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Shadowlands Patch 9.2 Content Update Notes: February 22nd

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Blizzard has just updated Eternity's End update notes with some last-minute changes. Check them out!

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Zovaal, the elusive Jailer and ruler of the Maw in the Shadowlands, has made his next move—and with it, he threatens to rewrite the rules of reality. In Eternity's End, you'll face him, and perhaps save Azeroth and the Shadowlands from a fate worse than death.

New updates are highlighted in gold.


NEW ZONE: ZERETH MORTIS

Zereth Mortis was created by the First Ones as a workshop to create afterlives. Its denizens—the automa—have built all that exists in the Shadowlands. It is a strange, otherworldly location that defies all concepts of reality or physics. The Jailer intends to use the secrets of Zereth Mortis to reshape reality and bend it to his malevolent will.

Completing various activities throughout the zone, such as map exploration, collecting hidden treasures, and finishing quest storylines will earn you an achievement, Unlocking the Secrets, that allows you to ride flying mounts in Zereth Mortis. [LEARN MORE]


NEW FACTION: THE ENLIGHTENED

The Enlightened are brokers that arrived on Zereth Mortis a long time ago. They no longer see their world in a transactional manner, but instead they treat their dwelling as a sacred place, and hope to answer to a higher calling—the pursuit of knowledge. Find common ground with The Enlightened to succeed and defend Zereth Mortis.


DECODE THE CYPHER OF THE FIRST ONES

The automa of Zereth Mortis speak in a musical language that is incomprehensible to mortal races. Team up with a curious automa sidekick in this new progression system to learn the lost language of the Progenitors and delve deeper into the secrets of Zereth Mortis, unlocking an array of new zone activities, daily quests, events, and rewards.


PROTOFORM SYNTHESIS

The Forge of the Afterlives is a powerful instrument of creation, and all that remains of the First Ones. Just as it serves to create new realms for the Shadowlands, Synthesis Forges have been used to create the new entities that populate those realms. Now you’ll be able to use them to craft your own mounts and battle pets. [LEARN MORE]


NEW RAID: SEPULCHER OF THE FIRST ONES

Deep in the Sepulcher of the First Ones lies the key to unlock the Jailer's plans. Gather the power of the First Ones as you pursue Zovaal into the Sepulcher and fight through his forces—but first, you must face Anduin, and discover a way to resist the Jailer's terrifying Domination magic.

Sepulcher of the First Ones will open its doors March 1 on Normal and Heroic difficulties, and March 8 on Mythic and Raid Finder (Wing 1) difficulties. [LEARN MORE]


PROGENITOR CLASS ARMOR SET

Harness the power of the First Ones by collecting distinctive class armor sets via raids, PvP, or Mythic+ dungeons. The Progenitor armor set will grant your character new abilities based on your specialization, and includes a helm, shoulders, chest, gauntlets, and leggings with 2 set bonuses. The first set bonus is unlocked when two set pieces are equipped, and the second bonus is unlocked when four set pieces are equipped.


NEW BRAWL: SOLO SHUFFLE

The Solo Shuffle brawl pits six players (two healers, four damage dealers) against each other in exciting 3v3 Arena matches. As the name implies, you can only queue for this brawl solo. Play a series of short matches as teams are shuffled and earn rewards based on your performance. [LEARN MORE]


NEW ARENA: MALDRAXXUS COLISEUM

For eons, the Necrolords of Maldraxxus honed their craft at the Maldraxxus Coliseum in the Theater of Pain. Now the Arena is open to any would-be challengers—and there's no shortage of champions willing to test their mettle. Prove yourself worthy. Only the strong will survive.


SHADOWLANDS SEASON 3

Shadowlands Season 3 begins on March 1. With the new season, you'll see increased item levels for rewards and new seasonal rewards. The new seasonal rewards for PvP include a new Arena title: "Cosmic Gladiator", a new weapon illusion, new coloration of the Gladiator mount, and new Vicious mounts–Alliance and Horde themed Warstalker and Croaker. 

The new seasonal Mythic+ dungeon affix is Encrypted: Enemies throughout the dungeon possess relics of the First Ones. Destroy the relics to summon the First Ones' Automa and gain powerful bonuses, based on the order in which they were destroyed. New seasonal rewards for Mythic+ include the two new titles: "the Cryptic" and "the Cryptic Hero", and a new coloration of the Mythic+ Deathwalker mount.


NEW ATTRACTION: DARKMOON DANCE COMPETITION

The Darkmoon Faire returns on March with a brand-new attraction, the Darkmoon Dance Competition! Put on your dancing shoes and head to the dance party to compete head-to-head against a rival dancer. Watch them carefully as they perform a series of stylish moves then try to match their routine without tripping over your feet.


NEW PETS, MOUNTS, ACHIEVEMENTS, AND MORE!


CHARACTERS

  • Added 3 new Night Elf male face options based on the 3 scowling faces, but now with a more natural and less aggressive mouth.
  • Vulpera's Bag of Tricks (Racial Ability) now heals up to 3 targets when cast (was uncapped).

CLASSES

  • DEATH KNIGHT
    • Abomination Limb (Necrolord Ability) damage increased by 20%.
    • Abomination's Frenzy (Necrolord Runecarving Power) now increases enemy damage taken from the Death Knight by 20% (was 10%), and enemies affected by Abomination’s Frenzy now also take increased damage from your Minions for the duration.
    • Final Sentence (Kyrian Runecarving Power) now grants 4% damage per stack (was 3%), duration reduced to 15 seconds (was 18 seconds), and now grants the Rune and Damage buff on the initial cast of Shackle the Unworthy (and again each time it spreads).
    • Rampant Transference (Night Fae Runecarving Power) Strength per stack of Death’s Due increased by 3% (was 2%).
    • Convocation of the Dead (Conduit) now reduces the cooldown of Apocalypse by 1 second per Festering Wound burst at all ranks and now also increases Festering Wound damage by 15%.
    • Eternal Hunger (Conduit) increases Minion damage by 6% (was 3%).
    • Embrace Death (Conduit) causes Sudden Doom to increase Death Coil damage by 40% (was 35%).
    • Brutal Grasp (Conduit) increases Abomination Limb damage by 30% (was 15%).
    • BLOOD
      • Fixed an issue that caused Dancing Rune Weapon's Heart Strike to deal less damage than intended.
    • FROST
      • Fixed an issue with Killing Machine that caused it to trigger less often than intended while Dual Wielding.
  • DEMON HUNTER
    • Sinful Brand (Venthyr Ability) can no longer be overwritten by a lower duration Sinful Brand when applied via Metamorphosis.
    • Blind Faith's (Runecarving Power) Versatility bonus is now capped at 20% Versatility.
  • DRUID
    • Cheetah Travel Form has now been updated to a new and higher resolution model.
    • Kindred Affinity’s (Kyrian Runecarving Power) stat bonus for the Druid reduced to 6% (was 8%) and the stat bonus for their partner reduced to 3% (was 8%).
    • Sinful Hysteria (Venthyr Runecarving Power) now increases the duration of Ravenous Frenzy by 0.1 second with each application (was 0.2 seconds) and you will not be overcome by Frenzy for 3 seconds after it ends (was 5 seconds).
    • RESTORATION
      • All healing abilities increased by 10%.
      • All damage abilities increased by 10%.
      • Lifebloom healing over time increased by 12% and bloom heal increased by 20%.
      • Nourish (Talent) healing increased by 15%.
      • Overgrowth (Talent) mana cost reduced by 60%.
      • Inner Peace (Talent) now has an additional effect – While channeling Tranquility, you take 20% reduced damage and are immune to knockbacks.
      • Germination (Talent) now has an additional effect – Rejuvenation duration increased by 2 seconds.
  • HUNTER
    • The following beneficial effects will now show up above the player's resource display: Bestial Wrath, Coordinated Assault, Steady Focus, and Trueshot.
  • MAGE
    • Harmonic Echo (Kyrian Runecarving Power) now also echoes the damage to the primary target affected by Radiant Spark's Vulnerability.
    • FROST
      • Frozen Orb damage reduced by 12%.
      • Blizzard damage reduced by 12% and reduces the cooldown of Frozen Orb by 0.25 seconds each time Blizzard deals damage (was 0.5 seconds).
      • Comet Storm (Talent) no longer removes Winter’s Chill.
  • MONK
    • Bonedust Brew's (Necrolord Ability) damage and healing effectiveness has been increased to 40% (was 35%) and the ability can no longer critically strike.
    • Fixed an issue that allowed Bonedust Brew to be parried.
    • Bountiful Brew (Necrolord Runecarving Power) now extends the duration of Bonedust Brew if it triggers while a target is currently afflicted by Bonedust Brew.
    • Sinister Teachings (Venthyr Runecarving Power) now reduces the cooldown of Fallen Order by 2.5 seconds when you critically strike (was 5 seconds).
    • Fixed an issue that caused Expel Harm to not always deal a consistent amount of damage.
    • WINDWALKER
      • Fixed an issue that caused Invoke Xuen, the White Tiger's Empowered Tiger Lightning ability to incorrectly doubly affect the damage of Bonedust Brew (Necrolord Ability).
  • PALADIN
    • Ashen Hallow (Venthyr Ability) healing reduced by 15% for all specializations.
    • Ashen Hallow (Venthyr Ability) can now be canceled early by pressing its button again.
    • Radiant Embers (Venthyr Runecarving Power) now increases Ashen Hallow's duration by 50%. Cancelling your Ashen Hallow early will reduce its cooldown by up to 50%, proportional to its remaining duration.
    • HOLY
      • All healing abilities increased by 6%.
      • Ashen Hallow, Hammer of Wrath, Judgment, and Holy Shock damage reduced by 12%.
      • Avenging Wrath (Rank 3) has been removed.
  • PRIEST
    • Pallid Command's (Necrolord Runecarving Power) Rattling Mage’s Unholy Bolt damage has been reduced by 40%, and Brooding Cleric’s Stitch Wounds healing has been reduced by 5%.
    • HOLY
      • All healing abilities increased by 10%.
      • All damage abilities increased by 15%.
      • Symbol of Hope cooldown reduced to 3 minutes (was 5 minutes) and channel time reduced to 4 seconds (was 5 seconds).
      • Holy Word: Chastise damage increased by 25%.
      • Holy Word: Serenity mana cost reduced to 2.5% (was 4%).
      • Holy Word: Sanctify mana cost reduced to 3.5% (was 5%).
      • Prayer Circle (Talent) now also reduces the mana cost of Prayer of Healing by 25%.
      • Guardian Angel (Talent) now has an additional effect – When Guardian Spirit saves the target from death, it does not expire.
      • Afterlife (Talent) now has an additional effect – As a Spirit of Redemption, you may cast Resurrection, which ends the Spirit of Redemption. Afterlife's Resurrection cast time is 6 seconds and Afterlife now prevents combat resurrections on the Priest for 30 seconds after using Resurrection.
      • Binding Heal (Talent) has been removed.
      • Cosmic Ripple (Talent) has been moved and replaces Binding Heal (Talent) on row 40.
      • New Talent (Row 30): Binding Heals – 20% of Heal or Flash Heal healing on other targets also heals you.
  • SHAMAN
    • Discover 2 new glyphs to change the appearance of the Ghost Wolf form: Spectral Lupine and Spectral Vulpine.
    • Frost Shock damage increased by 40%.
    • Flame Shock is now target capped at 6 targets.
    • Chain Harvest (Venthyr Ability) now grants 3 Maelstrom per target hit when cast while in Elemental Specialization
    • Elemental Conduit (Venthyr Runecarving Power) now also reduces the cooldown of Chain Harvest (Venthyr Ability) by 1 second when Flame Shock critically strikes.
    • Splintered Elements (Necrolord Runecarving Power) now increases Haste by 10% (was 8%) for 12 seconds (was 10 seconds).
    • Unruly Winds (Conduit) chance to trigger is now 15–50% based on item level (was 20–35%).
    • Magma Fist (Conduit) additional critical strike chance is now 12–37.2% based on item level (was 15–25%).
    • Focused Lightning (Conduit) damage or healing increase is now 5–12% based on item level (was 1–4.5%).
    • Chilled to the Core (Conduit) chance to trigger is now 30–72% based on item level (was 21–35%).
    • ELEMENTAL
      • Icefury (Talent) now causes your next 4 Frost Shocks to deal 225% increased damage (was 300%).
      • Fire Elemental has had the mana cost of its abilities reduced by 90% and should no longer run out of mana.
      • Storm Elemental's (Talent) Wind Gust now lasts for the duration of the Storm Elemental (was 30 seconds).
    • ENHANCEMENT
      • Frost Shock and Flame Shock no longer have a shared cooldown.
      • Crash Lightning mana cost reduced to 1% base mana (was 5.5%).
      • Fire Nova mana cost reduced to 1% base mana (was 5.5%).
      • Windfury Totem mana cost reduced to 1.5% base mana (was 12%).
      • Lava Lash mana cost reduced to 0.8% base mana (was 4%).
      • If you Lava Lash a target that has Flame Shock on them, Lava Lash will now spread Flame Shock to up to 3 nearby enemies in an 8 yard radius. If all enemies in the area are already affected with Flame Shock, it will refresh the duration of Flame Shock instead.
      • Feral Spirit no longer shows up under the unit frame “totem timers” slots. This is to prevent too many Spirits in conjunction with other summons overflowing these slots and despawning the Spirits prematurely.
      • Ice Strike (Talent) and Sundering (Talent) can now properly cause the Flametongue weapon damage effect.
      • Ice Strike and Sundering are no longer able to be used while disarmed.
  • WARLOCK
    • Summon Succubus has been replaced with Summon Sayaad – Randomly summon your Incubus or Succubus. Warlocks may speak to the Warlock trainers in Stormwind or Orgrimmar to enact a pact with their Incubus or Succubus, ensuring that only they are summoned.
    • Summon Sayaad
      • Seduction (Pet Ability) now causes the target to slowly walk towards the demon. It now also has a chance to break on damage taken, rather than always breaking on the first instance of damage.
      • Whiplash (Pet Ability) now also causes enemies to take 1% increased damage from the Succubus or Incubus each time it strikes, stacking up to 10 times. Duration increased to 15 seconds (was 10 seconds).
    • Contained Perpetual Explosion (Venthyr Runecarving Power) now caps the amount of bonus periodic damage it provides at 275% when hitting 10 additional targets.
  • WARRIOR
    • Fixed an issue that prevented Crushing Blow from Recklessness to deal damage if the Warrior was rooted. 

COVENANTS

  • SOULBINDS
    • VENTHYR
      • The root effect from Nimble Steps (Nadjia the Mistblade) now properly breaks when enough damage is taken.

DUNGEONS AND RAIDS

  • TAZAVESH, THE VEILED MARKET
    • Now separated into two dungeons on Heroic and Mythic+ difficulties: Streets of Wonder and So'leah's Gambit.
    • Mythic 0 difficulty will continue to be the full mega-dungeon experience, but for those who'd wish to skip deeper into the dungeon, Ta'piks will provide a teleport for quick travel.
    • HYLBRANDE
      • Players no longer channel on the Titan Console to view the Bypass Code, instead click the Titan Console to gain a debuff named Titanic Insight. Titanic Insight allows the player to see signs on the Titan Console for 15 seconds, but now you will be able to move and engage during the stage. The Titan Console can only be accessed by a single player every 15 seconds.
  • MISTS OF TIRNA SCITHE
    • Drust Spiteclaw's Bloodletting now has a minimum range, and is only used on players at least 10 yards away.
    • Drust Spiteclaw's Dying Breath now has a much smaller area of effect. A warning visual and delay has been added to allow time to play around it.
    • Dying Breath debuff duration reduced to 20 seconds (was 30 seconds), and is no longer automatically removed upon leaving combat.
      • Developers' note: We hoped to see Dying Breath used for high-risk/high-reward plays, but players have found that the risk generally outweighed the reward. This update should make the risk more manageable & make the ability more interesting to play around.
    • TRED'OVA
      • Spinemaw Gorgers no longer transform into Enlightened Spinemaw Gorgers on Mythic+ difficulty.
  • MYTHIC+ AFFIXES
    • NECROTIC
      • Necrotic Wound duration is now 5 seconds (was 6 seconds).

ITEMS AND REWARDS

  • COSMIC FLUX
    • A new currency for upgrading Runecarving legendaries, buying items off Enlightened brokers, and for using the new Creation Catalyst feature. Rewarded from a variety of activities in Shadowlands Season 3, such as defeating raid bosses, PvP, Mythic+, Torghast, Tower of the Damned, and Zereth Mortis activities.
  • CREATION CATALYST
    • Once players fully uncover the secrets of the First Ones, the Creation Catalyst will become available. This will serve to help anyone who’s having bad luck on a particular armor slot, or to help alts quickly catch up later in the patch. The Creation Catalyst will use Cosmic Flux in combination with an appropriate non-set armor piece to create a Progenitor armor piece in that armor slot of the same item level. The armor you transform can be obtained from PvP, Mythic+, or other new Eternity’s End content.
      • For example: The Great Vault rewards an ilvl 265 non-set chest piece. Once the Creation Catalyst is unlocked and enough Cosmic Flux has been collected, this can be used to make an ilvl 265 Progenitor armor piece that activates the set bonus. Note: If you earn a non-set armor piece before the Creation Catalyst is unlocked, we recommend hanging on to it in case you want to convert it later.
  • All conduits are now spread across all Shadowlands dungeons.
  • Three new conduit upgrade items have been added:
    • Font of Ephemeral Power learns all Conduits and raises them to item level 226. Requires Friendly with The Enlightened.
    • Decanter of Untapped Potential learns all Conduits and raises them to item level 239. Requires Revered with The Enlightened.
    • Vessel of Profound Possibilities learns all Conduits and raises them to item level 278. Requires completing the Zereth Mortis campaign chapter: "Souls Entwined",  and one of following achievements: Keystone Hero, Elite, or Mythic: Sepulcher of the First Ones.
  • Shards of Domination are now disabled in Zereth Mortis, the Sepulcher of the First Ones raid, and all PvP and dungeon content.
  • Mechagon Peacekeeper, Rusty Mechanocrawler, and Scrapforged Mechaspider can now soar into the sky with their unique flying animation.
  • Toys that change your weapon's appearance now correctly show your original enchant or illusion enchant on the new weapon.
  • The Weave of Warped Fates trinket now prevents the player from death (was resurrect the player on use).
  • Phial of Putrefaction damage reduced by 15%.
  • Blood-Spattered Scale damage and absorption reduced by 15%.
  • The following trading restrictions have been applied:
    • Legendary equipment no longer contributes to unlocking the highest item level for that item slot for trading.
    • Class set items cannot be traded until after earning a soulbound set item of equivalent or higher item level in the item slot.

PET BATTLES

  • New wild pets to capture in Zereth Mortis.

PLAYER VERSUS PLAYER

  • SOLO SHUFFLE BRAWL WAR GAMES
    • War Games can be created with the chat commands: /soloshufflewargame or /sswg <friend's BattleTag without # or numbers> <optional map name> 
      • Example: /sswg <Linxy> <nagrand>
      • Both players must be party leaders and their party members must total to 6 and have the correct active specializations selected for a valid Solo Shuffle composition.
    • The chat command to spectate the war game is: /invitespectatorsoloshufflematch <BattleTag of friend 1> <BattleTag of friend 2> <optional map name>
      • Example: /invitespectatorsoloshufflematch <Linxy> <Kaivax> <nagrand>
      • All 3 players must be party leaders. Friend 1 and friend 2's parties must be a valid shuffle composition of 6. All players in the party of the player who sends the command will be spectators and given the spectator UI in the game. 
  • The upgrade cost of Aspirant and Gladiator equipment has been reduced.
  • Gladiator's Distinction trinket set bonus has been redesigned – Increases your primary stat by 175 and Stamina by 350 when in Arenas, Battlegrounds, and War Mode.
  • Fixed an issue that caused Disarm effects to bypass War Banner's (Arms Warrior PvP Talent) crowd-control reduction and Ultimate Form's (Plague Deviser Marileth Soulbind) crowd-control immunity.
  • COVENANTS
    • NECROLORD
      • Fleshcraft absorb value is now 25% of max health in PvP combat (was 30%).
  • DEATH KNIGHT
    • Spellwarden (PvP Talent) now applies Rune of Spellwarding with 50% increased effect (was 100%).
  • DRUID
    • Frenzied Regeneration healing now reduced by 37.5% in PvP combat (was 15%).
    • Restoration
      • Mana regeneration is reduced by 70% in PvP combat (was 60%).
      • All healing reduced by 10% in PvP combat.
      • Verdant Infusion's (Runecarving Power) extension has been reduced to 8 seconds in PvP combat (was 10 seconds).
  • MONK
    • WINDWALKER
      • Reverse Harm (PvP Talent) now increases the healing done by your Expel Harm by 60% (was 100%).
  • PALADIN
    • HOLY
      • All healing increased by 6% in PvP combat.
    • RETRIBUTION
      • Word of Glory healing reduced by 30% in PvP combat (was 20%).
  • PRIEST
    • Mana gained from Fae Guardian's (Night Fae Ability) Wrathful Faerie reduced by 50% in PvP combat.
    • Improved Mass Dispel (PvP Talent) now reduces Mass Dispel's cooldown to 25 seconds (was 15 seconds).
    • Greater Fade (PvP Talent) is now removed when casting Mass Dispel.
    • HOLY
      • Mana regeneration is reduced by 55% in PvP combat (was 50%).
      • Damage dealt by Mindgames (Venthyr Ability) reduced by 15% in PvP combat.
      • Fixed an issue that caused Holy Ward (PvP Talent) to be removed by a crowd-control ability while the Priest had a separate effect active that prevented crowd-controls.
    • SHADOW
      • Mana regeneration reduced by 20% in PvP combat (was 10%).
  • ROGUE
    • Cloaked in Shadows (Conduit) absorb value now reduced by 33% in PvP combat.
    • SUBTLETY
      • Perforated Veins (Conduit) additional damage has been reduced by 60% in PvP combat.
  • SHAMAN
    • ENHANCEMENT
      • Healing Surge healing reduced by 29% in PvP combat (was 20%).
    • RESTORATION
      • Mana regeneration reduced by 60% in PvP combat (was 55%).
      • The root effect from Earthgrab Totem (Talent) now properly counts absorbed damage when determining if enough damage has been taken to break the root effect.
  • WARLOCK
    • AFFLICTION
      • Deathbolt (PvP Talent) now deals its damage over 3 seconds (was immediate damage). This periodic effect cannot be dispelled.
    • DEMONOLOGY
      • Fixed an issue that caused Call Fel Lord's (PvP Talent) Fel Cleave to not deal damage to targets that were immune to stun effects.
  • WARRIOR
    • Death Sentence (PvP Talent) can now only charge to your target every 6 seconds.
    • ARMS
      • Defensive Stance now reduces damage taken by 10% in PvP combat (was 20%).

PROFESSIONS

  • Many skinnable, mineable, and gatherable enemies can now be skinned, mined, and gathered by all the players who engaged with the enemy and have the correct gathering skill.
    • Developers' note: In order to help make "skinning" (skinning, mining, and herb gathering of enemies) a more group friendly experience, we have adjusted skinning rules. The majority of "skinnable" enemies will now follow the normal tapping rules, and be skinnable by everyone who engaged with them and has the ability to skin them. Some weaker and very specific enemies can still only be skinned once, while some rare and powerful enemies will be skinnable by everyone who engages them and is capable.
  • Rare Crafted Equipment recipes now have an additional Optional Reagent slot.
  • NEW RECIPES
    • Optional Reagent: Crafter's Mark IV – Set the crafted equipment to item level 233 and the required level to 60.
    • Optional Reagent: Crafter's Mark of the First Ones – Set the crafted equipment to item level 262, required level to 60, and adds Unique Equipped: Shadowlands Crafted.
    • Optional Crafting Reagent: Vestige of the Eternal – Increase the item level of crafted Runecarving Vessel by the equivalent of 3 ranks.
    • ALCHEMY
      • New Potion: Cosmic Healing Potion
      • Optional Reagent: Sustaining Armor Polish
      • Optional Reagent: Infusion: Corpse Purification
    • COOKING
      • Empty Kettle of Stone Soup – Set out a Kettle of Stone Soup, ready to fill with delicious ingredients. Contribute ingredients to finish it and feed up to 35 people in your raid or party. Spend at least 10 seconds eating to become well fed with 20 in a stat for 1 hour.
      • New Meat: Protoflesh
    • ENCHANTING
      • Optional Reagent: Cosmic Protoweave
      • Optional Reagent: Magically Regulated Automa Core
    • ENGINEERING
      • Optional Reagent: Pure-Air Sail Extensions
      • Optional Reagent: Erratic Genesis Matrix
    • FISHING
      • New Fish: Precursor Placoderm
    • HERBALISM
      • Hew Herb: First Flower
    • INSCRIPTION
      • Vantus Rune: Sepulcher of the First Ones
      • Contract: Enlightened Brokers
    • JEWELCRAFTING
      • Optional Reagent: Devourer Essence Stone
      • Optional Reagent: Ephemera Harmonizing Stone
    • MINING
      • New Ore: Progenium Ore
    • SKINNING
      • New Hide: Protogenic Pelt
    • TAILORING
      • New Cloth: Silken Protofiber

QUESTS

  • 8 new Campaign Chapters have been added.

RUNECARVING

  • New Legendary belt and Runecarving Power: Belt of Unity – Empowered with your current covenant's Runecarving Power that will switch freely alongside your character whenever swapping covenants. Additionally, this new Legendary can be equipped alongside another Shadowlands Legendary in a different armor slot, giving you two powerful legendary effects to boost your power.
    • You’ll be able to obtain the Belt of Unity at the end of Chapter 7 of the Zereth Mortis campaign. If you’d like to craft the new covenant-swapping Runecarving Power on a different armor slot, a new Runecarving Memory – Memory of Unity – is available on the Enlightened reputation vendor that will let you do so.

TORGHAST, TOWER OF THE DAMNED

  • Four new challenging Layers have been introduced, Layers 13–16.
  • New Game Mode: The Jailer's Gauntlet – Run through a series of increasingly challenging encounters, across 8 floors per layer and 8 layers total to earn unique rewards.
  • New: Empowered Torments – Existing Torments that have increased in strength. 1 Empowered Torment will be applied to Layers 13–14, and 2 Empowered Torments will be applied to Layers 15–16.
  • ANIMA POWERS
    • MONK
      • Corrosive Dosage now stacks up to 3 times (was 5).
    • SHAMAN
      • Heart of the Deathseer no longer causes increased Flame Shock spreading.

USER INTERFACE AND ACCESSIBILITY

  • NEW FEATURE: CLICK CASTING
    • This feature allows you to cast spells by simply clicking on a unit frame.
    • Set up your spell bindings by going to the Key Bindings menu or Interface Options > Combat.
  • NEW SETTING: UNIT FRAME MOUSEOVER CASTING
    • This setting allows you to mouse over a unit frame and cast a spell on that character without targeting them.
    • Access this setting under Interface Options > Combat.
  • Arena groups in Group Finder now show their party members' specialization in the mouseover tooltip. 
  • Mythic+ Rating chat links now also show the player's highest rating from a previous season.  
  • The quest log now displays a clock icon next to quests that have a time remaining counter. 
  • The gold, silver, and copper coin icons have been adjusted to have more contrast from each other and the background. 

WOW COMPANION APP

  • The Zereth Mortis map and World Quests have been added.
  • Players can interact with the Cypher Research Console from the app to view progress and begin new research.

To view all content update notes, click here.

For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.

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      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
    • By Staff
      Blizzard announced they will be increasing the maximum number of characters per account in the Dark Heart patch! 
      Max Characters (Source)
      With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.
      Have fun!
    • By Staff
      Blizzard have announced that Season 4 will see an increased number of maximum Crests acquired each week, and also have the increased cap system for players that don't reach the maximum each week.
      Crests (Source)
      Players can now earn up to 120 crests of each type per week in Dragonflight Season 4. This was a maximum of 90 per week in Season 3. The increase will allow for up to 8 upgrades per week, per crest type.
      For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons.
      Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.
    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.

      Source: Reddit
    • By Staff
      Save up to 33% on select game services! Enjoy discounted prices on Character Transfers, Faction Changes, Race Changes, and Name Changes now through May 7.
      (Source)
      It’s a great time to dive into daring adventures in World of Warcraft® when you make the most of 33% off select game services through May 7.
      Soar into the latest Dragonflight content with a 33% discount on an Enhanced Level 70 Character Boost—harness the power of level 424 raid-ready gear, take to the skies with a stable of soar-ready Dragonriding mounts, and more!
      For those looking to get a fresh start, save 30% on Character Transfer Packs, Faction Change Packs, Race Change Packs, and Name Change Packs.*
      Level 70 Character Boost
      For a limited time, bring your hero up to speed at a 33% discount.** Grant a single character a one-time boost to level 70 and jump into the latest Dragonflight content endgame-ready! To boost multiple characters, buy a Character Boost pack and use them all at once or save some for later.
      Available Level 70 Character Boost pack options:
      1 for $40.00 (Regularly $60.00) 2 3 for $100.00 Give Yourself A Boost
      Character Transfer Packs
      Time to get a move on! Transfer characters between World of Warcraft® realms or accounts, enabling you to play with a new community of players and/or find old friends on new servers—all without starting over at level one. To move multiple characters, buy Character Transfer packs and use them all at once or save some for later.
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 68 for $80.00 Visit our support page to learn more about the Character Transfer service and any restrictions. 
      Transfer Now
      Faction Change Packs
      See what life is like from the other side! Walk a dungeon or two in the other faction’s shoes when you use a Faction Change to convert a character’s faction from Horde to Alliance or Alliance to Horde. To move multiple characters to the opposite side, purchase Faction Change packs and use them all at once or save some for later. Changing your faction also includes a free race change for your class, so you’ll fit in with your new friends on your adventures all over Azeroth.
      Available Faction Change pack options:
      1 for $21.00 (Regularly $30.00) 3 for $42.00 (Regularly $60.00) 6 8 for $95.00 To learn more about the Faction Change service and any restrictions, visit our support page.
      Make Your Move
      Race Change Packs
      Sometimes, a simple touch-up of your character’s looks isn’t enough; sometimes, you want to go all the way and change which race you belong to! And with a race change service, you can do just that*.
      To change multiple characters' races, purchase Race Change packs and use them all at once or save some for later. The final step of a Race Change requires choosing a new appearance and includes an optional Name Change.
      Available Race Change pack options:
      1 for $17.50 (Regularly $25.00) 3 for $35.00 (Regularly $50.00) 6 8 for $80.00 To learn more about the Race Change service and any restrictions, visit our support page.
      Change Your Race
      Name Change Packs
      The name you initially chose for your hero doesn’t have to stay the same for all eternity. Have you changed your mind or simply found something better? Either way, you can pick a new name and reinvent yourself today!
      To change multiple characters' names, purchase Name Change packs and use them all at once or save some for later.
      Available Name Change pack options:
      1 for $7.00 (Regularly $10.00) 3 for $14.00 (Regularly $20.00) 6 8 for $35.00 Learn more about the Name Change service and any restrictions when you visit our support page.
      Change Your Name
      Purchase Race Changes, Faction Change Packs, and Character Transfers from the Battle.net shop. Or launch World of Warcraft and click the Shop button on the character select screen.
      Once you’ve purchased your Character Transfer, Faction Change Packs, Name Change Packs, Race Change Packs, and Level 70 Character Boost, a new icon will appear on your character selection screen. To activate a game service, click on the token, then select the character you wish to move. Any unused Faction Change tokens or Character Transfers will remain in your account for future use.
      * Only available for modern World of Warcraft. Characters cannot be transferred between World of Warcraft® and World of Warcraft® Classic games.
      **Sale ends May 7, 2024
      ©2024 Blizzard Entertainment, Inc. World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries.
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