Jump to content
FORUMS
Sign in to follow this  
miyari

Warcraft Recap: WoD Alpha Patch Notes Update, Bloody Coin Hotfix + More!

Recommended Posts

6153-warcraft-recap-wod-alpha-patch-note

WoD Alpha Patch Notes updated and Bloody Coin changes!

This week in Warcraft brings new changes to the Warlords of Draenor Alpha Patch Notes, including a new wave of ability pruning and the addition of new secondary stat attunements. Blizzard also decided that nine months of faction in-fighting on the Timeless Isle was enough, changing the transformation items and implementing a new system where Bloody Coins can be earned in battlegrounds. Blizzard hopes this change will make the Timeless Isle a more happy place for alts but will still allow players interested in rewards like the inv_mushanbeastmountblack.jpgReins of the Ashhide Mushan Beast a fair chance at earning enough Bloody Coins! If the grind is too much and you're still looking for an awesome new ride, a new mount hit the Battle.net Shop -- the ability_mount_clockworkhorse.jpgWarforged Nightmare, a fiery clockwork warhorse (!) that comes with an additional item, a hitching post that lets your friends ride one, too! Check out all of the new Alpha changes and more in this week's recap!





h30B8oC.png

Major Update to Warlords of Draenor Alpha Patch Notes


It's been a while since the last update to the Warlords of Draenor patch notes! Blizzard has just released a major update to the notes, which includes quite a few class changes from a second round of ability pruning. Blizzard developer Celestalon has noted that changes for Warrior, Warlock and Monk classses are still to come. Noteable changes in this update include:
  • New section: Secondary Stat Attunements. Every specialization will now earn a passive bonus to a particular secondary stat, such as "Haste Attunement" or "Multistrike Attunement."
  • New section: Self-Sustainability. This section details each class' self-healing mechanics in WoD.
  • Removed section: Active Mana Regeneration. This entire section has been removed, presumably as Blizzard is still working on balancing mana regeneration for WoD.
  • Updated section: Ability Pruning. Blizzard has performed a second run of ability pruning and have removed/changed even more class abilities. Changes for Warrior, Warlock and Monk have not yet been completed.
  • Updated section: Buffs and Debuffs. This section now includes new details of buffs which provide Versatility or Multistrike.
Our friends at MMO-Champion have posted a patch notes excerpt which includes only the changed/updated notes, while the full updated patch notes are available on the World of Warcraft website.

qTLFMA1.png

Major Changes to Bloody Coin Earning PVP


In a surprising hotfix released yesterday, Blizzard has changed the process of earning [bloody Coins from PVP kills on the Timeless Isle.Timeless Isle was released with patch 5.4 (Siege of Orgrimmar) back in August of 2013, and the "general atmosphere" of the Isle has changed dramatically in the nine months past. Blizzard no longer believes that the current Bloody Coin system is suitable for the current state of the zone and has made some major changes to the mechanic as well as the corresponding items.

These changes will be much-welcomed by players visiting the Isle to gear up alts or who are hoping to complete achievements or farm rare pets. However, Blizzard wants to make sure that players interested in farming the rewards are still satisfied! As this change has just recently gone into effect, Blizzard will certainly be monitoring all feedback received and make any changes they see fit in order to ensure that Bloody Coins can still be earned in a practical manner. The changes made are detailed below, with exerpts from the latest hotfixes along with a corresponding post from Blizzard CM Lore.
  • inv_offhand_1h_pvpcataclysms3_c_01.jpgCenser of Eternal Agony now has a cooldown of 1 hour when used (up from 10 minutes).
  • inv_summerfest_firedrink.jpgFire-Watcher's Oath now has a cooldown of 10 minutes (down from 1 hour) and costs 100 Timeless Coins to purchase (costs 50 Bloody Coins previously). The Ordon Fire-Watcher transformation now allows mount usage and Druid shapeshifting and significantly reduced the internal cooldown on earning Bloody Coins.

Blizzard Icon Recent Bloody Coin Hotfixes


When we were developing the Timeless Isle, we wanted to add some incentive for players to engage in world PvP independently of faction balance. To that end, we created the Censer of Eternal Agony and Bloody Coin mechanic. This created a "third faction" of sorts on the Isle, and brought an extra element of danger to players adventuring there.

We’re happy with how that worked out when Patch 5.4 released, but as time has passed, the general atmosphere of the Timeless Isle has changed. The majority of players who venture there today are either gearing up alts, or chasing after rare drops. As a result, we feel that it’s time to let the sun set on the Censer of Eternal Agony, and have increased its cooldown to 1 hour. Players who want to use it for its original purpose still can, but it will be a much larger setback when they’re defeated in battle.

That said, we still want players to be able to collect Bloody Coins (and the rewards that come with them), so we’re making some adjustments to the Fire-Watcher’s Oath item, which can now be purchased from Speaker Gulan for 100 Timeless Coins. The Fire-Watcher’s Oath allows the collection of Bloody Coins from PvP kills, doesn’t change your faction, and it can be used anywhere – including Battlegrounds. We’ve reduced its cooldown to 10 minutes (which matches its duration), removed the mounting restrictions, and have dramatically increased the ability to earn coins from PvP kills while it’s active. We want players interested in earning Bloody Coins to seek them out in a Battleground with use of the Fire-Watcher’s Oath.

Overall, we feel that these changes will not only make the Timeless Isle more attractive to players interested in its rewards, but will also give players collecting Bloody Coins a better way to earn them. We’re monitoring your feedback, and will continue to make adjustments as necessary.




vNh6vxw.png

Latest 5.4.8 Hotfixes - June 9 & 13


The latest batch of hotfixes includes the Bloody Coin changes detailed above, including a buff to the spawn rates of non-rares in the Timeless Isle. There's also a few earlier changes that corrected an issue with the Jade Forest quest Borrowed Brew.

Blizzard Icon 5.4.8 Hotfixes - June 9 & 13


June 9 & 13



Timeless Isle
  • Non-rare creatures and NPCs on lower areas of Timeless Isle should now respawn more frequently.
Quests
  • Borrowed Brew: Resolved an issue that could cause players to be unable to see Lorewalker Cho after consuming Mouthwatering Brew.
Bug Fix
  • Resolved an issue where the Heart of the Valorous buff was not correctly persisting through death.
Items
  • Censer of Eternal Agony now has a cooldown of 1 hour when used (up from 10 minutes).
  • Fire-Watcher's Oath now has a cooldown of 10 minutes (down from 1 hour) and costs 100 Timeless Coins to purchase (costs 50 Bloody Coins previously). The Ordon Fire-Watcher transformation now allows mount usage and Druid shapeshifting and significantly reduced the internal cooldown on earning Bloody Coins.




kaKxsu5.png

Warforged Nightmare Mount Now Available


The Warforged Nightmare mount which was datamined at the end of last month has found its way into the Battle.net Shop, with a higher than usual price tag of USD 30.00 / EUR 25.00. This mount can be used as both a ground and flying mount. The purchase will get you the ability_mount_clockworkhorse.jpgWarforged Nightmare mount for all of your in-game characters as well as a inv_misc_steel_hitching_post2.jpgNightmarish Hitching Post item. When the hitching post is used by party members, they will gain a buff which changes their existing mount into a Warforged Nightmare for 20 minutes (similar to the buff given by inv_misc_plant_03.jpgPreserved Holly). Blizzard has posted a trailer for the mount which shows off some of the animations, and some players have voiced dissatisfaction with the way the mount travels on land. No word yet on any release of the ability_mount_ravager2mount.jpgGrinning Reaver which was also found in the data files.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The Mission Table has been upgraded in Shadowlands to Adventures, an auto-battler that you will be able to play through the WoW Companion App and here is the official preview of the feature.
      (Source)
      Prepare to put your tactical skills to the test. In the expansion’s new Adventures feature, you’ll send your allies into the Shadowlands to tackle unique challenges for your chosen Covenant. You’ll need to be strategic about how you take on these combat puzzles, including who you’ll send to face them and how you’ll use their skills to claim victory.
      You’ll also be able to check in on and continue your Adventures offline with the WoW Companion App.
      A NEW WAY TO ADVENTURE
      Once you’ve joined your chosen Covenant, you’ll be able to begin undertaking Adventures from the dedicated table within your Sanctum. Through the interface, you’ll be able to view available Adventures, the associated rewards, the cost to undertake them, the state of your units, and how challenging the enemies are within that Adventure. You’ll want to choose a solid mix from your Adventurers, Soulbinds, and troops to create a party of up to 5 units to deal with the various threats.
      With the introduction of Soulbinds in Shadowlands, we wanted to find a compelling way to bring their individual personality traits into as many aspects of the game as possible, including Adventures. Similar to previous high-profile personalities in past expansions’ Missions, Soulbinds will be able to lead the charge while expressing their own motivations and goals through the Adventures system.
      MAKING YOUR PLAY
      When it’s time to prepare for battle, positioning matters. You’ll need to use strategy in how you place your Adventurers to take on the enemies they’ll engage with and counter their abilities. For example, you may want to make sure your toughest allies are placed in the front of the formation, with more fragile allies placed toward the back so damage to them is minimized and they can use their ranged abilities.
      At the completion of an Adventure, you’ll be able to see the results through a replay of the battle. You’ll want to pay close attention to which units performed well, which you may want to reposition, or which you might want to exclude in future similar fights to make the most of them in your next encounters.
      To the victor goes the spoils! Should your troops defeat the encounter, you’ll collect your earned rewards including pets, mounts, gold, Anima, and more.
      RECRUITING NEW ALLIES
      Each Covenant provides a variety of 15 unique allies, including the Soulbinds that you’ll meet, 6 Adventurers that you’ll recruit through Renown, and an additional 6 who can be rescued from within Torghast, Tower of the Damned. Four universal Adventurers can also be recruited by any Covenant from within Torghast, bringing your potential allies to 19.
      As your allies progress through the various challenges that Adventures present, they’ll grow stronger, allowing them to take on more challenging Adventures for even better rewards.
      Check back on the official site in the future to learn more about the updated WoW Companion App.
    • By Stan
      PvP vendors have been updated on Shadowlands Beta, and they are now selling Soulbind Conduits and Legendary Power recipes in addition to gear. Check out all the powers and Conduits you can unlock for your class by doing PvP content!
      Legendary Power Recipes
      Legendary Power recipes will have multiple sources in Shadowlands, and you will be able to obtain the same ones that are currently on the PvP Vendor from various sources. The recipes now cost 1,500 Honor Points each. Prices are subject to change at any time throughout testing! Here is a rundown of all the recipes that are currently available.
      All Classes
      A Memory of Sephuz's Proclamation. teaches you Sephuz's Proclamation. Death Knight
      A Memory of Grip of the Everlasting. teaches you Grip of the Everlasting. For 3 sec after casting Death Grip, you may cast the spell a second time without regard for its cooldown. Demon Hunter
      A Memory of Darkest Hour. teaches you Darkest Hour. You automatically trigger Darkness when you fall below 35% health. This effect can only occur once every 2 min. Druid
      A Memory of DRUID - ALL POWER 01 (DNT). teaches you Druid Runecarve 1. Effects of Thick Hide, Astral Influence, Feline Swiftness, and Ysera's Gift increased by 75%. When you shift into your Affinity's form, you gain Heart of the Wild for 10 sec, once every 60 sec. Hunter
      A Memory of Nessingwary's Trapping Apparatus. teaches you Nessingwary's Trapping Apparatus. Whenever a trap is triggered, gain 25 Focus. Mage
      A Memory of Grisly Icicle. teaches you Grisly Icicle. Your Frost, Fire, and Arcane damage against enemies affected by Frost Nova is increased by 10% and no longer breaks it. Monk
      A Memory of Roll Out. teaches you Roll Out. Roll has 1 additional charge. Paladin
      A Memory of Uther's Guard. teaches you Uther's Guard. Your Blessing of Freedom and Blessing of Protection cooldowns are reduced by 1 sec per Holy Power spent. Priest
      A Memory of Vault of Heavens. teaches you Vault of Heavens. Leap of Faith instead causes you to leap to your target, and has 2 charges. Rogue
      A Memory of Invigorating Shadowdust. teaches you Invigorating Shadowdust. Vanish reduces the remaining cooldown of your other abilities by 0 sec. Shaman
      A Memory of Chains of Devastation. teaches you Chains of Devastation. Casting Chain Heal makes your next Chain Lightning instant cast. Casting Chain Lightning makes your next Chain Heal instant cast. Warlock
      A Memory of Pillars of the Dark Portal. teaches you Pillars of the Dark Portal. Demonic Gateway is now instant cast, and your first use of the gateway does not trigger its cooldown. Warrior
      A Memory of Leaper. teaches you Leaper. Heroic Leap gains 2 additional charges. You will be able to take the recipes to the Runecarver to forge Legendary Armor. You can learn more about that in our Runecarving guide.


      Soulbind Conduits
      You can buy the following Soulbind Conduits from PvP vendors. Prices aren't in yet. Note that there are 15 ranks of Conduits as they scale with item level.
      Death Knight
      Spirit Drain - Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power. Meat Shield - Increases the duration of Dancing Rune Weapon by 3 sec and while active, your parries increase your maximum health by 1.0%, stacking up to 2 times for 15 sec. Accelerated Cold - Empower Rune Weapon recharges 5% faster and the Haste amount is increased by 10.0%. Embrace Death - Sudden Doom increases the damage of your next Death Coil by 40.0%. Demon Hunter
      Demon's Touch - Demon's Bite increases the damage of other abilities by 5%. Demon Muzzle - Sigil of Silence reduces magic damage done to you by 5% when it ends. Druid
      Druid Finesse 4 - The cooldown of Mighty Bash, Mass Entanglement, and Heart of the Wild are reduced by 10.0%. Druid Potency Balance 3 - Moonfire increases your Arcane damage to the target, and Sunfire increases your Nature damage to the target, by 3.0%. Druid Potency Feral 1 - Ferocious Bite deals 3.0% increased damage for each of your Bleeds on the target. Druid Potency Guardian 2 - Mangle increases the damage of your next Maul by 10.0%, stacking up to 3. Druid Potency Resto 4 - Nature's Swiftness's cooldown is reduced by 10.0%. Hunter
      Reversal of Fortune - Successfully interrupting an enemy with Counter Shot  (Beast Mastery) or Muzzle (Survival) grants 1 Focus. One With the Beast - Bestial Wrath increases all damage you and your pet deal by 1.0%. Powerful Precision - Precise Shots increases the damage of your next Arcane Shot or Multi-Shot by an additional 5.0%. Stinging Strike - Raptor Strike / Mongoose Bite damage increased by 14.0%. Mage
      Grounding Surge - Successfully interrupting an enemy with Counterspell reduces its cooldown by 1.0 sec. Nether Precision - Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 10%. Controlled Destruction - Pyroblast damage increased by 5.0%. Ice Bite - Increases the damage of Ice Lance against frozen enemies by 10%. Monk
      Harm Denial - Expel Harm's healing is increased by 20.0%. Scalding Brew - Keg Smash deals an additional 20.0% damage to targets affected by Breath of Fire. Nourishing Chi - Life Cocoon increases healing over time received by an additional 15.0%, and this bonus lingers for an additional 6 sec after the shield is broken. Coordinated Offensive - When Storm, Earth, and Fire spirits fixate on the same target, they deal 10.0% additional damage. Serenity's damage bonus increased by 10%. Paladin
      Echoing Blessings - After it ends, Blessing of Freedom increases the target's movement speed by 15.0% for 8 sec. After Blessing of Protection or Blessing of Sacrifice ends, the target takes 15.0% less damage for 8 sec. Focused Light - Holy Shock's chance to critically strike is increased by 15% Vengeful Shock - Avenger's Shield causes your target to take 15.0% more Holy damage for 5 sec. Truth's Wake - Wake of Ashes burns the target for an additional 10.0% damage over 6 sec. Priest
      Clear Mind - Dispel Magic, Purify, and Mass Dispel cost 20.0% less mana. Pain Transformation - Pain Suppression also heals your target for 10.0% of their maximum health. Resonant Words - Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 10.0%. Dissonant Echoes - Void Bolt has a 5.0% chance to reset the cooldown on Void Bolt. Rogue
      Rushed Setup - Energy cost of Kidney Shot, Cheap Shot, Sap, and Distract reduced by 10%. Lethal Poisons - Increases the non-periodic damage of your lethal poisons by 25%. Triple Threat - Sinister Strike has a 25% chance to strike with both weapons after it strikes an additional time. Perforated Veins - Shadowstrike increases the damage of your next Backstab by 30%, stacking up to 3 times. Shaman
      Totemic Surge - The cooldowns of Tremor Totem, Earthbind Totem, and Capacitor Totem are reduced by 1 sec. Call of Flame - Fire Elemental / Storm Elemental lasts 15% longer. Magma Fist - Lava Lash has an additional 25% critical strike chance against enemies affected by your Flame Shock. Embrace of Earth - Earth Shield increases your healing done to the target by an additional 5.0%. Warlock
      Focused Malignancy - Malefic Rapture deals 30% increased damage to targets suffering from Unstable Affliction. Resolute Barrier - Attacks received that deal at least 5% of your health decrease Unending Resolve's cooldown by 10 seconds. Cannot occur more than once every 30 sec. Borne of Blood - Hand of Gul'dan has a 15% chance to generate a charge of Demonic Core. Combusting Engine - Conflagrate increases your remaining Immolate damage by 15% until Immolate expires or is refreshed. Warrior
      Stalwart Guardian - The cooldown of Die by the Sword (Arms), Enraged Regeneration (Fury) or Shield Wall (Protection) is reduced by 40 seconds. Crash the Ramparts - Overpower has a 6.0% chance to apply Colossus Smash for 3 sec. Depths of Insanity - Recklessness lasts 20% longer. Show of Force - Revenge increases the damage of your next Thunder Clap by 20%. Conduits are socketed passives that enhance your power and you can find an overview of the system in our Soulbinding guide.

      Related News
      Wear Tier 3 Set Permanently in Shadowlands Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 Mage Changes: Beta Build 35522 New Death Knight and Priest Legendary Powers Legendary Powers Tuning: August 11th Hunters Can Tame Elegon in Shadowlands Priest Night Fae Covenant Ability Changes Shadowlands Pre-Patch Dev Notes Shadowlands Pre-Patch Event Preview Shadowlands Pre-Patch Now Available on the PTR 3 New Datamined Keystone Affixes Mythic Castle Nathria Raid Testing: August 13th - 17th
    • By Starym
      Obviously, spoilers for what happens to Nathanos in the pre-patch below.

      We've known for quite some time that Nathanos would be some type of world boss in the pre-patch, but now it's time for his fate to be sealed... at least until Shadowlands comes around and we maybe possibly see him again. In any case, everyone's (least) favorite toady is getting his comeuppance in the pre-patch, as he's both a World Quest and regular quest target! We have some footage of the encounter, as we figured a lot of players would like to see him die (again), and there's actually a really cool ending to the quest, as we find out who exactly performed the killing blow after the fights stops at 10%.

      Source.
      A cinematic then plays, but it's not implemented yet and replaced with a placeholder (the Teldrassil burning, of all things), but we do find out afterwards that Tyrande delivered the killing blow, as Lorthemar tells us, so presumably the cinematic will show us that part. We even get a speech from Calia Menethil thrown in as well!
      Header image source.
    • By Stan
      It seems there won't be any physical copies of Shadowlands available for the Base Edition of the game, so you will need to purchase the Collector's Edition if you're looking to get one.
      Reddit user tERROR2693 pointed out they had a call from their local game supplier that canceled their Shadowlands pre-order because there will be only physical copies of the Collector's Edition available and the Base Edition of the game will be digital-only.
    • By Starym
      Avid max level Warrior collector, with only 1 shy of 50, DesMephisto, recently managed to collect all the currently available Warrior plate transmogs in the game and was the first to do so ever. We reached out and asked him if he wanted to talk a little more about his journey, and he promptly replied with a Fresh Price of Bel Air quote and got right into it! He details his journey, shares the hardest items to get and, most importantly, he's already on to his next collection: one-handers, as well as a few other projects!
       
      Make sure to tune in to DesMephisto's stream as he keeps on pushing for a whole lot of challenges and goals and contributing to charity! Now let's see what record he breaks next.

      Related DesMephisto articles:
      The Leveling Expert on the New Heirlooms: DesMephisto Talks Alternatives
      Level 1-50 in 4 Hrs 37 Mins on Shadowlands Beta
      100% of All Plate Acomplished: DesMephisto's Quest Is Complete!
      DesMephisto on the Return of Single-Minded Fury
      DesMephisto's Quest for All the Plate in the World: A Short Interview
      46 Max Level Warriors, Druids/Paladins Next, Guinness World Record, Autism Charity and More: the DesMephisto Interview
×
×
  • Create New...