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Newfound Adventures Preliminary Patch Notes Released

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After much waiting and a whole lot of sneak peeks at the content to come, Patch 6.1's patch notes are finally available!

It's no secret that - at least in my years of playing FFXIV - Patch 6.1 seems to be the most anticipated major patch of the game that wasn't an outright release of an expansion. The preliminary patch notes have been released today, and while they're subject to change, it still gives us a pretty good idea of what to expect.

Unfortunately, no information about job changes has been released with these notes. But we can continue to hope that will change before the patch itself! (And hope they fix Living Dead and Blood Weapon for DRK but that's just a personal thing for me...) Buckle up and read them below, and let us know what you think! (You might want to grab your coffee and a snack, fellow Warriors of Light. This is a lot!)

Square Enix LogoPatch 6.1 Notes (Preliminary) (Source)

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It is with great pleasure that we present the preliminary patch notes for Patch 6.1─Newfound Adventure. Packed with a multitude of additions and refinements, adventurers of every persuasion are sure to find something to enjoy in this exciting new update.

* Additional features will be implemented in future updates:
Dragonsong's Reprise (Ultimate) is scheduled to be released in Patch 6.11.
A new custom delivery client (Ameliance), Arkasodara tribal quests, and Somehow Further Hildibrand Adventures sidequests are scheduled to be released in Patch 6.15.
Data Center Travel is scheduled to be implemented in Patch 6.18.

FINAL FANTASY XIV Patch 6.1

 

Patch 6.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

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These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn and FINAL FANTASY XIV: Heavensward.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
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These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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Quests

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New main scenario quests have been added.

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Newfound Adventure

Disciple of War or Magic level 90
The Rising Stones (X:6.0 Y:5.9)
Tataru
Players must first complete the main scenario quest "Endwalker."

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "Newfound Adventure."

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"
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Chronicles of a New Era quests have been added.

Myths of the Realm

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A Mission in Mor Dhona

Disciple of War or Magic level 90
Old Sharlayan (X:9.1 Y:11.5)
Fresh-faced Student
Players must first reach a certain point in the main scenario quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest "A Mission in Mor Dhona."

???

Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the Chronicles of a New Era quest "???"
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Role quests have been added.

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Bitter Snow

Disciple of War or Magic level 90
Radz-at-Han (X:7.7 Y:9.4)
Shirabaht
Players must first complete the main scenario quest "Endwalker," the tank role quest "A Path Unveiled," the melee DPS role quest "To Calmer Seas," the physical ranged DPS role quest "Laid to Rest," the magical ranged DPS role quest "Ever March Heavensward," and the healer role quest "The Gift of Mercy."

???

Disciple of War or Magic level 90
???
???
Players must first complete the role quest "Bitter Snow."

???

Disciple of War or Magic level 90
???
???
Players must first complete the role quest "???"

???

Disciple of War or Magic level 90
???
???
Players must first complete the role quest "???"
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New chapters have been added to New Game+.

The final quest of each chapter must be completed before it can be unlocked.

Main Scenario Quests

  • Endwalker - Part 1
  • Endwalker - Part 2

Side Story Quests

  • Role Master Quests (Endwalker)

Tank Quests

  • Tank Role Quests (Endwalker)

DPS Quests

  • Melee DPS Role Quests (Endwalker)
  • Physical Ranged DPS Role Quests (Endwalker)
  • Magical Ranged DPS Role Quests (Endwalker)
  • Reaper Quests

Healer Quests

  • Healer Role Quests (Endwalker)
  • Sage Quests
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Certain main scenario quests for A Realm Reborn have been revised.

In accordance with changes to various dungeons and trials, certain quests have been revised. These adjustments will not affect the overall story.

For Players Progressing through A Realm Reborn

If you are currently undertaking a quest in A Realm Reborn, please refer to the duty list or journal, as you may find that the quest information has been updated. If the quest has been changed, you will be asked to abandon it and accept the newly designated quest.

Updated Quests

  • Operation Archon
  • The Ultimate Weapon

* New Game+ is also affected by this change.

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When playing as a different character in instanced quest battles, actions on the additional hotbar can now be rearranged.

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* The hotbar changes will be reset upon playing an alternate character in an instanced quest battle, or upon logging out of the game.

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Character portraits have been implemented for battle dialogue during instanced quest battles from the 5.x series.

* Character portraits for battle dialogue in instanced quest battles prior to Patch 5.0 will be implemented in a future update.

Leves

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The report area for a leve will now be displayed in the information section of the leve's journal entry.

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The following adjustments have been made to the journal entries for fisher fieldcraft leves:

Entries will now display the method of fishing required to obtain the desired catch.
The area where the desired catch can be found will be displayed next to "Location."
Selecting "Map" will display the desired catch's approximate location.
* Once the desired catch has been caught, the leve's report area will display instead.

FATEs

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New items are available in exchange for bicolor gemstones from Gemstone Trader NPCs in each area.

Treasure Hunt

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Rewards in the Excitatron 6000 have been adjusted.

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The animation for the Decipher action has been changed.

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Grand and Free Companies

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New Charge symbol options have been added to Company Crests.

New Charge symbol options have also been added to PvP team crests.

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New craftable items have been added to the company workshop.

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The following additions and adjustments have been made to subaquatic voyages:

New areas have been added.
New items have been added.
Maximum submersible rank has been increased from 90 to 95.

Housing

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Plots of land in Empyreum can now be purchased.

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All plots on the Oceanian data center are now available for purchase.

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A lottery system for the purchase of land has been implemented.

Further details on the lottery system can be found in the Additional Plots and Purchasing Guide.
As of Patch 6.1, all plots in all wards will be subject to the lottery system.

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Every housing district will now have dedicated wards for private and free company estates.

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To prevent the reselling of plots, players must now remain in a free company for a minimum of 30 days before they are allowed to purchase a free company plot.

* Players must meet this requirement for plots being sold via the lottery system.

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The designated price of plots will no longer be reduced over time.

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Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the FFXIV Furnishing Design Contest 2019.

Entries that did not win have also been selected to serve as new furnishings.

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New furnishings have been added.

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New orchestrion rolls have been added.

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Location and duty names previously omitted to prevent spoilers will now be displayed.

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New aquarium fish have been added.

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New paintings have been added.

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A new seed for flowerpots has been added.

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  • Byregotia Seeds

    Byregotia seeds can be purchased from the following NPCs:
    • Mist (X:11.0 Y:11.4) - Material Supplier
    • The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    • The Goblet (X:10.9 Y:8.9) – Material Supplier
    • Shirogane (X:10.5 Y:12.1) - Material Supplier
    • Empyreum (X:10.2 Y:12.2) - Material Supplier
    • Apartments - Apartment Merchant
    • New Gridania (X:11.0 Y:11.2) - Tanie

The Manderville Gold Saucer

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New prizes are available for purchase using MGP.

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Players must first complete the Chronicles of a New Era quest "Brave New World" in order to exchange for Pod 602 Identification Key.

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The following additions have been made to Triple Triad:

New cards have been added.
New NPC opponents for Triple Triad have been added.

Miscellaneous

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The following updates have been made to Hrothgar character customization:

Regardless of your progression in the main scenario, these changes will be available when creating new characters, editing your character's appearance using Fantasia, or hiring a retainer.

New hairstyle options have been added.

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Certain options that were previously designated as facial features, such as bangs and sideburns, have been moved to the hairstyle section.
New facial features have been added.
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New hairstyle options have been added for male and female Viera.

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Duty Support, a system that allows solo players to tackle duties with a party of NPCs, has been added.

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The Duty Support system can be used to progress through main scenario duties with a party of NPCs.
As of Patch 6.1, instanced duties for A Realm Reborn, Shadowbringers, and Endwalker are supported. Duty Support for 2.x to Heavensward and beyond will be added in future patches.

Accessing the Duty Support System from Duty Entrance

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The Duty Support icon will display above the entrance of applicable duties.
Select the entrance, and then choose the option to enter the dungeon with a group of NPCs in the window that appears. A new menu will display, from which you can select "Register for Duty" to begin the duty.

Accessing the Duty Support System

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First, select Duty Support under Duty in the main menu. A list of available duties will be displayed in the window that appears. Select the duty you wish to enter, confirm which NPCs will be accompanying you, then select the "Register for Duty."

The Duty Finder and Trust menus can also be accessed by pressing the appropriate button at the bottom of the Duty Support menu.

Party Selection

Certain duties allow you to switch out the NPCs in your party. This is indicated by a message that displays underneath your party members.

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Click on your party members or press the confirm button on your controller to open a window showing a list of available NPCs for that duty.

* The NPC party members available in A Realm Reborn instanced duties are fixed according to your role, and therefore cannot be selected.

Duty Support can be used to complete the following duties:

A Realm Reborn

  • Sastasha
  • The Tam-Tara Deepcroft
  • Copperbell Mines
  • The Bowl of Embers
  • The Thousand Maws of Toto-Rak
  • Haukke Manor
  • Brayflox's Longstop
  • The Navel
  • The Stone Vigil
  • The Howling Eye
  • Castrum Meridianum
  • The Praetorium
  • The Porta Decumana

Shadowbringers

  • Holminster Switch
  • Dohn Mheg
  • The Qitana Ravel
  • Malikah's Well
  • Mt. Gulg
  • Amaurot
  • The Grand Cosmos
  • Anamnesis Anyder
  • The Heroes' Gauntlet
  • Matoya's Relict
  • Paglth'an

Endwalker

  • The Tower of Zot
  • The Tower of Babil
  • Vanaspati
  • Ktisis Hyperboreia
  • The Aitiascope
  • The Mothercrystal
  • The Dead Ends
  • ???
    * The above is a new dungeon that has been added in this patch.
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The following additions and adjustments have been made to the Trust system:

Scenario Mode, which allowed players to progress through main scenario dungeons from Patch 5.0 through 6.1 with a party of NPC allies, has now been incorporated into the Duty Support system.
You may continue to challenge previously completed main scenario dungeons with a party of NPC avatars via the Trust system.
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The Unending Codex has been added, giving players easy access to a compendium of vital information about in-game terminology and characters.

The Unending Codex will be unlocked as you progress through the main scenario of Patch 6.1, with new entries added as the story unfolds.

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The following additions and adjustments have been made to Wondrous Tails:

Prizes available in exchange for Khloe's Gold Certificates of Commendation, Khloe's Silver Certificates of Commendation, and Khloe's Bronze Certificates of Commendation have been adjusted.
The message that displays when attempting to hand over a Wondrous Tails journal that has less than 9 duties completed has been changed.
Certain tasks within Wondrous Tails journals will now allow you to select from more than one duty to earn a seal. Completing any of the duties listed in that square will mark it as complete.
For example, the objective previously labeled "The Binding Coil of Bahamut - Turn 1" has been changed to simply "The Binding Coil of Bahamut," and the completion of any turn will be counted for this objective.
  • Binding Coil of Bahamut
  • Second Coil of Bahamut
  • Final Coil of Bahamut
  • Alexander: Gordias
  • Alexander: Midas
  • Alexander: The Creator
  • Omega: Deltascape
  • Omega: Sigmascape
  • Omega: Alphascape
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The following additions and adjustments have been made to Faux Hollows:

The available trial for Faux Hollows has been changed.
Before   After
The Whorleater (Unreal)   Ultima's Bane (Unreal)

* Different unreal trials will be available in each major patch.

New items are available in exchange for faux leaves.
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The following adjustments have been made to the Sightseeing Log:

The visual effect for completing an entry for a vista has been changed.
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Vistas will now be categorized by expansion.
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New emotes have been added.

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Miscellaneous adjustments to action, trait, and status effect descriptions have been made.

* No changes have been made to their effects.

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The following additions and adjustments have been made to job gauges:

The appearance of the dancer's Esprit Gauge when filled to 50 or higher has been adjusted to be more discernible.
The sound effect played when a bard's Soul Voice Gauge reaches 100 will now also play when the gauge reaches 80. Moreover, a new visual indicator has been added for when the gauge reaches 80.
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A new dungeon has been added.

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Players may enter this dungeon with Trust or Duty Support NPCs.

     
Level Requirement   Disciple of War or Magic level 90
Item Level Requirement   Average item level 560 or above
Party Size   Four players
Time Limit   90 minutes

Requirements

???

Disciple of War or Magic level 90
???
???
Players must first complete the main scenario quest "???"
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A new trial has been added.

The Minstrel's Ballad: Endsinger's Aria

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The Minstrel's Ballad: Endsinger's Aria can only be accessed via the Raid Finder.
* Item level restrictions and role requirements do not apply when registering as a full party.

     
Level Requirement   Disciple of War or Magic level 90
Item Level Requirement   Average item level 580 or above
Party Size   Eight players
Time Limit   60 minutes

Requirements

After completing the main scenario quest "Endwalker," speak with the Wandering Minstrel in Old Sharlayan (X:12.7 Y:14.2) as a level 90 Disciple of War or Magic.

Item Exchange

The totem received upon completing this trial can be exchanged for rewards by speaking with Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).

Ultima's Bane (Unreal)

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* Different unreal trials will be available in each major patch.

Ultima's Bane (Unreal) can only be accessed via the Raid Finder.
* Item level restrictions and role requirements do not apply when registering as a full party.

     
Level Requirement   Disciple of War or Magic level 90
Item Level Requirement   Average item level 560 or above
Item Level Sync   565
Party Size   Eight players
Time Limit   60 minutes

Requirements

Fantastic Mr. Faux

Disciple of War or Magic level 80
Idyllshire (X:7.0 Y:5.9)
Painfully Ishgardian Man
Players must first complete the main scenario quest "Shadowbringers" and the quest "Keeping Up with the Aliapohs."

* This trial will be unlocked automatically for players who have completed the quest "Fantastic Mr. Faux" prior to Patch 6.1.

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Players can now be revived in battle after being incapacitated by falling in the following duties:

    • The Navel
    • Amdapor Keep
    • Neverreap
    • The Navel (Hard)
    • The Navel (Extreme)
    • The Whorleater (Extreme)
    • Thok ast Thok (Hard)
    • Thok ast Thok (Extreme)
    • The Limitless Blue (Hard)
    • The Limitless Blue (Extreme)
    • Containment Bay S1TZ
    • Containment Bay S1TZ (Extreme)
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The following adjustments have been made to the battle against Hraesvelgr in Sohr Khai:

The arena platforms will no longer be destroyed.
Damage inflicted by Cauterize has been increased.
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The weekly restriction on rewards in Pandæmonium: Asphodelos has been removed.

* This change does not apply to the Unsung Blade of Asphodelos obtained in Asphodelos: The Fourth Circle.

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The number of Unsung Blades of Asphodelos required to exchange for a Discal Tomestone has been reduced from 7 to 4.

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Gunbreaker, dancer, reaper, and sage weapons are now available from coffers that appear after completing the Minstrel's Ballad: Thordan's Reign.

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The alliance raid dungeon, Aglaia, has been added.

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Level Requirement   Disciple of War or Magic level 90
Item Level Requirement   Average item level 565 or above
Party Size   Eight players, or an alliance of 24 players
Time Limit   120 minutes

Requirements

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Disciple of War or Magic level 90
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Players must first complete the Chronicles of a New Era quest "A Mission in Mor Dhona."

Role Requirements

Parties matched automatically via the Duty Finder will comprise 1 tank, 2 healers, and 5 DPS.

Rewards

You can receive only one reward item per week for completing duties in Aglaia. In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.
* Reward eligibility is reset every Tuesday at 1:00 a.m. (PDT)

Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.

Completion Reward

Upon completing Aglaia, players can also earn a separate reward once per week: two Cracked Anthoclusters and one Aglaia Coin. The Aglaia Coin can be exchanged with Nesvaaz in Radz-at-Han (X:10.6 Y:10.0) for items used to enhance equipment purchased with Allagan tomestones of astronomy.

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The items required to enhance equipment purchased with Allagan tomestones of astronomy, Radiant Twine and Radiant Coating, can be purchased from the following vendors:

 

Vendor   Item Required
J'lakshai, Old Sharlayan (X:11.9 Y:13.2)   Sacks of Nuts
Wilmetta, Radz-at-Han (X:10.5 Y:7.4)   Sacks of Nuts
Nesvaaz, Radz-at-Han (X:10.6 Y:10.0)   Aglaia Coin
* Aglaia coins can be found in the new alliance raid dungeon Aglaia.

Upgrading Equipment

After acquiring the items to enhance your equipment from J'lakshai, Wilmetta, or Nesvaaz, speak with Khaldeen in Radz-at-Han (X:10.9 Y:10.4) and exchange them for augmented gear of your choice.

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The following duties have been added to the Raid Finder:

  • The Minstrel's Ballad: Endsinger's Aria
  • Ultima's Bane (Unreal)
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The following duties have been moved to the Duty Finder:

  • The Minstrel's Ballad: Zodiark's Fall
  • The Minstrel's Ballad: Hydaelyn's Call
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Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:

 

The Dark Inside / The Mothercrystal / The Final Day

Each time players restart the aforementioned trial, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

 

The Minstrel's Ballad: Zodiark's Fall / The Minstrel's Ballad: Hydaelyn's Call

Each time players restart the aforementioned trial, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

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The location of enemies in the following areas has been adjusted:

  • Mor Dhona
  • Thavnair
  • Ultima Thule
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The following adjustments have been made to Duty Roulette: Expert:

The duties listed have been changed as follows:
Before   After
The Dead Ends
Smileton
The Stigma Dreamscape
  The Dead Ends
Smileton
The Stigma Dreamscape
???
* The above is a new dungeon that has been added in this patch.
The required average item level to register for Duty Roulette: Expert has been increased from 540 to 560.
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The following duties have been added to Duty Roulette: Mentor:

  • The Porta Decumana
  • Aglaia
  • ???
    * The above is a new dungeon that has been added in this patch.

Following changes made to duties in main scenario, the duty "the Praetorium" is no longer counted as complete. Players must recomplete this duty to unlock Duty Roulette: Mentor.

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When challenging a duty with an unrestricted party, a vote to abandon the duty may now be initiated at any time.

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The following trials have been added to Stone, Sky, Sea:

  • Stone, Sky, Sea - Level 60
  • Stone, Sky, Sea - Level 70
  • Stone, Sky, Sea - Level 80
  • Stone, Sky, Sea - Level 90
  • Stone, Sky, Sea - The Minstrel's Ballad: Endsinger's Aria
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Adjustments have been made to the graphics/collision in certain dungeons from A Realm Reborn.

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Adjustments have been made to the following dungeons and trials:

Copperbell Mines

The content of the battle with Kottos has been adjusted.
The content of the battle with Ichorous Ire has been adjusted.
The content of the battle with Gyges the Great has been adjusted.
Certain dungeon mechanics have been adjusted.

The Thousand Maws of Toto-Rak

Certain mechanics in the battle with Graffias have been adjusted.
Extensive changes to general progression through the dungeon have been implemented.

Haukke Manor

The content of the battle with Lady Amandine has been adjusted.
After the battle with the manor steward and manor jester, an object allowing players to warp back to the starting point will now appear.
The positioning of certain monsters has been adjusted.

Brayflox's Longstop

The content of the battle with Aiatar has been adjusted.
The positioning of certain monsters has been adjusted.
The map layout has been adjusted.

Dzemael Darkhold

The route through the dungeon has been adjusted, and the positioning of certain treasure coffers has been changed accordingly.

The Stone Vigil

The content of the battle with Koshchei has been adjusted.
The difficulty of certain mechanics has been eased during the battle with Isgebind.

Cape Westwind

The duty has been changed into an instanced quest battle to be undertaken solo.

Castrum Meridianum

Maximum party size has been reduced from 8 to 4.
The content of the battle with the Black Eft has been adjusted.
The content of the battle with the magitek vanguard F-1 has been adjusted.
The content of the battle with Livia sas Junius has been adjusted.
Extensive changes to general progression have been implemented.

The Praetorium

Maximum party size has been reduced from 8 to 4.
The content of the battle with the Mark II magitek colossus has been adjusted.
The content of the battle with Nero tol Scaeva has been adjusted.
The content of the battle with Gaius van Baelsar has been adjusted.
The battle with the Ultima Weapon has been removed.
The battle with Lahabrea has been removed.
Extensive changes to general progression have been implemented.
The ability to skip certain cutscenes has been added.
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The battle with the Ultima Weapon has been removed from "The Praetorium" and has been reinstated as the new trial "The Porta Decumana."

* Players who have completed the main scenario quest "The Ultimate Weapon" as of Patch 6.08 will have access to "The Porta Decumana" in Patch 6.1.
* Players who have accepted but not completed the main scenario quest "The Ultimate Weapon" as of Patch 6.08 must abandon and reaccept the quest upon the release of Patch 6.1.

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"Cape Westwind" and the battle with Lahabrea in "The Praetorium" have been removed, and each has been reinstated as separate instanced battles.

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The amount of Allagan tomestones earned from the following duties has been adjusted:

Castrum Meridianum

Before   After
200 Allagan tomestones of poetics   100 Allagan tomestones of poetics

The Praetorium

Before   After
200 Allagan tomestones of poetics   150 Allagan tomestones of poetics
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The following changes have been made to duties unlocked by using Tales of Adventure: A Realm Reborn:

Cape Westwind has been removed.
The Porta Decumana has been added.
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The display of target indicators for certain battle mechanics has been adjusted for the following duties:

  • Brayflox's Longstop (Hard)
  • The Tam-Tara Deepcroft (Hard)
  • Syrcus Tower
  • The World of Darkness
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The duties listed within Duty Roulette: Main Scenario have been changed as follows:

Listed duties have been adjusted.
Before   After
Castrum Meridianum
The Praetorium
  Castrum Meridianum
The Praetorium
The Porta Decumana
Rewards have been adjusted.
Before   After
300 Allagan tomestones of poetics
100 Allagan tomestones of aphorism
50 Allagan tomestones of astronomy
  350 Allagan tomestones of poetics
100 Allagan tomestones of aphorism
50 Allagan tomestones of astronomy
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It will take longer for the screen to darken after a Party KO during the following duties:

This is an experimental feature that will allow players a grace period to better identify and understand the reasons behind the Party KO. It may be applied to other duties or otherwise adjusted in the future.

  • Asphodelos: The First Circle
  • Asphodelos: The Second Circle
  • Asphodelos: The Third Circle
  • Asphodelos: The Fourth Circle
  • Asphodelos: The First Circle (Savage)
  • Asphodelos: The Second Circle (Savage)
  • Asphodelos: The Third Circle (Savage)
  • Asphodelos: The Fourth Circle (Savage)
  • The Minstrel's Ballad: Endsinger's Aria
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As a measure to prevent illicit activity, the timing of "Contact Prohibition" and "Escape Prohibition" in the Epic of Alexander (Ultimate) has been adjusted.

* These changes will not affect overall battle balance.

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The following adjustments have been made to the Bozjan southern front and Zadnor:

A lost finds cache has been added near the starting point of the Battle of Castrum Lacus Litore.
A lost finds cache has been added near the starting point of the Dalriada.
Experience points earned by completing the Battle of Castrum Lacus Litore have been increased.
Experience points earned by completing the Dalriada have been increased.

PvP

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The following duties have been removed:

  • The Feast (Training)
  • The Feast (Ranked)
  • The Feast (Team Ranked)
  • The Feast (Custom Match - Feasting Grounds)
  • The Feast (Custom Match - Lichenweed)
  • The Feast (Custom Match - Crystal Tower)
  • The Feast (Team Custom Match - Crystal Tower)
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Rival Wings will be temporarily unavailable due to balance adjustments.

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A new type of PvP match between small teams, Crystalline Conflict, has been added.

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Crystalline Conflict PvP duties pit teams Astra and Umbra against one another in tactical confrontations. Each team may have up to five players, for a total of ten match participants. Teams are challenged to maintain control over a tactical crystal, which must be transported to a designated location amid the heat of battle.

There are three arenas currently available for Crystalline Conflict matches─the Palaistra, the Volcanic Heart, and Cloud Nine.

The Palaistra

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The Volcanic Heart

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Cloud Nine

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Requirements

Crystalline Conflict is open to those who have completed the quest "A Pup No Longer" for their Grand Company.
* If you have completed this quest prior to Patch 6.1, there is no need to recomplete it.

A Pup No Longer (Maelstrom)

Disciple of War or Magic level 30
Limsa Lominsa Upper Decks (X:13.1 Y:12.8)
R'ashaht Rhiki
Member of the Maelstrom

A Pup No Longer (Twin Adder)

Disciple of War or Magic level 30
New Gridania (X:9.7 Y:11.1)
Vorsaile Heuloix
Member of the Order of the Twin Adder

A Pup No Longer (Immortal Flames)

Disciple of War or Magic level 30
Ul'dah - Steps of Nald (X: 8.4 Y:8.9)
Flame Commander Swift
Member of the Immortal Flames

After unlocking Crystalline Conflict, proceed to the following quest for an explanation of relevant duties and rules of engagement.

The Crystal (Line's) Call

Disciple of War or Magic level 30
Wolves' Den Pier (X:4.9 Y:6.4)
Gungi Zelungi
Complete one of the following quests: "A Pup No Longer (Maelstrom)," "A Pup No Longer (Twin Adder)," or "A Pup No Longer (Immortal Flames)."

Rules

The rules of engagement for Crystalline Conflict are outlined below.

Duty   Details
Level Requirement   One or more jobs at level 30 or above
Time Limit   5 mins

Entering the Arena

Casual Matches
Results have no bearing on your ranking in Crystalline Conflict.
Custom Match
Results have no bearing on your ranking in Crystalline Conflict. Register with two parties of five players via the Duty Finder. There are no restrictions on party composition.
Ranked Matches
Register solo via the Duty Finder. Results will influence your ranking in Crystalline Conflict.

Role Requirements

There are no role requirements for Crystalline Conflict parties. However, matchmaking will ensure that no two players have the same job within a single party.

Basic Rules

Beginning the Match

Participants will be divided into Team Astra and Team Umbra and transported to their respective starting points. After a 30-second waiting period, the match will begin.

Chatting

Only Quick Chat is available during casual and ranked matches.
Custom matches allow for standard chat features in addition to Quick Chat.

Retaliation

Incapacitated players will be returned to their base after a short delay, where they will be allowed to rejoin combat with their HP and MP fully restored and all action recast timers reset.

Level and Item Level

When participating in Crystalline Conflict, all player attributes will be updated to their PvP counterparts.

Restrictions

The use of the following is prohibited while participating in Crystalline Conflict:

  • Class or job changes
  • Chocobo companions
  • Mounts
  • Teleportation
  • Return
  • Items
  • Gear changes

Abandoning Matches

Players who abandon a Crystalline Conflict match (not including players who join a match in progress or are vote kicked) will receive a penalty. Players so penalized will be unable to use the Duty Finder for 30 minutes.

Players inactive for over a period of two minutes will automatically be removed from play.

* Players who remain inside the duty with less than the required number of party members, or are participating in a custom match, will not receive a penalty.

Victory Conditions

To win, one team must move the tactical crystal from the center of the field to the goal point. If neither team accomplishes this during the time limit, the match will proceed into overtime.

The team with a greater progress score must keep the entire opposing team out of the bounds of the tactical crystal for three seconds to win. The team with a lesser progress score must beat the opponent's progress score during overtime to win.

* If neither team can fulfill the overtime victory requirements, the match will end in a draw.

The Tactical Crystal

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The all-important object placed at the arena's centerpoint is called the "tactical crystal."

The tactical crystal will remain bound until the first 30 seconds of the match have passed. Once the tactical crystal is unbound, a ring will appear at its base. Should one team be fully in control of this ring─with no members of the opposing team present within its bounds─that team will be able to move the crystal.

Transporting the Tactical Crystal

The crystal can only be moved along the crystal line─a dedicated path within the arena.

Its movement will be halted when combatants from both teams are present within its bounds. When combatants from neither team are present, the crystal will move back toward the centerpoint.

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Tactical Crystal Speed

Should the tactical crystal be wrestled from your team's control, and you manage to reclaim it, the crystal will travel faster when moving back through a stretch of the line your team has moved it once before.
* Even if your team has failed to claim the crystal for the entirety of the match, once your team has gained control of the crystal, it will move at increased speed until it has returned to the centerpoint.

Checkpoints and Progression

Checkpoints can be found halfway between the centerpoint and each team's goal. Upon reaching a checkpoint, the tactical crystal will stop moving.

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The team attempting to clear the checkpoint must remain in the crystal's ring until the Clear Progress gauge reaches 100%. The gauge will only increase so long as that team holds control of the ring. A greater majority of party members in the ring will hasten the gauge's progression.

Should the opposing team have a greater majority at any point, the tactical crystal will begin moving toward the opposing team's goal. However, any progress made in clearing the checkpoint will not be lost.

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Advanced Rules

Crystalline Conflict arenas include a variety of tactically useful elements to make matches more dynamic.

Sprint Zones

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The Palaistra and Volcanic Heart feature unique paths suited to running. Entering these "sprint zones" will grant the effect of Swift Sprint, greatly increasing player movement speed.

Jump Glyphs

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Cloud Nine is equipped with jump glyphs. Stepping on a jump glyph will rapidly transport you to a specific location on the field.

Arena Events: Eruption

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The Volcanic Heart periodically erupts, scattering self-destructing bombs across the field. Those who fail to avoid their explosive radii will take damage. Bomb cores will remain at the site of bombs' destruction, granting those who acquire them bonuses to damage dealt and limit gauge increases.

Arena Events: Turbulence

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Players cast up into the air by Cloud Nine's periodic turbulence will take damage upon being returned unceremoniously to the ground. However, they may acquire black chocobo feathers while in the air, granting them a soft landing and nullifying the damage. The locations of black chocobo feathers are indicated by markers on the ground. Those who do not wish to go flying can negate the effects of turbulence by using Guard. Turbulence also leaves behind a twister at the site where it occurred, and can be confirmed on the map. Stumbling into these twisters will result in damage and knockback.

Medicine Kits

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Each arena comes equipped with medicine kits. Accessing these kits will restore 50% of a player's HP, and each can only be claimed by one player.
* Medicine kits cannot be claimed by those whose HP is at 100%.
* Each kit can only be claimed by one player.
* Once a kit has been claimed, a replacement will be generated after a set period of time has passed.

Seasons

Seasons are periods of time in which players compete to earn the highest tier and Crystal Credit ranks possible. Announcements will be made on the Lodestone marking the beginning and ending of each season.

At the end of each season, players of sufficient rank will receive season rewards. Participants' current ranks are displayed on the Lodestone during a season. Please note that ranks will be reset between seasons.

Ranked Matches

The Bronze through Diamond tiers are divided further into "risers." The number of risers per tier varies.

Tier

A player's tier represents their standing in the hierarchy of Crystalline Conflict. Unlike the Feast, players cannot be demoted over the course of a season. As such, players will retain the current standing even when losing a match immediately after promotion to a higher tier.

Risers

The Bronze through Diamond tiers are divided further into "risers." The number of risers per tier varies.

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Rising Stars

The new PvP ranking system uses Rising Stars, rather than ratings, to indicate progress within the Unranked through Diamond tiers. When you win a ranked match, you will gain one Rising Star. Similarly, a loss will remove one Star. Once you have earned the maximum Rising Stars for one riser, an additional win will allow you to move up a riser.

  • Winning a match when you have three Rising Stars will allow you to move up a riser, starting with one Rising Star.
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  • After reaching the top riser for a tier and earning three Rising Stars, an additional win will advance you to the next tier, starting at the lowest riser with one Rising Star.
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  • Winning three matches in a row will apply a streak bonus, netting you two Rising Stars per win. Earning a streak bonus while you possess two Rising Stars will allow you to move up a riser or tier depending on your current overall standing.
  • While it is possible to move down to a lower riser upon losing a match, you will never drop down to a lower tier during a given season.
  • Moreover, you cannot lose Rising Stars while you are unranked.

The Crystal Tier

There is one tier above Diamond─the Crystal tier. When ranked in this tier, your skill level will be reflected by your Crystal Credit, rather than Rising Stars. Your Crystal Credit score will increase by 100 upon winning a match, and decrease by 100 after losing. Significant differences between your team and the opposing team's average Credit will increase the amount your score changes upon a win or loss. Streak bonuses do not apply to Crystal Credit.

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A new reward system applicable to all PvP content, Series Malmstones, has been added.

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The Series Malmstones system provides unique rewards to players who participate in PvP during a given Series─a period of time lasting the duration of one major patch (e.g. from the release of Patch 6.1 until the release of Patch 6.2).

From the release of Patch 6.1, participating in PvP content will earn you Series EXP, which will increase your Series level. Increasing your Series level will unlock various Series rewards.

Series Level

The maximum Series level is 30, though you may continue to accumulate EXP and "extra levels" after that.

Series Rewards

Each Series lasts for a predetermined period of time. After a Series ends, a new one will begin, and available rewards will change accordingly─though rewards earned during one Series can still be claimed during the next. Make sure to check your Series malmstones and claim any earned rewards via the PvP Profile!

Trophy Crystals

A new currency, Trophy Crystals, has been added as a Series reward. Trophy Crystals can be exchanged at the Wolves' Den Pier for a variety of items.

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The following changes have been made to the Wolves' Den Pier:

Shop NPCs and available wares have been adjusted.
Gungi Zelungi, a Crystalline Conflict (CC) attendant offering an explanation of the rules, has been added to the Wolves' Den Pier (X:4.9 Y:6.4).
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The following duties have been added to the PvP section of the Duty Finder:

Crystalline Conflict
Crystalline Conflict (Casual Match)
Crystalline Conflict (Ranked Match)
Crystalline Conflict (Custom Match)
The Palaistra
The Volcanic Heart
Cloud Nine

* The arena for casual and ranked matches rotates periodically according to Earth time. The current and next arena in rotation can viewed under Information in the Duty Finder when selecting casual or ranked match.

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Party Finder custom match options for the Feast have been replaced with those for Crystalline Conflict.

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In accordance with the removal of the Feast and implementation of Crystalline Conflict, Quick Chat options have been adjusted.

Quick Chat is now available only during Crystalline Conflict.
The following Quick Chat options have also been added:
Icon   Title
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f   Sorry
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f   Going Ahead
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f   Falling Back
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f   Moving Crystal
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f   Push Crystal
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f   Covering Target
The following Quick Chat options have been removed:
  • Offensive Supplies
  • Defensive Supplies
  • Adrenaline Supplies
  • Wolf's Heart
  • Attacking Tank
  • Attacking Healer
  • Attacking Melee DPS
  • Attacking Ranged DPS
  • Stopping Tank
  • Stopping Healer
  • Stopping Melee DPS
  • Stopping Ranged DPS
  • Collecting Medals
  • Get Medals
  • TP
  • Additional Action 1
  • Additional Action 2
  • Focus Attack
  • End Focused Attack
The following Quick Chat options have been adjusted:
  • Hello
  • Good Match
  • Thank You
  • Nice Job
  • Limit Break
  • Charge
  • Retreat
  • MP
  • Attacking Target
  • Blocking Target
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In accordance with the removal of the Feast and implementation of Crystalline Conflict, the following UI elements have been adjusted:

  • PvP Profile
  • Introductory PvP Pop-up Window
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Season One of Crystalline Conflict will begin.

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The collaboration with the television series GARO has been made available once again.

Trade for GARO items by speaking to the disreputable priest at Wolves' Den Pier (X:5.0 Y:5.3) or the Gold Saucer Attendant in the Manderville Gold Saucer (X:5.4 Y:6.6). The following adjustments have been made for this edition of the collaboration:

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Gunbreaker and reaper gear have been added.
Samurai, red mage, gunbreaker, dancer, reaper, and sage achievement titles have been added.

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New items have been added.

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* Items added in Patch 6.1 will be listed at a later date.

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New recipes have been added.

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* Recipes added in Patch 6.1 will be listed at a later date.

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The following item names have been changed:

Before   After
Fortune Egg   Chipped Fortune Egg
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The classification of the following items has been changed to "rare."

  • Coblyn Larva
  • Kidragora
vNEWMNCsOTu709b_kR7LodvPu8.pngqvEpkjFAwOFvXW1X4GT7QjPYno.png

The following items can now be equipped regardless of gender:

    • Quaintrelle's Hat
    • Quaintrelle's Ruffled Dress
    • Quaintrelle's Ruffled Skirt
    • Quaintrelle's Dress Shoes
    • Boulevardier's Hat
    • Boulevardier's Ruffled Shirt
    • Boulevardier's Ruffled Pantaloons
    • Boulevardier's Dress Shoes
    • Frontier Ribbon
    • Frontier Dress
    • Frontier Dress Gloves
    • Frontier Pumps
    • Frontier Hat
    • Frontier Jacket
    • Frontier Trousers
    • Frontier Shoes
    • Thavnairian Wool Autumn Dress
    • Thavnairian Wool Autumn Shirt
    • Gryphonskin Breastguard
    • Gryphonskin Pantalettes
    • Uraeus Body Armor
    • Uraeus Breeches 
    • Southern Seas Skirt
    • Southern Seas Trousers
    • Riviera Dress
    • Riviera Doublet
    • Riviera Slops
    • Oasis Tunic
    • Oasis Sarouel
    • Oasis Doublet
    • Oasis Halftrews
    • Ishgardian Gown
    • Ishgardian Thighboots
    • Far Eastern Smock
    • Augmented Rathalos Helm [F]
    • Augmented Rathalos Mail [F]
    • Augmented Rathalos Vambraces [F]
    • Augmented Rathalos Coil [F]
    • Augmented Rathalos Greaves [F]
    • Rathalos Helm [F]
    • Rathalos Mail [F]
    • Rathalos Vambraces [F]
    • Rathalos Coil [F]
    • Rathalos Greaves [F]
    • Augmented Rathalos Helm [M]
    • Augmented Rathalos Mail [M]
    • Augmented Rathalos Vambraces [M]
    • Augmented Rathalos Coil [M]
    • Augmented Rathalos Greaves [M]
    • Rathalos Helm [M]
    • Rathalos Mail [M]
    • Rathalos Vambraces [M]
    • Rathalos Coil [M]
    • Rathalos Greaves [M]
BZ0cgwm4TRlfTZ69XSmFIwYfmA.png

An item exchange to upgrade crafted item level 580 equipment to item level 590 has been added.

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Vendor and Items Required

Vendor   Item Required
Radz-at-Han (X:10.8 Y:9.9) - Rashti   Hannish Certificate of Grade 1 Import/Crucible Rain

Acquiring Upgraded Gear

  • Confirm the requisite number of Hannish certificates of grade 1 import and Crucible rain for your desired gear by speaking with Rashti in Radz-at-Han.
  • Hannish certificates of grade 1 import can be received from Rashti in exchange for item level 580 equipment.
  • Crucible rain can also be received from Rashti in exchange for Allagan tomestones of aphorism.
  • After acquiring the requisite number of Hannish certificates of grade 1 Import and Crucible rain, speak with Rashti and exchange them for your desired gear.
qvEpkjFAwOFvXW1X4GT7QjPYno.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New items have been added to the inventory of Calamity salvagers.

vNEWMNCsOTu709b_kR7LodvPu8.png

The animations of the following Disciple of the Hand actions have been adjusted:

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Applicable to All Crafter Classes

  • Observe
vNEWMNCsOTu709b_kR7LodvPu8.png

You will be able to check the required collectability of crafted items during synthesis/trial synthesis.

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vNEWMNCsOTu709b_kR7LodvPu8.png

The animations of the following Disciple of the Land actions have been adjusted:

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Botanist/Miner

  • Scour
  • Meticulous Woodsman/Meticulous Prospector

Fisher

  • Powerful Hookset
  • Precision Hookset
vNEWMNCsOTu709b_kR7LodvPu8.png

The icon for the botanist action Collector's Focus has been changed.

BZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New items have been added to gathering points.

BZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New fish have been added.

qvEpkjFAwOFvXW1X4GT7QjPYno.png

The requirements for catching fish via spearfishing have been added to the Fishing Log.

vNEWMNCsOTu709b_kR7LodvPu8.png

The text color for custom deliveries has been adjusted.

vNEWMNCsOTu709b_kR7LodvPu8.pngqvEpkjFAwOFvXW1X4GT7QjPYno.pngP_Alm3vC59j61Igjyp_v--KDic.png

Fishers will earn the greatest possible reward when submitting large-sized fish for custom deliveries.

vNEWMNCsOTu709b_kR7LodvPu8.png

The following adjustments have been made to glamour plates:

Maximum available glamour plates has been increased from 15 to 20.
Glamour plates can now be used in sanctuaries.
* Glamour plates may not be used during duties, regardless of location.
vNEWMNCsOTu709b_kR7LodvPu8.png

The level cap for desynthesis has been increased from 580 to 590.

vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New mounts have been added.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New chocobo barding has been added.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New minions have been added.

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vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The following additions and adjustments have been made to fashion accessories:

New fashion accessories have been added.
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The Change Pose emote is now available while using fashion accessories.
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The layout of the Fashion Accessories window has been adjusted. Additionally, an icon for the Change Pose emote has been added, allowing you to cycle through a series of idle stances.
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jbKfsST_zxfBTU9FZzme5iwhF0.png

vNEWMNCsOTu709b_kR7LodvPu8.png

The listed order of customizable options during character creation has been adjusted.

This adjustment has also been applied to character customization after using a phial of Fantasia or when selecting your retainer's appearance.

vNEWMNCsOTu709b_kR7LodvPu8.png

The following additions and adjustments have been made to market boards:

A new subsection of Miscellany, Registrable Miscellany, has been added for items that obtain/register something else, such as minions or orchestrion rolls.
You will be able to filter search results to show only unobtained/unregistered items.
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The subcommands "Add to Wish List" and "Add to Favorites" will now display the number of currently registered entries.
Should the number of entries exceed the allowed amount, you will become unable to use the subcommand.
The number of registered entries versus the total number of available slots will appear in the log window when you add/remove items to/from your wish list or favorites.
Similarly, when editing your Crafting Log favorites, the number of registered entries versus the total number of available slots will appear in the log window.
vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The following additions and adjustments have been made to retainers:

Level ranges for ventures are now ordered from highest level to lowest level.
New ventures have been added.
New items can now be obtained from quick exploration ventures.
You will now be notified if items placed on the market become prohibited or obsolete.
You may now create retainer comments.
You may compose a customized message of up to 90 characters for each of your retainers. Retainer comments are visible only to you.
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
vNEWMNCsOTu709b_kR7LodvPu8.pngqvEpkjFAwOFvXW1X4GT7QjPYno.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The following additions and adjustments have been made to achievements and titles:

New achievements and titles have been added.
Certain duties will now count toward the completion of achievements.
Achievement   Duty
A Tankless Job I (Paladin)
A Tankless Job II (Paladin)
But Somebody's Gotta Do It (Paladin)
A Tankless Job I (Warrior)
A Tankless Job II (Warrior)
But Somebody's Gotta Do It (Warrior)
A Tankless Job I (Dark Knight)
A Tankless Job II (Dark Knight)
But Somebody's Gotta Do It (Dark Knight)
  The Minstrel's Ballad: Endsinger's Aria
Ultima's Bane (Unreal)
Tank You, Paladin I
Tank You, Paladin II
Tank You, Paladin III
Tank You, Paladin IV
Tank You, Paladin V
Tank You, Warrior I
Tank You, Warrior II
Tank You, Warrior III
Tank You, Warrior IV
Tank You, Warrior V
Tank You, Dark Knight I
Tank You, Dark Knight II
Tank You, Dark Knight III
Tank You, Dark Knight IV
Tank You, Dark Knight V
Tank You, Gunbreaker I
Tank You, Gunbreaker II
Tank You, Gunbreaker III
Tank You, Gunbreaker IV
Tank You, Gunbreaker V
  Aglaia
The Minstrel's Ballad: Endsinger's Aria
Ultima's Bane (Unreal)
???
* The above is a new dungeon that has been added in this patch.
In order to more easily distinguish between completed/unfinished achievements, the background color of unfinished achievements has been adjusted.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f

 
Titles must now be selected by saving changes made in the Titles menu.
vNEWMNCsOTu709b_kR7LodvPu8.pngqvEpkjFAwOFvXW1X4GT7QjPYno.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The "Adventurer Plate (Beta Version)" interface has been added.

The adventurer plate interface allows you to create a personalized calling card by which to introduce yourself to other players. View a player's adventurer plate by targeting them and selecting the "View Adventurer Plate" subcommand.
* The feature available as of Patch 6.1 is the beta version. The official version is scheduled to be released in Patch 6.15 after further improvements have been made to the UI.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f

How to Create an Adventurer Plate

Access the adventurer plate interface by selecting "Adventurer Plate" or "Portraits" from the Character menu. Further designs may be attained as rewards for completing quests, challenging duties, or fulfilling other in-game requirements.

Portraits (Beta Version)

Capture the appearance of your Warrior of Light by customizing poses, movements, camera angles, backgrounds, framing, lighting, and more! You may save a variety of different portraits, and select one to be applied to your adventurer plate.
Portraits, by default, will update your appearance automatically as you change jobs or gear. The portrait displayed on your adventurer plate, however, will preserve the appearance of a selected class or job.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f

Plate Design

In addition to portraits, you may also customize various design elements of your adventurer plate, including backgrounds, pattern overlays, and portrait frames.

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Profile

You may customize an adventurer plate profile with information about your favorite job, title, playstyle, active hours, and more.

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Privacy Settings

You can set limits on who may view your adventurer plate. By default, your portraits can be viewed by all players. This setting can be restricted to "Friends Only" or "No One."

Setting Portraits

The following subcommands are available for setting portraits:

Apply to Adventurer Plate

Selects a primary portrait to use on your adventurer plate. As this portrait is not updated automatically, your class or job, pose, and decorative elements chosen will remain unaffected even should you change jobs or gear. A new primary portrait must be chosen to update your adventurer plate.

Use as Instant Portrait

Selects a portrait that reflects your current appearance. Such portraits are used to introduce players at the start of various duties. As of Patch 6.1, they are used to introduce combatants at the beginning of Crystalline Conflict PvP matches.

Link with Gear Set

When linked with a particular gear set, portraits can be set automatically as your instant portrait whenever you equip said gear set.

It should be noted that portrait data is saved locally. As such, any portraits you have created will not be accessible when playing on a different client.
* However, data used for adventurer portraits and Instant Portraits will be saved to the game servers.

vNEWMNCsOTu709b_kR7LodvPu8.png

Dreamfitting, a feature allowing your Warrior of Light to try on items from the FFXIV Online Store, has been added.

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By accessing the bed in any inn room and selecting "Dreamfitting," you may try on products from the Online Store individually or by set outfits.

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You may also use the "Search for Item" subcommand while Dreamfitting.
* You may confirm effects of dyeing by accessing the "Enable Dye Preview" subcommand via the "Try On" feature.

vNEWMNCsOTu709b_kR7LodvPu8.png

An option to automatically target enemies when executing target-based attacks has been added.

Players may choose to prioritize either line of sight or the closest target.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
BZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The following adjustments have been made to the NPC accompaniment system.

As long as you remain in the same area, you will no longer become separated from accompanying NPCs when using the Aethernet or riding mounts.
* Some NPCs may temporarily disappear in the event of riding mounts or swimming, but they will still be accompanying you.
The locations of conversation points will now appear on the map.
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
vNEWMNCsOTu709b_kR7LodvPu8.png

The display of gear set names has been adjusted to reflect job and item level individually.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The following additions and adjustments have been made to the Currency window:

  • Bicolor Gemstone
  • Trophy Crystal
The following currencies have been added:
The "Currency Settings" function has been added, allowing you to customize which currency is displayed on the HUD.
You may open Currency Settings by selecting the gear-shaped icon located in the Currency window.
4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
  • Accessing the Currency Settings window and selecting the light on the right side of the currency you wish to display.
  • Right-clicking the currency icon on the HUD.
From the dropdown menu, you may select up to five types of currency you wish to display. You may change which currency is currently being displayed on the HUD by performing either of the following steps:
vNEWMNCsOTu709b_kR7LodvPu8.png

The following subcommands have been added to the Dyeing interface:

  • Search for Item
  • Link
vNEWMNCsOTu709b_kR7LodvPu8.png

When traveling to a free destination or using aetheryte tickets to teleport, the amount of gil expended will no longer appear in the log window.

vNEWMNCsOTu709b_kR7LodvPu8.png

System notifications including confirmation of market sales will no longer display during quest or duty-related cutscenes.

These notifications can be confirmed in the log window.

vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The renewal period for mentor certification has ended.

Players who have not renewed their certification after the release of Patch 6.0 will no longer be mentors. However, they may be recertified provided they meet the current certification requirements.

Once you have fulfilled the updated requirements, speak to one of the Smiths in Gridania, Limsa Lominsa, Ul'dah, or at the Hall of the Novice in western La Noscea (X:28.2 Y:24.4), and select "Apply for Mentor Certification."

vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New dungeons are available for Explorer Mode.

Available Duties

    • The Dusk Vigil
    •  
    • Sohm Al
    •  
    • The Aery
    •  
    • The Vault
    •  
    • The Great Gubal Library
    •  
    • The Aetherochemical Research Facility
    •  
    • Neverreap
    •  
    • The Fractal Continuum
    •  
    • Saint Mocianne's Arboretum
    •  
    • Pharos Sirius (Hard)
    •  
    • The Antitower
    •  
    • The Lost City of Amdapor (Hard)
    •  
    • Sohr Khai
    •  
    • Hullbreaker Isle (Hard)
    •  
    • Xelphatol
    •  
    • The Great Gubal Library (Hard)
    •  
    • Baelsar's Wall
    •  
    • Sohm Al (Hard)
    •  
    • ???
      * The above is a new dungeon that has been added in this patch.
BZ0cgwm4TRlfTZ69XSmFIwYfmA.png

The duties that can be recorded have changed.

Before   After
The Tower at Paradigm's Breach
The Mothercrystal
The Dark Inside
  The Mothercrystal
The Final Day
Asphodelos: The Fourth Circle (Savage)
vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.png

The following adjustments have been made to the Duty Finder:

  • "Register via Duty Support" has been added.
  • "Register via Trust" has been added.
P_Alm3vC59j61Igjyp_v--KDic.png

The following additions have been made to the Trust interface:

A button linking to the Duty Finder has been added.
A button linking to Duty Support has been added.
Icons allowing you to change/check availability of NPC avatar glamours have been added.
* Glamours are unlocked for NPC avatars who have attained level 80. You may change them via the glamour icons or subcommand from the party selection window.
vNEWMNCsOTu709b_kR7LodvPu8.png

A check mark will appear on the icon of items that have already been obtained or registered.

4ef995518bea6aaa2fd0b5efbe7adf24b20f7a6f
vNEWMNCsOTu709b_kR7LodvPu8.png

In the event a player spends 30 consecutive days outside of their Home World by means of the World Visit system, they will be automatically returned to their Home World upon their next login.

* Depending on the timing of their most recent logout, players may be returned to their Home World after spending more than 30 consecutive days outside from their Home World.

vNEWMNCsOTu709b_kR7LodvPu8.png

Additions have been made to the System Configuration interface. (PlayStation®4/PlayStation®5)

Display Settings

Draw Quality

Use low-detail models on distant objects. (LOD)

* The default settings for LOD will be "On" for PlayStation®4, and "Off" for PlayStation®5.

vNEWMNCsOTu709b_kR7LodvPu8.png

The "Wireless Controller Settings" option under Sound in the System Configuration menu has been renamed to "DualSense/DUALSHOCK 4 Settings."

vNEWMNCsOTu709b_kR7LodvPu8.png

The following options have been added to the Character Configuration menu:

Control Settings

Target Tab

Auto-target Settings

Enable full auto-target.

Auto-target according to priority.

vNEWMNCsOTu709b_kR7LodvPu8.png

The following options have been removed from the Character Configuration menu:

Control Settings

Target Tab

Target Settings

Enable auto-target when no target specified.

vNEWMNCsOTu709b_kR7LodvPu8.png

Wireless controllers have become compatible with certain operating systems. (Mac®)

Eligible Mac® Operating Systems

  • Mojave
  • Catalina
  • Big Sur

Compatible Controllers

  • DualSense™ Wireless Controller
  • Xbox Series X/S Wireless Controller
vNEWMNCsOTu709b_kR7LodvPu8.png

The following text commands have been added:

Command   Description
/draw   USAGE:
 /draw [subcommand]

→Ready your weapon.

>>Subcommands:
 motion
Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/sheathe   USAGE:
 /sheathe [subcommand]

→Put away your weapon.

>>Subcommands:
 motion
Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/determined   USAGE:
 /determined [subcommand]

→Punch your own palm with readiness.

>>Subcommands:
 motion
Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/content   USAGE:
 /content [subcommand]

→Smile in warm satisfaction.

>>Subcommands:
 motion
  Display expression only.

Both text and expression will be displayed when no subcommand is specified. Expression will return to normal after five seconds or by using the command /straightface.
/adventurerplate   ALIASES:
 /adventurerplate, /myplate
USAGE:
 /myplate

→Opens and closes your adventurer plate.
/portrait   USAGE:
 /portrait

→Opens and closes the Portraits interface.
vNEWMNCsOTu709b_kR7LodvPu8.png

Additions have been made to the auto-translation dictionary.

vNEWMNCsOTu709b_kR7LodvPu8.png

Additions have been made to the PlayStation®4/PlayStation®5 auto-complete dictionary.

BZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New trophies have been added. (PlayStation®5)

vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

New music, sound effects, and voices have been added.

vNEWMNCsOTu709b_kR7LodvPu8.png

Immerse Spatial Audio is now compatible with multichannel sound cards.

When you enable the Immerse Gamepack with a multichannel sound card, you will no longer be required to manually select channels. Instead, channels will be automatically adjusted for optimal experience.

For more information on Immerse Spatial Audio, please visit the
 official website.

vNEWMNCsOTu709b_kR7LodvPu8.png

Upon enabling Immerse Spatial Audio, the Equalizer Mode will be automatically set to "Standard."

vNEWMNCsOTu709b_kR7LodvPu8.png

Accounts with entry subscriptions can now create up to eight characters per World.

* The character limit per physical data center has not been changed.
* Physical data centers are divided between the Japanese, North American, European, and Oceanian regions.

 

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      Now in 2025, A Realm Reborn has returned on FFXIV Mobile, allowing players to re-experience what the "good old days" were like -- but better. Reddit user RablaAndrews has carefully compiled a post detailing all of the differences, and we're here to point out all of the good (and bad) things for you! If you found the information helpful, be sure to give them a thumbs-up and comment, or visit the unofficial FF14 Mobile US Discord!
      Story and Quests

      Every player starts out in Ul'dah, regardless of what class you chose to play. If you wanted to start in Limsa Lominsa or Gridania, sorry! Maybe they'll add this later on? Main scenario quests are better streamlined, so now players have an easier time following the story. Quest navigation is now easier, such as using Chocobo flying and NPCs for direct teleports. In FFXIV, you only unlock flying in A Realm Reborn zones after completing the expansion's entire main scenario questline. Thank goodness Chocobos in FFXIV Mobile are modernized! However, FFXIV Mobile requires you to unlock Aether Currents to fly in A Realm Reborn zones. Also, you'll get the Aether Compass in A Realm Reborn instead of Heavensward. At least you can still fly, right? Quests with solo instances now have a minimum item level requirement. If you don't meet it, you can't continue the quest. Remember to gear up as you level up! No more Combat levequests! Surprisingly, there are also no Guildleves. FFXIV Mobile's current MSQ goes up to the end of Patch 2.0, after "The Ultimate Weapon". There's no information yet on when the next expansion content from Heavensward will release for FFXIV Mobile. World and Regions

      All of the locations in A Realm Reborn are the same in Mobile and FFXIV. This includes Allied Societies, Revenant's Toll, and even the Gold Saucer! I love playing Triple Triad! One teleportation difference is that you can teleport to any city's Aethernet shards, not just the big ol' Aetheryte. This streamlines the process of me traveling between Limsa Lominsa's fisher guild and Gridania's Amphitheatre! A Realm Reborn features Aether Currents, ranging from 4 to 8 currents on each map. None of them are locked as quest rewards, though part of Western La Noscea is restricted until you progress in the MSQ. FATEs still exist, so better get started on the Zodiac relic weapon grind! I'm just kidding, but they've updated FATEs to include Bicolour Gemstones, Forlorn Maidens, and even a new feature called High Risk rewards! You can also get some limited-time buffs that'll empower you after completing a FATE. FATEs also have a cumulative milestone tracker, where you can complete tasks over the course of completing the same FATE several times. For example, you'll get rewarded for killing monsters X times and collecting Y number of items, but you'll have to come back many times to get all of the rewards! Do you know about the Happy Bunny FATEs in Eureka, and how they'll help you find buried treasure? Well, FFXIV Mobile has that too, except it's Marmots and it can be in any region in Eorzea. Apparently, if you find all of the buried treasure, you can trade them in with a traveling Goblin Merchant. The Wolves' Den is currently unavailable in FFXIV Mobile. Does this mean no PvP? Not exactly: there's a completed map with everything included, but you just can't access it. Maybe they'll save it for a later patch? No Hall of the Novice, Housing, nor Palace of the Dead either! Battle Classes & Jobs

      Classes have been condensed into levels 1-10, instead of 30. The class quests are considered part of the early-game and tutorial content, giving you gear and EXP. After you complete the level 10 class quest, you'll receive the class ring as a glamour and the associated job stone. Now I can be a White Mage starting at level 10! Also notably, you cannot remove the job stone once you equip it. I guess the developers realised Gladiators accidentally queuing into Labyrinth of the Ancients wasn't a good idea... Oops! Scholar and Summoner no longer share a level. Job quests are basically the same as it is in FFXIV, with updated quest rewards such as gear. Job actions have mostly been streamlined, possibly due to mobile limitations. But that doesn't mean Monk's job identity isn't there, I can still punch stuff! There are also new job actions and animations too, that aren't present in FFXIV. Speaking of job actions, FFXIV Mobile added a feature where, if you are a melee job and a certain distance from the target, your primary action button will automatically change from melee to ranged (such as Warrior's Tomahawk). If you're a ranged job like a caster instead, you it changes the action to an instant cast. Very handy for movement! There is also an evasive action button. Pretty self-explanatory, but different jobs have different animations, like dashing or rolling. For casters, you cannot slidecast -- you must finish the cast before doing another action. Thankfully, dying enemies won't interrupt the cast either: if the target dies mid-cast, the action will just automatically redirect to the next target. If you are using a healing action without a target, it will automatically target the party member with the lowest HP. Crafting and Gathering
      Disciples of the Land are basically the same, but with less buttons. Notably, Fisher has an unique UI feature that shows the Fishing Log for the current gathering location. Disciples of the Hand, on the other hand, have a job gauge called "Tension". Instead of two synthesis gauges to keep track of, progress and quality actions will shift the "tension" dial in opposite directions. If the dial is in a coloured zone near the end of the gauge, it can boost the efficiency of an action in the opposite direction. Certain actions can also manipulate the job gauge, removing the item's Condition state entirely. General materials (such as wood lumber) are only made with quick synthesis, with the option to pay Gil and skip the wait times. If you have the materials, you can also craft items in bulk with the same progress/quality gauge. After you have crafted the item and meet certain stat requirements, you can automatically craft the item instead.  If you're feeling kind of lazy, you can purchase materials with Gil easily through the crafting menu. If the item is available through NPC vendors, you can select how much of each item, and just pay directly on the one screen. No more travel time! Dungeons, Trials, and Alliance Raids
      Check out RablaAndrew's video on Labyrinth of the Ancients while you continue reading!

      Dungeons are largely the same, such as with quality of life updates or updated mapping. Notably, there are some not reworked yet, which suggests the current state of FFXIV Mobile is from somewhere between late Shadowbringers and early Endwalker. You can obtain Allagan Tomestones of Poetics immediately, even on jobs below level 50. This allows you to work on your level 50 gear progressively without having to intentionally grind. No optional chests as you move through dungeons! Cutter's Cry and Dzemael Darkhold are both dungeons not in the game. You can skip cutscenes in Castrum Meridianum and the Praetorium, even if it's your first time. No more waiting on Gaius to finish his speech! The Labyrinth of the Ancients alliance raid has been adjusted to accommodate only 8 players, not 24. There are also no loot restrictions, which is different from alliance raids on release. All of the story trial duties are now 8 player content and feature new mechanics. This includes Ifrit, Titan, and Garuda. Gold Saucer
      Bet you weren't expecting a section for this, now did you?

      GATEs and gameplay is largely the same, though the mini-game machines are slightly different from what we know. Fashion Report is completely different! Instead of guessing with individual hints for what to wear, you figure out the pieces based off the scores of different participating NPCs. For example, if a NPC has a low score, that means only a few pieces they're wearing matches the theme. If the NPC has a high score, they're probably wearing pieces that match the theme well! Thankfully, you don't have to own the glamours to participate in Fashion Report, you can just borrow gear instead. But you'll get bonus points if you actually own the glamour yourself! You can get 88 points maximum if you only borrow gear, and 100 points if you own everything~ Jumbo Cactpot now pays out extra MGP if any digit on your number matches the winning number. For example, if the winning number was 1234, both 1337 and 0004 would receive more MGP than 4321. RablaAndrew notes the minimum payout is 2,000 MGP, which is still better than nothing! If you win GATEs on the "Main Stage", you can also unlock an extra three Jumbo Cactpot tickets to purchase that week. The Mandervilles are truly generous in FFXIV Mobile! No Leap of Faith, Chocobo Racing/Breeding, Lord of Verminion, or Doman Mahjong. Darn it! Quality of Life and Other Changes
      Currently, there is only one data center available. All parties and linkshells are cross-world by default, and only Free Companies are limited to each world. Marketboards are cross-world. No more traveling to other worlds (maybe data centers too?)! You can also access them, along with any vendor store you can think of, anywhere in Eorzea through the main menu. A lot of glamour pieces are actual level 1 gear you wouldn't use for stat purposes. So these pieces either get automatically added to the Glamour Dresser or become an outfit on the Store. If you dye a glamour piece with a colour once, you can continue to re-dye it the same colour at no cost. Currently, 15 free Glamour Plates are available, and more can be bought with the paid currency. The glamour plates can be saved and linked to a job. If you meld materia onto a gear piece slot, it stays that way forever on the job. So if you melded on a Paladin's headpiece slot, and change the headpiece gear, the materia will stay the same. If you swap jobs, you'll have to re-meld accordingly. Inventory is shared between gear and normal items. You start with 300 slots, and can expand inventory slots from quests, events, battle pass rewards, or even by paying Gil. FFXIV Mobile is a 100% free-to-play game with optional monetization! Currently, you're not required to pay for any of the content unless you so choose. Feel free to read more about it in our news article! There are definitely parts of the post I have left out, and this is still long to read through! Again, a big thank you to RablaAndrews and the FFXIV_Mobile Reddit community for all of the information today! Be sure to check the game out if you're interested, and maybe we'll see these changes (or more!) added to the Global version of FFXIV Mobile!
    • By Piyo
      There's still a few more weeks until Patch 7.3! Is there enough time to do everything? What's left, crash the hat market in Eorzea?
      Final Fantasy XIV's Letter from the Producer LIVE Part LXXXVII just aired yesterday, packed with the latest updates for Patch 7.3! If you haven't had the chance to watch it yet, why not check out our Live Letter summary on IcyVeins?
      Patch 7.3 is expected to release early in August, which is only a few weeks away! Each patch cycle is four months long, so I can't believe how fast time flies by. For the busy Warriors of Light, perhaps it's time to check things off your to-do list?
      Here are five things you should do before the upcoming changes in Patch 7.3:
      1. Ending Soon: PvP Series 8 and Crystalline Conflict Season 15

      Have you done your PvP Series this season yet? There are some limited Series Malmstone rewards, such as the Magitek Slasher Identification Key, which will go away once Patch 7.3 arrives!
      If you haven't started yet, you still have time! The last unique reward from PvP Series 8 is at Series Level 25. There are a variety of different ways you can get Series EXP, such as:
      Crystalline Conflict matches, Rival Wings, and Frontline Roulettes! All three methods are approximately the same amount of time, but you will earn more or less Series EXP based on wins, ties, and losses. Learn more about the PvP Series 8 rewards here!

      If you're still looking to rank up in Crystalline Conflict, the last tier of rewards is the Crystal tier. This will be changing, as they're adding two new tiers in Patch 7.3: Omega and Ultima! After reaching Crystal, you can only go up (or down!) based on your Crystal Credits.
      Remember you can only progress in ranked matches on specific Logical Data Centers listed below. Good luck!

      2. Suzaku Unreal Will Be Replaced

      The faux commander asks you to regale him with a tale of fiery passion and heartbreak...
      Have you tried out the latest Unreal duty yet? The Hells' Kier (Unreal) is only available until the start of Patch 7.3. Once the patch releases, The Wreath of Snakes (Unreal) will become the new Unreal duty instead. Seiryu will certainly prove to be a challenge!
      Unreal duties are only available for a limited-time, and are the perfect way to get started in high-end raiding without committing to Arcadion Savage! You get to re-experience a fight from an older expansion, and learn how to play your job with ease at level 100! Go get some amazing Faux Hollow rewards before Suzaku's gone!
      3. Hats, Hats, and More Hats!

      Coming soon to Hrothgars and Vieras near you, Patch 7.3 will expand the supported headgear available for these races! This not only includes funny hats and helmets, but also the ability to hide Viera ears! Maybe I won't chop off my fluffy ears just yet...

      There will also be newly added support for hair fringes too! We have so many Warriors of Light balding accidentally, now wearing hooded headgears won't feel so... revealing!
      Headgear pieces are widely available everywhere: various marketboards, instanced duties, item exchanges, quest rewards... If there's something you might like, get it now before they're all gone!
      4. Ready Your Phantom Weapons

      With a new patch comes a new Phantom Weapon update, getting you one step closer to "perfection". In Occult Crescent, players can upgrade their relic weapons, eventually becoming the best-in-slot weapons by the end of Dawntrail. This is one way to power up without having to do Savage or Ultimate raids!
      If you already completed the current steps for one Phantom Weapon, why not pick up another? Though there will be no updates to the Demiatma grind, relic weapons will surely keep you, well, busy! Maybe you won't suffer as much as the Warrior of Light over here...

      5. Quests to Read with Just Enough Time

      And last, but not least, why not get some light reading done? In Patch 7.3, there will be many story updates, including the main scenario quests and Echoes of Vana'diel alliance raid series. If you haven't done any of the quests below yet, schedule some reading time!
      [Main Scenario Quest] Seekers of Eternity (Patch 7.2) [Alliance Raid] Echoes of Vana'diel - Jeuno: The First Walk (Patch 7.1) [Sidequest] Inconceivably Further Hildibrand Adventures (Patch 7.25) [Allied Society] Pelupelu (Patch 7.1) and Mamool Ja (Patch 7.25) Also, if you want to explore the new Deep Dungeon in Il Mheg, you need to complete the main scenario quest "Endwalker". Stay tuned for more stories to experience in Patch 7.3!

      Remember there's an upcoming Moogle Treasure Trove event, filled with limited-time rewards and fun activities to discover! For the promise of tomorrow, good luck with your adventures!
    • By Piyo
      Patch 7.3 Live Letter reveals new raids, relic tweaks, and big surprises for FFXIV players. What’s changing in Eorzea next? Find out inside.
      Are you excited about the upcoming Patch 7.3 for Final Fantasy XIV? It's been a few months since we got an update on the main story questline, and even longer for the Echoes of Vanadiel Alliance Raid series!

      If you haven't gotten the chance to watch the Letter from the Producer LIVE Part LXXXVII, feel free to check out the summary below! Most Live Letters are in Japanese audio only, so a big thank you to Miuna and Iluna Minori for the fan translations at r/FFXIV Discord!
      FFXIV Patch 7.3 Tentative Release Date

      The upcoming patch for Final Fantasy XIV is called "The Promise of Tomorrow"! Currently, Patch 7.3 is expected to release in early August 2025.
      Patch 7.25 Occult Crescent Feedback

      Occult Crescent players expressed the desire to enter the Forked Tower with a preformed alliance. Currently, players can only participate if they enter the same Occult Crescent instance together. This poses several co-ordination issues seen with Eureka's Baldesion Arsenal even today.
      However, the Square Enix team also felt the Delubrum Reginae Savage player requirements from Bozja were also too difficult to meet on release. It was originally a raid instance for 48 players, but soon reduced the minimum entry requirement to 24 players instead.
      In Patch 7.3, they will add a feature allowing a premade alliance of 48 players to queue into the same instance together. In addition, players will require 1 Cypher to reserve their spot in the Forked Tower -- this is similar to getting prioritized for Critical Engagements in Bozja instances.
      Will there be a Normal and Savage Forked Tower?
      Unfortunately, adding another version of the Forked Tower will be unlikely due to development costs. For future Occult Crescent duties, they will try to develop both a normal and savage version, but no guarantees!
      Other Occult Crescent Updates
      The disappointing magic pot and happy bunny coffers will also have their rewards adjusted in the future. Thank goodness: I don't want to see another drop of materia or fireworks again! The developers will also consider re-balancing the FATE difficulty scaling and Auroral Mirage weather windows, so they're more reasonable moving forward.
      Have you tried working on the new Relic weapon yet? The developers heard your pleas for better demiatma and soul shard drop rates... and nothing will change (for now)! The current drop rates, which are 20% for Critical Engagements and 5% from FATEs, are balanced based on past Relic quest item data. For example, A Realm Reborn's Atma drop rates originally began at just 2% -- thankfully they're now balanced to 20%, but still!
      Cosmic Exploration Feedback
      For the Cosmic Exploration feedback, you will be able to use mounts starting in Patch 7.3. This also includes the new 7.31 Exploration content too. I liked the local transitway, but it just doesn't beat running around on the Fat Cat mount!
      They will also adjust the time limit on some Cosmic Exploration missions, as some players felt they were too difficult to keep up at times. For example, a lot of gathering missions required players to pay strict attention to their GP regeneration while running to the next gathering point. If you missed a potion timing? Say goodbye to your Gold medal!
      To solve this issue, the developers have added a feature that returns the GP used during the mission. Though your used cordials won't return, the cast timer will at least reset upon mission completion. They are also planning to add follow-up missions if you happen to fail one, and additional incentives once you have finished enhancing your Cosmic tools.
      They will also add retainer bells and a proper transit to the moon as well. Previously, you had to find Drivingway to transport you to the moon, but how can I find them when there are so many Loporrits at Carrotway?! So now there will be a teleport ticket that will take you directly to Drivingway.
      Main Story Questline Update
      If you have not completed the current main story quests yet, there may be story spoilers ahead!

      Does Sphene have a book? Is this the birth of a new Scholar or Summoner? Will she be fighting alongside the Warrior of Light too?!

      We've seen these robots before, but what's up with their helmet? Is it glitching? According to the developers, it's very reminiscent of the "Kira-Kira" scenes from the Gundam GQuuuuuuX anime...

      As part of the MSQ update, there will also be a new Level 100 dungeon added: "The Meso Terminal," along with a mysterious new Level 100 trial too. Our last trial was the Recollection, so I wonder what -- or who -- this statue could be?

      If you haven't caught up with the main story yet, you better start reading!
      Other Quest Updates

      The new Allied Society quests will be with the Yok Huy! This seems to be for the Disciples of Hand, as we already have the Pelupelu for battle jobs, and the Mamool Ja for Disciples of Land. The background looks like Urqopacha, but I've yet to see a whole area covered in snow like this one...

      There will also be an update to the Inconceivably Further Hildibrand Adventures questline, which was first released back in Patch 7.15. Nashu's expression while looking at the egg scares me a little; is this the new mystery? If you don't know anything about the Hildibrand Adventures questline, be sure to check it out!
      Echoes of Vana'diel Alliance Raid Update

      As expected, the next instalment of Echoes of Vana'diel will be added in Patch 7.3. San d'Oria: The Second Walk is the second alliance raid in the series, and is heavily related to Final Fantasy XI. If you haven't finished Jeuno: The First Walk yet, now's the time! I'd love to nap under the dreamy aurora night sky...

      Unreal Duty Update

      Have you guys tried out the Unreal duties yet? These are the Extreme trials from past expansions, which have been re-balanced for level 100 players to enjoy. The upcoming duty in Patch 7.3 will be The Wreath of Snakes (Unreal), featuring Seiryu from Stormblood!
      Treasure Dungeon Update

      As is tradition, there will also be a new treasure dungeon added, the Vault Oneiron. This looks just like the Living Memory dungeon! ? And is that a DJ Mandragora?!

      Duty Support Update

      If you are still working through the main story in A Realm Reborn, the Duty Support system will be adding Cutter's Cry to its list of compatible duties. Perfect for new players, or even veterans trying a new job for the first time!
      PvP Updates

      PvP gets regular updates every few months, such as beginning a new PvP Series and PvP action changes. But did you expect a new Crystalline Conflict arena too?! I LOVE the beach: it makes me feel like I can play some serious matches here!

      For those who enjoy ranking, they have also added two new Crystalline Conflict tiers: Omega and Ultima. Be sure to start the PvP Series 9 season at the Bayside Battleground, and get those rankings up!
      Cosmic Exploration Update

      As mentioned before, Cosmic Exploration will get several updates in Patch 7.3, including exploration on a new star. We will finally get to survey beyond the moon -- Phaenna awaits!
      The same features from Sinus Ardorum are in place on Phaenna, such as Cosmic Tool enhancements and the Starward Standings stela. Better return to work, gatherers and crafters! If you have yet to try Cosmic Exploration, it's a perfect opportunity to level up your Disciples of the Land and Hand!
      Phantom Weapons Update

      There will also be another update to Phantom Weapons, the Relic weapon series from Occult Crescent. I wonder why the Warrior of Light is so disappointed here...
      Deep Dungeon Update

      THERE'S ALSO A NEW DEEP DUNGEON? Gamers, we know this may not be the most exciting content to progress through, but this is one part of the game many players secretly enjoy (including me!). Those wanting to level fast and looking for a new solo challenge will surely have a great time here.

      You will need to complete the main scenario quest "Endwalker" and progress to floor 50 of the Palace of the Dead. You must be level 91 or above to enter, and the new Deep Dungeon can be accessed by speaking to a NPC in Il Mheg.

      In addition, something new to Deep Dungeons is a post-completion Bonus Duty! A harder version of the floor 99 boss battle will be accessible after completing floor 100. You can challenge this at level 100 with a party of four players.
      No Ultimate Raid in Patch 7.3
      I know a lot of players were expecting a new Ultimate in Patch 7.3, but there will be no Ultimate raid this upcoming patch. It will release one day, just not soon. Sorry!
      That disappointed Warrior of Light is more relatable the longer I look at it...
      Miscellaneous Updates

      A few other things the development team has worked on includes chat bubbles! This feature is both optional and toggleable in/out of combat (PvE and PvP). As well, you can select the bubble colour and which channel(s) that will appear!
      There is also expanded headgear support for both Hrothgars and Vieras!

      They not only get some newly supported hats and helmets, but also the option to hide Viera ears?! I'm pretty conflicted, I quite like the fluffy ears clipping through my hats...

      WAIT IS THAT THE HAIR FRINGE PEEKING THROUGH TOO?! If you like what you see, be sure to buy your hat glamours before they sell out!

      Whiteboard Feature in Patch 7.4+

      The Whiteboard will NOT release in Patch 7.3. This is an in-game tool that the development team has been working hard towards implementing, but it seems the release date is much later than anticipated. At least it looks really good so far, keep up the good work!
      Some functions that they are also considering are:
      Ability to display the board whenever (like in combat!) Highlight specific jobs Set-up multiple boards for a single duty Shareable with others! If they can add these features, it would be an amazing game-changer to the current learning scene. I can't wait to see more!
      Live Events and New Merchandise
      That's all for the in-game updates! But what about any new live events?

      If you happen to live close to, or will be visiting Shibuya, Tokyo, the FFXIV Summer Festival of Light will be celebrating its one-year anniversary from Saturday, July 12th to Tuesday, July 15th. More details will be available on the Japanese Lodestone.

      What if you're in Los Angeles, California? For this year's Anime Expo convention, FFXIV events will be happening from Thursday, July 3rd to Sunday, July 6th. In addition, Producer & Director Naoki Yoshida will be hosting a panel discussion on Friday July 4th at 12:30 PM (PDT). Better mark your calendars!

      As for new merchandise related to Final Fantasy XIV, the Square Enix Store currently has pre-orders open for the silver ear cuff, inspired by the Elezen twins from Eorzea! This will be the perfect accessory for cosplaying as Alphinaud and Alisaie, because I can wear it on either ear!

      There are also an assortment of other goods too, such as stickers and a Doman Mahjong inspired T-shirt. The Sugar Riot stickers have holographic sparkles too, they're so shiny! I need to pre-order these soon!

      You can also purchase the new merchandise early at Japan's pop-up stores in Osaka and Tokyo! The pop-up stores will be open between July to September, though the schedule is always subject to change.

      What if you love the outdoors? Well, now you can bring the game you love with you! Collaborating with LOGOS, a Japanese outdoor brand first established in 1985, the marketing team has created a whole set of outdoor goods for you to camp with! They'll be releasing later this year in North America and Europe.

      Are there any FFXIV lore enjoyers reading this? Well, you might be interested in the Chronicles of Light Volume 2! This features 30 different stories, including 4 brand-new stories, the Tales of the Shadows, Tales from the Twilight, and so much more! Pre-order now, before its digital release on October 7th!

      In addition, there is a 10% purchase discount off the custom order photobook: Memories of Light. This is a limited-time Japan campaign from Friday, June 20th to Monday, July 21st. Check out its official website to learn more!

      And last, but not least, the Primals Dark Decades Tour has sold out completely! This music tour will be happening across various locations in Japan, from late July to late August. Be sure to take photos for me!

      Job Opportunities
      Currently, the FFXIV team in Japan are looking for new applicants to join their staff! How would you like to work on a game millions of players, including yourself, love?

      Even if you are not interested in the following jobs, you can also apply for a Square Enix position too. Please note: both positions require professional-level Japanese. Oof!

      And this will be the end of the Part 1 Live Letter for Final Fantasy XIV Patch 7.3! I know this was quite a long summary, but I hope you enjoyed reading through it. See you next time for Part 2!
    • By Piyo
      FFXIV Mobile's Open Beta in China just released yesterday, and players are discovering what the monetization has in store for them... literally and figuratively!
      If you haven't heard already, Final Fantasy XIV's Mobile game is currently available for open beta testing on their Chinese servers. We have previously covered how to play and what features the game offers, but what about their plans for monetization? Has it held up to what the developers said, and what the community wants to see?
      Over at the r/FFXIV_Mobile community on Reddit, a lot of players have already dipped their toes, excited to revive their love for the Final Fantasy XIV universe. If it’s been a while, watching a new player go through A Realm Reborn might hit you right in the nostalgia.

      Thanks to Reddit user RablaAndrews, they have summarized all of the things you can pay for in FFXIV Mobile. The game is currently free to play, but any game development takes time and money. For example, FFXIV on consoles and the PC requires you to pay a monthly subscription. So what are the ways you can support the game financially?
      In-Game Currency & the Shop

      Well, for starters, you can obtain exclusive in-game items using "Top-Up Points," which are purchasable with Chinese yuan. The approximate conversion rate is 1 Yuan for 0.14 USD, but keep in mind the current conversion rate changes and the Global version of the game may not reflect the same prices. These look just like the Crysta you can purchase from the Mog Station!

      Everything in the "Mog Station" shop is purchasable using these Top-Up Points. This includes discounted costume sets we've seen from the actual FFXIV Online Store, mounts, minions, and even consumables such as the infamous Fantasia!

      Surprisingly, even regular armor — the kind you'd normally grab off the marketboard for under 1,000 Gil — has been monetized. Have you seen how cute the penguin mount is?!

      Monthly Subscription
      FFXIV Mobile also offers a "daily check-in" subscription service that you can purchase for 30 days at a time. The game is free-to-play, but this is an optional premium service. It provides Top-Up Points each daily reset, and also seems to offer unique buffs and discounts, such as:
      EXP Boost and Booster Consumables Less Marketboard Tax More Marketboard Slots Faster Mount Speed This is very similar to the "monthly card" system you can see in a lot of gacha games, such as Genshin Impact and Zenless Zone Zero. However, it is a little more player-friendly, as you can apparently "store them for up to 15 days if you [forget to login]". The current FFXIV subscription model does not account for daily gameplay, though this is slightly different for other regional versions of FFXIV.

      Battle Pass System
      FFXIV Mobile also offers a battle pass system, where players can do daily activities for battle pass points, and receive valuable rewards when the battle pass levels up. They originally didn't have a free tier in place, but it was added for the Open Beta after receiving player feedback. The battle pass provides up to 60 free levels of rewards, and an additional 80 (and some more) if you purchase for the paid tier instead.

      Some of the free rewards this current battle pass offers include:
      If you purchase for the paid tier instead, you'll get the free items along with some paid-exclusive things that appear to be purchasable from the shop too. Check out the full list here, translated by Reddit user RablaAndrews.
      That’s everything noted so far from the Open Beta. What did you think of the different ways FFXIV Mobile has monetized their game? Do you think we will see something similar in the Global version of the game when it releases? If you want to show your appreciation, be sure to check out the full post on Reddit! Or even better, try FFXIV Mobile yourself!
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