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Patch 9.2: Shaman Tier Set Preview

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Here's the Shaman Tier Set introduced in Eternity's End. In this post, we're looking at the set appearance and bonuses.

The Shaman Tier Set includes the following items:

Set Bonuses


  • Fireheart Fireheart (2-piece bonus) - While your Fire Elemental is active, your Lava Burst deals 20% additional damage and you gain Lava Surge every 8 sec.
  • Fireheart Fireheart (4-piece bonus) - Casting Lava Burst extends the duration of your Fire Elemental by 1.5 sec. If your Fire Elemental is not active, spending Maelstrom has a 20% chance to reduce its remaining cooldown by 10 sec instead.


  • Stormspirit Stormspirit (2-piece bonus) - Spending Maelstrom Weapon has a 3% chance per stack to summon a Feral Spirit for 9 sec.
  • Stormspirit Stormspirit (4-piece bonus) - Your Feral Spirits' attacks have a 20% chance to trigger Stormbringer, resetting the cooldown of your Stormstrike.


  • Heal the Soul Heal the Soul (2-piece bonus) - Chain Heal's critical hit chance is increased by 30% on all targets it hits when cast on a target affected by your Riptide.
  • Heal the Soul Heal the Soul (4-piece bonus) - Chain Heal critical hits reduce the remaining cooldown of Spirit Link Totem by 2 sec.

Set Appearance


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Not sure what to think of the set bonuses, and not just for Shaman, they're all mediocre in regards to you getting a boost in damage/survivability for actually following your class' existing rotation/priority.

Maybe they wanted to play it safe with the return of set bonuses while waist deep in a borrowed power system that they're determined to make work, but it used to be that each tier set modified your playstyle slightly (sometimes significantly!).

IMHO this not only kept content from tiers getting stale as fast by adjusting the learning curve, but it also made for better players due to adaptation.

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