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In the arcane mage guide it says: “Cast Arcane Explosion if you will hit 3 or more targets.” Yet I find think the breakpoint is in fact from 2 mobs.
By my calculations
ABlast = 192% (+6% for weapon talent) of SP in 2.25s = 92.7% spell power /s
AE = 75% (+ 9% for weapon talent) of SP in 1.5s (since it's instant) = 54.4% of spell power / s. Double that for 2 targets and you're at 108.7% SP/s > 92.7% spell power /s for ABlast
Both are equally affected by arcane charges and both have the same mana / s (2% mana for AE in 1.5s vs. 3% mana for ABlast in 2.25s). Also in the conserve phase you’re doing 4 AC arcane barrage more frequently as you build through stacks quicker, which is great since ABarr hit's hard. Finally those lucky kilt owners will mana up faster. So lots of reasons to switch to AE from 2 mobs, assuming you can get in range.
So unless someone sees a flaw in this I think the guide needs to be amending
(A) Natural Affinity- Dalaran (US) is recruiting.
Current Progression 7/7H EN 3/7M ,3/3 H ToV , 10/10 N NH
Natural Affinity has been around for ages a lot of us raiding together since MC . What we are looking for is folks that want to raid mythic and are willing to put in the work to improve themselves as raiders.
Tuesday 8-11EST (optional farm content)
Wed 8-11 EST (Mythic progression)
Thurs 8-11 EST (Mythic progression)
Our loot system is a mix of Personal Loot on Farm nights and ML/ Loot Council for mythic progression.
Classes Needed :
All tank classes,Balance Druid, Havoc Demon Hunter, Resto Druid,MM or BM Hunter, Shadow Priest, Warlock
Exceptional players are always welcome to apply as well
Please apply at http://na.gamerlaunch.com
First you must apply to the website then fill out the guild recruitment application under the Apply to Natural Affinity tab.
After you have applied please let one of the officers know in game that you have done so and we will get back to you as soon as possible. After we have discussed it we might have a possible interview at that point.
Miixon (Raid Leader of Natural Affinity) Bn90#1117
Ok so let me start out by saying my weapon is lvl 885(fire artifact) and has the following relics equipped:
Fires of Heaven 855 +10% Pyro (Fire)
Raven's sight 865 +20% FS (Arcane)
Fires of Heaven 845 +10% Pyro (Fire)
(I know it doesnt add 10% each)
i have in my bag i have:
Seawitch's Foci 840 +12% Ignite (Arcane)
Sizziling Fang 875 +12% Ignite (Fire)
Soulforge Ember 835+12% Ignite (Fire)
Molten Giant's Eye 860+3% Fire crit (Fire)
Fires of Heaven 840 +10% Pyro (Fire)
Ok last time i took out an Ignite relic i lost 40-50k dps. I put in the 855 Fires of Heaven relic and just did not stack up even though it was a 10ilvl increase. So my question is should i go tripple Ignite? or maybe double ignite with the crit relic too. I care a lot more about mythic + dps more than raid so keep that in mind. it doesnt seem like the pyro one is very good compared to ignite. Also if anyone can offer an explanation as to why i lost so much dps by switching in the supposedly best relic (pyro) that would be great. My best guess is that i was on some kind of soft cap with mastery and that it did a lot more dps but idk
I think the best two options are running three ignite for insane cleave damage in mythic plus or, Sizziling Flame, Molten Giant, and Seawitch.