Jump to content
Sign in to follow this  

Sanctum of Domination Mythic Race: A Fateful Day 4

Recommended Posts


Day 4 of the race saw basically the opposite of the previous day, as we saw very little from Echo and Complexity-Limit kept pushing all day, earning themselves a World First and the lead in the process.

The first half  of the day was the most uneventful of the entire race, as Echo went straight into their Heroic splits which they have been postponing since the start, and here's a big spoiler: they continued to do that for the entirety of the day! We can't be sure whether this was due to them off-stream pulling the Fatescribe a few times beforehand and deciding it wasn't doable with the gear they had, or just because it was a good time for it generally. Either way the early part of the day saw Chinese guilds slowly catch back up with some 4/10s and eventually 5/10s as well, with Aster, Skyline and JTH getting to the Painsmith by the end of the day.

So day 4 was very much Limit's day, as they had all their chores done and had only progress on their mind. The Fatesmith didn't have a really hard wall as he was down to 20ish% after only a few hours, and progress was very consistent and linear , at least up until a special surprise right around the 10-15% mark:

Big boom, much wipe indeed. While this particular snag certainly slowed down progression and made it a lot less linear, it only took Limit another 1.5 hours to get the Fatescribe done, coming in right around the very expected 50ish pull mark (53 in this case) and earning the Complexity team another World First, the lead in the race and access to the penultimate boss of the raid! Fatescribe was a pretty fun boss to watch in general, as it's not just infinity spikes and jumping around them in various creative ways, but he also didn't overstay his welcome.

And here's the kill composition for that World First:


And so Complexity-Limit entered the VERY familiar waters of "now we're going to progress on only these two bosses for about 1.5 weeks", only one stage before the inevitable "oh my god Sylvanas is all there is help" final form of your standard Race to World First top guild schedule.

Speaking of very familiar, Kel'Thuzad is back! Again. And again. And then one final time. That's right, you have to defeat this particular boss 4 times, with the Phylactery intermissions between them and the Remnant's HP on top of all that. Because of that what % the boss is at is apparently a not-so-clear discussion, as Limit's event stream has the boss at one percentage, Warcraft Logs at another, much lower one. We're just going to assume the people actually killing the boss know a bit more about it and take their numbers as accurate (and also because they make a whole lot more sense). 44.51% is the magic number so far, after 64 pulls and about 8 hours on the boss, so we can definitely conclude he will NOT be a pushover. Here's the 44.91% pull and not the current best one, because 0.4% was not worth me digging up a new clip that's why and I don't care if you hate me for it!!1111

There are some very angry abominations in there and a whole lot going on, so I'd say we'll be seeing a lot more of Kel'Thuzad in the coming days. Aside from Limit's progress we also got some pretty impressive kills as well, as Method are pushing hard this tier, aiming for that 3rd place and so far succeeding. They claimed the World 3rd on both Painsmith and the Guardian of the First Ones before calling it a night, quite convincingly surpassing former bronze holders BDGG, who took quite a bit longer to get to that 7/10. BDGG did, however, have some additional time to progress on the Fatesmith, getting him down to 48%.

At the end of the day we have Complexity-Limit out in front by 1, Echo sitting pretty on their new hoard of Heroic look and ready to take out Fatesmith in record time, now having all the info on the fight, Method and BDGG  actually tied with Echo on 7/10, and then 11 guild hosting many, MANY unfortunate souls for whom the pain is only just beginning, as the 5/10 slot is the worst place to be right now in the Sanctum. Aside from the Chinese guilds we mentioned earlier we have Impact, Halcyon, Soniqs Imperative and Club Camel sitting on a whole lot of spikes for the foreseeable future, wishing they were on any other boss. Like Hogger. Or Heigan. Ok that last one might be the one exception actually.

So, when it comes to the World First race even a day with "only" one WF still has plenty of action to cover and this should do it, so if you want to follow along with the race live, you can check out my/Raider.IO's live text coverage over here, or one of the guild streaming events here

As you can see below my dream of a mystery guild coming in and completing the symmetry of the progress graphic has been shattered, so I personally no longer care about the race, as that was my only concern.


Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Dragonflight does not include Threads of Fate, but we've got some details on how alt leveling works in the new expansion.
      Leveling Your Main Character
      Leveling up the first character is linear, and you must complete the zones in the following order:
      The Waking Shores > Ohn'ahran Plains > The Azure Span > Thaldraszus.
      Leveling Your Alts
      When you complete the Dragonflight campaign on your main character, you can pick any of the four Dragon Isles zones for leveling and you will have World Quests and Side Quests unlocked on your alts.
      Thanks to MrGM for the screenshots.

    • By Stan
      Here are the Tier Set Bonuses for Arcane Mages in Dragonflight.
      Tier Sets are back in Dragonflight and the first tier drops in Vault of the Incarnates. Set bonuses will activate at wearing 2 and 4 pieces of the set.
      Arcane Mage Tier Set Bonuses in Dragonflight
      Mage Arcane Class Set 2pc - Arcane Blast critical strike chance increased by 5% per Arcane Charge and Arcane Explosion critical strike chance increased by 3% per Arcane Charge. Mage Arcane Class Set 4pc - When Arcane Blast or Arcane Explosion critically strikes at least one target, the critical strike chance of your next Arcane Barrage within 12 sec is increased by 10%, stacking up to 4 times.
    • By Stan
      Blizzard has updated Resurrection Sickness in Dragonflight!
      The debuff you get upon resurrecting at the Spirit Healer has been updated in the latest Dragonflight Beta build and lasts for 1 minute (down from 10), but all your items (equipped and inventory) will take 50% durability damage (up from 25%).

    • By Stan
      The requested snap to grid option has been implemented in this week's Dragonflight Beta build.
      When you enter Edit Mode and enable the Grid and Snap options, you can snap the individual UI elements to the Grid. The new UI also lets you customize grid spacing.

      Blizzard has completely overhauled the User Interface and players will get the chance to see it for the first time in the Dragonflight pre-patch.
    • By Stan
      Blizzard has updated the loot of world bosses to item level 395 on the Dragonflight Beta.
      At launch, Dragonflight will have four world bosses on a weekly rotation. The bosses are elemental-themed proto-drakes.
      Item Level of Loot from Dragonflight World Bosses
      World Bosses at Dragonflight launch drop item level 395 loot.
      An Overview of World Bosses in Dragonflight
      Below, you will find an overview the four world bosses available in Dragonflight, including an overview and loot tables.
      1. Stunraan, The Sky's Misery
      Stunraan's presence has been known to make the skies cry. His tempest electrifies the air and wreaks havoc upon the land. Drawn to the gale power, Stunraan now threatens the lands and people of the Ohn'ahran Plains.
      Stunraan Loot
      Stormshale Cuffs (Cloth Wrist) Storm Chaser's Waistguard (Mail Waist) Tights of Twisting Winds (Leather Legs) Striders of the Sky's Misery (Plate Feet) Static-Charged Scale (Trinket) 2. Basrikron, The Shale Wing
      Basikron is significantly heavier than his kin, and as such prefers life on the ground to soaring through the air. Basikron's surroundings are his to conquer, and allow him to perfect his craft. He speaks and the ground obeys, allowing him to bring to bear the full might of the earth upon those foolish enough to face him.

      Basikron Loot
      Earthspeaker's Brooch (Neck) Hardened Shale Breastplate (Plate Chest) Petrified Bracelets (Mail Wrist) Belt of Living Earth (Cloth Waist) Stony Cragwalkers (Leather Feet) 3. Bazual, The Dreaded Flame
      Bazual's special connection to the Plane of Fire allows him to directly siphon power from the Firelands. With the help of the Primalist forces, Bazual is expanding portals to the Firelands in the Azure Span.

      Bazual Loot
      Magmagtic Vestments (Cloth Chest) Mafic Shackles (Plate Wrist) Cinderfang Wrap (Leather Waist) Basalt Brood Stompers (Mail Feet) Smoldering Sulfuron Signet (Ring) 4. Liskanoth, The Futurebane
      Imbued with an immense icy power, Liskanoth oversees the land conquered by the Primalists. Liskanoth's very presence casts a chill down the spine of all who encounter her. If left to continue her conquest, Liskanoth will annihilate all who dare enter Thaldraszus.

      Liskanoth Loot
      Horns of the Futurebane (Mail Head) Frosted Scale Drape (Back) Glacial Bindings (Leather Wrist) Icebound Girdle (Plate Waist) Frozen Footwraps (Cloth Feet)
  • Create New...