Jump to content
FORUMS
Sign in to follow this  
Starym

Full Jailer Secret Phase, Down to the Final 10%

Recommended Posts

65023-jailer-secret-mythic-phase-specula
 

We have a VERY good look into the secret Mythic phase 4 of the Jailer (several, in fact), as Echo have gotten the boss back down to 10% after his heal at the beginning of p4! Let's start with an earlier pull, also featuring all of phase 4, where they got the final part down to 20%. The Jailer heals up to 24.4% after he reaches his first 10% mark and gets a 5.5% health shield, so there's plenty to get through:

Now that we've seen it, let's examine what's actually happening, courtesy of our own Rogue guide writer and Raider.IO live progress coverage writer, Seliathan:

Looking at the best pull Echo had so far, the boss certainly seems killable with the gear they have available already. They're already halfway through secret phase, as they got the boss down to 10.7% after he healed back up to 24.4% (and getting a shield for another ~5.5% of his total health).

The phase plays out a bit different than we initially expected, as the boss continues using some of his regular abilities from Phases 1-3, all of which will limit their space further and further.

- He will spawn the Phase 1 bombs again, that need the players to jump into the holes on the ground. Depending on the frequency of this, they might run out of holes to jump into towards the end of the fight.

- The Torments from Phase 2, the ones that explode a second time after the initial hit, are back as well. This time, however, they leave behind a Defile ground-effect, so people need to make sure to not be left behind, as just dipping your toes into them will almost certainly be a wipe

- The Phase 3 Pylon cave-ins also continue to happen throughout this phase. This is yet another area-denial effect that will limit the guild's space to deal with the other mechanics, and needs to be baited/played around for the Death Sentence mechanic

- He continues doing the Knockback from Phases 1-3 as well, so players need to make sure to not get knocked into one of the Defiles or the holes on the ground


All of this is on top of the Death Sentence and Meteor Cleave ability, the latter having a nasty and powerful knockback.

The boss starts applying a single Death Sentence to a player. Once this debuff is removed, either through death or being dispelled, 2 zones spawn that need to be soaked, and the soaking players also gain the Death Sentence debuff. The has to delay dispelling as much as possible (without it expiring), and missing a soak will immediately apply the debuff to the entire raid. This means that the raid has to continue soaking and spreading this debuff, and it will ramp up over the course of the fight. While the first debuff only spawns 2 zones to be soaked, this repeats and the next time it will be 4 zones, then 8, then 16. A mass dispel will surely be needed for the last set, and missing even a single soak will immediately wipe the raid at this point.

While this is happening, the raid also has to deal with another tank-soak mechanic, Meteor Cleave. Due to the way Death Sentence triggers on dispel or death, no one can die to this or the raid will not have enough time to kill the Jailer before the amount of Death Sentences applied are too high.

The raid will need to continue to dispel the Death Sentence debuffs and soak the puddles they leave behind, and it is the overlaps with other previously mentioned abilities that will create a lot of problems for them. In Echo's best pull, their soaks for the Death Sentence were overlapping with the Pylon cave-in, meaning that whoever went to soak got killed by the Pylon debris. They will most likely need to use gateways again or try dispelling earlier/later so the abilities won't overlap anymore.

And the current best pull, coming in at 10.7% post-phase 4.

The boss might really be dying today, and Echo raid leader Scripe seems convinced!

In terms of competition, Echo are very much on their own here, as Liquid has not made it into the secret phase yet, as they seem to have lost a little motivation yesterday, not managing to beat their best of 15% in about 24 hours. We do have 7 guilds total on the Jailer, with the top two joined by SK Pieces, Skyline, Method, BDGG and Aster, so the Jailer is pretty busy right now.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Last week we made the big switch to focus on Mythic logs and today we're going to be taking a look at the tank and healer situation in the maximum difficulty for the Sepulcher, as well as our usual DPS roundup.
      Mythic
      95th Percentile
      Destruction moves even further ahead in Mythic this week, as we see some additional movement in the top 3, with Frost DK dropping 2 spots to Demonology and Survival. There's actually been a lot of 2-spot moves this week, starting with Windwalker's rise to 6th, moving past Elemental and Retribution, who are having a bad week as Unholy also slapped them both down to move into 8th, but at least they stay in the top 10 (and swap places). Havoc remains firm at No.10, with Frost taking the Mage crown and finishing the week in 11th. The bottom remains much the same, with only Assassination managing to crawl out of there, rising 5 spots!

      95th percentile Mythic data by Warcraft Logs.
      All Percentiles
      A very firm top 5 in the generalist bracket as we see no changes from  last week, but then a bit of a reverse from the high percentiles as Unholy drops 1 spot to Marksmanship. Havoc is just as stable here, but a little bit higher up, with Windwalker and Retribution closing out the top 10. 

      All percentiles Mythic data by Warcraft Logs.
      Tank DPS and Healer HPS
      While tank DPS isn't exactly the most crucial stat there is, we at least have something to compare them with here, so let's take a look. Guardian has stepped it up a notch as they take the crown, but both Paladins and Warriors are very close, with DKs not too far behind either.
      All percentiles Mythic data by Warcraft Logs.
      Healers are very stable, as the Mythic rankings look identical to the Heroic ones from a few weeks ago, with Druids and Monks dominating.

      All percentiles Mythic data by Warcraft Logs.
      Heroic
      Frost DKs are back at No.2 on Heroic, as Demonology rules over all and Destruction remains in the middle of the pack. Havoc is rising this week and has positioned it self at No.4, knocking Shadow down one, as Balance hops 1 up into 6th. Subtletly has a big drop this week, as it moves all the way down to 14th from its previous top 10 spot.

      All percentiles Heroic data by Warcraft Logs.
       
      As always, if you want even more info on a spec, you can check out our class guides here, for a DPS tier list you can go here, or for even more data, head on over to Warcraft Logs. You can also check out our Sepulcher raid guides.
    • By Staff
      In AWC Circuit, the top 8 Arena World Championship teams from Europe and North America compete in a four-week long, round-robin style circuit for one of four invitations per region to the AWC Grand Finals. The event begins on May 28 on YouTube.
      (Source)
      The top eight Arena World Championship (AWC) teams from EU and NA compete in a four-week long, round-robin style circuit for one of four invitations per region to the AWC Grand Finals! Catch the action beginning May 28, only on YouTube!
      What/Where/When to Watch the AWC Circuit
      Broadcast Dates:  May 28 - 29 June 4 - 5 June 11 - 12 June 18 - 19 Broadcast Start Time:  EU Matches 10:00 AM PT / 7:00 PM CEST, followed by NA Matches Format:  Round Robin over four weeks Top 4 teams in each region qualify to AWC Grand Finals & Cross-Region Tournament Language Streams on YouTube: EN DE Prize Pool:  Circuit: $320k ($160k per region) Finals: $300k ($150k per region) Other AWC Key Dates & Info
      AWC Grand Finals Broadcast July 16 - 17, 2022 AWC Cross-Region Tournament July 23 - 24, 2022
      Casters
      Gillian “Eiya” Long
      Sid “Supatease” Compston
      Elliott “Venruki” Venczel
      Mohamed “Ziqo” Beshir
      Stay Connected
      Stay up to date on everything WoW® Esports by subscribing on YouTube. For updates, memes, and more, follow the WoW Esports Twitter account. We’ll see you in the Arena!
    • By Stan
      Blizzard has changed the eye color of Dark Ranger Captain Delaryn Summermoon in Patch 9.2.5. Delaryn was raised by Sylvanas during the Battle for Darkshore. In this post, we speculate about the eye change in more detail.
      Delaryn Summermoon was the captain of the Darnassian City Guard and a commander of the night elven forces who fought during the War of Thorns. She was raised into undeath as a dark ranger of the Forsaken during the Battle for Darkshore. She along with other undead night elves sought Calia Menethil to help them.
      Source: Wowpedia
      Delaryn's eyes currently have a red/blueish Death Knight glow on live servers and they gave her proper red eyes in Patch 9.2.5. The customization option exists in the game files for a while now and isn't exactly new. Below you can see her updated eyes in mode detail. Thanks to simaia and MrGM for spotting the change.
      Placeholder for tweet 1528735870441771011 What could the new eye color mean? For one, we have rumors circulating about a potential Dragonflight pre-order Allied Race. We also know that something's brewing in Lordaeron with updates to Brill and Calia Menethil. Do you think Calia might end up leading the fallen Night Elves that have been raised by Sylvanas (dark rangers) or could this be a Hunter customization option like the Night Warrior? Let us know down in the comments!
      Keep in mind that nothing has been confirmed by Blizzard yet and we'll need to wait until the update goes live.
    • By Stan
      Grimrail Depot will be added to the Mythic+ pool of dungeons in Shadowlands Season 4. Here's a sample +10 run of the Warlords of Draenor dungeon from the Patch 9.2.5 PTR.
      The sample run includes testing of the new Season 4 Affix called Shrouded. Thanks to MrGM for the video.
      Blizzard added a new accessibility option for players that hides moving environment pieces in Maw of Souls and Grimrail Depot. You can buy the elixir from an NPC at the beginning of both dungeons.
    • By Stan
      Heartbond Lupine received a new flying animation in Patch 9.2.5. In this post, we compare the old and new animations in more detail.
      Heartbond Lupine is a mount added in Patch 9.2 that comes from Protoform Synthesis. Its current flying animation makes it look as if the mount was swimming in the air. 

      In Patch 9.2.5 the flying run animation has been updated as you can see below. The mount no longer swims but walks in the air.

      Which animation do you prefer? Let us know in the comments!
×
×
  • Create New...