Jump to content
FORUMS
Sign in to follow this  
Staff

Burning Crusade Classic Patch 2.5.2 Notes

Recommended Posts

60238-autoclam-addon-for-burning-crusade
 

Blizzard have just posted the phase 2/patch 2.5.2 notes detailing what's coming in the next phase of Burning Crusade Classic on September 15th! 

Blizzard Logo2.5.2 Patch Notes (Source)

Content Updates

Serpentshrine Cavern

Slay the twisted Lady Vashj and her vicious fiends in her watery lair—Serpentshrine Cavern.

  • Raid Bosses: 6
  • Level: 70
  • Location: Coilfang Reservoir, Zangarmarsh

The Eye

Infiltrate the heart of a crystalline fortress to end the madness of the corrupted Kael’thas Sunstrider and his warped loyalists.

  • Raid Bosses: 4
  • Level: 70
  • Location: Tempest Keep, Netherstorm

Arena Season 2

Brutalize your faction’s enemies on the battlefield with the advent of Arena Season 2. Victorious players will earn Arena Points to exchange for better gear so they can fight against other similar-skilled opponents.

Ogri’la and Sha’tari Skyguard Daily Content

Make new allies in Outland with the Ogri’la and Sha’tari Skyguard factions. Complete daily quests to earn these factions’ favor and in turn, receive lucrative rewards.

Guild Banks

Share raid and dungeon spoils amongst your guildmates with the Guild Bank. This in-game storage allows guild members to withdraw and deposit items and currency, making it easier to determine at glance what consumables you have available for your next group activity.

Group Browser Tool

Find likeminded players and make new friends with the Group Browser Tool (default hotkey: i). Simply list your class and specialization so group leaders on your realm can invite you to their party or raid.

Changes

PvP Rewards

Outland factions’ PvP gear now unlocks with Phase 2 and requires Revered reputation to purchase. These are items sold in Thrallmar, Honor Hold, Cenarion Expedition, The Sha’tar, Lower City, and the Keepers of Time.

  • When Season 1 ends, there will be a one-week offseason.
  • Honor will not be reset at the beginning of Season 2.
  • When Season 2 begins, any remaining unspent Arena Points will be converted to Honor Points at a rate of: 1 Arena Point = 10 Honor Points.

Raid Rewards

  • High King Maulgar, Gruul the Dragonkiller, and Magtheridon will now drop two Tier 4 tokens each when Serpentshrine Cavern and The Eye are released.
  • Leothoras the Blind, Fathom-Lord Karathress, Lady Vashj, Void Reaver, and Kael’thas Sunstrider will drop two Tier 5 tokens each.

Bug Fixes

  • Resolved an issue that caused creatures to sometimes change their movement speed when pursuing a player to match that player's current speed.
  • Totems can no longer be targeted with "totem stomping" macros.
  • Resolved an issue with some characters that caused certain ranks of spells to not be recognized in Macros.
  • Resolved an issue that caused teams that control all four objectives in the Eye of the Storm battleground to receive an incorrect amount of honor to be awarded when capturing a flag.
  • Resolved an issue that could cause screen flickering and other visual distortions to appear on certain systems running DirectX 12.
  • Fixed an issue that caused some quest creatures to not be able to be mined, herbed, or skinned after being looted.
  • Fixed an issue that caused Sapphiron's Blizzard visual effect to cause significant performance drops.
  • Fixed an issue with the Arena Team panel not properly displaying your team's current rating.
  • Made improvements to the quest "The Cipher of Damnation" to reduce delays that could occur when multiple players attempted to trigger the quest RP event at the same time.
  • Resolved an issue that caused the Western Plaguelands quest "Locked Away" to become stuck and unable to progress.
  • Fixed an issue that allowed Mages to gain Spellsteal stacks of the Fire Shield buff from Sunseeker Astromages in the Mechanar
  • Resolved an issue where the Wing visual effect from Avenging Wrath did not inheret visual shaders used on the rest of the Paladin's character model.
  • Resolved an issue where the first cast of Power Word: Shield used by Priests after a login would not benefit from Reflective Shield.
  • Fixed an issue where crafted Jewelcrafting Figurine Trinkets on-use effects or procs would end prematurely.
  • Restored a floating Island in Nagrand that was misplaced, somehow.
  • Fixed an issue where Hakkar would drop additional loot for Horde only.
  • The chat log will now properly remind players how many remaining daily quest completions they have available for the day.
  • Players may no longer negate the backlash damage from Shadow Word: Death via a macro.
  • Resolved an issue that caused macros containing a /cast command to occasionally break when spammed repeatedly.
  • Fixed an issue with the Shadowmoon Valley quest "Teron Gorefiend, I am…" that could cause the player-controlled version of Teron Gorefiend to become unable to attack.
  • The Darkmoon Faire Blastenheimer 5000 Ultra Cannon now works again, however, your safety is not guaranteed.
  • The Terokkar Forest quest "Escaping the Tomb" can no longer be shared.
  • Fixed a UI issue that prevented capital city map markers from displaying on the Azeroth world map view.
  • Fixed a UI issue that caused the wrong map markers to be removed when unchecking the map option to "Show Teammates".
  • Fixed an issue that caused the Fire Shield spell cast by Sunseeker Astromages to not damage enemy creatures when spellstolen by a Mage.
  • Fixed an issue that caused the Paladin talent Pursuit of Justice to display the wrong spell hit reduction value in its tooltip.

Share this post


Link to post
Share on other sites

I just wonder why TBC content is posted under both the WoW section & TBC section. I prefer to let it be seperated.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have some hotfixes for BCC, featuring the infamous Kael'thas phase 3 threat bug, item restoration for disenchanted items and more.
      September 23 (Source)
      Burning Crusade Classic
      Items that are disenchanted should now be available on the Item Restoration support page to self-restore, as long as the materials gained are still present. Creatures and NPCs Some missing NPCs around the world are now visible again. Dungeons and Raids Fixed an issue where enemies, such as Kael’thas Sunstrider and Lady Vashj, could wipe threat from their primary target after mind controlling players. Quests Fixed an issue preventing Druids in Flight Form from using Skyguard Bombs during the “Bombing Run” quest and using Skyguard Blasting Charges during the “Fires Over Skettis” quest.
    • By Starym
      Well, they've done it now, as the peaceful Naaru in the center of Shattrah has been provoked into violence! In a truly hilarious (and brilliant) series of events starting with a bug, players have managed to get the luminous A'dal to move from his pedestal and start a beat down on, well, an invulnerable Terokk.
      First let's take a look at the hilarity on action, then we'll talk about just how exactly it happened (as spotted by BradBlondeBeard) :

      So what the hell is happening? Well Terokk's Downfall quest is currently bugged so you can't actually kill Terokk once he uses his invulnerability shield (as a flare that removed it doesn't trigger. And, of course, players being players decided to use this to their advantage, as apparently Terokk also doesn't have a leash, they decided to bring him to Shattrah to see the sights. Except one of the sights was A'dal and he just started wailing on invulnerable Terokk. The kicker? If the player that brought Terokk in dies, the two NPCs will remain in an endless combat loot, since A'dal is ALSO invulnerable.

      Source: xNick98x.
      Now THIS is creative use of game mechanics and whoever thought of it should get rewarded somehow! Also, this isn't the first time A'dal got his hands dirty, as he's been known to eliminate all comers ever since the original Burning Crusade:
      As you can see, Terokk is VERY lucky to have his invulnerability shield! Is this the "eternal conflict" Malthael keeps going on about in Diablo?
    • By Starym
      We have some significant bans being handed out for the recent exploit of a bugged quest in Burning Crusade Classic, as players are reporting some pretty hefty forced time-off being given out by Blizzard! In addition to that, the attempted quick fix for the bug caused even more confusion.
      The quest big itself was pretty simple and VERY obviously an exploit - normally you can get one Unstable Flask of the Beast in order to complete the quest, but due to the bug players could instead get an infinite amount. And of course plenty of players actually took those flasks and then sold them on the Auction House (or to a vendor)!
      Elblasc reported receiving a 6 month ban after having taken and sold THOUSANDS of flasks!

      Many other players chimed in and listed their suspension length and amount of flasks/gold received (also an important thing to note is that previous infractions might also have affected suspension length):
      you sold hundreds didnt u xd i took 9 and had no issues - pm_me_ur_gold_cap
      ...
      Made about 10gold... 24 hr ban. - alelock
      ...
      Sold for about 200g to vendor and did about 10 filled mails to an alt. Banned til sept 20. - monstertugg
      ...
      I made around 200g and got a week ban - Meeha
      ...
      Thousands for me, 30 day ban. Were any of you the Shaman on Sulfuras last night? - AfflictedFox In case you were wondering, the flask vendors for 23 silver, so it was a pretty risky move for not a lot of reward. We don't exactly know how much the Auction House ones were selling for on the various realms, but we did see some go for around 3 gold.
      Even more interestingly, the quick/temporary fix to the exploit was a very fast disabling of the method used to obtain the flasks, rendering the quest un-completable - which in turn caused other players to want to get the flasks from the Auction House so they can turn them in for the quest that way BUT the flasks were ALSO changed from BoE to BoP, making them useless for the quest!

       
      In any case it's a pretty good lesson to learn in general - if something is clearly broken and you can benefit from it... maybe don't abuse it!
    • By Starym
      As the new phase arrived in Burning Crusade Classic, guilds immediately rushed into the two new raids and we have Tempest Keep already cleared by Salad Bakers , after the earlier Serpentshirne Cavern Vashj victory by Progress. Kael'thas has been defeated in only about an hour and 10 minutes after the patch/phase went live and we got the Classic World First! Let's take a look at the final boss, starting from the final face-off and skipping all the add stuff:

      Meanwhile both Progress and BEEF BAR were already in Tempest Keep after having cleared Serpentshrine Cavern before the Kael kill happened and are racing for the overall first spot (although Salad Bakers could also snag it, as they're immediately headed to SSC, but it's a bit of a stretch).
      Update: Progress managed to claim the overall win in the race, becoming the first guild to clear both SSC and TK (but got the final Kael'thas kill just a minute before BEEF BAR, who claimed second place)!
      Here's the Lady Vashj World First by Progress in case you missed it as well:


    • By Starym
      As the new phase of Burning Crusade Classic arrives so the guilds rushed right into both raids and Serpentshrine Cavern has been cleared! Blizzard actually talked about how the raids were closer to their pre-nerf stages in a blue post today, but apparently they aren't that hard for the top guilds after all.
      Lady Vashj has been taken down, with only the Lurker Below skipped, as Progress moved to the final boss under an hour after the Overlords of Outland phase/patch came up! Let's take a look at the Vashj kill:

      The World second cam in a few minutes later, as BEEF BAR took the final boss down as well. Both guilds will be moving on to Tempest Keep now, so they can be the first/second to clear both raids. Kael'thas hasn't been killed so far, but it's coming soon as other guilds have already cleared a lot of the keep.
×
×
  • Create New...