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There's only 16 more days in Q4 of 2020 and as you'd expect Diablo fans are getting excited and have started asking when the new quarterly update is coming. Today community manager PezRadar went to reddit to clarify:
Diablo 4 Quarterly Update (source)
Wait, when does Q4 end?!?! JK ?
Very Very Soon.
This definitely means this week and perhaps even tomorrow, so let's see what happens!
ArtStation posted an article on the modeling on "By Three They Come," the announcement cinematic for Diablo 4 that was 16 months in the making.
Diablo 4 was unveiled in style at BlizzCon 2019, and here is the official announcement cinematic trailer.
For the Blizzard cinematics modeling team, the most difficult things to tackle were character performances, dialogue, and close-ups, according to Modeling Supervisor Shannon Thomas.
The team chose to cast actors for facial reference.
At Blizzard, they don't want characters to be photorealistic, which is why they've also been given concept art.
The director gravitated toward the actor for the cleric because he liked his appearance, but this was more of an exception, and they pushed the swordsman more towards the concept and away from the character.
All the animations in the cinematic trailer were handcrafted, including the close-up facial animations.
You can read more in the article on ArtStation.Source: ArtStation
Here comes another interesting Diablo 4 hire, as Blizzard are looking for a Cinematic Designer for real-time cutscenes. These are the in-game variety, usually for quests and similar.
This couldindicate a larger amount of these cinematics in the game, and whether they'd be just for showcasing the environments or we could get some more action-oriented, or even character-development ones, which would be great.
The specific nature of the cinematics in question is a little unclear, but presumably they would be similar to this one we already saw in the BlizzCon demo:
Three quarterly updates in and we still don't know what the remaining two classes will end up being in Diablo 4 (unless you count the rumors). Redditor pisulanu has compiled a whole bunch of polls into one big chart detailing which classes people are most excited for and would like to see return.
Perhaps unsurprisingly, the Necromancer won out, but not by much, and somewhat disappointingly the Assassin ranked last among the old-school Diablo 2 classes. The rest is a mix of D1 and D3 classes, as well as plenty of original concepts (with Magda and Queen Aranae also making an appearance because reasons - although a Ghom playable class sounds pretty great):
We're hoping for some of the original concepts to show up and mix things up a bit, but it seems the old favorites are the massive front-runners, which makes sense.
While the new skill and talent tree was mostly received very positively, it seems players have been having some concerns over the readability and specific skill layout. Community managed PezRadar has responded to these concerns, commenting that the tree is very much work in progress and the main goal of the presentation was to make its intentions clear.
Skill Tree (source)
Just wanted to clarify a bit on a few comments regarding the tree. It is still very much a WIP item with the team. It obviously will get a lot of passes on the UI/UX front, so we hear the comments loud and clear regarding readability and making sure it isn’t confusing to the players. The goal was to make sure you all could understand the concept with the skill tree and where skills and passive nodes would lie with the system.
As we progress through development, you will see more newer iterations on it.
Thanks again for all the great feedback in here as well.