Jump to content
FORUMS
Sign in to follow this  
Stan

Tier Set Bonus Changes in Patch 9.2 Build 41257

Recommended Posts

61591-timewalking-mage-tower-rewards-and

We're looking at some of the Tier Set bonuses that got changed in this week's 9.2 build.

Blizzard changed two Tier Set bonuses in Patch 9.2 Build 41257. The Shadow 2-piece bonus was nerfed by 10% and the Feral 4-piece bonus has been updated as well.

The devs also announced more changes to set bonuses that we can expect future builds. We included all known bonuses below. You can test out the sets on the PTR by talking to the Tauren NPC in Oribos who will provide you with all the set items!

Death Knight

  • Endless Rune Waltz Endless Rune Waltz (2-piece bonus) - Heart Strike increases your Strength by 1% and the duration of Dancing Rune Weapon by 0.5 seconds, persisting for 10 seconds after Dancing Rune Weapon ends.
  • Endless Rune Waltz Endless Rune Waltz (4-piece bonus) - Parrying an attack causes your weapon to lash out, Heart Striking your attacker. Dancing Rune Weapon now summons 2 Rune Weapons.

Frost

  • Arctic Assault Arctic Assault (2-piece bonus) - Remorseless Winter grants 8% Critical Strike while active.
  • Arctic Assault Arctic Assault (4-piece bonus) - Consuming Killing Machine fires a Glacial Advance through your target.

Unholy

  • Harvest Time Harvest Time (2-piece bonus) - Every 5 Scourge Strikes casts Soul Reaper on your target. Soul Reaper grants your pet 20% attack speed for 10 seconds.
  • Harvest Time Harvest Time (4-piece bonus) - Whenever Soul Reaper's secondary effect triggers, summon an Army of the Dead ghoul.

Demon Hunter

Havoc

  • D D (2-piece bonus) - Increases Blade Dance and Death Sweep damage by 20%.
  • Deadly Dance Deadly Dance (4-piece bonus) - Every fifth Blade Dance or Death Sweep instantly refunds its own cooldown and cost. Casting this empowered Blade Dance or Death Sweep has a 15% chance to instantly refund its own cooldown and cost.

Vengeance

  • Burning Hunger Burning Hunger (2-piece bonus) - Damage dealt by Immolation Aura has a 10% chance to generate a Lesser Soul Fragment.
  • Rapacious Hunger Rapacious Hunger (4-piece bonus) - Consuming a Lesser Soul Fragment has a 100% chance to grant you 2 sec of Immolation Aura, or extend an existing Immolation Aura by 2 sec.

Druid

Balance

  • Celestial Pillar Celestial Pillar (2-piece bonus) - Entering Lunar Eclipse creates a Fury of Elune at 25% effectiveness that follows your current target for 8 sec.
  • Umbral Infusion Umbral Infusion (4-piece bonus) - While in an Eclipse, the cost of Starsurge and Starfall is reduced by 20%.

Guardian

  • Architect's Design Architect's Design (2-piece bonus) - Casting Barkskin causes you to Berserk for 4 sec.
  • Architect's Aligner Architect's Aligner (4-piece bonus) - While Berserked, you radiate [ 45% of Attack Power ] Cosmic damage to nearby enemies and heal yourself for [ 61% of Attack Power ] every 1 sec.

Feral

  • Heart of the Lion Heart of the Lion (2-piece bonus) - Each combo point spent reduces the cooldown of Berserk by 0.5 sec.
  • Sickle of the Lion Sickle of the Lion (4-piece bonus) - When Berserk ends Entering Berserk causes you to lacerate all nearby enemies, dealing [ 700% of Attack Power ] Bleed damage over 10 sec.

Restoration

  • Renewing Bloom Renewing Bloom (2-piece bonus) - Swiftmend heals an additional [ 21% of Spell Power ] for each periodic healing effect on the target.
  • Ephemeral Blossom Ephemeral Blossom (4-piece bonus) - Swiftmend heals 4 nearby allies for 25% of its healing done.

Hunter

Beast Mastery

  • Killing Frenzy Killing Frenzy (2-piece bonus) - Your Kill Command critical strike chance is increased by 15% for each stack of Frenzy your pet has.
  • Killing Frenzy Killing Frenzy (4-piece bonus) - Kill Command critical hits increase the damage and cooldown reduction of your next Cobra Shot by 40%.

Marksmanship

  • Focused Trickery Focused Trickery (2-piece bonus) - Trick Shots now also increases the damage of the affected shot by 30%.
  • Focused Trickery Focused Trickery (4-piece bonus) - Spending 80 Focus grants you 2 charges of Trick Shots.

Survival

  • Mad Bombardier Mad Bombardier (2-piece bonus) - When Kill Command resets, it has a 40% chance to make your next Wildfire Bomb incur no cooldown.
  • Mad Bombardier Mad Bombardier (4-piece bonus) - Your Wildfire Bombs deal 30% additional damage. This bonus is increased to 80% for bombs empowered by Mad Bombardier.

Mage

Arcane

  • Arcane Lucidity Arcane Lucidity (2-piece bonus) - Increases your Arcane damage dealt to enemies affected by Touch of the Magi by 18%.
  • Arcane Lucidity Arcane Lucidity (4-piece bonus) - After consuming 8 Clearcasting your next Touch of the Magi is instant, incurs no cooldown and lasts for 6 sec.

Fire

  • Fiery Rush Fiery Rush (2-piece bonus) - Increases the duration of Combustion by 2 sec.
  • Fiery Rush Fiery Rush (4-piece bonus) - While Combustion is active you burn for 2% of your maximum health every 1 sec causing your Fire Blast and Phoenix Flames to recharge 100% faster.

Frost

  • Frost Storm Frost Storm (2-piece bonus) - While Icy Veins is active your spells have a 25% chance to call down a Comet Storm on your target enemy. This effect cannot occur more than once every 30 sec sec.
  • Frost Storm Frost Storm (4-piece bonus) - Enemies hit by Comet Storm take 2% increased damage from your Frost Spells, up to 10% for 8 sec.

Monk

Brewmaster

Mistweaver

Windwalker

Paladin

Holy

  • Dawn Will Come Dawn Will Come (2-piece bonus) - Casting Word of Glory causes your next Light of Dawn to heal for 50% more and cast twice. Cannot occur more often than once per 30 sec.
  • Dawn Will Come Dawn Will Come (4-piece bonus) - Each target hit by Light of Dawn has a 100% chance to reduce the remaining cooldown of Avenging Wrath by 2 sec.

Protection

The 2-piece bonus increases your Block chance by a percentage through Shield of the Righteous, stacking. The 4-piece gives your block a chance to cast Judgment at your target.

  • Glorious Purpose Glorious Purpose (2-piece bonus) - Casting Shield of the Righteous increases your Block chance by 4% for 15 sec, stacking up to 3 times.
  • Glorious Purpose Glorious Purpose (4-piece bonus) - Blocking an attack has a 33% chance to cast Judgment at your attacker.

Retribution

  • Ashes to Ashes Ashes to Ashes (2-piece bonus) - When you benefit from Art of War, you gain Seraphim for 2 sec.
  • Ashes to Ashes Ashes to Ashes (4-piece bonus) - Art of War has a 50% chance to reset the cooldown of Wake of Ashes instead of Blade of Justice.

Priest

Discipline

  • From Dusk From Dusk (2-piece bonus) - Casting Power Word: Shield or Shadow Mend has a 15% chance to make your next cast of Shadow Mend have no cost or cast time.
  • Til Dawn Til Dawn (4-piece bonus) - Power of the Dark Side increases the effectiveness of Penance by an additional 45% and is triggered when Power Word: Radiance is cast.

Holy

  • Knowledge Knowledge (2-piece bonus) - Your Holy Words begin Divine Conversation, increasing the cooldown reduction of your next Holy-Word-affecting spell by 15 sec.
  • Conversation Conversation (4-piece bonus) - Divine Conversation increases the effectiveness of your next Holy-Word-affecting spell by 35%.

Shadow

  • Darkened Mind Darkened Mind (2-piece bonus) - Dark Thoughts has an additional 15% 5% chance to trigger for each Shadow damage over time effect on the target.
  • Living Shadow Living Shadow (4-piece bonus) - Consuming a Dark Thought causes your shadow to animate for 8 sec. Your shadow follows you, dealing [ 138.4% of Spell Power ] Shadow damage to your target over the duration.

Rogue

Assassination

  • Grudge Match Grudge Match (2-piece bonus) - Shiv's debuff causes your Bleeds to gain 25% Critical Strike for 9 seconds.
  • Grudge Match Grudge Match (4-piece bonus) - Vendetta causes Poisons and Bleeds on your target to expire 100% faster.

Outlaw

  • Tornado Trigger Tornado Trigger (2-piece bonus) - Your Main Gauche has a 25% chance to fire a Pistol Shot.
  • Tornado Trigger Tornado Trigger (4-piece bonus) - Pistol Shot has a 50% chance to load a Hidden Bullet from your sleeves, up to 6 times. After loading 6 bullets, Between the Eyes has its cooldown reset and costs no energy.

Subtlety

  • Immortal Technique Immortal Technique (2-piece bonus) - Shadowstrike has a 20% chance to grant Shadow Blades for 5 sec.
  • Immortal Technique Immortal Technique (4-piece bonus) - Your finishing moves have a 4% chance per combo point to cast Shadowstrike at up to 5 nearby enemies.

Shaman

Elemental

  • Fireheart Fireheart (2-piece bonus) - While your Fire Elemental is active, your Lava Burst deals 20% additional damage and you gain Lava Surge every 8 sec.
  • Fireheart Fireheart (4-piece bonus) - Casting Lava Burst extends the duration of your Fire Elemental by 1.5 sec. If your Fire Elemental is not active, spending Maelstrom has a 20% chance to reduce its remaining cooldown by 10 sec instead.

Enhancement

  • Stormspirit Stormspirit (2-piece bonus) - Spending Maelstrom Weapon has a 3% chance per stack to summon a Feral Spirit for 9 sec.
  • Stormspirit Stormspirit (4-piece bonus) - Your Feral Spirits' attacks have a 20% chance to trigger Stormbringer, resetting the cooldown of your Stormstrike.

Restoration

  • Heal the Soul Heal the Soul (2-piece bonus) - Chain Heal's critical hit chance is increased by 30% on all targets it hits when cast on a target affected by your Riptide.
  • Heal the Soul Heal the Soul (4-piece bonus) - Chain Heal critical hits reduce the remaining cooldown of Spirit Link Totem by 2 sec.

Warlock

Affliction

  • Deliberate Malice Deliberate Malice (2-piece bonus) - Malefic Rapture's damage is increased by 15% and each cast extends the duration of Corruption, Agony, and Unstable Affliction by 2 sec.
  • Calamitous Crescendo Calamitous Crescendo (4-piece bonus) - While Agony, Corruption, and Unstable Affliction are active, your Shadow Bolt has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly.

Demonology

  • Ripped From the Portal Ripped From the Portal (2-piece bonus) - Call Dreadstalkers has a 100% chance to summon an additional Dreadstalker.
  • Malicious Imp-Pact Malicious Imp-Pact (4-piece bonus) - Your Hand of Gul'dan has a 5% chance per Soul Shard to summon a Malicious Imp. When slain, Malicious Imp grants a Soul Shard and will either deal [ 19% of Spell Power ] Fire damage to all nearby enemies of your Implosion or deal it to your current target.

Destruction

  • Ritual of Ruin Ritual of Ruin (2-piece bonus) - Casting Rain of Fire or Chaos Bolt has a 20% chance to make the next cast of the other free.
  • Avatar of Destruction Avatar of Destruction (4-piece bonus) - When Rain of Fire or Chaos Bolt is freely cast, you summon an Infernal for 8 sec.

Warrior

Arms

  • Pile On Pile On (2-piece bonus) - Increases the duration of your Colossus Smash and Warbreaker by 3 sec.
  • Pile On Pile On (4-piece bonus) - Every 75 Rage consumed increases the effectiveness of your next Colossus Smash or Warbreaker by 2%, up to 10%.

Fury

  • Frenzied Destruction Frenzied Destruction (2-piece bonus) - Raging Blow deals 15% increased damage and gains an additional charge.
  • Frenzied Destruction Frenzied Destruction (4-piece bonus) - Raging Blow has a 20% chance to grant Recklessness for 4 sec.

Protection

  • Outburst Outburst (2-piece bonus) - Consuming 30 rage grants a stack of Outburst, upon reaching 8 stacks of Outburst your next Shield Slam or Thunder Clap are 200% more effective, or your next Ignore Pain is 50% more effective.
  • Outburst Outburst (4-piece bonus) - Avatar increases your damage dealt by an additional 10% and decreases damage taken by 10%. Avatar instantly grants 8 stacks of Outburst.

Share this post


Link to post
Share on other sites
8 hours ago, Stan said:

 

Frost

  • Frost StormFrost Storm (2-piece bonus) - While Icy Veins is active your spells have a 25% chance to call down a Comet Storm on your target enemy. This effect cannot occur more than once every 30 sec sec.
  • Frost StormFrost Storm (4-piece bonus) - Enemies hit by Comet Storm take 2% increased damage from your Frost Spells, up to 10% for 8 sec.

Can anyone explain the 4-piece bonus for me? If that Comet-Storm can only occur once every 30 sec. (so you get a 8 sec. buff on your frost spells), how can that stack up to 10%? Or is the percentage of the buff pure RNG? Or will it first stack up 2%, next proc 4 % etc. until 10%?

Edited by Ricune

Share this post


Link to post
Share on other sites

The Comet Storm calls down multiple comets. Dealing damage each. So if a target remains in the area for a period of time, it is hit with multiple comets thus multiple stacks. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      If you plan on buying the physical War Within Collector's Edition and live in Europe, you're going to have a bad time!
      Blizzard has ceased distributing WoW Collector's Editions through retailers with the release of Dragonflight, making the Blizzard Store the only place to buy them. However, the shipping costs could be a dealbreaker for many collectors eager to acquire the latest edition for the upcoming expansion.
      Reddit user katamai from Serbia posted a screenshot of their order, revealing that the shipping fees exceed the cost of the box itself—280 Euros for shipping compared to 200 Euros for the box, totaling 480 Euros.

      Additionally, Emi, a follower on our Facebook page, reported a shipping cost of 99 Euros to Romania, nearly ten times what it costs to ship to the UK.

      A practical workaround might be to order the Collector's Edition to a UK address and then use a shipping service to forward it to your address in Europe, potentially saving a considerable amount of money.
      How much does it cost to ship the box to your country?
    • By Staff
      We're looking at the Dwarf Mech Mounts coming in the War Within expansion.
      Currently, there are 3 tints of the mounts.
      Bronze
       
      Gold


      Silver

    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.
      Update: gandalin1306 updated the gearing guide, adding Whelpling Crest drops to Heroic dungeons. The image below has been updated.

      Source: Reddit
    • By Staff
      We've already talked about and taken a first look at the Delve-specific mount coming in the War Within, but now it's time to check out all of its customization options! 
      LeystTV has delved into the mount and shown off all the options, from the different colors to nose, wing, thruster, and top customizations, with glider, blimp, helicopter looks and more! There's even different versions of Horde and Alliance decals to choose from! 

      And these may not even be all the options present at launch, not to mention new ones Blizzard might add with later patches, making this one of the cooler mounts in the game.
    • By Starym
      We have a Crest switch fix and weekly maximum increase, as well as a quest fix in retail, the big class tuning pass for Season of Discovery, and more in today's hotfixes.
      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
×
×
  • Create New...