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A Summary of All Patch 9.1 Build 38872 Class Changes

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Here's a recap of all changes that went live on the 9.1 PTR in Build 38872.

Death Knight

  • Anti-Magic Zone Anti-Magic Zone - Places an Anti-Magic Zone that reduces spell damage taken by party or raid members by 20%. The Anti-Magic Zone lasts for 8 sec or until it absorbs [ 150% of Total Health ] damage. Cooldown changed from 3 to 2 minutes.


PvP Talents

  • Star Burst Star Burst - Starfall has a chance to call calls down collapsing stars that last 15 sec. Enemies that come into contact with a star cause it to burst, knocking nearby enemies upwards and dealing [ 280% of Spell Power ] Arcane Astral damage. Generates 0 Astral Power. The Druid and their allies may pick up stars, causing them to orbit around you.
  • Leader of the Pack Leader of the Pack - Leader of the Pack also causes allies to heal themselves for 4% 5% of their maximum health when they critically hit with a direct attack. The healing effect cannot occur more than once every 8 sec.

Soulbind Conduits

  • Well-Honed Instincts Well-Honed Instincts - When you fall below 40% health, you cast Frenzied Regeneration, up to once every 90 135 sec.


PvP Talents

  • The Beast Within The Beast Within - Bestial Wrath inspires you and all nearby allied pets for 8 sec, increasing attack speed by 10% and providing immunity to Fear and Horror effects.


  • Spinning Crane Kick Spinning Crane Kick - Spinning Crane Kick's damage is increased by 15% for each unique target you've struck in the last 20 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick. Stacks up to 6 times.


  • Brewmaster's Balance Brewmaster's Balance - All damage taken is reduced by 10% and your Armor is increased by 25%. Stamina increased by 30%.


  • Soothing Mist Soothing Mist’s channel is no longer interrupted by Mana Tea or Zen Focus Tea.


  • Cyclone Strikes Cyclone Strikes - Spinning Crane Kick's damage is increased by 15% for each unique target you've struck in the last 20 sec with Tiger Palm, Blackout Kick, or Rising Sun Kick. Stacks up to 6 times.

PvP Talents

  • Thunder Focus Tea (NNF) renamed to Thunderous Focus Tea Thunderous Focus Tea.
  • Perpetual Paralysis Perpetual Paralysis - Paralysis range reduced to 6 by 10 yards, but spreads to 2 new enemies when removed.
  • Dematerialize Dematerialize - Demateralize into mist while stunned, reducing damage taken by 40%, reforming over 3 sec 30%. Each second you remain stunned reduces this bonus by 10%.


Legendary Powers

  • Mark of the Master Assassin Mark of the Master Assassin PvP Rules Enabled (HARDCODED): While Stealth is active and for 2.4 sec after breaking Stealth, your Critical Strike chance is increased by 100%.



  • Windfury Totem Windfury Totem - Summons a Windfury Totem with 5 health at the feet of the caster for 2 min. Party members within 30 yds have a 10% 20% chance when they auto-attack to swing an extra time.

PvP Talents

  • Unleash Shield Unleash Shield - Summons a whirlpool for 6 sec, reducing damage and healing by 40% 50% while they stand within it.


  • Corruption Corruption - Affliction: Corrupts the target, causing [ 12% 13.8% of Spell Power ] Shadow damage and an additional [ 91% of Spell Power ] Shadow damage over 14 sec.


  • Dark Caller renamed to Summon Darkglare Summon Darkglare (Rank 2).
  • Malefic Rapture Malefic Rapture - Your damaging periodic effects erupt on all targets, causing [ bc100% 120% of bc100% of Spell Power ] Shadow damage per effect.
  • Shadow Bolt Shadow Bolt - Mana cost changed to 1.5% of Base Mana (from 2%).


  • Soul Strike Soul Strike (Level 35 Talent) - Command your Felguard to strike into the soul of its enemy, dealing [ 65.8% 131.7% of Spell Power ] Shadow damage.


  • Incinerate Incinerate - Now costs 1.5% of Base Mana (was 2%).

PvP Talents

  • Bonds of Fel Bonds of Fel - Encircle enemy players with Bonds of Fel, snaring them by 50% for 6 sec. If any target leaves the 8yd radius, deals [ 390% of Spell Power ] Fire damage, split amongst all nearby enemies. If any affected player leaves the 8 yd radius, they explode, dealing [ 390% of Spell Power ] Fire damage split amongst all nearby players.
  • Call Fel Lord Call Fel Lord
    • Affliction, Destruction: Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer [ 200% of Spell Power ] Physical damage, and players struck will be stunned for 1 sec.
    • Demonology: Summon a fel lord to guard the location for 15 sec. Any enemy that comes within 6 yards will suffer [ 263.4% of Spell Power ] Physical damage, and players struck will be stunned for 1 sec.
  • Shadow Rift Shadow Rift now costs 1% of Base Mana.


Legendary Powers

  • Elysian Might Elysian Might (New Kyrian Legendary Power) - Spear of Bastion's duration is increased by 4 sec. While you remain within Spear of Bastion's area your critical strike damage is increased by 25%.

PvP Talents

  • Warbringer Warbringer - Charge roots enemies for 2 sec and emanates a shockwave past the target, rooting enemies and dealing [ 145% of Attack Power ] Physical damage in a 15 yd cone.
  • Slaughterhouse Slaughterhouse - Rampage damage reduces healing the target receives by 15% 5% for 5 8 sec, stacking up to 4 8 times.

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the slaughterhouse change is terrible. i guess fury won't be viable for arena then...

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