Jump to content
FORUMS
Sign in to follow this  
Starym

Big Third-Party Software Banwave Catches Innocent Users and Is Being Reverted

Recommended Posts

UVr0pj9.png
 

Blizzard are apparently hard at work suspending a large number of players across many categories, as there's just been a massive bot/third-party software banwave, which has unfortunately caught many innocent players in it as well.

The banwave was a heavy one, with 6 month suspensions being handed out, and may have also been targeting character appearance changing software like iMorph and jMorph (which is illegal under the ToS, but hadn't been targeted so far, and can potentially do a lot more than just appearance changes). However, a very popular addon for enabling controllers, ConsolePort, was also flagged as illegal in the wave, and while players weren't quite sure if that was  intentional or not, it is now clear that it was indeed a mistake.

g6zbjwnt6c171.jpg
Source: Aporpheus.

Many players are reporting their suspensions being overturned, especially after mod creator Musk contacted Blizzard directly, as the mod is actually explicitly approved due to it's helpfulness to players with disabilities. While it's unclear if you have to appeal or if the bans are getting revoked automatically, it's probably best to put in an appeal anyway, just to be safe.

Quote

It has been fixed for me, I just want to make sure others know. I was very worried at first and I want to make sure others see this to breathe easy! - Pitchachu
...
This happened to me today and I was able to get it overturned within an hour. - fuck_classic_wow_mod
...
Do not fear, my ban just got revoked. I suggest you open up a ticket If you haven't already. - Aporpheus
...
 

It is still a little unclear whether the i/jMorph suspensions were intended or not, as there are a few reports of those bans also getting rescinded, but nothing close to the ConsolePort numbers. And since the program is actually against ToS, but was considered "ok" by some in the community due to it being around for so long and never getting flagged, it's still looking a little more likely that that part of the banwave was perhaps intended.

Here are just some of the reddit threads on the matter:

Share this post


Link to post
Share on other sites

I really wonder how much of your personal info blizzard uses to make metrics, like 'how much time players spend on other games' etc

Share this post


Link to post
Share on other sites
56 minutes ago, Elfomal said:

I really wonder how much of your personal info blizzard uses to make metrics, like 'how much time players spend on other games' etc

Not really a personal info, is it..

Share this post


Link to post
Share on other sites
1 hour ago, Prophet001 said:

Got a lot of botters though.

Like A LOT.

Certainly a lot more botters than controller users.

thats true but i think even one controller user is one to much when its ok to you the software looks like the detection software needs an update

Share this post


Link to post
Share on other sites
Uncommon Patron

Look at it from another angle though... eliminating false positives means even more intrusive scanning of your hardware.  At what point does it become a privacy concern?

So the false positives, as unfortunate as they are, must be viewed against both the harms of bots running amok and the scanning of personal computers.

 

PS.  Of course, its important that an appeals function exist so the 'collateral damage' is kept to a minimum.  And it seems in this case that Blizzard has done just that.

Edited by DahkCeles
  • Like 1

Share this post


Link to post
Share on other sites
8 minutes ago, DahkCeles said:

Look at it from another angle though... eliminating false positives means even more intrusive scanning of your hardware.  At what point does it become a privacy concern?

So the false positives, as unfortunate as they are, must be viewed against both the harms of bots running amok and the scanning of personal computers.

 

PS.  Of course, its important that an appeals function exist so the 'collateral damage' is kept to a minimum.  And it seems in this case that Blizzard has done just that.

dont get me wrong im totally fine with collateral damage if it serves the cause but in this situation it feels like it would be easy to let the software know that there are some exeptions you know what i mean

Share this post


Link to post
Share on other sites
12 hours ago, DahkCeles said:

Look at it from another angle though... eliminating false positives means even more intrusive scanning of your hardware.  At what point does it become a privacy concern?

So the false positives, as unfortunate as they are, must be viewed against both the harms of bots running amok and the scanning of personal computers.

 

PS.  Of course, its important that an appeals function exist so the 'collateral damage' is kept to a minimum.  And it seems in this case that Blizzard has done just that.

Based on the ToS they have the full right to scan what is running on your PC while you have any of their programs launched. Sure, it's intrusive as hell, but you agreed to it by running their program, just like steam or other launchers can run a PC survey, even though they won't use the data to screw you over.

Share this post


Link to post
Share on other sites
9 hours ago, Andser said:

Based on the ToS they have the full right to scan what is running on your PC while you have any of their programs launched. Sure, it's intrusive as hell, but you agreed to it by running their program, just like steam or other launchers can run a PC survey, even though they won't use the data to screw you over.

Every company uses that data to screw you over, the only question is if you are aware of it or not

Share this post


Link to post
Share on other sites
Uncommon Patron

Similar to the no-more multi-boxing software they instituted in Retail.  Bots and cheaters ruin things for everyone else.  I had fun back in the day multiboxing, but using software is now No Bueno with Blizz, so I don't do it anymore.   Again bots/hackers/goldfarmers and cheaters ruin games for everyone sadly.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Fishbones is back with more Glyphs, this time creating grimoire casting animations for spells! We've already seen the very talented glyph-maker take on many classes and create various cool and weird concepts from them (ranging from blacksmith elementals and Warrior battle standards to many versions of Paladin wings, Zandalari Warlock minions and a lot more) and now casters get to sling spells out of giant books!
      These would need to be for longer cast spells, as the standard ones may get a little annoying with the flashy animation, as acknowledged by Fishbones as well.
    • By Starym
      When it comes to fan creations there are many different levels of awesome, from something you can see a ton of passion was put into and it's cool because of that, to a unique art style used, creativity at work etc. But sometimes there really is no need to qualify the awesomeness, as the work really speaks for itself. And, well, TethanProps' Frostmourne lightsaber 3D print is just that:
      And here's an earlier video without the light part:

       
      The best part is  you can actually even buy the files to 3D print it over on TethanProps' Etsy shop (for around $16)! Some truly impressive work and the Lich King himself would be proud.
    • By Staff
      Blizzard made some tuning adjustments to a number of classes on the Dragonflight Beta before today's raid testing.
      (Source)
      Based on various data points, including recent Beta raid testing, we’re making tuning adjustments to a number of classes. In addition to new and returning abilities, the new talent trees allow players to choose abilities that were previously exclusive to one another in the talent row system. In many cases, we need to adjust the impact of these abilities to hit our throughput targets for Dragonflight.
      The following are being applied to the Dragonflight Beta and PTR via hotfix, before raid testing in the Beta gets underway this afternoon.
      Demon Hunter
      Soul Rending - Metamorphosis leech bonus reduced to 5/10% (was 10/20%). Havoc Metamorphosis duration reduced to 24 seconds (was 25 seconds). Improved Chaos Strike bonus Chaos Strike damage reduced to 10% (was 15%). Improved Fel Rush bonus Fel Rush damage reduced to 20% (was 25%). Initiative bonus critical strike chance reduced to 12% (was 15%). Momentum bonus damage reduced to 8% (was 10%). Essence Break bonus to Chaos Strike/Blade Dance damage reduced to 80% (was 100%). Furious Gaze duration reduced to 10 seconds (was 12 seconds). Shattered Destiny fury spent per CDR increased to 8 (was 7). Dancing with Fate bonus to Blade Dance final slash damage reduced to 20/40% (was 25/50%). Growing Inferno bonus per tick Immolation Aura damage reduced to 5/10% (was 8/15%). Burning Wound damage over time effect reduced by 20%. Burning Wound bonus Immolation Aura damage increased to 50% (was 45%). Burning Wound - fixed a bug that was causing Immolation Aura damage bonus to be applied twice. Ragefire - portion of damage saved per crit reduced to 40% (was 50%). Druid
      Balance Orbit Breaker triggers every 30th Shooting Star (was every 20th). Astral Communion generates 60 Astral Power (was 75). Primordial Arcanic Pulsar triggers after spending 600 Astral Power (was 300). Sundered Firmament creates a Fury of Elune at 20% effectiveness (was 25%). Elune’s Guidance reduces the Astral Power cost of Starsurge by 5 (was 10) and the Astral Power cost of Starfall by 8 (was 15). Rattle the Stars reduces the cost of Starfall and Starsurge by 5% per stack (was 10%). Starsurge costs 40 Astral Power (was 30). Damage reduced by 35%. Starfall damage reduced by 35%. Shooting Stars generates 2 Astral Power (was 3). Damage reduced by 50%. Paladin
      Greater Judgement - Judgement now causes the target to take 20% increased damage from your next Holy Power ability (was 25%). Seal of Crusader increases Holy Damage taken by 3/6% (was 5/10%). Divine Purpose increases the damage of your next holy damage spender by 15% (was 20%). Zealot’s Paragon extension reduced to 0.5 seconds (was 1 second). Retribution Templar’s Verdict damage reduced by 35%. Final Verdict damage reduced by 35% Zeal - Judgment now causes your next 2 auto attacks to occur 30% faster (was your next 3). Ashes to Dust now 20% chance to reset Wake of Ashes instead of Blade of Justice (was 35%). Execution Sentence deals 10% of damage done (was 20%). Templar’s Vindication changed to a 15% chance of a 10/20% Templar’s Verdict (was 15/30% chance of a 15/30% Templar’s Verdict). Protection Light of the Titans healing reduced by 25%. Rogue
      Alacrity now grants 1% haste per stack, up to 5 stacks (was 2%, to 4 stacks). Thistle Tea - total bonus Mastery granted reduced by 20%. Find Weakness armor ignore value reduced to 15/30% (was 20/40%). Assassination All ability damage reduced by 34%. Rupture damage increased by 22%. Venomous Wounds Energy restore reduced to 5 (was 7). Improved Poisons bonus poison chance reduced to 5/10% (was 10/20%). Venom Rush Energy restore reduced to 5 (was 8). Vicious Venoms additional Nature damage values restored to 10/20% (was unintentionally 15/20%). Systemic Failure bonus damage reduced to 20% (was 30%). Twist the Knife bonus duration reduced to 2 seconds (was 3 seconds). Doomblade additional Bleed damage reduced to 20% (was 30%). Deathmark damage increased by 227%. Tiny Toxic Blade bonus damage increased to 500% (was 300%). Poison Bomb damage increased by 200%. Sepsis damage increased by 60%. Kingsbane damage increased by 50%. Outlaw All ability damage reduced by ~14.5%. Opportunity strike chance reduced to 30% (was 35%). Weaponmaster bonus strike chance reduced to 5% (was 10%). Combat Potency Energy regeneration reduced to 20% (was 30%). Swift Slasher bonus attack speed per combo point reduced to 2% (was 3%). Fatal Flourish chance to restore energy reduced to 60% (was 75%). Quick Draw bonus Pistol Shot damage reduced to 20% (was 50%). Summarily Dispatched duration reduced to 8/15 seconds (was 10/20 seconds). Greenskin’s Wickers bonus Pistol Shot damage reduced to 200% (was 300%). Subtlety All ability damage reduced by 17%.
    • By Stan
      The amount of reputation required to increase Renown has been increased in the latest Dragonflight Beta Build.
      There are four main Renown factions in Dragonflight. The maximum Renown is 30 on launch. To increase your Renown by 1, you must currently fill the bar to 2,500 reputation. You gain reputation by completing quests (main campaign and side quest included).
      In the previous build, 1,000 reputation was required to increase your Renown.
      Fortunately, Renown achievements are account-wide, so unlocking the rewards on one character will automatically unlock them for your alts.

      This change was discovered by content creator MrGM.
    • By Stan
      Silithus Swiss is a new item that references the Silithus sword in Dragonflight.
      Game Director Ion Hazzikostas' reply to a question about the Silithus sword during the Asmongold interview was: "What sword?" I'm sure that by now, the vast majority of us forgot about the fact that there's a giant sword stuck in Silithus.
      The new Dragonflight consumable comes with the following flavor text: "There's just one big hole in the middle, with a comically large toothpick sticking out of the side. What, were you expecting a sword or something?"

      Do you think it's referencing Ion's reply or the sword in general? Let us know in the comments!
×
×
  • Create New...