance for the damage reduction and dodging Endless Torment. Super easy. The only trick was making sure to cycle my damage reduction during his heavy hitting spells.

General Kaal:
The final boss!!! This is a very time consuming fight with not a lot of room for error. The fight all around is not super complicated. But he hits very hard. I only cast Shield of the Righteous a hand full of times and mainly focused on casting Word of Glory. At first I attempted to just tank Piercing Blur, that quickly overwhelmed me. The best tactic I found is to dodge the mechanics and when he casts Gloom Squall, drop a bubble to make sure you are topped off before he finishes casting.

All in all, this dungeon was very fun to figure out and I had a blast doing it! This is definitely one of, if not my biggest achievement in wow since I started late Cataclysm. Now that the raids and mythic+ dungeons are about to come out I am hoping to post even more content and solo runs. I hope you all enjoy.

Source.

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