Jump to content
FORUMS
Sign in to follow this  
Staff

Ion Hazzikostas on the Giant Sword Stuck in Silithus & Dragonflight Alpha

Recommended Posts

tZprYSN.jpg

In a Buffed.de interview, Ion talked about the big splinter stuck in Azeroth and Dragonflight Alpha.

In the interview, Buffed.de asked Ion about the giant sword stuck in Azeroth and if there were any plans to include a new story around it in Dragonflight. Ion said it's just a splinter and we used our artifacts to cleanse it and there will be no new story around it in Dragonflight, the new expansion solely focuses on Dragon Isles.

"We used our artifacts to drain the corruption from the sword in 2018. Everything is fine. It's just a big splinter. But no, this is a story that really focuses on the new continent of the Dragon Isles. As always, there are going to be some stories that touch Stormwind, Orgrimmar, or other major parts of Eastern Kingdoms or Kalimdor. But we're not updating or doing significant new stuff in the old zones. It's really about the Dragon Isles."

Ion Hazzikostas

Another interesting question was regarded Dragonflight and when can we roughly expect F&F Alpha to start. Dragonflight is something they started working on years ago.

Not an exact timetable. Soon! I don't want to make any commitments that we might not be able to meet. But this expansion is quite far long. It's a lot of work that's been going into it over the last couple of years. I can't wait to welcome people into our test servers and get their feedback. But you'll hear more from us on that soon.

Ion Hazzikostas

  • Like 1

Share this post


Link to post
Share on other sites
12 minutes ago, Shengai said:

It sounds more like: We just have zero idea what to do with it.

Sound like it's there for a later story, we did what we could with the sword already there is no1 on azeroth that can pull it out atm. Ppl with this "they forgot the sword", "i want it removed NOW!4!4!, reeeeee" attitude are so annyoing.

  • Like 5

Share this post


Link to post
Share on other sites
27 minutes ago, Lith said:

Sound like it's there for a later story, we did what we could with the sword already there is no1 on azeroth that can pull it out atm. Ppl with this "they forgot the sword", "i want it removed NOW!4!4!, reeeeee" attitude are so annyoing.

In this case he could answer: Yes we didn´t forget the sword. We know where to find it 😉

But just to tell: "...its just a big splinter" sounds like what I wrote before for me. Its my opinion. Maybe it´s for a later story or not. The time will tell us 😃 Its just the way he did say it.

Edited by Shengai

Share this post


Link to post
Share on other sites
8 minutes ago, Shengai said:

In this case he could answer: Yes we didn´t forget the sword. We know where to find it 😉

But just to tell: "...its just a big splinter" sounds like what I wrote before for me. Its my opinion. Maybe it´s for a later story or not. The time will tell us 😃 Its just the way he did say it.

Not at all, he's been pretty clear and it's absolutely logic.

It's just a big splinter cause we drained all of the corruption.

There is absolutely no more threat from the sword and as it's been said before, nobody is able to remove it just to.. remove it.

Still waiting for a fluffy Sargeras version with pink hairs and an unicorn on his forehead to remove the sword and making some people happy. 🤣

That said, joke aside, I'm seriously curious about what's people ideas to remove it ?

I really want to ear about it, no joke. (it might be some cool suggestions)

Edited by Leodagan

Share this post


Link to post
Share on other sites
4 minutes ago, Leodagan said:

I really want to ear about it, no joke. (it might be some cool suggestions)

I would say, it's not really about wanting to remove it, for me personally... but the sword just doesn't get adressed. It was THE Major thing that happened at the end of Legion. It was what we sacrificed our artifact weapons for. And then it just was there. For four years, without any major mention of it, while we had to visit it daily in BFA.

It just doesn't feel like there is any... plan anywhere around it. If the sword was literally just to drain our artifacts and now be there, kind of a waste of a great cinematic moment if you ask me? Sure it also spilled Azerite all over and all, but you know, that's just introducing the next expansion.

I personally don't think it would be removed, I just think it would get... attention. I mean, imagine an elongated sword shape meteorite hitting earth, bringing devastation to part of the planet and then releasing new ressources... you wouldn't just go 'Well, I guess it's there now' For the next four years. You would want to know what happens with it now. And given this is a fantasy universe, there should probably be something out there to deal with it. 

Share this post


Link to post
Share on other sites
20 minutes ago, Shengai said:

In this case he could answer: Yes we didn´t forget the sword. We know where to find it 😉

But just to tell: "...its just a big splinter" sounds like what I wrote before for me. Its my opinion. Maybe it´s for a later story or not. The time will tell us 😃 Its just the way he did say it.

100%
 

Its More like a syringe that went in to significant subdermal parts of your body and then left there to dangle. Sure the poison was safely removed but that’s not cool to leave that dangling. 
 

I mean even that is simplistic, that sword is long enough to at least make it to the core of the planet and it’s in up to the hilt. A splinter isn’t long enough to pierce your organs. Look at the cinematic, That’s a cop out, don’t excuse lazy writing or answers.

54BB6B18-6635-4C2E-A487-73F7FFF8E8E8.png

Share this post


Link to post
Share on other sites
29 minutes ago, Leodagan said:

That said, joke aside, I'm seriously curious about what's people ideas to remove it ?

You're asking how to do away with a magical object in a world where enchanting exists? Kinda-kidding here.

As for possible magical solutions...

In the novel, Jaina is depicted at one point changing the size of Blue Dragonflight's Focusing Iris from a ~Tauren-size ball to something she could effortlessly carry in her hands, so size-changing magic does exist, and she even described as "experimenting", rather than being an avid practicioner. Power it up enough, and you just shrink the thing.

Apart for that, I recall transmutation magic also does exist in WoW, so if it truly has no magic in it left, just turning metal into sand or smth might work.

Finally the Council of Six have moved Dalaran around the planet twice with teleportation, not sure how larger Gorribal is in terms of mass.

Edited by Teufel

Share this post


Link to post
Share on other sites

Aside from what we've already done, draining it using our artifacts to prevent it from poisoning Azeroth, I don't know what more can be done. If it is removed would the sword just vanish or would the whole length of it be brought down on Azeroth, potentially crushing far more than just Silithus? Then there's the wound leftover, sure we have shaman and druids that could probably heal it similar to Shen-zin Su back in the Pandaran starting zone but just how far does it go and would their magics reach that far?

Share this post


Link to post
Share on other sites

I don't think Ion understands that if you have a splinter that it can get infected very easily and cause bigger problems. I remember seeing a video about a guy with a splinter that lead to a heart infection.

Share this post


Link to post
Share on other sites
Quote

"We used our artifacts to drain the corruption from the sword in 2018. Everything is fine. It's just a big splinter. But no, this is a story that really focuses on the new continent of the Dragon Isles. As always, there are going to be some stories that touch Stormwind, Orgrimmar, or other major parts of Eastern Kingdoms or Kalimdor. But we're not updating or doing significant new stuff in the old zones. It's really about the Dragon Isles."

...that's a ret con.   🤬

If you go back to us on the boat using our Artifact weapons, we did drain the corruption that was killing Azeroth, like, right now (then).   But Magni clearly went on to say that the sword being stuck there was causing Azerite to bleed out slowly from Azeroth and is now just a slow death if we don't do something.

You know, the whole plot of BFA...before we got distracted by blood trolls, pirates, mechagnomes, naga and hey there's a N'zoth!

We never actually addressed the slow bleed-death of Azeroth at any point while Blizzard slung story arcs left and right hoping something would stick good.     Wasting good villains like Azsharra and Nzoth in the process.     I always envisioned Magni after we killed Nzoth and we headed into the Shadowlands baying "Chammppioooon!???!?" like a dog being left behind by its owner.

Edited by Migol
  • Thanks 1

Share this post


Link to post
Share on other sites
1 hour ago, Shengai said:

In this case he could answer: Yes we didn´t forget the sword. We know where to find it

Ion stating it's a splinter is pretty much of an acknowledgement that they have not forgotten about the sword. Just at the moment, has no purpose as the previous guy had mentioned. So it makes sense that Ion would refer to it as a splinter for the time being.

1 hour ago, Leodagan said:

That said, joke aside, I'm seriously curious about what's people ideas to remove it ?

My take is that when Azeroth reawakens she then wields the sword and becomes the new Sargeras and wipes out the heroes of azeroth. Just kidding. But lowkey wouldn't be surprised if that was the case in the future, their story telling has been pretty lackluster with some questionable decisions... lol. 

Share this post


Link to post
Share on other sites
1 hour ago, Migol said:

If you go back to us on the boat using our Artifact weapons, we did drain the corruption that was killing Azeroth, like, right now (then).   But Magni clearly went on to say that the sword being stuck there was causing Azerite to bleed out slowly from Azeroth and is now just a slow death if we don't do something.

It was bleeding, but maybe it got better! Magni made some sort of Azerite-plug and sealed it completely! 😜

Share this post


Link to post
Share on other sites
13 minutes ago, Arcling said:

It was bleeding, but maybe it got better! Magni made some sort of Azerite-plug and sealed it completely! 😜

Please never use the words "Magni" and "Azerite-Plug" again in the same sentence.

But yeah...it still burns a bit that we had that huge, epic lead in to BFA with the sword being stabbed, used our artifact weapons to buy time...and...?????.....Profit?      Wow Storytelling is apparently still driven by the current expansion, the rest may as well have never happened.

Share this post


Link to post
Share on other sites
18 minutes ago, Rhondis said:

But lowkey wouldn't be surprised if that was the case in the future, their story telling has been pretty lackluster with some questionable decisions... lol. 

Just occurred to me that I've seen a Universe with chaotic bloodthirsty alien demons invading a planet protected by artificially created servants of "good". And ironically, the studio's logo is a planet impaled through with a sword.

Nothing new under the Sun. Hopefully, the result would be different or Azeroth is meeting a fierfy apocalypse, like in that Universe.

Share this post


Link to post
Share on other sites
1 hour ago, Migol said:

Please never use the words "Magni" and "Azerite-Plug" again in the same sentence.

But yeah...it still burns a bit that we had that huge, epic lead in to BFA with the sword being stabbed, used our artifact weapons to buy time...and...?????.....Profit?      Wow Storytelling is apparently still driven by the current expansion, the rest may as well have never happened.

Same reason they "forgot" about Vindicaar which could end many battles with one shot, because "it doesn't fit the scene". Let's bring catapults and old timey cannons into a battle instead!

Share this post


Link to post
Share on other sites

Can't the dwarves just salvage it away bit by bit. Elves weakening pieces through disenchantment, and dwarves harvesting the pieces off?

 

At least fulfill my vision and give me elf and dwarf npcs tinkering away on it throughout scaffolding 😂

  • Thanks 1

Share this post


Link to post
Share on other sites
6 hours ago, Arcling said:

Same reason they "forgot" about Vindicaar which could end many battles with one shot, because "it doesn't fit the scene". Let's bring catapults and old timey cannons into a battle instead!

The Vindicaar is what's performing the Lightforged Draenei's racial, Light's Judgement.

It's the exact same Vindicaar power that you receive on Argus when you do the intro quest.

Share this post


Link to post
Share on other sites
16 hours ago, Joey2250 said:

100%
 

Its More like a syringe that went in to significant subdermal parts of your body and then left there to dangle. Sure the poison was safely removed but that’s not cool to leave that dangling. 
 

I mean even that is simplistic, that sword is long enough to at least make it to the core of the planet and it’s in up to the hilt. A splinter isn’t long enough to pierce your organs. Look at the cinematic, That’s a cop out, don’t excuse lazy writing or answers.

54BB6B18-6635-4C2E-A487-73F7FFF8E8E8.png

Stupid questions deserve stupid answers. The same ppl crying about the sword would scream bad writing if they just removed it a dumb way now. Wanting to close every storyline is that leads to actual bad writing imo. 

Share this post


Link to post
Share on other sites
On 4/22/2022 at 2:49 PM, Shengai said:

It sounds more like: We just have zero idea what to do with it.

It's a surprise item that will become useful later - Danusser literally said this.

Share this post


Link to post
Share on other sites
Uncommon Patron
On 4/22/2022 at 11:19 AM, TyZone said:

Can't the dwarves just salvage it away bit by bit. Elves weakening pieces through disenchantment, and dwarves harvesting the pieces off?

 

At least fulfill my vision and give me elf and dwarf npcs tinkering away on it throughout scaffolding 😂

Also goblin and gnomish engineering should be plotting ways to get as much "blood of sargeras" out of it as we want, and turn those in to that vendor in Dal for other stuff that isn't soulbound, so more flowers means more flasks for raiding, and...

...profit !

Hm.

Maybe this can be the "order hall by profession" expansion.
Maybe the bandage trainers can teach those healers over at the silithus wound a thing or five.

  • Thanks 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another sign of just how close we are to 9.2.5 launching, as Martin Benjamins, a well known dataminer and Community Council member, has spotted that the patch has moved to the production hardware and software side of the PTR! With yesterday's build being labeled as a release candidate and the fact that the move to this side of the PTR usually marks 1 week before the actual launch, could we be seeing the patch as soon as next week?
       
      The big argument against this is we still haven't heard any official announcements from Blizzard on the release date, but usually with patches they do so with the Season ending soon posts, and considering Season 3 is NOT ending when patch 9.2.5 launches, this might be less of an issue. Official patch date announcements tend to come right around the first release candidate appearing so let's see if we hear anything official soon, but until then, there's a solid likelihood of 9.2.5 arriving a lot sooner than expected!
    • By Starym
      Fishbones06 is back with more glyph options, this time some very angry and very polearm-y Warriors, and we paired that with one of their earlier works with blacksmith-themed elemental glyphs as well!
      Starting with the Warriors, we have some Alliance/Horde themed ones, with a banner linked to Rallying Cry and polearm + shield combo (which is a bit more of a transmog) on the Alliance side, and all the anger linked to Dragon Roar for Horde. (The image is animated, just click on it if it doesn't auto-start.)
      Then there's an older concept, with some blacksmith-themed Shaman elementals:

      Source.
      And finally, here are some comments from the glyph-maker:
      Exactly, I started making them because if you go to any wow forum, the community has list and list of ideas for Glyphs, but no visual representation.
      ...
      The thrust animation and the ready idle stance is real. The only thing I changed was the arm holding the polearm.
      ...
      I agree, the artist truly are the heroes. I'm just playing and changing the assets they've provided. On classes I dont play much, I rely on class forums on what they would want to see. My goal for this, is to just bring visual representation to these ideas and to push blizzard into consider them and to see the excitement from the community for something like this.

      - Fishbones06
    • By Stan
      Content creator MGM found out during Patch 9.2.5 testing that cross-faction queue works for Timewalking raids, which is a neat feature!
      Cross-faction grouping comes with a few limitations; you must be Battle.net Friends with the person you're inviting or you both need to be members of the same cross-faction community. So far, we thought the feature was limited to Mythic+, raids, and Legacy raids.
      It turns out you can queue up for Timewalking raids cross-faction as well. You can learn more about cross-faction play in our overview.
      Placeholder for tweet 1529130447023792133
    • By Stan
      We're looking at some interesting Genn Greymane audio files from Patch 9.2.5. This post contains spoilers.
      The audio files play during the "Eyes of the Wolf" quest when Greymane sends you to meet Calia Menethil in Brill and spy on the Forsaken as they're gathering in Tirisfal Glades for an unknown purpose.
      Transcript
      Genn Greymane: You must don a disguise and travel deep into enemy territory. Do not let down your guard.
      Genn Greymane: In life, Calia Menethil endured more than her share of sorrow. She may not be a typical undead, but the Forsaken are not to be trusted. 
      Placeholder for tweet 1528767413696733184 Sylvanas no longer unites the Forsaken and your goal is to find out what they are up to. Genn also says "Calia is no typical undead". Do you think Genn will try to hunt her down or attack the Forsaken at their gathering?
      I wouldn't be surprised if he secretly planned a coup. After all, it was Sylvanas who killed his son Liam Greymane.
      Most of the Patch 9.2.5 content remains encrypted, so we don't know exactly what will transpire until the patch hits live servers.
    • By Stan
      Blizzard has updated some abilities cast by Nathrezim Infiltrators in the first Release Candidate of Patch 9.2.5.
      Introduction to the Season 4 Affix
      The Season 4 affix is called Shrouded and causes groups of mobs to hide a dreadlord that gives you stackable buffs upon death.
      Shrouded - Nathrezim infiltrators have disguised themselves among enemies throughout the dungeon. Cartel Ta will reward you handsomely for assisting in their capture. How Does the Season 4 Affix Work?
      At the beginning of each Mythic+ Dungeon, there is a bounty hunter NPC who offers you Critical Strike/Haste/Mastery/Versatility buffs for each dreadlords you help capture, stacking up to 20 times.
      Bounty: Critical Strike - Critical Strike increased by 2% for each dreadlord captured. This effect stacks. Bounty: Haste - Haste increased by 2% for each dreadlord captured. This effect stacks. Bounty: Mastery - Mastery increased by 2% for each dreadlord captured. This effect stacks. Bounty: Versatility - Versatility increased by 2% for each dreadlord captured. This effect stacks. After you make your choice, you will be granted a 2% buff to the secondary stat of your choice.
      Nathrezim Infiltrators
      Throughout the dungeons, some NPCs will have a purple aura and the Disguised debuff. These will transform into Nathrezim Infiltrators when you enter combat. Nathrezim Infiltrators replace regular trash mobs in dungeons, so this might directly affect Mythic routes.
      Nathrezim Infiltrators cannot be stunned or death-gripped. The spells are not interruptible.

      When the dreadlord is captured you will receive another +2% secondary stat increase (on top of what you had at the beginning, as this buff stacks up to 20. Shortly after the dreadlord is captured, you'll receive another buff which restores 6% health and mana every second for 3 seconds.
      Restoration - Restoring 6% health and mana every 1 sec. What Abilities do Nathrezim Infiltrators Use?
      Nathrezim Infiltrators will use 3 abilities. The first one is a frontal cone which reduces healing received for a short duration, the second one heals the dreadlord for a portion of the damage inflicted and the third one puts the player into a statis.
      Blizzard adjusted two abilities used by Nathrezim Infiltrators in the Patch 9.2.5 Release Candidate this week. We highlighted the changes below.
      Vampiric Claws - Strikes the target inflicting 50 45 Shadow damage and healing for [ 10,000% of E1 ]% of the damage dealt. (20 yd range, 3 sec cooldown, 1.5 sec cast)
      Carrion Swarm - Inflicts 35 38 Shadow damage to enemies in front of the dreadlord and reduces healing received by 25% 50% for 10 sec. (100 yd range, 3 sec cooldown, 2.5 sec cast)
      Nightmare Cloud - Creates a wandering Nightmare Cloud for until cancelled. Coming into contact with a Nightmare Cloud afflicts players with [email protected] (3 sec cooldown, 2 sec cast)
×
×
  • Create New...