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Starym

Korthia Treasures Lootable While In Combat!

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DesMephisto is back with some very good news, as he's noticed another huge quality of life improvement that came with today's hotfixes, but wasn't mentioned anywhere in the official post!

This was one of the most contentious issues with Korthia treasures and exploration in general, with the vast majority of the rest of them addressed in today's hotfixes (like the Consumption rare, treasure spawn times and much more). So digging around the new zone should be a lot more convenient and fun after today's big changes, and thanks again to DesMephisto for spotting the biggest change of them all!

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    • By Staff
      Blizzard have explained upcoming major changes to Holy Paladin's talent tree, with pathing improvements, spell changes, enabling Lay on Hands in rated PvP, new talents and more! 
      Holy Paladin (Source)
      Greetings Holy Paladins!
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      Pathing Improvements
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      Spells Changes
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      Lay on Hands in rated PvP
      We’ve decided to enable Lay on Hands in rated PvP with a 25% PvP multiplier healing reduction. This change was influenced by several factors. Modern PvP realities are that a powerful heal such as this does not have the same level of impact that it did in previous versions of the game. It is likely that if we were to go back in time with the current tools we have, our solution would have been to apply a PvP multiplier to such a strong ability without outright disabling. Given that Lay on Hands applies Forbearance, its cooldown is quite significant, and with Dampening and PvP multipliers to leverage, we feel comfortable enabling this iconic Paladin ability in rated PvP. This change will be applied soon and won’t apply to the upcoming beta build.
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      New Talent Additions
      Infusion of Light: Now learned baseline.
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      Relentless Inquisitor. New Talent, row 9. Spending Holy Power grants you 1% haste per finisher for 12 sec, stacking up to 3/5 times.
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      Inflorescence of the Sunwell. New Talent, row 10. Infusion of Light has 1 additional charge, reduces the cost of Flash of Light by an additional 30%, and has a 30% chance to generate an additional Holy Power from Holy Light.
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    • By Stan
      We've summarized all class changes from Dragonflight Beta Build 45779 in our latest post.
      Death Knight
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      Sunfire - A quick beam of solar light burns the enemy for [ 20% of Spell Power ] Nature damage and then an additional [ 104.4% [ 156.6% of Spell Power ] Nature damage over 12 18 sec to the primary target and all enemies within 8 yards. Feral
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      Devastation
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      Naturalize - Range increased to 30 yards (was 25). Spiritbloom - Range increased to 30 yards (was 25). Zephyr - Conjure an updraft to lift you and your party members 4 nearest allies within 25 20 yds into the air, reducing damage taken from area-of-effect attacks by 20% and increasing movement speed by 30% for 8 sec. Limited to 5 target(s) New Talents
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      Stomp - When you cast Barbed Shot, your pet stomps the ground, dealing [ 50% 30% of Attack Power ] Physical damage to all nearby enemies. Legendary Powers
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      Arcane
      Improved Arcane Explosion renamed to Crackling Energy and changed. Increases Arcane Explosion and Arcane Blast damage by 10%. Tier Set Bonuses
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      Brewmaster
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      Blade of Wrath - Art of War resets the cooldown of Blade of Justice 100% 50% more often and increases its damage by 25% for 10 sec. Crusade's cooldown changed to 2 minutes (was 3). New Talents
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      Holy Nova - An explosion of holy light around you deals up to [ 31.5% of Spell Power ] Holy damage to enemies and up to [ 31.5% of Spell Power ] healing to allies within 12 yds, reduced if there are more than 5 targets. If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location. Shadow
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      Psychic Link (PvP Talent) - Mind Blast, Mind Flay, and Mind Spike deal 15% of their damage to all other targets afflicted by your Vampiric Touch within 40 yards. Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 3 sec to all enemies within 10 yards of the target. (Costs 25 Insanity, plus 25 every 0.8 sec) Eternal Call to the Void - Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec, generating 3 insanity every 1 sec. Rogue
      Assassination
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      Shadow Dance - 60 sec recharge changed to 8 sec cooldown. Shadowstep - 30 sec recharge changed to 1 sec cooldown. New Talents
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      Drain Life Desperate Pact: Drains life from the target, causing [ 75% of Spell Power ] Shadow damage over 5 sec, and healing you for 500% of the damage done. Drain Life heals for 15% more while below 50% health. Affliction
      Nightfall - Corruption damage has a chance to cause your next Shadow Bolt or Drain Soul to deal 25% increased damage. Shadow Bolt is instant cast and Drain Soul channels 50% faster when affected. New Talents
      Fiendish Stride - Reduces the damage dealt by Burning Rush by 25%. Burning Rush increases your movement speed by an additional 5%. Soulburn: Drain Life - Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 8 sec.Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec. This shield cannot exceed 30% of your maximum health. Health Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec. Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec. Profane Bargain - When your health drops below 35%, the percentage of damage shared via your Soul Link is increased by an additional 5%. While Grimoire of Sacrifice is active, your Stamina is increased by 5%. PvP Talents
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      Martial Prowess - Overpower increases the damage of your next Mortal Strike or Cleave by 20%. Stacking up to 2 times. Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Fury
      Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Protection
      Avatar - Generates 20 15 Rage. Rumbling Earth - Increases the range of Shockwave by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec. Bounding Stride - Reduces the cooldown on of Heroic Leap by 15 sec, and Heroic Leap now also increases your run speed by 70% for 3 sec. Crackling Thunder - Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 10% 20%. New Talents
      Shattering Throw Normal: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields. Demolition: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor, and removing any magical immunities. Deals up to 750% increased damage to absorb shields. Crushing Impact - Odyn's Fury Enrages you and then greatly empowers Raging Blow for 6 sec. Wrecking Throw Normal: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields. Demolition: Hurl your weapon at the enemy, causing Attack Power Physical damage, ignoring armor. Deals up to 750% increased damage to absorb shields. Titanic Rage - Odyn's Fury Enrages you and then greatly empowers Raging Blow for 6 sec. Armored to the Teeth - Gain Strength equal to 2% of your Armor.
    • By Stan
      We've looked at all Primalist Tier Sets coming in the Dragonflight expansion.
      Death Knight
      Raid Finder Difficulty


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      Demon Hunter
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      Evoker
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      Dragon Form

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      Dragon Form

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      Dragon Form

      Hunter
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      Mage
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      Monk
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      Paladin
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      Priest
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      Rogue
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      Shaman
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      Warlock
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      Warrior
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    • By Stan
      You don't need to be Level 60 to start leveling in the Dragon Isles!
      The introductory quest "The Dragon Isles Await" is available even to Level 58 characters! If you decide to level up a Level 58 character, keep in mind you'll have to complete more side quests or dungeons to reach Level 70. The main campaign is currently gated behind player level and requires 66 in Azure Span, and the final two chapters in Thaldraszus require max level.
      Placeholder for tweet 1572591031014641665
    • By Starym
      More WotLK Classic hotfixes arrive, with battleground, class, quest fixes and more.
      October 4 (Source)
      Wrath of the Lich King Classic
      Honor gear vendor costs have been reduced by 30%. This includes Deadly, Hateful, and Savage gear. The breath meter has been increased to 3 minutes (was previously 1 minute). Death Knight’s Improved Unholy Presence now correctly reduces rune cooldowns when in Unholy Presence. Druid Lifebloom should now correctly scale with Haste when Gift of the Earthmother is talented. Flag carriers in the Warsong Gulch battleground now appear on the map after 45 seconds of carrying the enemy flag. The Wintergrasp auto-queue when entering the zone is now much quicker. Fixed an issue with “The Flesh Giant Champion” where Margrave Dhakar could become permanently stuck if other hostile creatures were pulled into the event area. Incomplete quests will now appear with a gray ‘?’ in gossip windows. Fixed an issue where Culling of Stratholme was not giving tank and healer Northern Adventuring Supplies upon completion. Fixed an issue where players would sometimes not receive Northern Adventuring Supplies if a pet performed the killing blow to the final boss in the dungeon. Friendly, neutral, and enemies tracked on the minimap are now distinguished by color.
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