Jump to content
FORUMS
Sign in to follow this  
Staff

Official 9.1.5 Patch Notes

Recommended Posts

60625-updated-patch-915-ptr-notes.jpg
 

Here are the official content notes for patch 9.1.5, coming on November 2nd/3rd.

Blizzard Logo9.1.5 Patch Notes (Source)


ACHIEVEMENTS

  • The following changes have been made to Mecha-Done:
    • Vinyl: Triumph of Gnomeregan – Now a guaranteed drop from the Hard Mode version of the Reclamation Rig event.
    • Vinyl: Battle for Gnomeregan – Drop rate increased from all hologram bosses.
    • Blueprint: Holographic Digitalization Relay – Drop rate increased from all hologram bosses.
    • Blueprint: Emergency Rocket Chicken – OOX-Fleetfoot/MG respawns faster and no longer despawns if not killed by the end of its path. OOX-Fleetfoot/MG now has a Vignette star that pings the minimap when he races by if you are eligible to loot OOX-Avenger/MG.
    • Paint Vial: Lemonade Steel – Droprate of Exothermic Evaporator Coil increased. Duration of rain reduced, but the spawn rate of Oxidized Leachates during rain is drastically increased (700% faster). Oxidized Leachbeast now has significantly more chances to spawn during rain.
    • "Playtime’s Over" and "Battle Tested" – Both of these quests are now always offered as follow-ups to "Toys of Destruction" (was 1, chosen randomly).
    • Available in Eight Colors – This Achievement is now account-wide and grants all color options for the X-995 Mechanocat mount to all characters on your account.

ALLIED RACES

  • New character customization options for Highmountain Tauren, Lightforged Draenei, Nightborne, and Void Elves.
  • Lightforged Draenei Paladins now have a unique class mount – the Lightforged Ruinstrider.
  • The dungeon quests for unlocking Kul Tiran humans, Mechagnomes, and Dark Iron Dwarves are no longer required. After accepting the dungeon quest, speak to the NPC again to choose to skip the quest.
  • Fixed an issue with the mouths on several male Nightborne face options.

ART

  • Added weather effects in Stormwind and Orgrimmar.

CLASSES

  • Some area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 or 8 targets. Abilities affected are listed in their class sections.
    • Developers' note: With the launch of Shadowlands, we reduced the maximum number of targets that several abilities could hit specifically to address a few gameplay problems related to pulling a large number of enemies in dungeons. Our intention was to reduce the effectiveness of burst AOE buttons against large target counts (i.e. 15-20 enemies) while also increasing their effectiveness against fewer targets (e.g. 3-5 enemies) and communicating that strength clearly in the tooltips. The abilities that remained “uncapped” were generally ones that offered lower damage over a longer period of time (e.g. Blizzard or Consecration). Along with other changes, we set out to move away from “pull as many enemies as possible, use all your cooldowns and delete them” as the predominant strategy across various forms of content.

      We’ve received a lot of feedback that these abilities not hitting enemies in their range in any way creates a feel problem for WoW combat but is also an issue for trivial encounters like farming legacy content. For many of the abilities that underwent the change from uncapped to a strict target cap in Shadowlands, we’re converting the damage to be reduced beyond 5 or 8 targets (e.g. the ability will deal full damage against 5 targets, then reduced damage to each additional target beyond 5). This means that while the overall damage done by the ability increases with the number of targets, the individual damage done to each target will decrease. This solution means these abilities and their relative classes will still have a very strong niche against small packs of enemies.

  • DEATH KNIGHT
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:
      • Abomination Limb (Necrolord Ability)
      • Frostscythe (Frost)
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 8 targets:
      • Sacrificial Pact
      • Consumption (Blood)
      • Bonestorm (Blood)
      • Bursting Sores (Unholy)
      • Reanimated Shambler (Runecarving Power)
    • Shackle the Unworthy (Kyrian Ability) damage reduced by 10%, but now has a 100% chance to spread to nearby enemies when triggered (was 50%).
    • Abomination's Frenzy (Necrolord Runecarving Power) now applies its 10% damage increase to all enemies damaged by Abomination Limb (was enemies pulled by Abomination Limb).
    • Withering Ground (Night Fae Conduit) effect increased by 50%.
    • Impenetrable Gloom (Venthyr Conduit) damage effect increased by 50%.
    • BLOOD
      • Consumption (Talent) now deals 60% more damage.
      • Debilitating Malady (Conduit) effect increased by 600%.
  • DEMON HUNTER
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:
      • Blade Dance (Havoc)
      • Glaive Tempest (Havoc)
      • Soul Cleave (Vengeance)
      • Spirit Bomb (Vengeance) – previously was soft-capped at 20 targets.
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 8 targets:
      • Fel Barrage (Havoc)
    • Sinful Brand (Venthyr Ability) cooldown has been reduced to 45 seconds (was 1 minute).
    • Blind Faith (Kyrian Runecarving Power) now grants 1% Versatility (was 1% Mastery) and 10 Fury when a Lesser Soul Fragment is consumed while Blind Faith is active.
    • HAVOC
      • Dancing with Fate (Conduit) damage effect increased by 300%.
  • DRUID
    • Discover 4 new Travel Form appearances with 2 color variations each.
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:
      • Swipe
      • Brutal Slash (Feral)
    • The Well-Honed Instincts conduit is now categorized for all specs (was Guardian only).
    • Adaptive Swarm (Necrolord Ability) jump range has been increased to 50 yards (was 25 yards) and will now jump to a friendly target if it expires on a friendly target and there are no valid hostile targets within 50 yards.
    • FERAL
      • Adaptive Swarm (Necrolord Ability) will now gain a damage bonus for its initial duration when cast during Tiger’s Fury.
      • Fixed an issue that prevented certain ranks of the Carnivorous Instinct conduit from improving auto-attack and periodic damage while Tiger's Fury's damage bonus is active.
      • Fixed an issue that prevented the Carnivorous Instinct conduit from affecting the damage over time of Thrash and Feral Frenzy.
    • RESTORATION
      • Efflorescence now has a new visual. For those who enjoy the previous visual, Glyph of the Wild Mushroom is available to return the spell to its fungi appearance.
  • HUNTER
    • Aquilons, Corspeflies, and Gromits are now tameable as pets.
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:
      • Beast Cleave (Beast Mastery)
      • Multi-Shot (Beast Mastery and Marksmanship)
      • Explosive Shot (Marksmanship)
      • Carve (Survival)
      • Butchery (Survival)
      • Soulforge Embers (Runecarving Power)
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 8 targets:
      • Barrage (Beast Mastery and Marksmanship)
    • Death Chakram (Necrolord Ability) now also increases all physical damage done by you and your pet to the targets damaged by 10% for 10 seconds.
    • Flayed Shot (Venthyr Ability) now deals an additional hit of damage when cast. This damage also has 15% chance (increased with Empowered Release Conduit) to reset the cooldown of Kill Shot.
  • MAGE
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:
      • Glacial Fragments (Runecarving Power)
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 8 targets:
      • Arcane Echo (Arcane)
      • Frozen Orb (Frost)
    • Gift of the Lich (Necrolord Conduit) effect increased by 100%.
  • MONK
    • The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:
      • Spinning Crane Kick
      • Rushing Jade Wind (Brewmaster)
      • Fists of Fury (Windwalker)
      • Rushing Jade Wind (Windwalker)
    • Chi Burst (Talent) now deals reduced healing beyond 6 targets.
      • Developers' note: This spell previously used a complicated, invisible AoE-capping scheme for healing. This is being replaced with a clearer one where the amount of healing decays on each target after the 6th target is healed.
    • Fallen Order (Venthyr Ability) now spawns an equal amount of off-spec Adepts (was random) and Adepts now apply Mystic Touch to their targets.
      • Ox Adepts now throw a Fallen Brew at the Monk after spawning, granting the Monk an absorb shield for 10% of the Monk's maximum health for 8 seconds.
      • Tiger Adept's Tiger Palm damage increased by 200%.
      • Tiger Adepts now cast Spinning Crane Kick if there are more than 1 enemy within range.
      • While Tiger Adepts are active, the Monk and their allies gain 5% movement speed, stacking with other movement speed increasing effects such as the Monk's Windwalking.
    • Way of the Fae (Night Fae Conduit) effect increased by 100%.
    • BREWMASTER
      • Special Delivery (Talent) now deals 100% more damage.
      • Ox Adept's Breath of Fire damage reduction from Fallen Order (Venthyr Ability) now stacks with your Breath of Fire damage reduction.
      • Crane Adepts from Fallen Order (Venthyr Ability) now prefer to heal the Monk over other friendly targets.
    • MISTWEAVER
      • Crane Adept's Enveloping Mist from Fallen Order (Venthyr Ability) no longer gains cooldown reduction from the Monk's Haste.
      • Crane Adepts from Fallen Order (Venthyr Ability) now cast Enveloping Mist twice when summoned.
    • WINDWALKER
      • Spinning Crane Kick (Rank 2) now increases Spinning Crane Kick's damage by 18% (was 15%) for each unique target struck with Blackout Kick, Tiger Palm and Rising Sun Kick in the last 20 seconds. Stacks up to 5 times (was 6).
      • Tiger Adepts attacks from Fallen Order (Venthyr Ability) now count towards your recently attacked Spinning Crane Kick bonus.
      • Crane Adepts from Fallen Order (Venthyr Ability) now prefer to heal the Monk over other friendly targets.
  • PALADIN
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 targets:
      • Divine Storm (Retribution)
    • Vanquisher's Hammer (Necrolord Ability) now increases the effectiveness of the free Holy Power spender by 25%.
    • Righteous Might (Necrolord Conduit) damage effect increased by 400% and healing effect reduced by 50%.
    • Blessing of Seasons (Night Fae Ability): Blessing of Spring now increases healing done by 15% (was 10%) and healing received by 30% (was 20%). Blessing of Winter now reduces the hostile target's attack speed and movement speed by 5% per stack (was 3%) and its damage has been increased by 40%.
  • PRIEST
    • Festering Transfusion (Necrolord Conduit) damage and healing effect increased by 100%
    • Divine Star (Talent) and Halo (Talent) now deal reduced healing beyond 6 targets.
      • Developers' note: These spells previously used a complicated, invisible AoE-capping scheme for healing. This is being replaced with a clearer one where the amount of healing decays on each target after the 6th target is healed.
    • Halo (Talent) healing reduced by 20%.
      • Developers' note: Combined with the above change, this is still a net healing increase on large numbers of targets.
    • Divine Star (Talent) heal cap is now independent on the outgoing and return trips.
    • DISCIPLINE
      • Divine Star (Talent) damage increased by 40%.
      • Contrition (Talent) healing increased by 15%.
      • Shadow Covenant (Talent) healing increased by 10%, mana cost reduced by 10%, and duration lowered to 7 seconds (was 9 seconds).
    • HOLY
      • Divine Star (Talent) damage increased by 40%.
    • SHADOW
      • Surrender to Madness duration increased to 30 seconds (was 25 seconds).
      • Psychic Link (Talent) deals 60% of Mind Blast’s damage (was 50%).
  • ROGUE
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 targets:
      • Secret Technique (Subtlety)
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 8 targets:
      • Fan of Knives (Assassination)
      • Crimson Tempest (Assassination)
      • Black Powder (Subtlety)
      • Shuriken Storm (Subtlety)
    • Toxic Onslaught (Runecarving Power) has been slightly redesigned – When Sepsis expires on your target, you are granted two of the following effects for 10 seconds: Shadow Blades, Adrenaline Rush, or Vendetta is applied to your current target. Bonuses granted are those that are not available to your spec, eg. An Assassination Rogue will gain Adrenaline Rush and Shadow Blades.
    • Septic Shock (Night Fae Conduit) effect increased by 50%.
    • OUTLAW
      • Dreadblades (Talent) initial strike deals 26% more damage and now immediately fills your Combo Points in addition to its current effects.
  • SHAMAN
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 targets:
      • Storm Elemental's Eye of the Storm (Elemental)
    • Elysian Dirge (Kyrian Conduit) effect increased by 50%.
    • RESTORATION
      • Spirit Link Totem's tooltip has been updated to better match its functionality. No functional change has been made to Spirit Link Totem.
  • WARLOCK
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 8 targets:
      • Felguard's Felstorm (Demonology)
    • Impending Catastrophe (Venthyr Ability) chaotic anima cloud width has been increased 60%, now deals a tick of its periodic damage on impact and will more accurately apply its damage-over-time effect to hostile targets.
    • Decimating Bolt (Necrolord Ability) cast time reduced to 2 seconds (was 2.5 seconds).
    • Scouring Tithe (Kyrian Ability) instant and periodic damage increased by 20% and cast time reduced to 1.5 seconds (was 2 seconds).
    • Languishing Soul Detritus (Kyrian Runecarving Power) critical strike chance bonus increased to 45% (was 40%) and now also grants the Warlock a 33% movement speed buff and a 15% critical strike chance increase when Scouring Tithe (Kyrian Ability) expires.
    • Demonology
      • Nether Portal (Talent) cooldown reduced to 2.5 minutes (was 3 minutes).
  • WARRIOR
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 targets:
      • Whirlwind
      • Cleave (Arms)
      • Ravager (Arms)
      • Dreadnaught (Arms)
      • Ravager (Protection)
    • The following area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 8 targets:
      • Bladestorm (Arms and Fury)
    • Harrowing Punishment (Venthyr Conduit) effect increased by 50%.
    • Impending Victory (Talent) cooldown reduced to 25 seconds (was 30 seconds) and now heals for 40% of your max health (was 30%).
    • ARMS
      • Merciless Bonegrinder (Conduit) effect increased by 100%.
    • FURY
      • Hack and Slash (Conduit) increased by 50%.
    • PROTECTION
      • Sinful Surge (Venthyr Runecarving Power) now extends the duration of Avatar (Talent) by 2.5 seconds when Condemn (Venthyr Ability) is cast (was Last Stand duration extended by 3 seconds).

COVENANTS

  • Players who reach 80 Renown with any Covenant will be able to freely switch among any of the four Covenants without cooldown or restriction. In addition, cosmetic rewards that have been earned from a Covenant with which the player has reached 80 Renown may be used even if that character is currently a member of a different one. Both the Covenant switching and the use of cosmetic rewards will also apply to alts once the Renown threshold is reached on any character. Example: A player with a Night Fae Druid at Renown 80 can use appropriate Night Fae cosmetics on their Rogue, even if the Rogue is a member of the Necrolords.
  • Conduit Energy has been removed and Conduits can now be freely swappable without any restrictions.
  • Reaching 80 Renown no longer requires completing the Shadowlands Covenant Campaign.
  • Unlocking your third Soulbind on any character allows alternate characters joining that same Covenant to start a quest that will immediately unlock their second and third Soulbind.
  • New Covenant toys to discover.
  • NIGHT FAE
    • New Soulshapes to collect.
    • New Crittershapes – Due to their tiny appearances, they are only usable in rested areas.
    • Option to Soulshape and Crittershape into randomly collected appearances.
  • SANCTUMS
    • ADVENTURES
      • Maw missions unlocked by maximum adventurer level appear more often and are gated by fewer requirements.
    • ANIMA CONDUCTOR
      • Enhancement buffs now persist past daily reset and work as a buff within all non-instance zones in Shadowlands.
      • Players who have built and upgraded their covenant's Anima Conductors will now receive Grateful Offerings from all covenant Callings, based on the highest level of Anima Conductor they've upgraded.
      • Anima can now be channeled to all unlocked locations each day (was one each day).
    • REDEEMED SOULS
      • All players will now have the 20 Redeemed Souls version of the weekly quest "Return Lost Souls" regardless of Renown level.
      • Added a repeatable quest to gather 20 additional Redeemed Souls for players looking to progress their Covenant Sanctum faster.
      • Rescuing Souls within Torghast, Tower of the Damned now earn credit for "Return Lost Souls."
    • KYRIAN: PATH OF ASCENSION
      • There is no longer a cost to enter the Path of Ascension. Medallions of Service are now only used in Ascension Crafting.
      • A baseline 20% buff, Progressive Power, has been activated for all soulbinds in Path of Ascension. This buff is active by default, but can be turned off via the Brazier of Progressive Power in the arena.
      • Drop rates for all Path of Ascension crafting components have been increased by 10%.
      • Soul Mirror Shards now have a chance to drop from Mawsworn Kyrian in the Maw.
    • NIGHT FAE: QUEENS CONSERVATORY
      • All seeds now stack to 200 (was 20).
      • All previous locations that award uncommon quality seeds now award rare quality seeds.
    • VENTHYR: EMBER COURT
      • Players can now use their influence with guests to help their friends or alternate characters.
        • Once you’ve completed the Best Friend quest for a Guest, that Guest will offer a quest inside your Ember Court scenario to all other players who visit.
        • These “Friend of a Friend” quests unlock a permanent 30% increase to friendship gains with that Guest, so invite a player or two to your next Ember Court and start the introductions to help them make friends faster.
        • Alternate characters on your account will also be offered these quests inside their own Ember Court scenario. Word travels quickly around the court!
      • Temel now sells a new favor item: The Party Herald’s Party Hat.
        • This bind-on-account item can be sent to alternate characters, and permanently increases reputation gains with the Ember Court by 30% for any character that uses it.
        • This item also gives Temel a new, fancier party hat and gives you an option to ask Temel to put the hat on you inside the scenario.
      • You will now receive a confirmation prompt when you queue for the scenario if one of your current Guests has not RSVPed (and therefore would not attend if you start the scenario).

DUNGEONS AND RAIDS

  • TIMEWALKING
    • NEW: LEGION TIMEWALKING
      • This event will run for two weeks the first time it runs within the game and then will resume a regular one week schedule for subsequent bonus events.
      • Timewalking Dungeons: Black Rook Hold, Eye of Azshara, Darkheart Thicket, Vault of the Wardens, Neltharion's Lair, and Court of Stars.
      • TIMEWALKING MAGE TOWER
        • Now that Legion Timewalking has arrived, with it comes a wondrous way to return to the moments of heroism from the past: Azeroth's champions will be able to enter the Mage Tower again. The original seven different Challenges (grouped by your specialization’s role) will be available to try repeatedly, for the duration of Legion Timewalking.
        • Each Challenge comprises a series of solo encounters that must be completely survived to earn rewards, and in Legion Timewalking, they will not require that you have an Artifact, or even that you originally played Legion.
        • Success in a Mage Tower challenge will now award a Legion-themed armor set for your class. There’s also a new Achievement for the most well-rounded champions of the Kirin Tor. Players who complete all seven of the Challenges on different characters across their Battle.net account will be rewarded with a unique flying mount: the Soaring Spelltome. Additionally, Guardian druids who complete The Highlord's Return challenge will also receive a new fel variant of the "werebear" form.
    • The weekly bonus events schedule has been adjusted and now Timewalking dungeon events will occur every three weeks (was alternating every third or fourth week).
    • Defeating Timewalking raid bosses will now also provide credit towards the Timewalking weekly quests, "A Burning Path Through Time," "A Frozen Path Through Time," and "A Shattered Path Through Time."
    • The list of available dungeons during Timewalking holidays has been adjusted:
      • THE BURNING CRUSADE
        • NEW
          • The Blood Furnace
          • The Botanica
          • The Underbog
        • REMOVED
          • The Arcatraz
          • The Black Morass
          • The Slave Pens
      • WRATH OF THE LICH KING
        • NEW
          • Azjol-Nerub
          • The Forge of Souls
          • Utgarde Keep
        • REMOVED
          • Ahn'kahet: The Old Kingdom
          • Pit of Saron
          • Utgarde Pinnacle
      • CATACLYSM
        • NEW
          • Blackrock Caverns
        • REMOVED
          • Grim Batol
      • MISTS OF PANDARIA
        • NEW
          • Scholomance
        • REMOVED
          • Siege of Niuzao Temple
      • WARLORDS OF DRAENOR
        • NEW
          • Grimrail Depot
        • REMOVED
          • Iron Docks
  • TIMEWORN KEYSTONES
    • While Legion Timewalking is active, players can speak to Ta'hsup in Oribos to acquire a Timeworn Keystone, allowing access to max-level, Mythic+ difficulty for the 6 Legion dungeons.
    • Legion Mythic+ dungeons accessed in this way have their own set of affixes, reward loot of the same item level as Shadowlands Mythic+ dungeons, and count toward weekly Great Vault reward options.
      • Items acquired from Legion Mythic+ dungeons can be upgraded with Valor points, but will not appear in the Great Vault.
    • New Infernal affix – Infernal Beacons can be found near some bosses. Activating a Beacon or engaging a nearby boss will trigger a Legion invasion. Available on Legion Timeworn Keystone level 10 or higher.
  • MYTHIC+
    • AFFIXES
      • Bolster now has a 20 second duration (was permanent).
      • Necrotic Wound duration now lasts 6 seconds (was 9 seconds).
      • Raging damage bonus is now 50% (was 75%).
  • LEGACY RAIDS
    • The following encounters have been adjusted to be less challenging:
      • ANTORUS, THE BURNING THRONE
        • Antoran High Command
        • Eonar the Life-Binder
        • Varimathras
        • Coven of Shivarra
        • Aggramar
      • TOMB OF SARGERAS
        • The Desolate Host
        • Fallen Avatar
        • Kil'Jaeden
      • THE NIGHTHOLD
        • Gul'dan
      • TRIAL OF VALOR
        • Helya
  • All cooldowns of 2 minutes or longer now reset at the end of raid encounters or when starting a Mythic+ dungeon (was 3 minutes or longer cooldowns). This does not apply to Shaman's Reincarnation or Warlock's Ritual of Doom.
  • Legacy loot rules are now in place for Battle for Azeroth raids and dungeons. These encounters will now drop a fixed quantity of class-agnostic loot, regardless of group size.
  • The prompt to enter into the Timewalking Campaign random dungeon queue for all expansions will now occur after 5 minutes in the queue (was 15 minutes).

ISLAND EXPEDITIONS AND WARFRONTS

  • You are now able to set sail on a Normal, Heroic, or Mythic Island Expedition alone or with a party of up to three players. Speak with Captain Rez'okun in Dazar'alor (Horde) or Flynn Fairwind in Boralus (Alliance) to begin your solo seafaring voyage!
  • Lowered the amount of players required to queue for Normal Battle for Stromgarde and Battle for Darkshore Warfronts to 5 (was 15).

ITEMS AND REWARDS

  • Players now only need to complete the achievement Breaching the Tomb on one character per account to begin the Legion class mount quests on the Broken Shore. Each character must still complete their class hall campaign, complete quests, and recruit their final order hall champion.
  • Show off your complete transmog outfit to chat or online by easily sharing a link to it from the Dressing Room. Players will be able to mouse-over these items to see how they can be collected, if they’ve already collected the appearance, or if it’s an appearance that is accessible to the character viewing it.
  • The transmogrification appearance of cosmetic items is now learned when the item is used.
  • Heirloom Scouting Maps that instantly explore all areas and grant all viable flight paths to your alternate character are now available for all expansions (was only Kalimdor and Eastern Kingdoms).
  • Increased the drop rate of Shards of Domination.
  • Significantly increased the amount of Soul Cinders awarded from Layers 8 – 12, Maw Assaults, Tormentors of Torghast, and Command Table missions.
  • Duchess Mynx in Korthia now sells versions of Korthian Armaments that create a piece of gear for specific slots.
  • Acquirer Ta'gosh in the Oribos Hall of Curiosities now sells a Gateway Control Shard that lets you activate the nearest Demonic Gateway.
    • Developers’ note: Demonic Gateways can sometimes be difficult to click in the middle of a raid encounter and under high pressure situations. To help alleviate the potential frustration of being unable to click the gateway in time, we created the Gateway Control Shard to use as another option to use the gateway outside of clicking with your mouse button or through macros.
  • Au'Dara the Heirloom broker located in Oribos next to the Flight Master sells the following bind-on-account items:
    • Eternal Heirloom Armor Casing and Eternal Heirloom Scabbard – A new rank of heirloom gear has been added and all heirloom gear is now usable in Shadowlands.
    • Broker Mark of Distinction – Characters who reach 80 Renown can purchase this item and use it on an alternate character to instantly grant the alternate character up to Renown 40. Cannot be used above 40 Renown.
    • Traveler's Anima Cache – Allows Anima to be taken to new covenants or sent to alternate characters.
    • Valorous Equipment Chest – Contains 1 piece of item level 210 Mythic 0 gear. The chest can only be purchased with Valor by a character with a 1500 or higher Mythic+ Rating.
    • Unchained Equipment Chest – Contains 1 piece of item level 220 unranked PvP gear. The chest can only be purchased with Conquest by a character with a 1600 or higher rating in any PvP bracket.
    • Timebound Ruminations – Set an Adventures companion to level 30. Requires one companion to reach level 40. Cannot be used on companions level 30 and above.
  • 6 new cosmetic boots are available in the Trial of Style world event. These new boots have a unique look for races that don't normally wear shoes and can be purchased with Trial of Style Tokens.

KORTHIA AND THE MAW

  • Unlock access to additional fast travel options from Ve’nari’s Refuge to Perdition Hold and Desmotaeron within the Maw.
  • Completing quests from Archivist Roh-Suir will provide access to an Anima Diverter within Korthia where Anima can be directly deposited.
  • ARCHIVISTS’ CODEX REPUTATION
    • The Research Reports (item upgrades) and Treatise items (bonus drops in 9.0 content) are now available for purchase account wide if a character on their account has reached the appropriate reputation Tier.
    • Players at Tier 6 can now purchase the item “Research Report: Relic Examination Techniques”, a new bind-on-account item they can send to an alt to increase the reputation granted by Relics and Relic Fragments by 50%.
    • The quest “Relic Efficiency” offered at Tier 4 now also increases the average number of Relics that will show up as bonus drops from rares and treasures as well as how many relics show up on daily quests or in weekly reward chests. This is in addition to the current reward of a 20% chance to receive double the normal Relic Fragment drops from rares and treasures.
    • Added two new quests, “Relic Clues” at Tier 3 which starts the bonus at an initial 10% chance at double Relic Fragments, and “Relic Hunter” at Tier 5 that will set the final chance for double relics at 40%. Both of these new quests will also increase the average number of relics you will see as bonus drops, on daily quests or in weekly reward chests.
    • Korthia rares now have a chance to drop Relics on repeat kills (was a daily lockout for a chance at Relics).
    • More Relic carrying enemies can be found in Korthia with the All-Seeing Crystal.
    • Trained Gromit now locates more relic caches.
      • KORTHIA RIFTS
        • A new weekly quest, “Lost Research”, will be available to characters at Tier 4 with the Archivists’ Codex or on alts with a Tier 4 character on the account. This new quest will direct players into the Korthian Rift and reward a large amount of Archivists’ Codex reputation and Cataloged Research.
        • Enemies in Korthian Rifts now drop stolen Relic Fragments and a chance at Relics.

PET BATTLES

  • Flawless and family-specific Battle-Training Stones now provide a flat 2,000 experience (was the amount required to gain one level).
  • Fel-Touched Battle-Training Stones now provide a flat 10,000 experience (was the amount required to gain five levels).
  • Ultimate Battle-Training Stones now cost 35 Polished Pet Charms (was 60).
  • Battling wild pets with a team of comparable-level pets now provides double experience. Pets on your team are eligible for this bonus if no pet on your team is more than two levels higher than any pet in the wild team.
  • The experience penalty for a pet dying has been reduced to 50% (was 100%). Pets still need to be active for at least one round to be eligible to earn experience from a battle.
  • All pet experience earned in battles is increased by 50%.
    • To compensate, the Pet Battle Bonus Event buff Sign of the Critter has been reduced to 100% (was 200%). The net effect of this is that pet experience gained during the Pet Battle Bonus Event will remain unchanged from current values.

PLAYER VERSUS PLAYER

  • Lower item-level PvP gear will now scale to a higher item-level in PvP situations than before. This should reduce the power level gap so that new characters can feel that they're able to compete in Battlegrounds and Arenas more readily. This change will not affect high item-level PvP gear.
  • Additional PvP Ranks and Item Level Ranks have been added to provide a more granular upgrade path for players climbing up the ranks.
New Rating Rated PvP Ranks Item Level iLvl in PvP
  Rank 1 Unranked 220 233
1000 Rank 2 Combatant I 226 239
1200 Rank 3 Combatant II 229 242
1400 Rank 4 Challenger I 233 246
1600 Rank 5 Challenger II 236 249
1800 Rank 6 Rival I 239 252
1950 Rank 7 Rival II 242 255
2100 Rank 8 Duelist 246 259
2400 Rank 9 Elite 249 259

 

Unrated PvP Step Item Level iLvl in PvP
Vendor 177 213
Step 1 184 216
Step 2 190 220
Step 3 (Renown 44) 197 223
Step 4 203 226
Step 5 (Renown 59) 210 229
Step 6 216 233
  • The Honor cost to upgrade Unrated gear reduced by around 25%, and the Conquest cost to upgrade Rated gear has been adjusted to spread across the new ranks.
  • COVENANTS
    • Fleshcraft (Necrolord Ability) now absorbs up to 30% of max Health while in PvP combat (was 40%).
    • When a Battleground or Arena match begins, any Fleshcraft absorb value exceeding 30% of max Health is reduced to equal 30% of max Health.
  • DRUID
    • Adaptive Swarm's (Necrolord Ability) bonus to periodic healing effects reduced to 20% in PvP combat (was 25%).
    • FERAL
      • Strength of the Wild (PvP Talent) now increases Regrowth's initial heal critical chance on allies by 30% (was 100%).
    • GUARDIAN
      • Grove Protection (PvP Talent) radius significantly increased.
    • RESTORATION
      • Keeper of the Grove (PvP Talent) now protects the Druid from all harm while Tranquility is channeled (was prevents Tranquility from being interrupted).
  • MAGE
    • Triune Ward (Runecarving Power) now provides 35% barrier effectiveness in PvP combat (was 50%).
  • MONK
    • WINDWALKER
      • Dance of Chi'ji (Talent) procs now cause your next Spinning Crane Kick to deal 150% damage in PvP combat (was 200%).
  • PRIEST
    • HOLY
      • Heal healing increased by 35% in PvP combat (was 20%).
      • Flash Heal healing increased by 30% in PvP combat (was 15%).
      • Renew healing increased by 15% in PvP combat.
  • SHAMAN
    • Unleash Shield's (PvP Talent) Earth Shield effect now roots targets for 4 seconds (was 3 seconds) and the Lightning Shield effect now knocks back enemies 33% farther.
  • WARLOCK
    • AFFLICTION
      • Death Bolt (PvP Talent) now deals 50% of remaining damage over time (was 40%) and can no longer critically strike. Additionally, the spell now reaches the target faster.
      • Rapid Contagion (PvP Talent) duration is now 20 seconds (was 15 seconds).
      • Dark Soul: Misery (Talent) can no longer be dispelled.
    • DESTRUCTION
      • Bonds of Fel (PvP Talent) has been slightly redesigned – No longer snares the target and no longer splits damage with pets and guardians.
      • Dark Soul: Instability (Talent) can no longer be dispelled.
  • WARRIOR
    • Elysian Might's (Kyrian Runecarving Power) Critical Strike damage bonus reduced to 15% in PvP Combat (was 25%).

PROFESSIONS

  • Mining ore drop rates across all zones, including Elethium Ore, increased by 20%.
  • Callous Hide and Heavy Callous Hide drop rate increased by 20%.
  • Jewelcrafting Essence drop rate increased by 10%.
  • Lightless Silk drop rate has been increased by 20%.

QUESTS

  • Alternate characters on an account can now choose to skip the introductory Shadowlands questline that takes place in the Maw by speaking to High Inquisitor Whitemane or Nazgrim after accepting the quest “Shadowlands: A Chilling Summons”. Please note that to enable the skip, you will need to have logged into a level 60 character who has completed the Maw introduction.
    • For those who have already begun the introductory Shadowlands questline, Jaina Proudmoore in the Forlorn Respite cave will offer to skip the rest of the introduction after the quest "A Flight From Darkness" is completed and before leaving the cave.

RUNECARVING

  • The Runecarver will now offer to destroy an existing legendary item and return all of the Soul Ash or Soul Cinders that were spent to create the item.
  • The drop rates of Runecarving recipes found in dungeons have been increased to 100% on all difficulties.

THREADS OF FATE

  • Tal-Inara now offers a Torghast, Tower of the Damned daily quest for experience and Soul Ash.
  • Tal-Inara now offers a PvP Battlegrounds daily quest for experience and gear.
  • Threads of Fate Bonus Objectives are now significantly shorter and award Renown.
  • Threads of Fate Zone Objectives now reward higher item level gear and anima.

TORGHAST, TOWER OF THE DAMNED

  • Repeatedly completing Wings now awards the full amount of Soul Ash (up from 20% after the first clear).
  • Repeatedly completing Wings now awards the full amount of Soul Cinders (up from none after the first clear).

USER INTERFACE AND ACCESSIBILITY

  • Updated the requirements to participate in the newcomer guide system, players can now opt-in after completing 3000 quests and reaching max-level.
  • Improved gamepad compatibility, including support for touchpad and gyro.
  • Mythic+ and PvP Ratings can now be shared through a chat link with Shift-Click.
  • Item Upgrade UI has been reworked.
  • GROUP FINDER IMPROVEMENTS
    • Accounts now require an attached Battle.net Authenticator to post custom text when listing a group for Dungeons, Raids, or Rated PvP activities. All players may still search for and join others’ groups.
      • Developers’ note: A Group Finder that’s full of advertisements bothers us as much as it does you, but a challenge we’ve faced in trying to eliminate those ads is that they are often posted by compromised accounts or other throwaway accounts, such that penalties incurred by in-game reporting have not proven to be an effective deterrent. And regardless, relying on reports still means that some number of players have their experience disrupted by the spam before it gets reported. The Battle.net Authenticator is available for mobile devices and is a simple and convenient way to secure your World of Warcraft account, but if you prefer not to use it for whatever reason, you will still be able to post groups that will have descriptions auto-populated (e.g. based on raid name and difficulty selected in UI dropdowns, or derived from the Mythic Keystone currently in your bags). Our goal is to clean up the Group Finder while trying to minimize the inconvenience to ordinary players.
    • Search now allows a numeric range (i.e. search “5-9” finds M+ key levels from 5 to 9).
    • Autofill group finder information based on the creator’s keystone. The information can still be manually entered.
    • Group creators can now set a minimum Mythic+ or PvP rating requirement for applicants.
    • Group creators can now select a playstyle to set expectations for their group.
    • PvP Rating will now display when browsing for Rated PvP entries and in the applicant window.
    • Group creators are now able to browse listings.
    • PvP categories now use the player’s PvP Item Level instead of their regular Item Level.
  • IMPROVED CHAT REPORTING FEEDBACK
    • Added confirmations for players who report misbehavior in chat, as well as for those who are likely to be reported.
    • When you report a player for verbal harassment or other disruptive chat in-game, we will notify you when action is taken against the player.
    • When we notice that your behavior has moderately changed for the worse, we will send you a warning message so that you can modify your behavior before receiving a penalty.
    • In cases where acutely inappropriate behavior is observed, the system may skip warning the player and take action immediately.
    • /ignore now blocks all characters on the ignored player’s WoW account.
  • Text-to-Speech settings saved on server and added an option to also save the settings account-wide.
  • Option to add voice transcription output to any chat frame and change the font color.
  • The size of the cursor can now be increased in the Accessibility menu.
  • Summon Random Favorite Mounts will now summon a random mount if no mounts are favorited.
  • Added a flying mount filter in the Mount Collection.
  • New Transmogrifier cursor icon.
  • New default backpack bag icon.
  • New character customization options will be marked by a “NEW” tag in character creation and the Barbershop.
  • The Adventure Guide loot pane now separates normal loot from bonus loot to indicate that they don’t compete with each other as drops.
  • The “PvP talent is available” helptip will now only appear in War Mode and PvP instances.
  • Enemy and boss dialogue options have been added to Text to Speech settings.
  • A helptip has been added to highlight the Reagent Bank.
  • You can now access the Recruit A Friend pane by typing /raf
  • A shorter alternative command has been added for Ready Check: /rc
  • A shorter alternative command has been added for Countdown: /cd [seconds]
  • Several emotes have been adjusted:
    • Drool, cough, burp, fart, whistle, spit, and moon no longer change when used while targeting a player.
    • Pounce and groan have been adjusted when used while targeting a player.
    • 4 new emotes have been added – Huzzah, magnificent, impressed, and wince.
    • Kick, stink, shake, and moan have been removed.
      • Developers' note: Some of these emotes seem to have harmless intentions at a glance, but when used while targeting another player, their intentions can turn unexpectedly suggestive or intrusive. We've made adjustments to these emotes with negative connotations towards another player, while also adding a few new ones.

WOW COMPANION APP

  • Warlords of Draenor missions are now accessible for players who have unlocked the Warlords of Draenor Garrison and Command Table in game. Players can send followers on Command Table missions, view follower information, and equip follower items from the app.

 

 

 


To view all content update notes, click here.

For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.

Back to Top

 
 

 

Share this post


Link to post
Share on other sites

Man I wish they wouldn't do this authenticator thing.

My phone can't run it and I couldn't use it even if I wanted to.

It would be nice if they either:

a) Didn't do it 😄

or

b) Built it into the bnet launcher somehow or made a program for Windows to generate the HOTP.

Share this post


Link to post
Share on other sites

Wait.. so i followed all PTR Build posts regarding the Rogue. In the last one that talked about the Rogue ability Secret Technique it was stated that its going to be uncapped damage. Now these Patch Notes talk about it beeing Reduced damage beyond 5 Targets. Making it probably worse cause it old version does full dmg on up to 6 Targets.

I dont know what percentage we are talking about in the phrasing "deal reduced damage beyond 5 targets". 

Depending on how much the dmg is, it probably needs another 3-5 Targets just the break even.

Man i love the ability, mainly because the other two are either just a lame passive or an ability that just feels a bit off everytime you use it. 

It was litrly the one of two reasons to resub and iam not sure if the magetower is really worth it.

 

Share this post


Link to post
Share on other sites
17 hours ago, edgomatic said:

Wait.. so i followed all PTR Build posts regarding the Rogue. In the last one that talked about the Rogue ability Secret Technique it was stated that its going to be uncapped damage. Now these Patch Notes talk about it beeing Reduced damage beyond 5 Targets. Making it probably worse cause it old version does full dmg on up to 6 Targets.

I dont know what percentage we are talking about in the phrasing "deal reduced damage beyond 5 targets". 

Depending on how much the dmg is, it probably needs another 3-5 Targets just the break even.

Man i love the ability, mainly because the other two are either just a lame passive or an ability that just feels a bit off everytime you use it. 

It was litrly the one of two reasons to resub and iam not sure if the magetower is really worth it.

 

It's almost like the PTR has a long standing caveat that all patch note changes are subject to change, right up to the minute the patch goes live.

  • Like 1

Share this post


Link to post
Share on other sites
18 hours ago, Prophet001 said:

Man I wish they wouldn't do this authenticator thing.

My phone can't run it and I couldn't use it even if I wanted to.

It would be nice if they either:

a) Didn't do it 😄

or

b) Built it into the bnet launcher somehow or made a program for Windows to generate the HOTP.

There is one on Windows It's called Winauth you can find it on GitHub, I use it everything instead of the mobile apps

Share this post


Link to post
Share on other sites
On 10/21/2021 at 12:39 PM, Staff said:

Elysian Dirge (Kyrian Conduit) effect increased by 50%

Gonna hit like a TRUCK

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It's Havoc's week once again in the Sanctum, as the Demon Hunter spec is still moving up (in the high percentiles at least), while Fury is coming very close to Windwalker's throne. Overall Frost DKs are the biggest movers this week, as they rise into the middle of the pack, with Demonology also having a good 7 days!
      Mythic DPS Rankings
      95th Percentile
      It's still all Havoc all the time here in the upper bracket, as the Demon Hunter spec continues its rise and moves up to 4th! The top 3 remains the same, but Fury is getting extremely close to Windwalker's numbers, so we might see a change at the very top soon. Elemental breaks in to the top 5 and jumps up 2 spots, as Arms and Subtletly get pushed down by the two newcomers. The big mover this week is Demonology, as it claims the 9th spot and pushes fellow Warlock Affliction down, rising a pretty huge 5 spots! Frost DKs are the next fast movers, as they improve by 4, moving on up into the slightly upper middle reaches.

      95th percentile Mythic data by Warcraft Logs.
      All Percentiles
      The generalist bracket is stable at the top this week, with the first change coming in 4th, where there has been a bit of a Rogue switch-up with Outlaw taking Subtlety's place, as Assassination just lets its class mates duke it out and stays in 5th. Arms also had a big fall this week, down 4 into 9th, and Havoc didn't quite have the same momentum here as in the upper percentiles, dropping down 1. Demonology remains stable as the final top 10 contender, but Frost DKs surge here as well, even more in fact, as they skyrocket 6 spots out of 18th!

      All percentiles Mythic data by Warcraft Logs.

      Heroic DPS Rankings
      The top 3 remains the same in Heroic as well, but we do see Arcane rise into 4th, pushing Shadow out of the way. Subtletly and Arms swap places just outside the top 5 and Demonology is on the rise here as well, jumping 3 spots into 8th.

      All percentiles Heroic data by Warcraft Logs.
       
      As always, if you want even more info on a spec, you can check out our class guides here, for a DPS tier list you can go here, or for even more data, head on over to Warcraft Logs.
    • By Stan
      Patch 9.2 hits Public Test Realms later this week, so we've recapped all class tier set bonuses unveiled in the initial build.
      Note that the following class tier set bonuses are a work in progress and most of them will change throughout 9.2 testing.
      Death Knight
      Endless Rune Waltz (2-piece bonus) - Heart Strike increases your Strength by 1% and the duration of Dancing Rune Weapon by 0.5 seconds, persisting for 10 seconds after Dancing Rune Weapon ends. Endless Rune Waltz (4-piece bonus) - Parrying an attack causes your weapon to lash out, Heart Striking your attacker. Dancing Rune Weapon now summons 2 Rune Weapons. Frost
      Arctic Assault (2-piece bonus) - Remorseless Winter grants 8% Critical Strike while active. Arctic Assault (4-piece bonus) - Consuming Killing Machine fires a Glacial Advance through your target. Unholy
      Harvest Time (2-piece bonus) - Every 5 Scourge Strikes casts Soul Reaper on your target. Soul Reaper grants your pet 20% attack speed for 10 seconds. Harvest Time (4-piece bonus) - Whenever Soul Reaper's secondary effect triggers, summon an Army of the Dead ghoul. Demon Hunter
      Havoc
      D (2-piece bonus) - Increases Blade Dance and Death Sweep damage by 20%. Deadly Dance (4-piece bonus) - Every fifth Blade Dance or Death Sweep instantly refunds its own cooldown and cost. Casting this empowered Blade Dance or Death Sweep has a 15% chance to instantly refund its own cooldown and cost. Vengeance
      Burning Hunger (2-piece bonus) - Damage dealt by Immolation Aura has a 10% chance to generate a Lesser Soul Fragment. Rapacious Hunger (4-piece bonus) - Consuming a Lesser Soul Fragment has a 100% chance to grant you 2 sec of Immolation Aura, or extend an existing Immolation Aura by 2 sec. Druid
      Balance
      Celestial Pillar (2-piece bonus) - Entering Lunar Eclipse creates a Fury of Elune at 25% effectiveness that follows your current target for 8 sec. Umbral Infusion (4-piece bonus) - While in an Eclipse, the cost of Starsurge and Starfall is reduced by 20%. Guardian
      Architect's Design (2-piece bonus) - Casting Barkskin causes you to Berserk for 4 sec. Architect's Aligner (4-piece bonus) - While Berserked, you radiate [ 45% of Attack Power ] Cosmic damage to nearby enemies and heal yourself for [ 61% of Attack Power ] every 1 sec. Feral
      Heart of the Lion (2-piece bonus) - Each combo point spent reduces the cooldown of Berserk by 0.5 sec. Sickle of the Lion (4-piece bonus) - When Berserk ends you lacerate all nearby enemies, dealing [ 700% of Attack Power ] Bleed damage over 10 sec. Restoration
      Renewing Bloom (2-piece bonus) - Swiftmend heals an additional [ 21% of Spell Power ] for each periodic healing effect on the target. Ephemeral Blossom (4-piece bonus) - Swiftmend heals 4 nearby allies for 25% of its healing done. Hunter
      Beast Mastery
      Killing Frenzy (2-piece bonus) - Your Kill Command critical strike chance is increased by 15% for each stack of Frenzy your pet has. Killing Frenzy (4-piece bonus) - Kill Command critical hits increase the damage and cooldown reduction of your next Cobra Shot by 40%. Marksmanship
      Focused Trickery (2-piece bonus) - Trick Shots now also increases the damage of the affected shot by 30%. Focused Trickery (4-piece bonus) - Spending 80 Focus grants you 2 charges of Trick Shots. Survival
      Mad Bombardier (2-piece bonus) - When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown. Mad Bombardier (4-piece bonus) - Your Wildfire Bombs deal 30% additional damage. This bonus is increased to 80% for bombs empowered by Mad Bombardier. Mage
      Arcane
      Arcane Lucidity (2-piece bonus) - Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 18%. Arcane Lucidity (4-piece bonus) - After consuming 8 Clearcasting your next Touch of the Magi is instant, incurs no cooldown and lasts for 6 sec. Fire
      Fiery Rush (2-piece bonus) - Increases the duration of Combustion by 2 sec. Fiery Rush (4-piece bonus) - While Combustion is active you burn for 2% of your maximum health every 1 sec causing your Fire Blast and Phoenix Flames to recharge 100% faster. Frost
      Frost Storm (2-piece bonus) - While Icy Veins is active your spells have a 25% chance to call down a Comet Storm on your target enemy. This effect cannot occur more than once every 30 sec sec. Frost Storm (4-piece bonus) - Enemies hit by Comet Storm take 2% increased damage from your Frost Spells, up to 10% for 8 sec. Monk
      Brewmaster
      9.2.0 Class Set - Monk - Brewmaster - 2PC (2-piece bonus) - Targets ignited by Breath of Fire deal an additional 4% less damage to you. 9.2.0 Class Set - Monk - Brewmaster - 4PC (4-piece bonus) - Breath of Fire empowers your next Tiger Palm or Blackout Kick, increasing Shuffle duration and Brew cooldown reduction by 100%. Mistweaver
      9.2.0 Class Set - Monk - Mistweaver - 2PC (2-piece set bonus) - Essence Font's residual healing effect lasts an additional 2 sec. 9.2.0 Class Set - Monk - Mistweaver - 4PC (4-piece set bonus) - Drinking Thunder Focus Tea summons a Progenitor Rune of Healing, increasing all healing dealt while inside its bounds by 123. Windwalker
      9.2.0 Class Set - Monk - Windwalker - 2PC (2-piece bonus) - Increases Fists of Fury damage by 40%. 9.2.0 Class Set - Monk - Windwalker - 4PC (4-piece bonus) - After 10 offensive abilities, your next 3 offensive abilities deal an additional 0% damage. Paladin
      Holy
      Dawn Will Come (2-piece bonus) - Casting Word of Glory causes your next Light of Dawn to heal for 50% more and cast twice. Cannot occur more often than once per 30 sec. Dawn Will Come (4-piece bonus) - Each target hit by Light of Dawn has a 100% chance to reduce the remaining cooldown of Avenging Wrath by 2 sec. Protection
      The 2-piece bonus increases your Block chance by a percentage through Shield of the Righteous, stacking. The 4-piece gives your block a chance to cast Judgment at your target.
      Glorious Purpose (2-piece bonus) - Casting Shield of the Righteous increases your Block chance by 4% for 15 sec, stacking up to 3 times. Glorious Purpose (4-piece bonus) - Blocking an attack has a 33% chance to cast Judgment at your attacker. Retribution
      Ashes to Ashes (2-piece bonus) - When you benefit from Art of War, you gain Seraphim for 2 sec. Ashes to Ashes (4-piece bonus) - Art of War has a 50% chance to reset the cooldown of Wake of Ashes instead of Blade of Justice. Priest
      Discipline
      From Dusk (2-piece bonus) - Casting Power Word: Shield or Shadow Mend has a 15% chance to make your next cast of Shadow Mend have no cost or cast time. Til Dawn (4-piece bonus) - Power of the Dark Side increases the effectiveness of Penance by an additional 45% and is triggered when Power Word: Radiance is cast. Holy
      Knowledge (2-piece bonus) - Your Holy Words begin Divine Conversation, increasing the cooldown reduction of your next Holy-Word-affecting spell by 15 sec. Conversation (4-piece bonus) - Divine Conversation increases the effectiveness of your next Holy-Word-affecting spell by 35%. Shadow
      Darkened Mind (2-piece bonus) - Dark Thoughts has an additional 15% chance to trigger for each Shadow damage over time effect on the target. Living Shadow (4-piece bonus) - Consuming a Dark Thought causes your shadow to animate for 8 sec. Your shadow follows you, dealing [ 138.4% of Spell Power ] Shadow damage to your target over the duration. Rogue
      Assassination
      Grudge Match (2-piece bonus) - Shiv's debuff causes your Bleeds to gain 25% Critical Strike for 9 seconds. Grudge Match (4-piece bonus) - Vendetta causes Poisons and Bleeds on your target to expire 100% faster. Outlaw
      Tornado Trigger (2-piece bonus) - Your Main Gauche has a 25% chance to fire a Pistol Shot. Tornado Trigger (4-piece bonus) - Pistol Shot has a 50% chance to load a Hidden Bullet from your sleeves, up to 6 times. After loading 6 bullets, Between the Eyes has its cooldown reset and costs no energy. Subtlety
      Immortal Technique (2-piece bonus) - Shadowstrike has a 20% chance to grant Shadow Blades for 5 sec. Immortal Technique (4-piece bonus) - Your finishing moves have a 4% chance per combo point to cast Shadowstrike at up to 5 nearby enemies. Shaman
      Elemental
      Fireheart (2-piece bonus) - While your Fire Elemental is active, your Lava Burst deals 20% additional damage and you gain Lava Surge every 8 sec. Fireheart (4-piece bonus) - Casting Lava Burst extends the duration of your Fire Elemental by 1.5 sec. If your Fire Elemental is not active, spending Maelstrom has a 20% chance to reduce its remaining cooldown by 10 sec instead. Enhancement
      Stormspirit (2-piece bonus) - Spending Maelstrom Weapon has a 3% chance per stack to summon a Feral Spirit for 9 sec. Stormspirit (4-piece bonus) - Your Feral Spirits' attacks have a 20% chance to trigger Stormbringer, resetting the cooldown of your Stormstrike. Restoration
      Heal the Soul (2-piece bonus) - Chain Heal's critical hit chance is increased by 30% on all targets it hits when cast on a target affected by your Riptide. Heal the Soul (4-piece bonus) - Chain Heal critical hits reduce the remaining cooldown of Spirit Link Totem by 2 sec. Warlock
      Affliction
      Deliberate Malice (2-piece bonus) - Malefic Rapture's damage is increased by 15% and each cast extends the duration of Corruption, Agony, and Unstable Affliction by 2 sec. Calamitous Crescendo (4-piece bonus) - While Agony, Corruption, and Unstable Affliction are active, your Shadow Bolt has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly. Demonology
      Ripped From the Portal (2-piece bonus) - Call Dreadstalkers has a 100% chance to summon an additional Dreadstalker. Malicious Imp-Pact (4-piece bonus) - Your Hand of Gul'dan has a 5% chance per Soul Shard to summon a Malicious Imp. When slain, Malicious Imp grants a Soul Shard and will either deal [ 19% of Spell Power ] Fire damage to all nearby enemies of your Implosion or deal it to your current target. Destruction
      Ritual of Ruin (2-piece bonus) - Casting Rain of Fire or Chaos Bolt has a 20% chance to make the next cast of the other free. Avatar of Destruction (4-piece bonus) - When Rain of Fire or Chaos Bolt is freely cast, you summon an Infernal for 8 sec. Warrior
      Arms
      Pile On (2-piece bonus) - Increases the duration of your Colossus Smash and Warbreaker by 3 sec. Pile On (4-piece bonus) - Every 75 Rage consumed increases the effectiveness of your next Colossus Smash or Warbreaker by 2%, up to 10%. Fury
      Frenzied Destruction (2-piece bonus) - Raging Blow deals 15% increased damage and gains an additional charge. Frenzied Destruction (4-piece bonus) - Raging Blow has a 20% chance to grant Recklessness for 4 sec. Protection
      Outburst (2-piece bonus) - Consuming 30 rage grants a stack of Outburst, upon reaching 8 stacks of Outburst your next Shield Slam or Thunder Clap are 200% more effective, or your next Ignore Pain is 50% more effective. Outburst (4-piece bonus) - Avatar increases your damage dealt by an additional 10% and decreases damage taken by 10%. Avatar instantly grants 8 stacks of Outburst.
    • By Stan
      Players can obtain four new jellyfish mounts in Patch 9.2. Model-wise, they are similar to the Fathom-Dweller puzzle mount. In this post, we preview their models.
      Cryptic Aurelid
      This mount has an unknown [PH] source for now.
      "The Cyphers of the First Ones are beyond any mortal's ability to understand. One of the more curious effects of those languages is that, for reasons unknown, some aurelids are drawn to those mortals who study them anyway."

      Deepstar Aurelid
      The mount drops from a Rare Elite named Hirukon in Zereth Mortis.
      "One of the last remaining polyps of an elusive creature, this aurelid is at home in the water as much as the air."

      There are two more tins that haven't got an associated mount spell yet.


    • By Stan
      Here's a preview of the General Draven cutscene coming in Patch 9.2. The following article contains mild spoilers.
      Today, we're looking at a new work-in-progress cutscene from 9.2, starring two Soulbinds -- General Draven and Nadjia the Mistblade.
      In the cutscene, Nadjia and General Draven craft a strategy against the Jailer's forces in Zereth Mortis. General Draven decides to "go first" and gets nuked down by an orb. Eventually, Draven stands up and faces the enemy NPCs.
      Cutscene courtesy of LeystTV.
    • By Stan
      Here's the Shaman Tier Set introduced in Eternity's End. In this post, we're looking at the set appearance and bonuses.
      The Shaman Tier Set includes the following items:
      9.2 Raid - Class Sets - Shaman - Armor - Accessory - Cloak (Mail) 9.2 Raid - Class Sets - Shaman - Armor - Mail Feet 9.2 Raid - Class Sets - Shaman - Armor - Mail Chest 9.2 Raid - Class Sets - Shaman - Armor - Mail Hand 9.2 Raid - Class Sets - Shaman - Armor - Mail Leg 9.2 Raid - Class Sets - Shaman - Armor - Mail Head 9.2 Raid - Class Sets - Shaman - Armor - Mail Waist 9.2 Raid - Class Sets - Shaman - Armor - Mail Wrist 9.2 Raid - Class Sets - Shaman - Armor - Mail Shoulder Set Bonuses
      Elemental
      Fireheart (2-piece bonus) - While your Fire Elemental is active, your Lava Burst deals 20% additional damage and you gain Lava Surge every 8 sec. Fireheart (4-piece bonus) - Casting Lava Burst extends the duration of your Fire Elemental by 1.5 sec. If your Fire Elemental is not active, spending Maelstrom has a 20% chance to reduce its remaining cooldown by 10 sec instead. Enhancement
      Stormspirit (2-piece bonus) - Spending Maelstrom Weapon has a 3% chance per stack to summon a Feral Spirit for 9 sec. Stormspirit (4-piece bonus) - Your Feral Spirits' attacks have a 20% chance to trigger Stormbringer, resetting the cooldown of your Stormstrike. Restoration
      Heal the Soul (2-piece bonus) - Chain Heal's critical hit chance is increased by 30% on all targets it hits when cast on a target affected by your Riptide. Heal the Soul (4-piece bonus) - Chain Heal critical hits reduce the remaining cooldown of Spirit Link Totem by 2 sec. Set Appearance

×
×
  • Create New...