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Diablo II: Resurrected Technical Alpha Screenshots

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Blizzard recently released the press kit for Diablo II: Resurrected. Check out how good the game looks like in 4K!

Don't forget to opt-in for Diablo II: Resurrected Alpha here.

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Wow I forgot how tiny that inventory was lol.

 

So far so good, I'm glad they're keeping the lighting the way it is, keeping it gritty!

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I really hope they add more QoL changes, such as an option to have infinite Stamina. David Brevik himself said in an interview that Stamina was one of the things he regret adding in Diablo II.

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5 hours ago, Valhalen said:

I really hope they add more QoL changes, such as an option to have infinite Stamina. David Brevik himself said in an interview that Stamina was one of the things he regret adding in Diablo II.

I remember I would routinely toggle running on and off during cross-country treks through Kurast because "jogging" slowed down the stamina drain over a full-blown sprint. 😂

 

I would love them to offer a way to increase stash size too. If you're solo, you shouldn't have to have a 2nd computer/laptop and/or a 2nd account to securely transfer items between your alts.

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For some reason I'm absolutely loving the graphics of the areas and almost all monsters, yet at the same time feel that the heroes feel out of place. I really can't put my finger on the "why"; especially because I really think the aesthetics of the zones and lighting are done with tremendous skill, it really looks like a labor of love.

 

But when I look at the Amazon in the first picture, it looks odd to me. Yet in the fourth picture (town, calm pose, it looks better. The hair color is off, that's for sure, but I don't think that part is what gives me the vibe that it looks odd in the first picture.

 

Edit: up close in the first picture... her cheeks look very sunken? And what's with her face? Oh god.image.thumb.png.f3fd139e3ebb3fbcbf7a1b4849b6acba.png

Edited by Yridaa

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Nope, it's not just the angle or lighting:

nbN4eWK.png

I mean, I don't really want to judge but, this isn't how she looks at all in any of the official original D2 art and definitely not even remotely like Cassia in HotS.

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13 minutes ago, Yridaa said:

For some reason I'm absolutely loving the graphics of the areas and almost all monsters, yet at the same time feel that the heroes feel out of place. I really can't put my finger on the "why"; especially because I really think the aesthetics of the zones and lighting are done with tremendous skill, it really looks like a labor of love.

 

But when I look at the Amazon in the first picture, it looks odd to me. Yet in the fourth picture (town, calm pose, it looks better. The hair color is off, that's for sure, but I don't think that part is what gives me the vibe that it looks odd in the first picture.

 

Edit: up close in the first picture... her cheeks look very sunken? And what's with her face? Oh god.image.thumb.png.f3fd139e3ebb3fbcbf7a1b4849b6acba.png

 

The one here looks like Uma Thurman. Not complaining, lol.

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Watched MrLlamaSC play on the sorceress, looking a lot better than Ms. Uma Thurman lookalike contestant above. Personally hoping they'll redo the Amazon model. Considering it's all 3D anyway, a lot easier to do than redraw all the sprites.

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6 hours ago, TyZone said:

I remember I would routinely toggle running on and off during cross-country treks through Kurast because "jogging" slowed down the stamina drain over a full-blown sprint. 😂

I would love them to offer a way to increase stash size too. If you're solo, you shouldn't have to have a 2nd computer/laptop and/or a 2nd account to securely transfer items between your alts.

Well, they already said they'll be increasing stash size and adding more "pages", much like we have in D3.

I think this is a great opportunity for them to add more quality-of-life changes, because many mechanics in D2 did not age well. If I were to list things I'd like to see changed, it would be:

  • Increase inventory and stash size (already on the works).
  • Add an option for infinite stamina or remove it altogether.
    • Stamina is pointless and just hinders the game's concept of loot hunting.
  • Infinite respeccing.
    • Having to commit with a wrong decision and only having ONE chance to respec completely kills any replayability, because it forces you to A) Roll a new character just to try a new build. B) Hack the game to redistribute skill points. So just cut the middle-man and give us the option to freely realocate points like we can do with D3's skills/runes.
  • Personal loot.
    • One of the biggest problems with playing D2 online is ninja-looting. I personally never played on public lobbies because it was nearly impossible to get loot. D3 nailed that aspect of the loot and makes it fair as players can drop their own loot for others to grab.
  • Increase rune drop rate.
    • Honestly, in all my years playing D2 I've never, EVER seen a Zod drop.
  • Add an in-game library for Runewords.
    • Runewords play a huge part of D2 endgame gearing, and having a in-game list of Runewords would be amazing.

I know there are controversial opinions between the "purists" who want nothing changed, but I think there is a lot of potential there to make D2 Remaster the definitive edition of the game by reviewing mechanics that no longer work.

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On 4/8/2021 at 11:40 PM, Valhalen said:

 

  • Infinite respeccing.
    • Having to commit with a wrong decision and only having ONE chance to respec completely kills any replayability, because it forces you to A) Roll a new character just to try a new build. B) Hack the game to redistribute skill points. So just cut the middle-man and give us the option to freely realocate points like we can do with D3's skills/runes.

There is already infinite respecs in D2.

Just make a Token of Absolution and use it. It resets all skills and stats and there is no limit on how many you can use.

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2 hours ago, Luname said:

There is already infinite respecs in D2.

Just make a Token of Absolution and use it. It resets all skills and stats and there is no limit on how many you can use.

Yes, but something that doesn't requiring farming for reagents is a tad better.

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