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Updates to Physical Ranged DPS in Endwalker

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Physical ranged DPS are receiving quite a few updates in Endwalker! This post details all the new and updated abilities coming to Bard, Machinist, and Dancer in 6.0.

Please note that revised actions are denoted with an "updated" mark, and new actions are denoted with a "new" mark. You can refer to the official FFXIV job guide for details on each specific action revision.

Bard Job Actions

Bard.jpg

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
c2be827c9e88459a397d2d02851c435d27a7bfd8

Heavy Shot

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 1

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 160.
Additional Effect: 20% chance of becoming Straight Shot Ready
Duration: 30s
58345465e1b0bb46bac9920464892ef4e51be34f

Straight Shot

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 2

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 200.
Can only be executed when Straight Shot Ready.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
444bd0d452881277e79be184fdb8ca6d21906014

Raging Strikes

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 4

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Increases damage dealt by 15%.
Duration: 20s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
5628b34f3942ef93659f9f03dd2c0556b66f83ea

Venomous Bite

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 6

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 100.
Additional Effect: Venom
Potency: 15
Duration: 45s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
fd9763578c2d9e6fca1cc0637d953ba405aa5b2b

Bloodletter

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 12

Ability Instant 15s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 110.
Maximum Charges: 3
Shares a recast timer with Rain of Death.
33e4423b5606c916b4c92db7a6cfb7d22d8f89ac

Repelling Shot
Class Quest

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 15

Ability Instant 30s - mC5EtjE993EXT5Eo_63j2lmWiM.png5y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Jump 10 yalms away from current target.
Cannot be executed while bound.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
674767e2dcc3f57156cd13273601bd4ed337657b

Quick Nock

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 18

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png12y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png12y
Delivers an attack with a potency of 110 to all enemies in a cone before you.
Additional Effect: 35% chance of becoming Shadowbite Ready
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
798e2b8207ce793087365990d0996232238b9225

Windbite
Class Quest

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 30

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deals wind damage with a potency of 60.
Additional Effect: Wind damage over time
Potency: 20
Duration: 45s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
eda9a8394ad037b3dec2b0013883bfddb34f54c4

Mage's Ballad
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 30

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deals unaspected damage with a potency of 100.
Additional Effect: Grants Mage's Ballad to self and all party members within 30 yalms, increasing damage dealt by 1%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Reduces the recast time of both Bloodletter and Rain of Death by 7.5s
Additional Effect: Grants Mage's Coda
4df97f99863b3eade0fc5bba2937eff52a70fa6f

The Warden's Paean
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 35

Ability Instant 45s - mC5EtjE993EXT5Eo_63j2lmWiM.png30y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
28e7d01b94a703869a9bfae6f06864154f1bd2f3

Barrage

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 38

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Triples the number of strikes for a single-target weaponskill. Additional effects added only once.
Duration: 10s
Additional Effect: Increases the potency of Shadowbite to 270
Additional Effect: Grants Straight Shot Ready
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
008c12ecfaee3427ff9c25c7f8d2307aee93df31

Army's Paeon
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 40

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deals unaspected damage with a potency of 100.
Additional Effect: Grants Army's Paeon to self and all party members within 30 yalms, increasing direct hit rate by 3%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4%
Can be stacked up to 4 times.
Additional Effect: Grants Army's Coda
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
f6aff04bfff3c98ae2e81e955c3c453f70a24e59

Rain of Death
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 45

Ability Instant 15s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
fxM1grTWkjBM28iusm62Gpsp0A.png8y
Delivers an attack with a potency of 100 to target and all enemies nearby it.
Maximum Charges: 3
Shares a recast timer with Bloodletter.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
3c4e15bf310cd0ac2d57e067057e4ef50d150705

Battle Voice
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 50

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png20y
Increases direct hit rate of self and all nearby party members by 20%.
Duration: 15s
Can only be executed while singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
53e0411604846053cbec196bed125f38a71b73c1

The Wanderer's Minuet
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 52

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deals unaspected damage with a potency of 100.
Additional Effect: Grants the Wanderer's Minuet to self and all party members within 30 yalms, increasing critical hit rate by 2%
Duration: 45s
Additional Effect: 80% chance to grant Repertoire
Repertoire Effect: Allows execution of Pitch Perfect
Can be stacked up to 3 times.
Additional Effect: Grants Wanderer's Coda
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
fa05309833a74ae0a743b41574347b02408148c5

Pitch Perfect

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 52

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack to the target. Potency varies with number of Repertoire stacks.
1 Repertoire Stack: 100
2 Repertoire Stacks: 220
3 Repertoire Stacks: 360
Can only be executed when the Wanderer's Minuet is active.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
06f5720224fc5d70aaf47a8850f683e0d4e89b02

Empyreal Arrow
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 54

Ability Instant 15s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 200.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
60a919b5c963e842d9c69066761319737f00253f

Iron Jaws
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 56

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 100.
Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
ac6fcd72c5f1c20fe9106dbf9d1936b01a643ff4

Sidewinder
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 60

Ability Instant 60s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 300.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
8afc3a84c2ec0f215d378e8ed011fd260d3cdc6b

Troubadour

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 62

Ability Instant 90s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png20y
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
534f0bede51a66ae9c6b36f0d2727280c4fc72b1

Caustic Bite

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 64

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 150.
Additional Effect: Poison
Potency: 20
Duration: 45s
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
90e699e1bfbc23abf1ba96217b631ed04109be28

Stormbite

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 64

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deals wind damage with a potency of 100.
Additional Effect: Wind damage over time
Potency: 25
Duration: 45s
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s
18695708d8d7ea8d7f9a7ffe0857dafcaea57694

Nature's Minne

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 66

Ability Instant 90s - mC5EtjE993EXT5Eo_63j2lmWiM.png30y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Increases HP recovery via healing actions for a party member or self by 20%.
Duration: 15s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
82ad905241d7a83faf26dd9d31227a6d79a6ae86

Refulgent Arrow
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 70

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 280.
Can only be executed when Straight Shot Ready.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
4606071e2563a6b58da4e53f374c1a3e2aad73b7

Shadowbite

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 72

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack with a potency of 170 to target and all enemies nearby it.
Barrage Potency: 270
Can only be executed when Shadowbite Ready.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
d97a50687d4bb81c0d01155d889a89252e9365f3

Burst Shot

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 76

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 220.
Additional Effect: 35% chance of becoming Straight Shot Ready
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
bb3db0cfb0a935f62b178ae16ce11e03d4cd16b5

Apex Arrow

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 80

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
_08SnQEaLvSIdYVBCfq51qmc68.png25y
Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Soul Voice Gauge Cost: 20
Potency increases up to 500 as Soul Voice Gauge exceeds minimum cost.
Additional Effect: Grants Blast Arrow Ready upon execution while Soul Voice Gauge is 80 or higher
Duration: 10s
Consumes Soul Voice Gauge upon execution.

※Action changes to Blast Arrow while under the effect of Blast Arrow Ready.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
f98902415153b56b16c933530c8a836ffd3f38a2

Ladonsbite

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 82

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png12y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png12y
Delivers an attack with a potency of 130 to all enemies in a cone before you.
Additional Effect: 35% chance of becoming Shadowbite Ready
Duration: 30s
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
5822409165097e5bdc147d6dddd40e9296d5d6c1

Blast Arrow

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 86

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
_08SnQEaLvSIdYVBCfq51qmc68.png25y
Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while under the effect of Blast Arrow Ready.

※This action cannot be assigned to a hotbar.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
c22031ccb99f6446f2921d6250d646005535c684

Radiant Finale

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 90

Ability Instant 110s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png20y
Increases damage dealt by self and nearby party members.
Duration: 15s
Effectiveness is determined by the number of different Coda active in the Song Gauge.
1 Coda: 2%
2 Coda: 4%
3 Coda: 6%
Can only be executed when at least 1 coda is active.

Bard Traits

Traits

Acquired

Effect

eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
f9f4191174c6aa3cb901ba5abe7fbd2e4a53a3b1

Heavier Shot

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 2

Adds to Heavy Shot a 20% chance that you will become Straight Shot Ready.
Duration: 30s
97509779a066713ce40a44c177b4b83461227847

Increased Action Damage

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 20

Increases base action damage by 10%.
1363164bd814e4703e9ea5a4fad50b8d6b6b72ff

Increased Action Damage II

gm9qOAy0dmiDT1-4iIAS9G5bx8.png

Lv. 40

Increases base action damage by 20%.
ac2acee101baf87dbddf94b525cb461da4e06873

Bite Mastery

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 64

Upgrades Venomous Bite and Windbite to Caustic Bite and Stormbite respectively.
909165dd890040f704ec9f9cf8d053273099fd5e

Enhanced Empyreal Arrow

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 68

Guarantees the trigger of the additional effects for current Mage's Ballad, Army's Paeon, and the Wanderer's Minuet when Empyreal Arrow hits a target.
c21841cc0bd0a458947bfdd3aba7ef995bf5e4fa

Straight Shot Mastery
Job Quest

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 70

Upgrades Straight Shot to Refulgent Arrow.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
77cd0ffa004ca6b11e845f8774c51b8d5659445a

Enhanced Quick Nock

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 72

Adds to Quick Nock a 35% chance that you will become Shadowbite Ready.
Duration: 30s
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
198c545ac1e2135cbca16ac29ef9cd3cc7674b66

Bite Mastery II

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 76

Adds to Stormbite, Caustic Bite, and Iron Jaws a 35% chance that you will become Straight Shot Ready.
Duration: 30s
f229f1f3ae074b3858dd1e92c17b948c383eda86

Heavy Shot Mastery

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 76

Upgrades Heavy Shot to Burst Shot.
6b041a4691092484e66f8bb3b1feeaebd5ee8f2a

Enhanced Army's Paeon

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 78

While under the effect of Army's Paeon with at least one stack of Repertoire, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse, reducing weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay.
Duration: 10s
Allowing the effect of Army's Paeon and accumulated stacks of Repertoire to expire without singing Mage's Ballad or the Wanderer's Minuet will grant Army's Ethos.
Duration: 30s
While under the effect of Army's Ethos, singing Mage's Ballad or the Wanderer's Minuet will grant Army's Muse. Both Army's Ethos and Army's Muse require stacks of Repertoire, the number of which will determine the potency of the latter.
1 Repertoire: 1%
2 Repertoire: 2%
3 Repertoire: 4%
4 Repertoire: 12%
bb8b641bca15e97f11d09360832baf9109b1dc0a

Soul Voice

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 80

Increases Soul Voice Gauge by 5 each time Repertoire is granted.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
3c05ffbbd143b8e9acc7236f62623d15eca24343

Quick Nock Mastery

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 82

Upgrades Quick Knock to Ladonsbite.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
39eb05f0b91055fb91b63ff3ad7ac70df1fa97cc

Enhanced Bloodletter

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 84

Allows a third charge of Bloodletter and Rain of Death.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
bdb8a75286b408bc863d633af66ea97c9e15cf1c

Enhanced Apex Arrow

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 86

Grants Blast Arrow Ready upon executing Apex Arrow after the Soul Voice Gauge has reached 80 or higher.
Duration: 30s
Apex Arrow becomes Blast Arrow while under this effect.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
960bc4dbfb5bdee7e55119f6a35175563eac6969

Enhanced Troubadour

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 88

Reduces Troubadour recast time to 90 seconds.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
626868bfd5b13a4e00372e4ac5106c655b12eb64

Minstrel's Coda

d7BM1x8OZRZU-9fTk-D7g1t2oc.png

Lv. 90

Grants Mage's Coda, Army's Coda, or Wanderer's Coda upon singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet respectively.

For a complete list of revisions, please visit the official FFXIV Bard job guide.

Machinist Job Actions

Machinist.jpg

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
8060c2f198141fb9c4d4202e298c212c15a82e88

Split Shot

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 1

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 140.
Additional Effect: Increases Heat Gauge by 5
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
63bb059658f193d08de8cd45e4a95e7bed0418b8

Slug Shot

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 2

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 100.
Combo Action: Split Shot or Heated Split Shot
Combo Potency: 210
Combo Bonus: Increases Heat Gauge by 5
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
b297b6034baa7347d3a53a12910b102914ce3c3e

Hot Shot

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 4

Weaponskill Instant 40s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 240.
Additional Effect: Increases Battery Gauge by 20
This weaponskill does not share a recast timer with any other actions.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
55906cd43fffdf7bcc09790b1b02b19edc6b2e8e

Reassemble

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 10

Ability Instant 55s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Guarantees that next weaponskill is a critical direct hit.
Duration: 5s
This action does not affect damage over time effects.
Maximum Charges: 2
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
e6959a3306b601fc9e5987712f6d9ea247a7a566

Gauss Round

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 15

Ability Instant 30s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 120.
Maximum Charges: 3
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
7c4e991ed4e6b585ceb2dda1c03dec0278ff28f0

Spread Shot

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 18

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png12y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png12y
Delivers an attack with a potency of 140 to all enemies in a cone before you.
Additional Effect: Increases Heat Gauge by 5
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
d6d762f987ab51e9840cbf5229251838b16078b5

Clean Shot

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 26

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 100.
Combo Action: Slug Shot or Heated Slug Shot
Combo Potency: 270
Combo Bonus: Increases Heat Gauge by 5
Combo Bonus: Increases Battery Gauge by 10
273150b6ebb3357688de07d86ec37a02da8e9348

Hypercharge
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 30

Ability Instant 10s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Releases the energy building in your firearm, causing it to become Overheated, increasing the potency of single-target weaponskills by 20.
Duration: 8s
Heat Gauge Cost: 50
Overheated effect only applicable to machinist job actions.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
009d06297b1776f1404cdf4de9c5bd8b17a447e6

Heat Blast
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 35

Weaponskill Instant 1.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 170.
Additional Effect: Reduces the recast time of both Gauss Round and Ricochet by 15s
Can only be executed when firearm is Overheated.
Recast timer cannot be affected by status effects or gear attributes.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
5b7c9667f3dca5facbc020d4ab7743c7f9d4e6d9

Rook Autoturret
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 40

Ability Instant 6s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deploys a single-target battle turret which attacks using Volley Fire, dealing damage with a potency of 70.
Battery Gauge Cost: 50
Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 15 seconds.
Consumes Battery Gauge upon execution.
Shuts down when time expires or upon execution of Rook Overdrive.
Shares a recast timer with Rook Overdrive.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
d02c5a123e15d77891887c24dce2f6f21d92852d

Rook Overdrive

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 40

Ability Instant 15s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Orders the rook autoturret to use Rook Overload.
Rook Overload Potency: 320
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The rook autoturret shuts down after execution. If this action is not used manually while the rook autoturret is active, it will be triggered automatically immediately before shutting down.
Shares a recast timer with Rook Autoturret.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
0458a11999934b3eb6d4088c941329698c898722

Rook Overload

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 40

Ability Instant - - mC5EtjE993EXT5Eo_63j2lmWiM.png40y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 320.
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The rook autoturret shuts down after execution. If this action is not used manually while the rook autoturret is active, it will be triggered automatically immediately before shutting down.

※This action cannot be assigned to a hotbar.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
6d73e45fbbfb35ad0a4f8b4a73753e6a06a37651

Wildfire

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 45

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Covers target's body in a slow-burning pitch. Action is changed to Detonator for the duration of the effect.
Deals damage when time expires or upon executing Detonator.
Potency is increased by 150 for each of your own weaponskills you land prior to the end of the effect.
Duration: 10s
d342968f8a04290200386a016f586a0b175e3d3b

Detonator

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 45

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Ends the effect of Wildfire, dealing damage to the target.

※This action cannot be assigned to a hotbar.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
5556960a2e8ce389c2117d13c6d182f41943c3c9

Ricochet
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 50

Ability Instant 30s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Deals damage to all nearby enemies with a potency of 120 for the first enemy, and 50% less for all remaining enemies.
Maximum Charges: 3
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
8c8ae8bf5d1dbcae1bf932cfed578e4fda8d80f3

Auto Crossbow
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 52

Weaponskill Instant 1.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png12y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png12y
Delivers an attack with a potency of 140 to all enemies in a cone before you.
Can only be executed when firearm is Overheated.
Recast timer cannot be affected by status effects or gear attributes.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
c7fb786ed29dd5618309e36b58105dd329f255fa

Heated Split Shot
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 54

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 200.
Additional Effect: Increases Heat Gauge by 5
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
eb334bf6f4cfd728e234e09c1cc1521c37d9d73e

Tactician
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 56

Ability Instant 90s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png20y
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with bard's Troubadour or dancer's Shield Samba.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
c8bd9fe712521ac377c3359846437a640c0516b7

Drill
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 58

Weaponskill Instant 20s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 550.
Shares a recast timer with Bioblaster.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
7f91784177366a8b4dd069a15915b41601231f83

Heated Slug Shot
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 60

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 120.
Combo Action: Heated Split Shot
Combo Potency: 280
Combo Bonus: Increases Heat Gauge by 5
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
3c8cababe00b6d512baada3b68a32cb866758a17

Heated Clean Shot

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 64

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 110.
Combo Action: Heated Slug Shot
Combo Potency: 360
Combo Bonus: Increases Heat Gauge by 5
Combo Bonus: Increases Battery Gauge by 10
1688057a6b4150542d3c41e9e5202cf5aa14b5b7

Barrel Stabilizer

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 66

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Increases Heat Gauge by 50.
Can only be executed while in combat.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
37f5418d1629e6ebc93161622a271d14aa82464e

Flamethrower
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 70

Ability Instant 60s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png8y
Delivers damage over time to all enemies in a cone before you.
Potency: 80
Duration: 10s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
193879ae7c68f4e144e385a018c69e3626dfa569

Bioblaster

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 72

Weaponskill Instant 20s - mC5EtjE993EXT5Eo_63j2lmWiM.png12y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png12y
Delivers an attack with a potency of 50 to all enemies in a cone before you.
Additional Effect: Damage over time
Potency: 50
Duration: 15s
Shares a recast timer with Drill.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
85abf6ce8fa5c7b7bda98e11f37df0e8c024015e

Air Anchor

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 76

Weaponskill Instant 40s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 550.
Additional Effect: Increases Battery Gauge by 20
This weaponskill does not share a recast timer with any other actions.
e27f4ccdaad09197dbb5c06734c52bd2e4b4af06

Automaton Queen

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 80

Ability Instant 6s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Deploys an Automaton Queen to fight at your side.
Battery Gauge Cost: 50
Duration increases as Battery Gauge exceeds minimum cost at time of deployment, up to a maximum of 20 seconds.
Consumes Battery Gauge upon execution.
Shuts down when time expires or upon execution of Queen Overdrive.
Shares a recast timer with Queen Overdrive.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
1424989e6ca3765da1c9c323ebcf72d0c9ba1536

Queen Overdrive

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 80

Ability Instant 15s - mC5EtjE993EXT5Eo_63j2lmWiM.png30y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Orders the Automaton Queen to use Pile Bunker.
Pile Bunker Potency: 650
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.
Shares a recast timer with Automaton Queen.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
813737b1502285e729d93645fe816e75350bb1c9

Arm Punch

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 80

Weaponskill Instant 1.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png3y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 120.

※This action cannot be assigned to a hotbar.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
2f01267b74b97a5447bd88cf5a953e532313255a

Roller Dash

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 80

Weaponskill Instant 3s - mC5EtjE993EXT5Eo_63j2lmWiM.png30y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Rushes target and delivers an attack with a potency of 240.

※This action cannot be assigned to a hotbar.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
5e8ab4cb384f66e2f6a041ab70923ac104fdab80

Pile Bunker

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 80

Ability Instant - - mC5EtjE993EXT5Eo_63j2lmWiM.png3y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 650.
Potency increases as Battery Gauge exceeds required cost at time of deployment.
If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.

※This action cannot be assigned to a hotbar.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
8cde8fc67f1387b83328aa85cbe044d21a5bc9b0

Scattergun

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 82

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png12y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png12y
Delivers an attack with a potency of 150 to all enemies in a cone before you.
Additional Effect: Increases Heat Gauge by 10
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
e7dfcf4eb7f3e2cea526372e8edd8732348bc035

Crowned Collider

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 86

Ability Instant - - mC5EtjE993EXT5Eo_63j2lmWiM.png3y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 750.
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.

※This action cannot be assigned to a hotbar.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
2f788128862828a0a36c66d4dcd6f521f8391d04

Chain Saw

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 90

Weaponskill Instant 60s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
_08SnQEaLvSIdYVBCfq51qmc68.png25y
Delivers an attack to all enemies in a straight line before you with a potency of 550 for the first enemy, and 65% less for all remaining enemies.
Additional Effect: Increases Battery Gauge by 20
This weaponskill does not share a recast timer with any other actions.

Machinist Traits

Traits

Acquired

Effect

7a4446670bbb1ae60b4026125c28469c0c32802f

Increased Action Damage

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 20

Increases base action damage and autoturret damage by 10%.
e58ddf4e9b28be5305924b0a016be89f3e6f5c09

Increased Action Damage II

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 40

Increases base action damage and autoturret damage by 20%.
17e2bfa91c00357867f74f213d54acbdb3eccf9c

Split Shot Mastery
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 54

Upgrades Split Shot to Heated Split Shot.
fcfac995467f1b40637328ca1fb2e0f96d3d93fa

Slug Shot Mastery
Job Quest

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 60

Upgrades Slug Shot to Heated Slug Shot.
22ad0318de7c24159dee74596a7bfe78c1947d3a

Clean Shot Mastery

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 64

Upgrades Clean Shot to Heated Clean Shot.
7c9a0badfb53894c632d694c869e031bceebef88

Charged Action Mastery

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 74

Allows a third charge of Gauss Round and Ricochet.
7973381f2d9c49f26b5b72f9cc370b402359d2a8

Hot Shot Mastery

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 76

Upgrades Hot Shot to Air Anchor.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
ee45320e4da5dfac149b4d204d8b6d300cdc9623

Enhanced Wildfire

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 78

Improves Wildfire's potency increase for landing weaponskills to 150.
7f48e481afe9adde72358481f334754d9bd65016

Promotion

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 80

Upgrades Rook Autoturret and Rook Overdrive to Automaton Queen and Queen Overdrive respectively.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
733c87787a7829705ddb6e45ecc77afa3a69706f

Spread Shot Mastery

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 82

Upgrades Spread Shot to Scattergun.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
7ea5f5c63a2624cd7f20dc650d5714969117d531

Enhanced Reassemble

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 84

Allows the accumulation of charges for consecutive uses of Reassemble.
Maximum Charges: 2
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
6aa8e53c965f2b509392623f20b436f11d79642c

Marksman's Mastery

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 84

Increases the potency of Heated Split Shot to 200, Heated Slug Shot to 120, and Heated Clean Shot to 110.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
bfe38af9b9aebf5a2febaafa0ed4c0867da59a2e

Queen's Gambit

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 86

After executing Pile Bunker, the Automaton Queen will also execute Crowned Collider.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
83abb5edaa137fdb0a1665598fbba3d0de804520

Enhanced Tactician

oHLJxTt_OLDK_eQkRTBVNwwxeE.png

Lv. 88

Reduces Tactician recast time to 90 seconds.

For a complete list of revisions, please visit the official FFXIV Machinist job guide.

Dancer Job Actions

Dancer.jpg

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
6843786e4a944ff2e315004f38416b9098b62988

Cascade

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 1

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 180.
Additional Effect: 50% chance of granting Flourishing Symmetry
Duration: 30s

※Action changes to Emboite while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
25291ed46a237d93b8ada8db02fdeb34f5706c6e

Fountain

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 2

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 100.
Combo Action: Cascade
Combo Potency: 240
Combo Bonus: 50% chance of granting Flourishing Flow
Duration: 30s

※Action changes to Entrechat while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
2b56bd032544ac3119cf459288984ea195837486

Windmill

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: 50% chance of granting Flourishing Symmetry
Duration: 30s

※Action changes to Emboite while dancing.
601122ac0085d666731203ba91b41a5099457eca

Standard Step

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Ability Instant 30s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Begin dancing, granting yourself Standard Step.
Duration: 15s
Action changes to Standard Finish while dancing.
Only Standard Finish, En Avant, step actions, role actions, Sprint, and Limit Break can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
3be799f98318288057e0c0957fce44d32d8f2974

Standard Finish

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Ability Instant 1.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png15y
Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
0 Steps: 360
1 Step: 540
2 Steps: 720
Step Bonus: Grants Standard Finish and Esprit to self and party member designated as your Dance Partner
Damage bonus of Standard Finish varies with number of successful steps.
1 Step: 2%
2 Steps: 5%
Duration: 60s
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
a03ec89f3860e636fa459b5ac4212031aea5c8f7

Reverse Cascade

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 20

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 240.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Symmetry.

※Action changes to Jete while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
65c0208ef7c6b132558c6aab0a15832fec601e5b

Bladeshower

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 25

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Windmill
Combo Potency: 140
Combo Bonus: 50% chance of granting Flourishing Flow
Duration: 30s

※Action changes to Entrechat while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
62a211c886bd5b46f47b11419f3b55fb628f6535

Fan Dance

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 30

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 150.
Additional Effect: 50% chance of granting Threefold Fan Dance
Duration: 30s
Can only be executed while in possession of Fourfold Feathers.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
e233509e4d32c5f7aef385766026a3e161d2d142

Rising Windmill

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 35

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack with a potency of 140 to all nearby enemies.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Symmetry.

※Action changes to Jete while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
e4e0f0c2d152720e33f1759219de09ab52051a21

Fountainfall

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 40

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Delivers an attack with a potency of 300.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Flow.

※Action changes to Pirouette while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
75fa1885b19b76db73429a0661588d544e5bc974

Bloodshower

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 45

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack with a potency of 180 to all nearby enemies.
Additional Effect: 50% chance of granting a Fourfold Feather
Can only be executed while under the effect of Flourishing Flow.

※Action changes to Pirouette while dancing.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
835016d35e3f62a1ce42a3519e70714b25d91969

Fan Dance II

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 50

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: 50% chance of granting Threefold Fan Dance
Duration: 30s
Can only be executed while in possession of Fourfold Feathers.
b855b43c6fa93b143a93b339527a31950f6cdc47

En Avant

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 50

Ability Instant 30s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Quickly dash 10 yalms forward.
Maximum Charges: 3
Cannot be executed while bound.
30a793f0a1bae7d643449bd69b63722b8bbf1b3a

Curing Waltz

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 52

Ability Instant 60s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png3y
Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Additional Effect: Party member designated as your Dance Partner will also heal self and nearby party members
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
f9692ff39ee50c5901429aaca48c066b8952732a

Shield Samba

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 56

Ability Instant 90s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png20y
Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with bard's Troubadour or machinist's Tactician.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
6bdcca52407a9435fe5a8578742995382e38f097

Closed Position

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 60

Ability Instant 30s - mC5EtjE993EXT5Eo_63j2lmWiM.png30y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Grants you Closed Position and designates a party member as your Dance Partner, allowing you to share the effects of Standard Finish, Curing Waltz, Devilment, and Tillana with said party member.
Effect ends upon reuse.
e32ebe0fb7a3a32ca14bdae331a0a05253f77f8e

Ending

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 60

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Ends dance with your partner.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
5dbf1b6a363454e48f1a32f92fe5c5cb6d8d229b

Devilment

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 62

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Increases critical hit rate and direct hit rate by 20%.
Duration: 20s
Additional Effect: Party member designated as your Dance Partner will also receive the effect of Devilment
Additional Effect: Grants Flourishing Starfall
Duration: 20s
d786bf59396fce45e0e1bdf96cb1196b48b4a98a

Fan Dance III

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 66

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Threefold Fan Dance.
2b0f0944de8d90ce1e9413cc3294bde99b7e1d7a

Technical Step
Job Quest

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 70

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Begin dancing, granting yourself Technical Step.
Duration: 15s
Action changes to Technical Finish while dancing.
Only Technical Finish, En Avant, step actions, role actions, Sprint, and Limit Break can be performed while dancing.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
4fa04453ce7de1db88f05bd6f931d489961cc6b1

Technical Finish

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 70

Ability Instant 1.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png15y
Delivers an attack to all nearby enemies. Potency varies with number of successful steps, dealing full potency for the first enemy, and 75% less for all remaining enemies.
0 Steps: 350
1 Step: 540
2 Steps: 720
3 Steps: 900
4 Steps: 1,080
Step Bonus: Grants Technical Finish and Esprit to self and party members
Damage bonus of Technical Finish varies with number of successful steps.
1 Step: 1%
2 Steps: 2%
3 Steps: 3%
4 Steps: 5%
Duration: 20s
Additional Effect: Activates the Esprit Gauge
Additional Effect: Grants Flourishing Finish
Duration: 30s
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※Action changes to Tillana upon execution.
※This action cannot be assigned to a hotbar.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
ae6211655f643d512199cf8596bed5c379a53063

Flourish

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 72

Ability Instant 60s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Grants you the effects of Flourishing Symmetry, Flourishing Flow, Threefold Fan Dance, and Fourfold Fan Dance.
Can only be executed while in combat.
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
88cfba4c4fe50b5ad841ac5d34679ab96fd5ff13

Saber Dance

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 76

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
fxM1grTWkjBM28iusm62Gpsp0A.png5y
Delivers an attack to target and all enemies nearby it with a potency of 480 for the first enemy, and 50% less for all remaining enemies.
Esprit Gauge Cost: 50
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
837e2a8d2f6c135ea8aaa20630487d15967465c8

Improvisation

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 80

Ability Instant 120s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png8y
Dance to the beat of your own drum, granting Rising Rhythm to self.
Stacks increase every 3 seconds, up to a maximum of 4.
Additional Effect: Healing over time for self and nearby party members
Cure Potency: 100
Duration: 15s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

※Action changes to Improvised Finish upon execution.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
c32da2126ef617153a8aa7401324d80bdb564ae2

Improvised Finish

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 80

Ability Instant 1.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png8y
Creates a barrier around self and all nearby party members. Damage absorbed increases with stacks of Rising Rhythm.
0 Stacks: 5% of maximum HP
1 Stack: 6% of maximum HP
2 Stacks: 7% of maximum HP
3 Stacks: 8% of maximum HP
4 Stacks: 10% of maximum HP
Duration: 30s
Can only be executed while Improvisation is active.

※This action cannot be assigned to a hotbar.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
013e279b45dd499fdedb71be99ba844a65150da8

Tillana

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 82

Ability Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
fxM1grTWkjBM28iusm62Gpsp0A.png15y
Delivers an attack to all nearby enemies with a potency of 360 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Standard Finish and Esprit to self and party member designated as your Dance Partner
Standard Finish Effect: Increases damage dealt by 5%
Duration: 60s
Can only be executed while under the effect of Flourishing Finish.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
0ff359ea16721e9cf04e2af49dbcad4bc2f23bf7

Fan Dance IV

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 86

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png15y
a5c_l_0ZpkmqQvwvFezHgNBi8c.png15y
Delivers an attack to all enemies in a cone before you with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Fourfold Fan Dance.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
027a3d59d160a17f7568069fe25324c61bc4ee13

Starfall Dance

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 90

Weaponskill Instant 2.5s - mC5EtjE993EXT5Eo_63j2lmWiM.png25y
_08SnQEaLvSIdYVBCfq51qmc68.png25y
Delivers a critical direct hit to all enemies in a straight line before you with a potency of 600 for the first enemy, and 75% less for all remaining enemies.
Can only be executed while under the effect of Flourishing Starfall.

Step Actions

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

d953ffb6694914914ec78257c3f0b1f7039d57e6

Emboite

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Perform an emboite.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.
e3b6714319b3125e5fbab101fe2944821c2e23c6

Entrechat

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Perform an entrechat.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.
e80edc2d0bbfa228d89dabef2e14dc81d234a343

Jete

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Perform a jete.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.
8ca01b65d44ad053609372bdb5f7c3dc621ce218

Pirouette

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 15

Ability Instant 1s - mC5EtjE993EXT5Eo_63j2lmWiM.png0y
bp6MGINkQrmc56o57kb0tsoeJk.png0y
Perform a pirouette.
When performed together with other step actions, in sequence, the potency of Standard Finish and Technical Finish is increased.
Triggers the cooldown of step and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.

Dancer Traits

Traits

Acquired

Effect

2dc0608544b9e3c17af5a660aa0f444117b70830

Fourfold Fantasy

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 30

Grants a Fourfold Feather upon landing certain actions.
Maximum Stacks: 4
ba2c0a977d0288d7367454315e83b824134f5a17

Increased Action Damage

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 50

Increases base action damage by 10%.
c0784d72b68ee37b055564c375803d05068bc548

Increased Action Damage II

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 60

Increases base action damage by 20%.
7ebcb675b09761d30eaf97b73bb1d99a87a5a55e

Enhanced En Avant

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 68

Allows the accumulation of charges for consecutive uses of En Avant.
Maximum Charges: 2
eNWFv1eRmj7IKcqk9ossQ9PFwQ.png
e33f0e11c737999656fad322e77fcfe4585d077e

Esprit

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 76

Grants Esprit to self and nearby party members upon successfully executing Standard Finish or Technical Finish.
Esprit Effect: Increases Esprit Gauge by 5 upon successfully landing Cascade, Reverse Cascade, Fountain, Fountainfall, Windmill, Rising Windmill, Bladeshower, or Bloodshower. When party members execute a weaponskill or cast a spell, has a chance of increasing Esprit Gauge by 10.
Chance of triggering party member effect differs according to job.
68df331c6193bcc50048021dc3cf811d4959893d

Enhanced En Avant II

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 78

Allows a third charge of En Avant.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
7ba1f0f663c32b481f06ebb833e26be063d6ebf0

Enhanced Technical Finish

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 82

Grants Flourishing Finish after executing Technical Finish.
Duration: 30s
Technical Finish becomes Tillana while under this effect.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
24c75407f6abb4b9038f781ff9638ad0c0f966ef

Enhanced Esprit

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 84

Increases Esprit Gauge by 10 upon successfully landing Reverse Cascade, Fountainfall, Rising Windmill, or Bloodshower.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
bcb3f5f1bc3c616a6c14ca1c0276c358d73f14d5

Enhanced Flourish

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 86

Grants Fourfold Fan Dance upon executing Flourish.
Duration: 30s
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
e20ca0fddbcde430a07709e4b7ba314d9fac4519

Enhanced Shield Samba

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 88

Reduces Shield Samba recast time to 90 seconds.
SmMAPbi5GjCBMUT1XG9w0WZYeo.png
10e6b71bfc8ca885dcc031770d2dbfce750fa115

Enhanced Devilment

ZzzbixB1HHW9FaxNXdfY7Y7lvw.png

Lv. 90

Grants Flourishing Starfall upon executing Devilment.
Duration: 30s

For a complete list of revisions, please visit the official FFXIV Dancer job guide.

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      Each person may apply for up to two tickets for each performance. So if you plan to attend both days, you can have apply for at most two each day, and four in total!
      However, you will only receive one scannable digital code. So if you order two tickets, you must bring another person to accompany you!
      Your digital code will also have an assigned seat(s) for the venue. There are no physical tickets.
      Minors below the age of 6 years cannot attend the performance. If the children are older than 6, they will require a valid ticket.
      How Much Does Each Ticket Cost? How Do I Apply?
      You must pay 9,000 Crysta for each ticket. Only Square Enix Crysta can be used to purchase the tickets.
      The ticket drawing deadline ends Monday, July 7th, 2025 at 07:59 AM (PDT).
      Only active Final Fantasy XIV service accounts in the North America or Europe region can apply.
      You can enter for the random drawing through your Square Enix account here.
      What Happens After I Enter?
      All winning applications will be notified via email address on or after July 18th, 2025. The email address is the one associated with your Square Enix Account. If the email address is accurate, please ensure you can receive emails from the @square-enix.com domain.
      Your Square Enix account must have the Crysta amount ready by the debit date. If you have insufficient Crysta available, your application will be invalidated.
      Tickets available through this drawing will be scannable digital codes and not physical tickets. A scannable digital code and seat number will be sent to the email address associated with the purchaser's Square Enix account on or after Friday, September 12th, 2025.

    • By Piyo
      Congratulations to FFXIV Mobile's successful launch! As thanks, everyone gets a permanent Pathfinding Scroll, regardless of when you start playing!
      FFXIV Mobile just launched their Open Beta in China last week, and it's been an adventure to watch! Final Fantasy XIV's A Realm Reborn has never been the expansion that everyone openly praises, but FFXIV Mobile's changes have definitely improved gameplay in more ways than one. As a result of its successful launch week, every Warrior of Light also gets free rewards, like A LOT!
      As reported from the English community over on Reddit, FFXIV Mobile has gifted every player a Pathfinding Scroll, both current and new players alike! Now, I don't have to manually walk from quest to quest, I can just auto-path there instead!

      The unofficial translation of the in-game mail, which can be found on the subreddit, is as follows:
      "Thank you for your support and love. In order to facilitate [the] adventurer's travel in Eorzea, we will give you the Pathfinding Scroll item. Remember to use it in your inventory to unlock the automatic pathfinding function.
      Adventurers who have already purchased it will also receive additional compensation. Please remember to check the in-game announcement for details."
      What a heart-warming gesture! But wait, there's more! The translated version of the official in-game announcement reads:
      "Thank you for your support and love for Final Fantasy XIV: Crystal World since its launch. We have noticed the positive feedback from adventurers on the game's automatic pathfinding function, and we also realize the importance of this function to all adventurers playing in Eorzea. Therefore, after careful evaluation, we have decided to open the automatic pathfinding function to all adventurers. At the same time, we would like to express our deep gratitude to adventurers who have purchased the automatic pathfinding service and will give them additional compensation. The specific collection and compensation measures are as follows..."
      To summarize the reward and compensation details:
      Until July 30th, 2025 (UTC+8), all adventurers who log in can obtain a Pathfinding Scroll via Mail. When using the Pathfinding Scroll in their Inventory, adventurers can auto-path to their quest destination. Look, hands-free! After the update on June 26th, new adventurers who complete the first main scenario quest "Welcome to the Desert City" (translated) will receive the Pathfinding Scroll as a quest reward. Pathfinding Scrolls will no longer cost Crystal Points (premium currency), but rather 100 gold coins instead. If you previously paid for a Pathfinding Scroll, you will receive a refund of 600 Crystal Points. The compensation will be via Mail within one week from the June 26th update. Remember to try the game soon, the Celebration Event (featuring adorable penguins) ends July 10th!

      There's also a 7-Day Login Event with plenty of rewards that ends July 2nd, and there's only... 8 days left?! Oh no, I better get to playing myself!

      Many thanks to the redditors RablaAndrews and Wizzed for the information! Did you know there is a growing English community over on Discord as well? If you're interested in playing, check out FFXIV Mobile today!
    • By Jaym0
      The Ultimate FFXIV Cookbook Vol.2 is here! With recipes inspired by Shadowbringers, Endwalker, and Dawntrail, 192 pages of lore and stunning food photos, it's perfect for fans and home cooks!
      Square Enix just announced the second official FINAL FANTASY XIV cookbook, Volume 2: The Culinarian's Journey from Shadow to Shore. It officially releases on October 21, 2025, and is up for pre‑order now.
      Priced at $34.99 USD, £24.99, €35, the book contains 192 pages of beautiful, full-colour photography, lore bits and pieces, and easy-to-follow recipes.

      You will find over 70 dishes inspired by the expansions Shadowbringer, Endwalker, and even Dawntrail! Here are a few recipes you will have the possibility to find in this new volume:
      Alpine Breakfast - start your morning with a highland twist Tacos de Carne Asada - a wild culinary adventure, one that G'raha will definitely enjoy The quirky-sounding but irresistible Pudding of Perseverance & Prominence And plenty more creative meals straight from Eorzea!
      On top of that, this volume includes an exclusive foreword by Naoki Yoshida!
      This cookbook follows a first volume released in November 2021, which also introduced 70+ recipes covering Eorzea and Norvrandt. It featured, for example:
      Farmer's Breakfast Knight's Bread of Coerthas La Noscea's Rolanberry Cheesecake Volume 2 takes things further, expanding into the most recent zones and cultures, like Sharlayan, Garlemald, or Tuliyollal! Expect more exotic dishes such as Hot Buuz, Xibruq Pibil, Zero's Spicy Curry, that were not explored in book one.
      You can pre-order cook book Volume 2 right now on the official Square Enix Website!
      If you are a Final Fantasy XIV fan who loves to cooks, or if you just love a gorgeous game-themed coffee-table book, volume 2 is definitely for you! Enjoy the new flavours, lore, and a real taste of adventure!
    • By Piyo
      FFXIV Mobile launched in China several days ago, so what are players' impressions like? Is the game truly "FFXIV, but better"? Let's find out all of changes FFXIV Mobile made so far!
      If you haven't caught on already, FFXIV Mobile has a growing English community over on Reddit! Throughout its launch week, many Redditors shared their gameplay and latest info, letting overseas players know what the game is currently like. But is FFXIV Mobile living up to the legacy that's over a decade old?
      Final Fantasy XIV's A Realm Reborn first launched back in 2013, and after many years of expansions, it underwent many changes to its storytelling, quality of life additions, and content features. For example, players have an easier time farming for the Zodiac weapons today, compared to what it was like in Patch 2.0.
      Now in 2025, A Realm Reborn has returned on FFXIV Mobile, allowing players to re-experience what the "good old days" were like -- but better. Reddit user RablaAndrews has carefully compiled a post detailing all of the differences, and we're here to point out all of the good (and bad) things for you! If you found the information helpful, be sure to give them a thumbs-up and comment, or visit the unofficial FF14 Mobile US Discord!
      Story and Quests

      Every player starts out in Ul'dah, regardless of what class you chose to play. If you wanted to start in Limsa Lominsa or Gridania, sorry! Maybe they'll add this later on? Main scenario quests are better streamlined, so now players have an easier time following the story. Quest navigation is now easier, such as using Chocobo flying and NPCs for direct teleports. In FFXIV, you only unlock flying in A Realm Reborn zones after completing the expansion's entire main scenario questline. Thank goodness Chocobos in FFXIV Mobile are modernized! However, FFXIV Mobile requires you to unlock Aether Currents to fly in A Realm Reborn zones. Also, you'll get the Aether Compass in A Realm Reborn instead of Heavensward. At least you can still fly, right? Quests with solo instances now have a minimum item level requirement. If you don't meet it, you can't continue the quest. Remember to gear up as you level up! No more Combat levequests! Surprisingly, there are also no Guildleves. FFXIV Mobile's current MSQ goes up to the end of Patch 2.0, after "The Ultimate Weapon". There's no information yet on when the next expansion content from Heavensward will release for FFXIV Mobile. World and Regions

      All of the locations in A Realm Reborn are the same in Mobile and FFXIV. This includes Allied Societies, Revenant's Toll, and even the Gold Saucer! I love playing Triple Triad! One teleportation difference is that you can teleport to any city's Aethernet shards, not just the big ol' Aetheryte. This streamlines the process of me traveling between Limsa Lominsa's fisher guild and Gridania's Amphitheatre! A Realm Reborn features Aether Currents, ranging from 4 to 8 currents on each map. None of them are locked as quest rewards, though part of Western La Noscea is restricted until you progress in the MSQ. FATEs still exist, so better get started on the Zodiac relic weapon grind! I'm just kidding, but they've updated FATEs to include Bicolour Gemstones, Forlorn Maidens, and even a new feature called High Risk rewards! You can also get some limited-time buffs that'll empower you after completing a FATE. FATEs also have a cumulative milestone tracker, where you can complete tasks over the course of completing the same FATE several times. For example, you'll get rewarded for killing monsters X times and collecting Y number of items, but you'll have to come back many times to get all of the rewards! Do you know about the Happy Bunny FATEs in Eureka, and how they'll help you find buried treasure? Well, FFXIV Mobile has that too, except it's Marmots and it can be in any region in Eorzea. Apparently, if you find all of the buried treasure, you can trade them in with a traveling Goblin Merchant. The Wolves' Den is currently unavailable in FFXIV Mobile. Does this mean no PvP? Not exactly: there's a completed map with everything included, but you just can't access it. Maybe they'll save it for a later patch? No Hall of the Novice, Housing, nor Palace of the Dead either! Battle Classes & Jobs

      Classes have been condensed into levels 1-10, instead of 30. The class quests are considered part of the early-game and tutorial content, giving you gear and EXP. After you complete the level 10 class quest, you'll receive the class ring as a glamour and the associated job stone. Now I can be a White Mage starting at level 10! Also notably, you cannot remove the job stone once you equip it. I guess the developers realised Gladiators accidentally queuing into Labyrinth of the Ancients wasn't a good idea... Oops! Scholar and Summoner no longer share a level. Job quests are basically the same as it is in FFXIV, with updated quest rewards such as gear. Job actions have mostly been streamlined, possibly due to mobile limitations. But that doesn't mean Monk's job identity isn't there, I can still punch stuff! There are also new job actions and animations too, that aren't present in FFXIV. Speaking of job actions, FFXIV Mobile added a feature where, if you are a melee job and a certain distance from the target, your primary action button will automatically change from melee to ranged (such as Warrior's Tomahawk). If you're a ranged job like a caster instead, you it changes the action to an instant cast. Very handy for movement! There is also an evasive action button. Pretty self-explanatory, but different jobs have different animations, like dashing or rolling. For casters, you cannot slidecast -- you must finish the cast before doing another action. Thankfully, dying enemies won't interrupt the cast either: if the target dies mid-cast, the action will just automatically redirect to the next target. If you are using a healing action without a target, it will automatically target the party member with the lowest HP. Crafting and Gathering
      Disciples of the Land are basically the same, but with less buttons. Notably, Fisher has an unique UI feature that shows the Fishing Log for the current gathering location. Disciples of the Hand, on the other hand, have a job gauge called "Tension". Instead of two synthesis gauges to keep track of, progress and quality actions will shift the "tension" dial in opposite directions. If the dial is in a coloured zone near the end of the gauge, it can boost the efficiency of an action in the opposite direction. Certain actions can also manipulate the job gauge, removing the item's Condition state entirely. General materials (such as wood lumber) are only made with quick synthesis, with the option to pay Gil and skip the wait times. If you have the materials, you can also craft items in bulk with the same progress/quality gauge. After you have crafted the item and meet certain stat requirements, you can automatically craft the item instead.  If you're feeling kind of lazy, you can purchase materials with Gil easily through the crafting menu. If the item is available through NPC vendors, you can select how much of each item, and just pay directly on the one screen. No more travel time! Dungeons, Trials, and Alliance Raids
      Check out RablaAndrew's video on Labyrinth of the Ancients while you continue reading!

      Dungeons are largely the same, such as with quality of life updates or updated mapping. Notably, there are some not reworked yet, which suggests the current state of FFXIV Mobile is from somewhere between late Shadowbringers and early Endwalker. You can obtain Allagan Tomestones of Poetics immediately, even on jobs below level 50. This allows you to work on your level 50 gear progressively without having to intentionally grind. No optional chests as you move through dungeons! Cutter's Cry and Dzemael Darkhold are both dungeons not in the game. You can skip cutscenes in Castrum Meridianum and the Praetorium, even if it's your first time. No more waiting on Gaius to finish his speech! The Labyrinth of the Ancients alliance raid has been adjusted to accommodate only 8 players, not 24. There are also no loot restrictions, which is different from alliance raids on release. All of the story trial duties are now 8 player content and feature new mechanics. This includes Ifrit, Titan, and Garuda. Gold Saucer
      Bet you weren't expecting a section for this, now did you?

      GATEs and gameplay is largely the same, though the mini-game machines are slightly different from what we know. Fashion Report is completely different! Instead of guessing with individual hints for what to wear, you figure out the pieces based off the scores of different participating NPCs. For example, if a NPC has a low score, that means only a few pieces they're wearing matches the theme. If the NPC has a high score, they're probably wearing pieces that match the theme well! Thankfully, you don't have to own the glamours to participate in Fashion Report, you can just borrow gear instead. But you'll get bonus points if you actually own the glamour yourself! You can get 88 points maximum if you only borrow gear, and 100 points if you own everything~ Jumbo Cactpot now pays out extra MGP if any digit on your number matches the winning number. For example, if the winning number was 1234, both 1337 and 0004 would receive more MGP than 4321. RablaAndrew notes the minimum payout is 2,000 MGP, which is still better than nothing! If you win GATEs on the "Main Stage", you can also unlock an extra three Jumbo Cactpot tickets to purchase that week. The Mandervilles are truly generous in FFXIV Mobile! No Leap of Faith, Chocobo Racing/Breeding, Lord of Verminion, or Doman Mahjong. Darn it! Quality of Life and Other Changes
      Currently, there is only one data center available. All parties and linkshells are cross-world by default, and only Free Companies are limited to each world. Marketboards are cross-world. No more traveling to other worlds (maybe data centers too?)! You can also access them, along with any vendor store you can think of, anywhere in Eorzea through the main menu. A lot of glamour pieces are actual level 1 gear you wouldn't use for stat purposes. So these pieces either get automatically added to the Glamour Dresser or become an outfit on the Store. If you dye a glamour piece with a colour once, you can continue to re-dye it the same colour at no cost. Currently, 15 free Glamour Plates are available, and more can be bought with the paid currency. The glamour plates can be saved and linked to a job. If you meld materia onto a gear piece slot, it stays that way forever on the job. So if you melded on a Paladin's headpiece slot, and change the headpiece gear, the materia will stay the same. If you swap jobs, you'll have to re-meld accordingly. Inventory is shared between gear and normal items. You start with 300 slots, and can expand inventory slots from quests, events, battle pass rewards, or even by paying Gil. FFXIV Mobile is a 100% free-to-play game with optional monetization! Currently, you're not required to pay for any of the content unless you so choose. Feel free to read more about it in our news article! There are definitely parts of the post I have left out, and this is still long to read through! Again, a big thank you to RablaAndrews and the FFXIV_Mobile Reddit community for all of the information today! Be sure to check the game out if you're interested, and maybe we'll see these changes (or more!) added to the Global version of FFXIV Mobile!
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