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wow World of Warcraft Weekly Recap: Noblegarden Begins, BlizzCon 2014 Announced, Hotfixes and More!

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Icy Veins' Weekly Recap spotlights the latest World of Warcraft news!

It's been an eventful week in the World of Warcraft! The in-game Noblegarden celebration began on April 20th (ending on April 28th) and this year's BlizzCon convention has been announced for the weekend of November 7th and 8th. BlizzCon tickets will go on sale on May 7th and 10th. Blizzard has also posted new live hotfixes and a brand new interview in their WoW Source series, spotlighting upcoming PvP changes in Warlords of Draenor. We also wanted to mention the accomplishment of Хируко of Razuvious-EU who has earned every achievement (currently) in-game! Who says there's nothing do while you wait for the new expansion? Read on for the full details of this week in World of Warcraft news!





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Noblegarden Has Begun! (April 21 - April 28)


It's that time of year again, where we battle to the death for inv_egg_06.jpgBrightly Colored Egg in the hopes of securing fancy clothes and fuzzy little bunnies! The Noblegarden in-gane event started on April 21st and will be available until April 28th, giving players a week to collect the few items offered. This holiday has not been updated from previous years, so the rewards are all the same and the ability_hunter_pet_tallstrider.jpgSwift Springstrider and inv_misc_book_07.jpgTome of Polymorph: Rabbit are still the "best" items you can get. Be sure to check out our Noblegarden guide for full details on the achievements and rewards!

Noblegarden Guide @ Icy Veins



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BlizzCon 2014 Announced! (November 7 - November 8)


Blizzard has announced the eight BlizzCon convention for the weekend of November 7th and 8th, 2014. The event will be held at the Anaheim Convention Center as it has in past years and ticket prices have been increased to $199 USD. Tickets will go on sale in two batches, Wednesday, May 7 at 7 p.m. PT and a second on Saturday, May 10 at 10 a.m. PT on the EventBrite website. So far, Blizzard have only mentioned the Starcraft II and Hearthstone World Championships events, but it is likely that we may see another WoW Arena Tournament just before Warlords of Draenor. This Blizzcon will fall just a month before Warlords of Draenor's projected release, so there should be a ton of coverage and previews of near-finished features. Be sure to get your tickets and get ready for another great BlizzCon! Check out Blizzard's BlizzCon posts below for more information about the event!

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Latest 5.4.7 Hotfixes Posted


Blizzard has released another small handful of 5.4.7 hotfixes, including a few bugfixes to Siege of Orgrimmar encounters and another older raid encounter loot issue fix. Blizzard has also reduced the amount of gold found in the trade_archaeology_chestoftinyglassanimalPlundered Treasure gathered while under the effect of trade_alchemy_potiona4.jpgPotion of Luck, presumably to further lower the efficiency of farming gold with this potion.

Blizzard Icon 5.4.7 Hotfixes

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April 23


Classes
  • Shaman
    • General
      • Healing Stream Totem no longer incorrectly heals itself.
Quests
  • Scourge Tactics: Increased the spawn rate of Webbed Crusaders.
  • The Embalmer's Revenge: Resolved an issue where Stitches was not resetting correctly.
Raids, Dungeons, and Scenarios
  • Siege of Orgrimmar
    • Malkorok
      • Resolved an issue where Ancient Miasma effects were able to persist after the encounter ended.
    • Garrosh Hellscream
      • During the Garrosh Hellscream encounter, Word of Glory no longer generates threat during stages 2 and 3 to address an issue that was making the encounter more difficult than intended for raid groups with Protection Paladin tanks.
      • Unstable Iron Stars now Fixate on players for 12 seconds (up from 10 seconds) during stage 4 of the Garrosh Hellscream encounter on Heroic difficulty.
  • The Eye of Eternity: Resolved an issue that could prevent players from being able to loot Alexstrasza's Gift after defeating Malygos.
Items
  • Potion of Luck: Reduced the amount of gold found in Plundered Treasures.




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Warlords of Draenor PvP / Class Update Developer Interview


Blizzard has brought back their WoW Source series with a brand new developer interview! There hasn't been a new video since an early chat about the Warlords of Draenor reveal back in November of 2013. The latest interview features Lead Encounter Designer Ion Hazzikostas, Lead Class Designer Kris Zierhut, and Senior Game Designer Brian Holinka talking about the upcoming PvP and class updates coming in the new expansion. The developers also preview the upcoming PvP zone Ashran.





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Warlords of Draenor Datamining Reveals Upcoming Tier Sets


The latest finds from the Warlords of Draenor Alpha have been a bit exciting, revealing "work in progress" versions of the Paladin and Warrior Tier 17 armor sets! The latest Alpha build has also included a number of changes to damage amounts for spells, which @Celestalon explains are damage tuning changes in a "wild ballpark" range. Don't get too excited that your favorite spell is getting buffed, as Blizzard has simply adjusted these spells for testing purposes.

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Russian World of Warcraft Player Unlocks All Achievements


There's bit quite a bit of buzz around the internet about Russian player Хируко of Razuvious-EU, who has "beat the game" by completing all of World of Warcraft's 2,057 achievements (and subsequentially earning all 21,995 achievement points). According to WoWProgress' Achievement Points Rankings, while he sits at the top there are still another 6 players just 10 points away. The players right below him on the list still need to earn the achievement_bg_winwsg.jpgPrideful Conquest achievement, which requires earning 27,000 Conquest Points achievement in Season 15.

Check out Хируко's announcement post on MMO-Champion!



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Blizzard's Latest Episode of 'Azeroth Choppers'


Blizzard has posted episode 2 of their Azeroth Choppers series and a cool Meet Teams Alliance and Horde blog in which we get to know the guys competing to make the best hog in all of Azeroth! Blizzard has also mentioned that the bike that wins the competition will be added to WoW as a free mount, so don't forget to vote for your favorite when it's all over!

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    • By Tsn
      Im Tsn, guildmaster of Divided.
      We are looking to take the next step and expand our guild.
      Faction: Horde
      Server: The Maelstrom
      Website: http://divided.enjin.com/
      About us:
      We consist of a group of casual players who faction changed from the alliance and loves to play the game together. Most of our players have played the game for a long time, and some of us were there when it started back in vanilla.
      Many of us have experienced endgame raid content and still look for that great feeling you get when you down a new boss!
      As of now, we look to get new mature individuals: both for raiding to finish of our mythic content rosterand laid back socials of any levels.
      What we do:
      Occational social events and contests
      Raids/pugs /alt raids 
      Mythic+ pushes
      casual bg's
      What are we looking for:
      * Friendly mature people above the age of 18.
      * Dedicated and active players for raiding and social events.
      * Interactive players, we all like to have a chat both in game and on voice.
      Raiding:
      Progress: 10/10 NH HC, 8/9 ToS HC.
      Raid times: Wednesday & Saturday:  19.30-22.30 (server time)
      We are recruiting all classes, with particular interest in and dps,.(prefferably ranged)
      We are a community that puts time and effort into our characters, and we will expect that from you too. We want you to be updated on the current content we progress.
      We currently have Nighthold Heroic on farm, and are doing our very best to expand into mythic content.
      Contact information:
      Simply add either of us on battle net and we can discuss everything further.
      For further questions please contact:
      Tsn - Sebastian#23194
      Bish - Bishbash#2483
      Nueva - Nuevah#2856
    • By Stan

      Elemental Shamans will receive changes in a future 7.3 PTR build next week and Windwalker Monk discussion about scaling continues.
      Elemental Shaman Changes
      Blizzard (Source)
      Next PTR will have a small set of Elemental changes meant to focus on a couple specific problems. Mastery capping
      Mastery: Elemental Overload does 85% of base damage (from 75%) and proc rate reduced 17% Totem Mastery-Storm Totem bonus 5% (from 10%) Elemental Blast gives 2000 stats at level 110 (from 2400) All damage abilities increased 3%
      Some of the power of mastery is shifted from proc rate into damage. The nerfs to Totem Mastery and Elemental Blast don't require talent rebalancing, since they are minor and those are talents are already generally favored. The slight total DPS loss from those changes is counteracted in the baseline spec. With both talents, the mastery cap (with all these changes) would increase from 10400 rating to 15067. Chain Lightning dominating Earthquake
      Chain Lightning is so strong that Earthquake is often not attractive to cast. There are also secondary issues such as the importance of Lightning Rod procs and resource overflow in AoE. Chain Lightning damage reduced 12% and generates 4 Maelstrom (from 6) Earthquake damage increased 29% Earth Shock damage increased 13%
      Damage is shifted from Chain Lightning into Earthquake, and Earthquake is further increased to account for generating less Maelstrom (which helps the overflow issues, including on Static Overload procs). The Earth Shock buff helps stave off the potential for Earthquake to get too close to it again, and a buff to Earth Shock was pretty reasonable generally.

      Again, the goal is to address these issues in a relatively contained way. 7.3 is generally light on class changes, but we wanted to try to get at these known problems. As always, open to feedback on any complications that these look like they might introduce. --If Elemental Blast is actually behind after the small nerf, it should be relatively easy to correct by buffing its own damage. That said, the current set bonus pushes Primal Elementalist (and that sort of thing is generally acceptable for a tier), which means it's unsurprising if it's slightly ahead on its row for right now.

      --We agree Earthquake should be more of a "finisher" out of the two, and this set of changes is trying to go in that direction. It should at least be used consistently in its intended role. It sounds a little odd that changing one spell's damage 45% relative to the other (plus the Maelstrom change) doesn't at all change the number of targets at which you'd use Earthquake, but we're happy to keep looking at any more detailed discussion of why that would be the case.

      --The Maelstrom change would be a pacing change, but I think there are some advantages if we keep it and instead put value into buffing Earthquake (further than this if needed). It helps the above discussion of Earthquake actually being worth enough to stand out. The current version where, on average, each Chain Lightning pays for more than one Earthquake is a pretty weird builder/spender relationship--and is part of the answer to your question of why Earthquake isn't stronger. Also, Maelstrom overflow is a significant issue currently. In your example of Static Overload, it currently overflows in literally every case (on 5 targets). Pulling back on that and giving Earthquake  much higher value cuts down on resource waste while making it more valuable when you spend it.

      If the main problem is that the Earthquake buff here isn't enough to accomplish the goals as described, that's something we can review further (and of course welcome any further input on that question). Windwalker Monks Scaling
      The concerns were previously raised during the reddit AMA.
      Blizzard (Source)
      I don't know if there's a better thread where this is being discussed, but this thread seems closely related to the work done in the post.

      Restating something I'd already said to the author--stat scaling is a massively complicated problem, and basically any rigorous knowledge fed in about it is a helpful addition. The main impediment to discussion on such a large dataset being offered as feedback is having to go through the whole methodology--enough to be sure we're all on the same page as to exactly what it's showing. I expect something as ambitious as "make a chart of all stats for all DPS specs at once" is likely to wind up as a project of perpetual refinement rather than something you can just "do" one day.

      Which is all to say: basically all I can do is start with scattered questions/comments as I go through, rather than any kind of grand conclusion.

      ----

      The best chart to spent most time on is probably the "% DPS gained per 475 stats" one.
      --Versatility clocks in at 1.00% (+/- 0.01) on nearly all specs. Does that mean that the profiles being used have 0 Versatility?
      --More broadly, what "current" stats are being used to generate the weights? As explained above, that affects how stats look relative to each other when viewed as a % of total DPS. If the profiles aren't constructed in a uniform way, some might have more lopsided stat distributions than others.
      --Given how few things remain that are left out of Versatility, it might be cleanest to bring them all in at this point. No promise yet.
      --For specs that are significantly above 1.00%, are they double-dipping Versatility or is that a simulation artifact?

      "I didn’t include Weapon DPS in the averages as there was no easy way to do so and be fair to all specs. If you come up with a way that works, let me know."
      --I believe the correct way is to make a weighted sum of Primary and WDPS based on whatever ratio they exist at currently on typical gear (similar to the advice I gave for Stamina).
      --The variation in primary stats is a bit curious--looking at casters, where there's no WDPS complication. If, on a caster, all DPS other than trinkets is proportional to Int, the value of Int on all of them should be nearly identical (again after correcting for special cases such as the portion of Demonology damage that scales with Stam). Maybe what I'm saying is: the variation in Int's value seems like a sort of "control"--one way of getting insight into the magnitude of systematic error in the model.
      --Trinkets also throw a minor wrench in the works if they're not treated uniformly in the comparison. It seems like you'd have to either avoid RPPM-damage-proc trinkets on everybody (those don't scale with primary), or add another factor representing trinket ilvl and fold it into primary just as with Stam and WDPS.
    • By Starym

       
      This is the hub for all progress race update posts
      All update articles from the ToS Mythic race will be added into this one.
      Day 25:
      Here we are in day 25 of the race, still with no World 2nd, 6 full days after Method's WF! There are technically 22 guilds fighting for that silver medal, but the most likely to take it are Exorsus, Alpha and Style War, who've had more time on Kil'jaeden.
      While Exorsus do have a 3 day advantage over the two Chinese guilds, Alpha and Style War have been going at it very hard, each racking up over 900 wipes to date. The incredible thing is that after said 900+ wipes and 11 days of tries on the final boss of the Tomb, Alpha have "only" gotten him as low as 39%, as the dark phase of the encounter is quite crazy. We don't have any info on Exorsus' progress or wipe count, but they did announce they would be taking it easier from last Saturday, so their lead may not be there at all.

      You can check out the full try here. You can also check out Alpha's progress live on their stream)
      A lot of people are commenting on how it's taking such a log time to get a World 2nd, but if we take a look into the (actually not that distant) past we can see that the 6 days it's taken to get a 2nd place finisher isn't that unprecedented - we only need look back to WoD and Blackrock Foundry to find Paragon taking 5 days to catch up to Method on Blackhand. We then move a bit more into the past, to the Mists of Pandaria and Throne of Thunder, for both Ra-den and Lei Shen. While Ra-den doesn't technically count due to his limited attempts, it still took 7.5 days for Blood Legion to finish up after Method's win, and the same two guilds were 5 days apart on Lei Shen.
      The real target for Kil'jaeden at the moment is Firelands Ragnaros from back in Cataclysm, where Method took 7 days to clean up the raid after Paragon's World First. KJ seems poised to break that record, and we don't really have any stats for Vanilla and BC, so after another day he may indeed get another accolade to his name. We also have to mention the Lich King, again not really comparable to any of the above due to his limited attempts, but it did take For the Horde 16 days to get that silver after Paragon's win. All of the above stats are for the raids' maximum difficulties and for 20/25 man mode.
      We also got some more info on Method's Kil'jaeden experience, with Justwait's stats for their progress pre and post-fixes (Y = combat time X = pull) :
      Another strange factoid is that Method actually downed KJ on the same day as they did Archimonde in hellfire citadel, 2 years earlier.
      So, 22 guilds at the final boss of the Mythic Tomb of Sargeras, three in serious competition for the silver medal, and Method taking a well deserved vacation from progress. Who do you think will fill out the top 3?

      ____________________________________________________________
      Day 16:
      It's official, Kil'jaeden has outlived his boss, Archimonde! Now sure, that's already happened in the lore, but this time it's progress-race canon as well. Archimonde was the holder of the "lived the longest since Cataclysm" title until just now, as his record of staying alive for 16 days has been broken by the Deceiver just a few minutes ago.

      It was Method that got the Defiler down back in Hellfire Citadel almost exactly 2 years ago and they seem poised to take down the Deceiver as well, possibly on the anniversary of Archimonde's death? The next "longest lived boss" on the list KJ might set his eyes on is Al'Akir from the Throne of the Four Winds in Cataclysm, but that particular record will almost certainly not be toppled, as the Windlord eluded death for a whopping 42 days before Paragon ended him on January 24th, 2011.
      Meanwhile, we've had 4 new applicants to the Kil'jaeden killer job listing since the last time we checked in, with Chinese guild Style War getting the World 4th, Asia 2nd (with 839 wipes, in the second reset), ScrubBusters finishing off the top 5 with with their EU 3rd (and only 364 wipes - due to their more relaxed raiding schedule, the increased item level from the third reset and the videos having been released). Memento are currently in 6th/EU 4th and the most recent Avatar kill was AFK R in 7th/Asia 3rd. While it's still most likely that Method will be the ones carrying home the gold in the Tomb of Sargeras Mythic progress race, with 6 other guilds at the final boss with three resets' worth of gear, and the several nerfs/fixes Kil'jaeden has gotten over time, it's still anyone's race!
      We also got Method's World First Fallen Avatar kill, featuring 5 rogues:
      <br>
      And that's about it for today's race update/history lesson. Big red has eluded death for now and more and more guilds are piling up on his doorstep. If you're getting really anxious about him dying, you can always check out the live coverage over at Method.gg and find out exactly when the Deceiver dies and that green bar gets filled up to the end!
      ____________________________________________________________
      Day 14:
      Today was looking to be a slow day, filled with stat comparisons between the current situation in the Tomb versus the same point in Nighthold's progression, but Chinese guild Alpha had other plans. Alpha had been going at Fallen Avatar for quite a while, having amassed over 750 wipes before this heartbreaking 0.1% wipe happened:

      Normally you'd think, well, that's it, they have it and are going to down it very soon, but it wasn't quite that simple. It took them almost 100 more wipes to actually get that World 3rd, Asia first kill - a grand total of 842 tries. But get it they did and now we all get rewarded as we can actually watch Kil'jaeden progress live, as they'll be streaming it on this channel when they resume raiding. And here's the actual victory clip featuring copious nerdscreams:

      After the big kill today stats seem a bit less sexy, but let's get into them anyway. We can take two different approaches to comparing ToS and Nighthold at the same stages of progress - wipe counts and actual time it took each guild to down a boss after the previous one fell. Both have issues: the wipe counts don't take into account the length of each try, so for Fallen Avatar the wipes tended to be faster since guilds could get into phase 2 and practice the hard part fairly quickly; the issue with time spent on a boss is that we can't know how much time the guilds spent actually playing in that time frame. In any case, let's take a look at the stats themselves and then everyone can decide for themselves.
      Just to get an idea of where we were at this point in Nighthold, the race was basically over, at least for the top spots. We had three guilds done with the raid (Exorsus, Serenity, Method), having downed Gul'dan and another 7 that had gotten past the penultimate boss of the instance, Elisande, compared to three that have gotten to the final boss in Tomb. The actual wipe counts for Fallen Avatar look like this: Method at 453, Exorsus at 527 and, as mentioned above, Alpha at 842. We'll compare them to both Gul'dan and Elisande wipe counts, just to be thorough, but the Elisande comparison is more apt. It took Exorsus 198 wipes for Elisande and 246 for Gul'dan, while Serenity clocked in 229 and 347 and Method needed 205 and 270 for the same two. In terms of time spent from the previous boss, it took Method 5 days and 7 hours for Fallen Avatar and Exorsus needed almost exactly 8 days. In Nighthold Method took 2 days and 4 hours for Elisande and 5 days 22 hours for Gul'dan. Exorsus needed 2 days and 3 hours / 4 days 22 hours for the same.
      So, it seems Fallen Avatar doesn't quite have Gul'dan beat for the No.1 guild to down him compared to the same guild's performance in NH, but pretty much beats every other statistic, and almost doubles all of the stats compared to Elisande.
      We've already discussed how the top guilds feel about Kil'jaeden compared to Avatar and in general, and it's safe to assume he'll be seeing another reset and will be getting even bigger numbers than Avatar, making him the hardest and longest living boss of Legion so far, and perhaps even further back (Archimonde also lived three resets back in HFC). Some good news, however, as it seems Blizzard are indeed keeping an eye out for Kil'jaeden balance, as Sco recently tweeted this:

      So, there may be some progress to be had on big red after all! In any case, the race continues and you can follow it live over on Method.gg.
      ____________________________________________________________
      Day 12:
      It's day 12 and not that much has changed since day 8, with only Exorsus having managed to power through Fallen Avatar and join Method on 8/9, even with the recent hotfix nerfing the bosses Dark Mark ability by 25% and having it not target healers anymore. It's a little unclear as to when exactly the fix went into effect so it's possible both of this week's kills (Method's re-kill and Exorsus subsequent World 2nd) were done after said fix. It took Method 2 days to re-kill Avatar, even with the winning strategy in-hand, with Exorsus getting him only 2 hours after that. Since then it's been very quiet on the Avatar front and no other guild has managed to down him, even after 500+ wipes in the case of Asian top guild Alpha and, more importantly, no other guilds has gained access to the final boss of the Tomb, Kil'jaeden.
      Now, it appears the big red fellow is getting to be a bit of a problem for both guilds currently on him, as they've had some less than flattering words to share on the matter:
      And then the conversation went on to specifics, namely the soaking mechanic present on a lot of bosses:
      While to some this may just sound like random complaining, remember that there wasn't any of this type of chatter back in Nighthold on Gul'dan, so there may really be something to it this time around.
      In other news we've had US/OC No.1 Limit suddenly drop out of the race, as the previous bans they'd received over real-money sell runs and a few other players quitting, in addition to Fallen Avatar's difficulty and other factors seem to have put an end to their domination of the US/OC scene.
      And that's about it for today, as Method and Exorsus bang their heads against Kil'jaeden's wall and around 29 other guilds try to get Fallen Avatar down, the Tomb of Sargeras might see a third reset with the final boss staying alive. There are still a couple of days for KJ to fall, but based on the guilds' tweets that doesn't seem to be likely. As always, for live and up-to-date race coverage, check out Method.gg.
      ____________________________________________________________
      Day 8:
      Let's start with a little recap for the time that's passed since the last update. When we last checked in there were only three guilds progressing on Fallen Avatar: Method, Exorsus and Limit, while today we saw over 30 on 7/9 and facing down Sargeras' old shell. The Asian guilds made quite the strides as well, as they've caught up very quickly to the top and are absolutely in competition for, at the very least the top 3, and possibly even the No.1 spot. For Maiden of Vigilance, the seventh boss in Tomb, we have 16 EU, 7 US/OC and and least 8 Asian guilds that have downed her and moved on to Avatar.
      But the big news of the day, as mentioned in the title, is Method's World First kill of Fallen Avatar. This penultimate boss has lasted quite a bit longer than most, with his closest penultimate friend to have lived that long being Mannoroth back in Hellfire Citadel, who also died on the last day of the reset.

      World First Fallen Avatar Mythic by Method
      It took Method 453 tries to down this behemoth and they now have the rest of the day (and night) to use their head-start on Kil'jaeden tries. With over 30 guilds still stuck on Avatar, let's see just how much better Method really are and how long it's going to take the next in line to push through.
      As usual, if you want to follow the race live and get all the updates as they come in, head on over to Method.gg's progress coverage.
      ____________________________________________________________
      Day 3:
      Here we are in day 3 of the race, which saw a very large number of Sisters of the Moon and Desolate Host kills, as well as a brand new World First! As expected Method continued their dominance, but Exorsus caught up a little faster this time, with Limit just recently getting to 7/9.
      The very first major kill of the day was a World First, as Method got up early and downed Maiden of Vigilance around 11 AM CEST, presumably starting earlier, presumably because they found out they just needed a few more tries the day before. This brought them to 7/9 and to the Fallen Avatar who, if tuning went to plan, should prove a much more significant obstacle than all the bosses so far, as Blizzard usually tune the final two bosses with the very top guilds in mind.

      Maiden of Vigilance Mythic World First. Another quality killshot by Method.
      We then had a big Asia server update, as EN and ToV regional champions A Stars took home two more Asia firsts, with Sisters of the Moon and Desolate Host, and the latter was also a World 7th kill. Not long after that, Maiden of Vigilance fell again, with Exorsus not letting go of Method's tail and catching up to the top a little faster than they did with Mistress Sassz'ine. Korean guild AFK R took home the Asia 2nd, World 8th on the Host, with Chinese guild KeaHoarl following soon thereafter.
      Then it was time for some serious Desolation of the Host, as 14 guilds downed him after the Asian contingent was done. And, as usual, a very late addition to the rankings, Limit proved once again they're the No.1 US/OC guild as they pulled away from the pack even further and joined the top two on 7/9, earning the Maiden of Vigilance World 3rd, US/OC first. Not to be outdone by Limit's lateness, Easy didn't let the leading US guild get too far ahead as they downed Mistress Sassz'ine around an hour and a half after Limit's Maiden kill, putting them all alone in that 6/9 spot.

      World third, US/OC first Maiden of Vigilance Mythic by Limit
      And so day 3 ended and there should be a bit of a lull in the next few days (hopefully), as Avatar holds back Method, Exorsus and Limit - allowing Kil'jaeden to live to the next reset. For now we have three guilds on 7/9, only one on 6/9, 23 on 5/9, 18(ish, not quite sure how many Chinese guilds actually downed the bosses from this point on) on 4/9, 279 on 3/9, 141 on 2/9 and 337 with only poor Goroth down. As usual, if you want to follow the race live and get all the updates as they come in, head on over to Method.gg's progress coverage.
      ____________________________________________________________
      Day 2 aka EU day:
      After a very late fifth boss kill by Big Dumb Guild yesterday to bring US day to a close, EU servers came up and Exorsus went straight in to grab some early Mythic kills, knowing that the first bosses were a cakewalk and could be done before Heroic splits. Method and Nova had the same idea, with the three guilds sticking together until 3/9, quickly joined by Pieces as well. It took Exorsus a couple of hours to get to that 4/9 and Sisters of the Moon kill, with Method getting there mere minutes later.
      This was when Method kicked things into gear, as they broke away from the pack and grabbed the World 2nd, EU first Desolate Host kill, making them even with the leaders from Day 1, Big Dumb Guild. Exorsus soon followed suit with the World 3rd. After the two 5/9s there was a pretty big break, with some guilds going for Heroics as they didn't have any information on the next boss from the previous day. We got to see all of Big Dumb Guild's World Firsts kills through VoDs of their streams and Method also released their first two kills as well (you can check them out over here).
      Over 5 hours after their Desolate Host kill, Method took the lead in the race, downing Mistress Sassz'ine World First and climbing to 6/9. We can safely say that she was the first even mild test of the top guilds' abilities, as only one other guild has even killed her so far. As usual, in all the excitement Method forgot to take a killshot, so they had to improvise:

      World First Mistress Sassz'ine Mythic by Method
      Pieces and Nova were the next guilds to climb to 4/9, while getting the Eu 3rd and 4th, making it 7 guilds in total with Desolate Host ahead of them. The next big piece of action was when Pieces and Easy both downed the Desolate Host, in under a minute from each other, with Pieces getting the upper hand and the World 4th. Exorsus finally caught back up to the top, getting the Mistress Sassz'ine kill a full 7+ hours after Method. So the two favorites ended the day on top, together, with Method seemingly having a significant lead. We then had yet another US guild grab a big kill at the very end of the day, with Limit deciding to skip Desolate Host and head straight to Mistress Sassz'ine and claiming the World third and US first on her, positioning themselves at 5/9.
      The final piece of news for day 2 of the race was that the Asia servers came up and we had a brand new contender, with Chinese guild Qidi getting 3 Asia first kills very quickly on the usual suspects bosses. The other top Asian guilds are still doing Heroic splits and will be getting into the race soon, and they might pose a real threat to Method and Exorsus if the race lasts log enough.
      As we head into day 3 it remains to be seen if Kil'jaeden will be the only survivor at the end of the day, or if Maiden of Vigilance and Fallen Avatar can hang on for a while longer. As always, for live updates head on over to Method.gg's progress coverage!
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      First 5 Mythoc ToS boss kill videos.
      Day 1 aka US Day:
      Day one of the Tomb of Sargeras Mythic progress race didn't exactly go as expected, as only four bosses died while the US and OC guilds had the run of the place. And even so, only two guilds managed to end the day on 4/9, but let's start at the beginning, shall we.
      Only two guilds went into the Tomb early, almost as soon as it opened up this week, and for the majority of the day it was a race between Easy and Big Dumb Guild. The first kill of the day came around 2 hours after maintenance concluded and it was Easy that broke into the Tomb first, with BDG only 5 minutes behind. After Goroth they parted ways, as they both went on to down different bosses, again within only 10 minutes of each other, with Easy going for the Demonic Inquisition and BDG for Harjatan.
         
      World First Mythic Harjatan by Big Dumb Guild                    World First Mythic Demonic Inquisiton by Easy
      That's where the lead started to form for Big Dumb Guild, as they downed Demonic Inquisition a good half hour before Easy ended Harjatan for that 3/9. From there BDG had it pretty much in hand with a solid lead, but what we didn't expect was that it would take so long until the next kill. It was only two guilds downing stuff in Mythic ToS for a long time, but we got a third an hour after Easy got to 3/9, with Benched joining the Goroth killing club and moving on to 2/9 before anyone else downed the first boss.

      World First Mythic Sisters of the Moon by Big Dumb Guild
      It ended up taking Big Dumb Guild 4 hours to down Sisters of the Moon and get that first 4/9 on the board, after which they rewarded themselves by going to do Heroic splits. The fourth guild to pop up on the scoreboard was Instant Dollars, closely followed by Limit, who were done with their splits and were about to steamroll through right to the top. Easy couldn't get Sisters down in time, at least not before Limit whizzed past everyone and got to 3/9 within 30 or so minutes of entering the raid, and becoming the only other guild to down Sisters of the Moon 3 hours after that.
      A lot more guilds had entered the race at this point, as the evening raiding teams came in, and the ranks quickly started to fill up. At the moment only Big Dumb Guild and Limit have gotten past Sisters and to 4/9, so it seems Mistress Sassz'ine is the first really big roadblock of the raid, even though Sisters seemed quite a big step up from the first three bosses. In the end it is a little surprising to see only four bosses go down on US day, as many people were expecting even a 7 boss clear. To compare, on the first day of Nighthold we saw 6 bosses die, and even with the 1 boss deficit ToS has, it seems significantly harder - at least for the US/OC guilds so far. Currently there are 19 guilds on 3/9, 8 on 2/9 and 26 with only Goroth down.
      The EU maintenance has ended already, but the top guilds will be running Heroic splits before heading into Mythic, however we can still expect quite a lot of kills today from the EU side. Let's see if Sassz'ine is really as tough as she appears to be!
      As always, for live coverage of the race head on over to Method.gg/raidprogress.
      ____________________________________________________________
      Day 0 / Preview:
      Here we are again, in another Mythic progress race, and this time we're up to Tier 20! The Tomb of Sargeras opened a week ago today and now its Mythic version is live as well, for US and OC guilds at least. The World Firsts will come pouring in soon enough, with many bosses dying today and we'll have coverage of all the action right here (and in separate roundup posts). But first, let's take a look at what the situation is in the world of high-end progress raiding as there were many changes during and after Nighthold.
      The end of Tier 19 was a tough one for the progress race, as we lost many guilds either during or right after Nighthold. The various guilds that did quit the race had different reasons for doing it, whether it was the difficulty of the raid itself, not reaching their intended goals, the increased demands on raiders to be extra prepared with artifact traits, legendaries and the many alts they have to have to be competitive, or just the usual burn out after a long time raiding. In any case, we lost quite a few top guilds going into Tomb of Sargeras, the most prominent being EU guilds Serenity (the silver medalist in NH), From Scratch (No.4 in NH), Danish Terrace (No.9 in NH) and US guilds Midwinter (one of the oldest US raiding teams) and SNF (3 World Firsts in NH), both of whom actually stopped serious raiding before the end of Nighthold. You can read more on each guild's quitting in the links above.

      Serenity's World First Elisande killshot
      So we come to Tier 20 and the Tomb, with an assumption of Method, who took in several ex-Serenity raiders, and the reigning champions Exorsus as the favorites to take home the gold, but there's also a lot of new blood to be found in both the EU and US - major shakeups like this often lead to new faces showing up, with that many top players getting displaced. Future is one of the new guilds to make an appearance, with some ex-Serenity players on the EU side, while OC guild Entropy (US/OC No.2) merged with Lotion to form Ego, and there are still plenty of dark horses out there ready to show their mettle.
      The final factor going into this race is the Chinese guilds, who didn't have a very strong placement in Nighthold as they skipped a few days of progress due to the Chinese New year celebrations that coincided with the first week of the race. So with them coming out in full force for Tomb, there may be some serious competition at the top, that is if the raid lasts a while, as they have a 1 day deficit vs. EU and 2 days vs. US/OC.
      That's about it for this intro, I hope you're now (generally) up to speed with the upcoming race, now let's hang back and wait for those World Firsts to come in! We'll have daily updates (as well as additional ones if something really big happens) and you can check out the live coverage of the race over at Method.gg for up to the minute updates!
    • By Starym

       
      Here we are in day 25 of the race, still with no World 2nd, 6 full days after Method's WF! There are technically 22 guilds fighting for that silver medal, but the most likely to take it are Exorsus, Alpha and Style War, who've had more time on Kil'jaeden.
      While Exorsus do have a 3 day advantage over the two Chinese guilds, Alpha and Style War have been going at it very hard, each racking up over 900 wipes to date. The incredible thing is that after said 900+ wipes and 11 days of tries on the final boss of the Tomb, Alpha have "only" gotten him as low as 39%, as the dark phase of the encounter is quite crazy. We don't have any info on Exorsus' progress or wipe count, but they did announce they would be taking it easier from last Saturday, so their lead may not be there at all.

      You can check out the full try here. You can also check out Alpha's progress live on their stream)
      A lot of people are commenting on how it's taking such a log time to get a World 2nd, but if we take a look into the (actually not that distant) past we can see that the 6 days it's taken to get a 2nd place finisher isn't that unprecedented - we only need look back to WoD and Blackrock Foundry to find Paragon taking 5 days to catch up to Method on Blackhand. We then move a bit more into the past, to the Mists of Pandaria and Throne of Thunder, for both Ra-den and Lei Shen. While Ra-den doesn't technically count due to his limited attempts, it still took 7.5 days for Blood Legion to finish up after Method's win, and the same two guilds were 5 days apart on Lei Shen.
      The real target for Kil'jaeden at the moment is Firelands Ragnaros from back in Cataclysm, where Method took 7 days to clean up the raid after Paragon's World First. KJ seems poised to break that record, and we don't really have any stats for Vanilla and BC, so after another day he may indeed get another accolade to his name. We also have to mention the Lich King, again not really comparable to any of the above due to his limited attempts, but it did take For the Horde 16 days to get that silver after Paragon's win. All of the above stats are for the raids' maximum difficulties and for 20/25 man mode.
      We also got some more info on Method's Kil'jaeden experience, with Justwait's stats for their progress pre and post-fixes (Y = combat time X = pull) :
      Another strange factoid is that Method actually downed KJ on the same day as they did Archimonde in hellfire citadel, 2 years earlier.
      So, 22 guilds at the final boss of the Mythic Tomb of Sargeras, three in serious competition for the silver medal, and Method taking a well deserved vacation from progress. Who do you think will fill out the top 3?

    • By Chumani
      Aka'magosh my raider friends! Chumani here from Corrupted Destiny guild (Horde) on Skywall/Drak'thul realms. We are currently recruiting for our core team for mythic raiding. We are 10 /10 Heroic Nighthold (10/10 N NH in about 1 1/2 hours) (Providing we arent cutting up and getting yelled at.... by a certain mage in our guild.... who cuts up too.... and won't admit it..... and puts down fake portals.... every week..... and people still take them.... to their death..... really......week..... after week.... to their death...... seriously)
      As always we are recruiting raiders and non raiders.
      *****GIRLS***** We have a large number of female gamers who do not have to worry about harrasment of any kind...we just will not tolerate this... and our group is like family. Come see for yourself!
      Tired of the ridiculous harassment from the opposite sex? You will be safe with us! Mature gamers who do not condone this behaviour!
      Our raid schedule is Tuesday/Thursday/Sunday 6:30pm to 9:00pm server time(pst)
      We currently have an "Alt" raid for alts and non-progression raiders on Mondays at the same time! MEGA amounts of fun there, alot of us use our mains to carry this raid and help gear these raiders up!
      Other guild events include: Herb Drives, Fishing Expo, Mog off! (Best transmog wins), Old Raids for Transmog gear & Mythic Plus runs. We do random guild events with prizes up to and including a FREE MONTH OF WOW! (Mog-Off is going on NOW!!)
      We have quite a bit of fun when we get together, as we always have over the years! Come join us and get corrupted (Disclaimer: Infections have been found to be the leading cause of corruption in many raiders) We've always been here and will continue to be here! Of course you will be required to sacrifice a goat or an alliance player once a week to the Horde gods..... You will also be required to laugh and have fun as well! We do have fun!
      So.......COME.......GET.......CORRUPTED!
      Swiper#1939 - Deni#1743 - Loki#15391
      ***Newest video highlighting some of our girls!****
      (We are just huge nerds who see ourselves as badass warriors!... ok!)
      ******We also have one of our members who has published some 'how to' videos for certain in game mounts!!*** Keep eye out for Barcat, one of our casual members and professional mount hoarder and his youtube channel for these vids! Will post one in comment below*******
      http://www.warcraftmovies.com/movieview.php?id=247413