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Patch 9.2 Hotfixes: March 3rd

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The daily hotfixes aren't stopping and here come some more! More Sepulcher and Mythic+ tuning are the focus today, alongside some item and quest fixes.

Blizzard LogoMarch 3 (Source)



  • Hunter
    • Costumes for Pocopoc now correctly persist through Feign Death.
    • Survival
      • Fixed an issue where Wildfire Bombs Wildfire Bombs would not damage player totems or Explosive Orbs in Mythic+ dungeons if the totem or Explosive Orb was the primary target of the Wildfire Bomb.


  • Each of the four original Covenant campaign questlines now reward a total of 20 additional Renown.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Several enemies now detect stealth and invisibility.
    • Skolex, the Insatiable Ravener
      • Fixed an issue where Retch was not treated as an area of effect spell in regards to all defensive abilities.
    • Artificer Xy’mox
      • Health of Xy Acolytes reduced by 15% on Raid Finder, Normal, and Heroic difficulties.
      • Resolved an issue where Interdimensional Wormholes could despawn while Genesis Rings were active when Xy'mox was below 30% health.
      • Reduced the pacing of the encounter by 15% on Normal and Heroic difficulty.
      • Improved the visual clarity of Gunship Barrage.
      • Reduced the radius effect of Hyperlight Sparknova.
    • Prototype Pantheon
      • Burden of Sin damage reduced by 25% on all difficulties except Mythic.
      • Added more time before Bastion's Ward dispel zones despawn upon transitioning between phases.
      • The Prototype Pantheon now pause in their place when beginning Complete Reconstruction and will remain there until all members of the Pantheon are defeated.
      • Improved the visual effect for Pinning Weapon.
      • Fixed an issue where Complete Reconstruction could fail to apply to a Pantheon member.
      • Holy Priest’s Guardian Angel (Talent) will now correctly reduce the cooldown of Guardian Spirit when cast on the Withering Seeds.
  • Mythic+
    • Halls of Atonement
      • Fixed an issue that caused the dungeon’s Mythic+ Rating to be doubled in certain situations.
    • Tazavesh: Streets of Wonder
      • Bazaar Strongarm no longer triggers affixes that occur on death (such as Bolstering).
    • Theater of Pain
      • Fixed an issue where dueling Gladiators in the Halls of Might could summon their Encrypted affix relics early.
  • Tazavesh: So’leah’s Gambit
    • Updated the Tazavesh Portal Network portal in The Opulent Nexus to now transport players back to Stormheim on Heroic and Mythic+ difficulties.
  • Tazavesh: Streets of Wonder
    • Zo'phex the Sentinel
      • Reduced the health of Containment Cell by 40%.
      • Reduced the periodic damage of Containment Cell by 50%.
    • The Grand Menagerie
      • Alcruux health reduced by 40%.
      • Achillite health reduced by 20%.
      • Venza Goldfuse health reduced by 10%.
  • Hellfire Citadel
    • Gorefiend
      • Fixed an issue that would cause the encounter to reset when engaged by 2 players on Mythic difficulty.
  • Firelands
    • Ragnaros
      • Fixed an issue where The Heart of Ragnaros would not appear after defeating the encounter.

Items and Rewards

  • The following changes have been made to the Cosmic Gladiator's Resonator Cosmic Gladiator's Resonator trinket:
    • Damage dealt reduced by 18% and can no longer critically strike.
    • Hostile resonators now have a visual to indicate their radius more clearly.
    • Characters within a hostile resonator will now have an indicator debuff applied.
  • Fixed an issue that caused Pure-Air Sail Extensions Pure-Air Sail Extensions to increase flying speed.
  • Fluidic and Crystallic Spheroids now have cast time.
  • Fixed an issue where Interrogator's Vicious Dirk Interrogator's Vicious Dirk was not dropping from Iska, Outrider of Ruin, High Reaver Damaris, and Reanimatrox Marzan in Zereth Mortis.

Pet Battles

  • Disabled the "back" option for the Pocopoc battle pet.


  • Zereth Mortis daily and world quests now have a higher chance of awarding Cypher Equipment, and a proportionately lower chance of awarding gold or anima.

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