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Patch 9.1.5 Build 39977 Class Changes

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Here's a summary of all class changes that went live in Patch 9.1.5 Build 39977.

Death Knight

Covenant Abilities

  • Shackle the Unworthy Shackle the Unworthy - Admonish your target for their past transgressions, reducing the damage they deal to you by 8% and dealing [ 205.27% 186.58% of Attack Power ] Arcane damage over 14 sec. While Shackle the Unworthy is active on an enemy, your direct-damage attacks that spend runes have a 50% 100% chance to spread Shackle the Unworthy to a nearby enemy.

Conduits

  • Withering Ground Withering Ground - Death's Due deals 50% 75% increased damage.
  • Impenetrable Gloom Impenetrable Gloom - Swarming Mist's dodge chance is increased by 3% and damage increased by 12.5% 18.8%.
  • Debilitating Malady Debilitating Malady - Blood Boil increases the damage enemies take from your Blood Plague by 1.0% 7% for 6 secs, stacks up to 3 times.

Demon Hunter

Covenant Abilities

Conduits

  • Dancing with Fate Dancing with Fate - The final slash of Blade Dance deals an additional 10% 75% damage.

Legendary Powers

  • Blind Faith Blind Faith - Elysian Decree shatters 2 additional Lesser Soul Fragments and grants you Blind Faith for 20 sec. For each Lesser Soul Fragment you consume while Blind Faith is active you gain 1% Mastery Versatility and 10 Fury.

Druid

Covenant Abilities

  • Adaptive Swarm Adaptive Swarm Upon expiration, jumps to a target within 25 yards, alternating between friend and foe up to 3 times. Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times. Jump range increased to 50 yards (was 25 yards).

Conduits

Hunter

  • Aquilons, Corspeflies, and Gromits are now tameable as pets.

Anima Powers

  • Hunter's Spoils renamed to Ashen Hide Ashen Hide and reworked: The damage of your next Barbed Shot (Beast Mastery) / Steady Shot (Marksmanship) / Kill Command (Survival) is increased by 20% when you break an Ashen Phylactery. Stacks up to 100 times. Your primary pet takes 50% less damage from all sources.
  • Petrified Pet Food Petrified Pet Food - Ashen Phylacteries have a 10% chance to contain some Petrified Pet Food when destroyed. Consuming Petrified Pet Food will increase your pet's size by 100% and damage by 20% 100% for 30 sec.

Covenant Abilities

  • Death Chakram Death Chakram - Throw a deadly chakram at your current target that will rapidly deal [ 31.6% of Attack Power ] Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by your Death Chakram take 3% more Physical damage from you and your pet for 10 sec.
    • Flayed Shot Flayed Shot - Fire a shot at your enemy, dealing [ 50% of Attack Power ] Shadow damage and then causing them to bleed for [ 112.5% of Attack Power ] Shadow damage over 18 sec. Each time Flayed Shot deals damage, you have a 15% chance to gain Flayer's Mark, causing your next Kill Shot to be free and, usable on any target, regardless of their current health, and deal 25% increased damage.
      • This damage has a 15% chance (increased with Empowered Release Empowered Release Conduit) to reset the cooldown of Kill Shot.

Mage

Conduits

Monk

Conduits

  • Way of the Fae Way of the Fae - Increases the initial damage of Faeline Stomp by 10.5% 21.0% per target hit by that damage, up to a maximum of 52.5% 105.0% additional damage.

Paladin

Covenant Abilities

  • Blessing of Spring Blessing of Spring - Bless an ally for 30 sec, increasing their healing done by 10% 15% and healing received by 20% 30%.
  • Blessing of Winter Blessing of Winter - Bless an ally for 30 sec. Their attacks spells and abilities deal [ 5% of Attack Power or 5% of Spell Power ] Frost damage and reduce enemies' movement speed by 3% 5% and attack speed by 2%, stacking 10 times.

Conduits

  • Righteous Might Righteous Might - Vanquisher's Hammer deals 20% 100% increased damage, and heals you for 50% of the damage done.

Priest

  • Divine Star Divine Star - Throw a Divine Star forward 24 yds, healing allies in its path for [ 70% of Spell Power ] and dealing [ 40% 56% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.

Discipline

  • Shadow Covenant Shadow Covenant (Level 40 Talent) - Make a shadowy pact, healing the target and 4 other injured allies within 30 yds for [ 150% 165% of Spell Power ]. For 9 7 sec, your Shadow spells deal 25% increased damage and healing, but you cannot cast Holy spells. Cost changed from 5% to 4.5% of Base Mana.
  • Contrition Contrition (Level 40 Talent) - When you heal with Penance, everyone with your Atonement is healed for [ 12.5% 14.4% of Spell Power ].

Shadow

  • Psychic Link Psychic Link (Level 40 Talent) - Mind Blast deals 50% 60% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
  • Surrender to Madness Surrender to Madness (Level 50 Talent) - For the next 25 30 sec, your Insanity-generating abilities generate 100% more Insanity and you can cast while moving. If the target does not die within 25 30 sec of using Surrender to Madness, you die.

Conduits

  • Festering Transfusion Festering Transfusion - Unholy Transfusion lasts 2 seconds longer and deals 6.0% 12.0% more damage and healing.

Rogue

Conduits

  • Septic Shock Septic Shock - Sepsis's damage over time is increased by 80% 120%, reduced by 10% each time it deals damage.

Shaman

Conduits

  • Elysian Dirge Elysian Dirge - Vesper Totem is 40% 60% more effective against the target nearest to it.

Warlock

Covenant Abilities

  • Decimating Bolt Decimating Bolt cast time reduced to 2 seconds (was 2.5 seconds).
  • Scouring Tithe Scouring Tithe - Deal [ 54% 65% of Spell Power ] Arcane damage instantly, and [ 90% 108% of Spell Power ] over 18 sec. If the enemy dies while affected by Scouring Tithe, you generate 5 Soul Shards. If they survive, Scouring Tithe's cooldown is refreshed. Cast changed to 1.5 seconds (down from 2 seconds).

Legendary Powers

  • Languishing Soul Detritus Languishing Soul Detritus - When Scouring Tithe generates Soul Shards, gain 100% increased movement speed and 40% 45% increased critical strike chance for 8 sec. If Scouring Tithe expires, gain 33% increased movement speed and 15% increased critical strike chance instead.

Warrior

Conduits

  • Merciless Bonegrinder Merciless Bonegrinder - When Ravager / Bladestorm ends, Whirlwind deals 50% 100% increased damage for 7 (Ravager) / 9 (Bladestorm) seconds.
  • Hack and Slash Hack and Slash - Rampage has a 16% 24% chance to refund a charge of Raging Blow.

Legendary Powers

  • Sinful Surge Sinful Surge - Protection: Condemn extends the duration of Last Stand Avatar by 3 2.5 sec.

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