Jump to content
FORUMS
Sign in to follow this  
Staff

Diablo 2: Resurrected Patch 2.3 Highlights

Recommended Posts

QD91Z7BJK1L71637196022724.jpg
 

The Diablo 2: Resurrected Patch 2.3 introduces offline difficulty scaling, quick cast skills, and other game improvements. Check out the official patch notes for more details, as we wait for the "early December" release timing!

Blizzard Logo(Source)

For the past two months, brave adventurers have clashed with fearsome foes from the realms of Sanctuary to the Burning Hells, slaying and looting their way to victory.

In this time, we’ve seen significant improvement in decreasing queue times as players now on average wait less than 60 seconds to enter Sanctuary and get in-game. As our team continues to work and make further optimizations to our game servers, we’ve also been listening closely to our community and absorbing feedback from our players. We’d like to take this opportunity to highlight a couple of new features our team has been working on to level up the player experience in Diablo II: Resurrected. These features will officially be introduced in early December when Patch 2.3 goes live. This update will also be accompanied by many bug fixes and other improvements, which will be detailed upon release of the patch.

PLEASE NOTE: Game content discussed in this blog is not final and subject to change.


When we set out to resurrect this beloved classic, we made great efforts to modernize the art and visuals of the original Diablo II experience, while also making the gameplay more accessible. We hope these changes will resonate with you as we continue to pursue those core development goals.

OFFLINE DIFFICULTY SCALING (“/PLAYERS 8”)

This feature from the original PC game is now coming to console platforms. For solo offline players who want to scale the game difficulty—as well as the rewards—up to eight players, your wish is being granted. To use this feature, players simply need to open their settings menu, go to the “Game Settings” tab, then “Offline,” and adjust the “Offline Difficulty Scaling” slider. Once that setting has been configured, new monsters will spawn with varying HP and reward players with vastly increased experience gains and loot drop rates when defeated.

KTE36WFQFXU51637107378091.png

In the offline single-player experience, the default player setting is “1,” so you will be able to scale the difficulty anywhere between the range of 1–8. For example, if you wanted to scale the difficulty of monsters in your offline session to the equivalent to having four players present, you would adjust the slider to “4”. As in Diablo II Classic, you’ll have to start a new game session to set your preferred difficulty with the slider.


KEYBOARD AND MOUSE QUICK CAST & ACTIVE SKILL BINDINGS OPTIONS

Currently, players use spells and abilities with a keyboard and mouse by clicking the right and left mouse buttons. This means that players only have access to two abilities at any given time. Most advanced players use the function keys (F1¬–F12) to re-map the right and left mouse buttons if they want to swap their abilities on the fly. This means that if you want to use an ability that isn’t currently mapped to one of your mouse buttons, you’ll need to hit the function key that you have mapped to a different skill, and then click the mouse button to use it.

MI9PSMFUKOY51637107381916.gif

When we brought controller support to Diablo II: Resurrected, players gained immediate access to up to 12 buttons. When a player presses any of the face buttons or triggers that they have mapped to an ability, they instantly use them. Diablo III uses this same method, and it has become the expectation for most controller interfaces in action role-playing games.

We’ve seen an outpouring of community feedback requesting this feature for keyboard and mouse play, too. We originally avoided this approach because we feared it would stray too far from the original experience, but the community is eager for it, so we’re eager to deliver.

Players can now opt to use the Active Skill Bindings bar. This will show an additional bar above the standard HUD at the bottom of the screen. Players can map up to 16 skills (although the tooltip suggests F1–F8) to that additional bar. Furthermore, if the Quick Cast Skills option is active, pressing these buttons will instantly use the abilities rather than just re-map the right or left mouse buttons.

Ultimately, we leave these new feature customizations to the players’ preference. Players will be empowered to enable the “Quick Cast Skills” option to action bound skills to their current mouse’s location, as well as enable “Display Active Skill Bindings” to display the currently bound skills bar on their screen HUD. At the player’s discretion, now they can tailor their experience to the way they play.


ACCESSIBILITY & GRAPHICAL IMPROVEMENTS

UI Visual Improvements

A handful of visual tweaks have been made to improve the front-end user interface. An indicator has been added to exemplify what players are muted or ignored.

6QWF8GNTO66B1637107377948.gif

Additionally, the character’s level and expansion type will now be revealed on the lobby screen. We’ve also made improvements to changing the target channel when sending a chat message, so it’s clearer and more straightforward. Lastly, players will now be able to see the real ID names of Battle.net real ID friends on their friends list.

Gameplay Improvements

F75NX0SSAVMI1637107378442.gif

On the gameplay front, we added the “miss” text indicator to Player vs. Player combat. So, players who enable miss text in their options will now be able to see when their character’s attacks miss their opponents in PvE and PvP.

Throw can once again be bound to a key even if the player has nothing to throw. Additionally, a new key bind called “Force Move” has been added. When used, the player’s character will automatically navigate to the current mouse location.

Audio Improvements

Players using a controller on PC or console will now hear audio cues when navigating through potential selections on the Options menu. Beyond that, players will also be able to hear audio cues when auto-filling potions to their character’s belt.

Graphical Improvements

For players on PC with Nvidia graphic cards compatible with Nvidia DLSS (Deep Learning Super Sampling) technology, those players will now be able to enable DLSS in the graphics setting menu, to increase graphics quality and resolution while maintaining higher GPU performance.


THE PTR & FUTURE UPDATES

In the coming weeks, Diablo II: Resurrected will be launching its first ever Public Test Realm (PTR)—a special realm where we can test balance, bug fixes, and other enhancements we make to the game. We invite all of you to participate, as you’ll have an opportunity to play a crucial role in testing features and evolving the experience for all players. When we get closer, we’ll share more details on how you can gain access to the PTR and trial these changes.

The primary focus of that PTR will be revolved around fixing database issues and stabilizing our online environment. Once we are confident these fixes are in a good place, we’ll share more details on Ladder rank play and even more new changes coming to Diablo II: Resurrected.

Our community continues to be instrumental in making this game better, and for that we want to say Thank You. As we continue to update and improve the game, please keep sharing your feedback with us—your collaboration is key to building an incredible Diablo II: Resurrected experience we will all treasure for years to come.

If you want to learn more about Diablo II: Resurrected, check out our website here, or for real-time updates, follow our official Twitter @Diablo.

  • Like 1

Share this post


Link to post
Share on other sites

I have been fighting against the purists for months about the introduction of a controller skill cast control scheme for KBM (i.e. quick cast). I'm so happy that it's finally happening. If this game is to serve as an interim release between D3 and D4 as well as becoming the definitive D2 experience going forward then the controls absolutely needs to be updated. It's perfectly healthy to leave some things behind and the old controls are a hindrance to the game experience. Well done.

Now that's done, I am going to push for a "+", "-" and confirm button for attribute and skill points for level up and respec. Too many times I accidentally double clicked a prerequisite skill or an attribute and can't undo the mistake.

Share this post


Link to post
Share on other sites

Wow, they even replicated the crap melee hit chances as the original......the thing is right there, but 20 hits....nothing....they hit me 10/10, yet mine at 0/20........yay.....nah, its just as bad as the original, just looks better, D3 is better, atleast the hits actually hit.

  • Confused 2

Share this post


Link to post
Share on other sites
On 11/21/2021 at 2:10 AM, Lithari said:

Wow, they even replicated the crap melee hit chances as the original......the thing is right there, but 20 hits....nothing....they hit me 10/10, yet mine at 0/20........yay.....nah, its just as bad as the original, just looks better, D3 is better, atleast the hits actually hit.

You know you can use skill points to improve hit chances, right.

Even though D3 was my first game out of these two, I would rather take the D2 hustles and balance decisions than the explosive massacre and speedrun fest with tons of legendarys shoved into my face. After playing other Diablo clones, D3 feels like it is treating me like a noob, rewarding the lowest skilled players with too much stuff. Proper Dungeon Crawlers and Action Adventures need at least a bit of challenge.

Yet again D3 is a Hack'n'Slay more than a Dungeon Crawler now. Seeing it as that makes more sense. It is in a different genre after tons of changes.

 

Edited by Alkasar

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard have detailed everything about the sixth ladder season of D2:R, with the new addition coming on the 22nd! We have regional launch times, the different modes, and an explanation on what happens to shared stash items for seasonal character after it ends, so let's take a look.
      Season 6 (Source)
      The lords of Hell await your return, traveler.
      Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs its savior! Return on February 22 to wreak havoc among the Burning Hells’ ranks in Ladder Season 6!
      Ladder Season 6
      Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
      Ladder Season 6 will usher in a fresh opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way.
      Ladder Season 6 Launch Timing:
      North America February 22, 05:00 p.m. PST
      Europe February 22, 02:00 p.m. CET
      Asia February 23, 10:00 a.m. KST
      As with previous seasons, Ladder Season 6 will feature different modes:
      Version Description Pre-Expansion Ladder The standard version of Ladder play that encompasses only the original four acts. Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses only the original four acts. Ladder The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

      Once Ladder Season 5 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 4 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 6 to withdraw any items you would like to keep from Season 5. When Ladder Season 6 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 6 Shared Stash. Be sure to get any items out before then or they will be forever lost!
      May your Ladder race be filled with fiends to eviscerate and bountiful loot.
      -The Diablo II: Resurrected Team
    • By Staff
      From December 12 through January 3, the 22 Nights of Terror holiday event will be available in Diablo II: Resurrected.
      (Source)
      The air stirs with whimsey, perhaps even magic, adventurer.
      However subtle, a joyous invocation permeates Sanctuary, casting a ray of holiday celebration upon its inhabitants. . . or is this demonic trickery? This magic from beyond is not cause for a ceasefire in the unremitting conflict between demon and mortal, but its nuances can still be felt, disturbances are surely lurking about. Seeing this holiday miracle through to the end relies on you—sleigh your way through 22 Nights of Terror during the Diablo II: Resurrected holiday event.
      Experience Daily Demonic Trickery
      The magic constantly shifts day by day but remains pervasive in nature—even Sanctuary’s most esteemed scribes are unable to predict what abnormalities the future might hold.
      From December 12, 11:00 a.m.–January 3, 11:00 a.m. PST the fabric of Sanctuary will be altered every 24 hours, revealing a new gameplay modifier via the in-game Message of the Day that will last for the next 24 hours. The 22 Nights of Terror holiday event can be enjoyed in all online game modes except for Classic Diablo II.
      Powerful loot, a dash of terror, and a new surprise to experience each day awaits you in Sanctuary this holiday season. Go forth in glory!
      Happy holidays!
      -The Diablo II: Resurrected Team
    • By Staff
      A new season of D2:R has started! You can see the official post below and you can also check out all our guides for it here or head to one of the guides below.
      Diablo 2 Recommended Starter Builds Hammerdin Blizzard Sorceress Trapsin Summoner Necromancer Lightning Fury Javazon Wind Druid Meteorb Sorceress Smiter Paladin Bone Necromancer
        Farming Guides Andariel Run Guide Baal Run Guide Chaos Run Guide (Diablo) Mephisto Run Guide Cow Level Run Guide Lower Kurast Run Guide
        Other Guides PvM Rankings Runes   Season 5 (Source)
      We knew you would return traveler…and so did Hell’s minions.
      Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs its savior! Return on September 28 to wreak havoc among the Burning Hells’ ranks in Ladder Season 5! Read further to glean pertinent information about the Season.
      Ladder Season 5

      Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
      Ladder Season 5 will begin on September 28, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
      Ladder Season 5 Launch Timing:
      North America September 28, 2:00 p.m. PDT
      Europe September 28, 11:00 p.m. CEST
      Asia September 29, 6:00 a.m. KST
      As with previous seasons, Ladder Season 5 will feature different modes:
      Version Description Pre-Expansion Ladder The standard version of Ladder play that encompasses only the original four acts. Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses only the original four acts. Ladder The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

      Once Ladder Season 4 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 3 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 5 to withdraw any items you would like to keep from Season 4. When Ladder Season 5 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 5 Shared Stash. Be sure to get any items out before then or they will be forever lost!
      May your Ladder race be filled with fiends to eviscerate and bountiful loot.
      -The Diablo II: Resurrected Team
    • By Staff
      It's time for some Diablo 2 news as Blizzard just announced Ladder Season 5 coming on September 28!
      (Source)
      We knew you would return traveler…and so did Hell’s minions.
      Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs its savior! Return on September 28 to wreak havoc among the Burning Hells’ ranks in Ladder Season 5! Read further to glean pertinent information about the Season.
      Ladder Season 5

      Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
      Ladder Season 5 will begin on September 28, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
      Ladder Season 5 Launch Timing:
      North America September 28, 2:00 p.m. PDT
      Europe September 28, 11:00 p.m. CEST
      Asia September 29, 6:00 a.m. KST
      As with previous seasons, Ladder Season 5 will feature different modes:
      Version Description Pre-Expansion Ladder The standard version of Ladder play that encompasses only the original four acts. Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses only the original four acts. Ladder The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

      Once Ladder Season 4 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 3 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 5 to withdraw any items you would like to keep from Season 4. When Ladder Season 5 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 5 Shared Stash. Be sure to get any items out before then or they will be forever lost!
      May your Ladder race be filled with fiends to eviscerate and bountiful loot.
      -The Diablo II: Resurrected Team
    • By Staff
      The Classic Diablo 2 ladders will reset on June 22 with a 4-hour downtime starting at 11 am PT.
      (Source)
      Hello -
      We will be resetting the Classic Diablo II ladders on June 22, 2023 at 3pm Pacific Time / 6pm Eastern Time.
      There will be a 4 hour downtime starting at 11am Pacific Time / 2pm Eastern Time for this reset.
      Please note this is for the Classic/Legacy client and not for the Resurrected client of Diablo II.
×
×
  • Create New...