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Weapon Design Contest, Part 2!

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The previous Weapon Design contest included all jobs except for those added in Endwalker, and now Reaper and Sage have a chance to shine!

Part 2 of this year's Weapon Design contest was announced this morning, giving the artists in our community an opportunity to participate and compete once more. If you missed it, you can read about the winners and some of the finalists right here! 

Now, those who didn't manage to earn any of the rewards have a chance to enter yet again. This time, Square Enix is asking the community to design a few extra weapons for Reaper and Sage. The scythe-wielding Reapers should come with some interesting designs for the polearm, but I'm more interested to see the creativity that people come up with for the Sage's nouliths!

Will you be entering and giving it another shot? Let us know so we can root you on! Good luck, artists!

Square Enix LogoAnnouncing the Weapon Design Contest, Reaper & Sage Edition! (Source)

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We are back with another Weapon Design Contest, and this time we are looking for designs specifically for the reaper and sage jobs!

We have prepared design templates for each job, so be sure to use them when submitting your entries. Like the previous contest, there will be different categories for each job, and the winning entry in each category will be implemented in-game for players to obtain in the future.

Once again, we look forward to seeing your dream designs for the weapons you would like to take on your adventures!

 

WEAPON DESIGN CONTEST (REAPER & SAGE) (THE “PROMOTION”) OFFICIAL RULES

 

KEY RULES

A. Official Rules: The Official Rules for this Promotion consist of both (i) these key rules summarizing the important rules for participating in the Promotion (the “Key Rules”) and (ii) the Additional Promotion Official Rules (“Additional Rules”) applicable to your place of legal residence. Please review the Additional Rules at the following URL:

B. Territories: This Promotion is open only to individuals who are legal residents and physically and permanently located in one of the following countries/territories at the date and time of entry (the “Promotion Jurisdiction”):

  • The fifty (50) states of the United States of America, the District of Columbia, and Puerto Rico.
  • Canada.
  • Åland Islands, Albania, Algeria, Andorra, Angola, Australia, Austria, Bahrain, Bangladesh, Belarus, Belgium, Bhutan, Bosnia And Herzegovina, Botswana, Bouvet Island, British Indian Ocean Territory, Brunei Darussalam (Nr. Sri Lanka), Bulgaria, Burundi, Cameroon, Central African Republic, Chad, Christmas Island, Cocos (Keeling) Islands, Comoros, Congo, The Democratic Republic Of The Congo, Cook Islands, Croatia, Cyprus, Czech Republic, Denmark, Djibouti, Egypt, Equatorial Guinea, Eritrea, Estonia, Ethiopia, Faroe Islands, Fiji, Finland, France, French Guiana, French Polynesia, French Southern Territories (South Indian Ocean), Gabon, Georgia, Germany, Gibraltar, Greece, Greenland, Guernsey, Holy See (Vatican City State), Hungary, Iceland, India, Ireland, Isle Of Man, Israel, Italy, Jersey, Jordan, Kazakhstan, Kenya, Kuwait, Kyrgyzstan, Latvia, Lesotho, Liechtenstein, Lithuania, Luxembourg, Republic Of Macedonia, Madagascar, Malawi, Maldives (Sri Lanka), Malta, Mauritania (West Africa), Mauritius, Mayotte, Monaco, Mongolia, Montserrat, Morocco, Mozambique, Namibia, Nepal, Netherlands, New Caledonia (Australasia), New Zealand, Norfolk Island, Norway, Oman, Pakistan, Papua New Guinea, Poland, Portugal, Qatar, Réunion (S. Africa), Romania, Russian Federation, Saint Helena, Samoa, San Marino, Saudi Arabia, Serbia, Seychelles, Slovakia, Slovenia, South Africa, Spain, Swaziland, Sweden, Switzerland, Tajikistan, United Republic Of Tanzania, Timor-Leste, Tokelau, Tonga, Tunisia, Turkey, Turkmenistan, Ukraine, United Arab Emirates, United Kingdom, Yemen, Zambia.

RESIDENTS OF JURISDICTIONS OUTSIDE THE PROMOTION JURISDICTION MAY BE ELIGIBLE TO ENTER THE PROMOTION UNDER RULES APPLICABLE TO THAT JURISDICTION, IF SQUARE ENIX HAS POSTED SUCH RULES.

C. Age Limit: This Promotion is open only to individuals 13 years of age or older at the date and time of entry.

D. Entry Period: You may enter the Promotion only between May 12, 2022 at 1:00 a.m. (PDT) / 8:00 (GMT) / 9:00 (BST) and June 12, 2022 at 4:00 p.m. (PDT) / 14:59 (GMT) / 15:59 (BST) (the Entry Period”).

E. Entry Procedure and Limitations: In order to enter the Promotion, you must complete the following steps during the Entry Period:

Step One:

Create a digital image of a weapon you would like to see implemented in the game for the reaper and sage jobs (each an “Image”) that comply with the following requirements (collectively the “Entry”):

  • You must use the design template provided below.
  • Design templates are available for each job listed below.
  • Entries not using the provided design templates will not be eligible.
  • Using the design template provided, you may use any digital painting software or print and hand-draw to create your design. Hand-drawn creations must be photographed/scanned.
  • Image size must be 1920 x 1080 pixels or larger.
  • Image format must be in .jpg or .png format.
  • Image must be 3MB or under.
  • You must include any additional information and/or explanations within the entry Image.
    * The development team will assign in-game parameters and stats.
  • There are two (2) categories in total, one (1) category for each job:
    I. Reaper
    II. Sage
    *Please note which category your entry applies to.
  • You must submit your Image using the upload feature on the website. Links to third-party image hosting websites will not be accepted.
  • Please refrain from sharing your artworks publicly until the winners are announced, in order to protect your Entry.

* All Entries must be the original creative work of the entrant submitting the Entry. You may not submit works created by another person.
* You may submit multiple Entries. However, each Entry must be unique and submitted separately.

Design Templates

  • For sage, there are three (3) templates. Below are images of the sage weapons in game that have been implemented based on the respective templates. Please use this as a reference when choosing a template.

Type A

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Type B

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Type C

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Regarding sage's weapon, "nouliths"

  • Nouliths consists of four units.
  • Designs for all four units must be identical or conform to a unified design. Designs cannot differ drastically between the four units.
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Click and download the design template for the job of the weapon you would like to enter for.

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Sage – Type-A | Type-B | Type-C

Step Two:

Submit your Entry via the submission form.

How to Use the Entry Submission Form

1. After visiting the submission form, log in with your Square Enix Account.

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2. Enter the required information.

After you log in, the entry submission form will be displayed. Fill out all the required information below:

* Your nickname, and Entry title will be publicly posted alongside your Entry should it be selected.
* Other than instances when you are using your real name for your nickname, please do not include personal information (such as your name or address) in your submission.

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3. Upload your Image.

Submit your Image via the image upload feature.

* Attach only one (1) Image per Entry. If multiple Images are attached your Entry will not eligible.

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You can either drag and drop your Image into the area indicated by ①, or you can choose the “Select files to upload.” button to browse and select an Image file on your computer. You’ll be able to confirm the Images you’ve selected in the area indicated by ②.

Once you’ve filled out the required information and finished uploading your Images, select “Proceed to Confirmation” to advance.

4. Confirm the details of your submission.

On this screen, you can confirm the information you’ve entered. Make sure there are no errors in the submitted information and select “Submit Entry” to proceed if there are no errors. If you would like to edit your submitted information, select Edit Entry.

Once you finish submitting your Entry, the following screen will be displayed.

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You can log back in to see if your Entry has been submitted or if you would like to submit a new Entry to change your existing Entry.

F. Winner Selection: The Sponsor (listed below), or Sponsor’s designee, shall select seventy-two (72) finalists from among all entries using the following methodology:

  • The FINAL FANTASY XIV Development and Operation teams will select the initial list of finalists based on creativity, distinctiveness, originality, and overall execution according to the criteria listed above.
  • For each of the two (2) categories, the team will select one (1) grand prize winner from each category.
  • From all categories combined, the team will select twenty (20) finalists prize winners based on the same criteria.
  • From all categories combined, the team will select fifty (50) runners-up prize winners based on the same criteria.

Sponsor shall select the winners on or around December 31, 2022 (PDT) at 999 N. Pacific Coast Highway Blvd., El Segundo, CA 90245, USA (unless pandemic conditions require the selection to take place at alternative locations).

G. Prize(s):

Two (2) grand-prize winners, one (1) from each of the two (2) categories, will have their Entry implemented into FINAL FANTASY XIV, and will receive one (1) Great Paraserpent in-game item.

Twenty (20) entrants who have been qualified as finalists will each receive the following item:

  • One (1) Great Paraserpent in-game item.
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Fifty (50) entrants who have been qualified as runners-up will each receive the following items:

  • One (1) in-game item package that consists of (1) Bluebird Earring, one (1) Scarf of Wondrous Wit, one (1) Mandragora Choker, one (1) Ahriman Choker, one (1) Noble Barding, one (1) Gaelicap, and one (1) Modern Aesthetics - Strife.
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Each prize is a virtual, in-game item with no monetary value. Prizes cannot be sold or transferred.
Sponsor reserves the right to re-distribute any unclaimed prize.

Please note:

  • The development team may alter the grand-prize-winning designs before implementation.
  • Sponsor may choose to implement other Entries, in addition to the grand-prize winning Entries, into FINAL FANTASY XIV.
  • If your Entry is selected to be implemented in-game, we may request additional designs.

H. Winner Notification: Sponsor, or Sponsor’s designee, will notify winner(s) on or about January 31, 2023 via the Lodestone website, email and/or in-game via the moogle delivery service to the character specified in the Entry submission.

You will not be able to receive the prize if your moogle letter box is full, or the number of attached items has reached their maximum. Please delete old letters, or accept any attached items, to ensure you can receive the rewards smoothly.

I. Sponsor: The sponsor of this Promotion is Square Enix, Inc.

By entering the Promotion, you agree to be bound and abide by these Key Rules and the Additional Rules applicable to your place of legal residence, and you represent that you satisfy all eligibility requirements to enter the Promotion.

NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN THIS PROMOTION. A PURCHASE OR PAYMENT OF ANY KIND WILL NOT INCREASE YOUR CHANCES OF WINNING. YOU MUST HAVE LEGALLY ACQUIRED ACCESS TO FINAL FANTASY XIV: Stormblood OR Shadowbringers OR Endwalker PRIOR TO THE LAUNCH OF THE PROMOTION.

 

KEY RULES POSTED ON MAY 12, 2022.

 

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      Disciples of the Land are basically the same, but with less buttons. Notably, Fisher has an unique UI feature that shows the Fishing Log for the current gathering location. Disciples of the Hand, on the other hand, have a job gauge called "Tension". Instead of two synthesis gauges to keep track of, progress and quality actions will shift the "tension" dial in opposite directions. If the dial is in a coloured zone near the end of the gauge, it can boost the efficiency of an action in the opposite direction. Certain actions can also manipulate the job gauge, removing the item's Condition state entirely. General materials (such as wood lumber) are only made with quick synthesis, with the option to pay Gil and skip the wait times. If you have the materials, you can also craft items in bulk with the same progress/quality gauge. After you have crafted the item and meet certain stat requirements, you can automatically craft the item instead.  If you're feeling kind of lazy, you can purchase materials with Gil easily through the crafting menu. If the item is available through NPC vendors, you can select how much of each item, and just pay directly on the one screen. No more travel time! Dungeons, Trials, and Alliance Raids
      Check out RablaAndrew's video on Labyrinth of the Ancients while you continue reading!

      Dungeons are largely the same, such as with quality of life updates or updated mapping. Notably, there are some not reworked yet, which suggests the current state of FFXIV Mobile is from somewhere between late Shadowbringers and early Endwalker. You can obtain Allagan Tomestones of Poetics immediately, even on jobs below level 50. This allows you to work on your level 50 gear progressively without having to intentionally grind. No optional chests as you move through dungeons! Cutter's Cry and Dzemael Darkhold are both dungeons not in the game. You can skip cutscenes in Castrum Meridianum and the Praetorium, even if it's your first time. No more waiting on Gaius to finish his speech! The Labyrinth of the Ancients alliance raid has been adjusted to accommodate only 8 players, not 24. There are also no loot restrictions, which is different from alliance raids on release. All of the story trial duties are now 8 player content and feature new mechanics. This includes Ifrit, Titan, and Garuda. Gold Saucer
      Bet you weren't expecting a section for this, now did you?

      GATEs and gameplay is largely the same, though the mini-game machines are slightly different from what we know. Fashion Report is completely different! Instead of guessing with individual hints for what to wear, you figure out the pieces based off the scores of different participating NPCs. For example, if a NPC has a low score, that means only a few pieces they're wearing matches the theme. If the NPC has a high score, they're probably wearing pieces that match the theme well! Thankfully, you don't have to own the glamours to participate in Fashion Report, you can just borrow gear instead. But you'll get bonus points if you actually own the glamour yourself! You can get 88 points maximum if you only borrow gear, and 100 points if you own everything~ Jumbo Cactpot now pays out extra MGP if any digit on your number matches the winning number. For example, if the winning number was 1234, both 1337 and 0004 would receive more MGP than 4321. RablaAndrew notes the minimum payout is 2,000 MGP, which is still better than nothing! If you win GATEs on the "Main Stage", you can also unlock an extra three Jumbo Cactpot tickets to purchase that week. The Mandervilles are truly generous in FFXIV Mobile! No Leap of Faith, Chocobo Racing/Breeding, Lord of Verminion, or Doman Mahjong. Darn it! Quality of Life and Other Changes
      Currently, there is only one data center available. All parties and linkshells are cross-world by default, and only Free Companies are limited to each world. Marketboards are cross-world. No more traveling to other worlds (maybe data centers too?)! You can also access them, along with any vendor store you can think of, anywhere in Eorzea through the main menu. A lot of glamour pieces are actual level 1 gear you wouldn't use for stat purposes. So these pieces either get automatically added to the Glamour Dresser or become an outfit on the Store. If you dye a glamour piece with a colour once, you can continue to re-dye it the same colour at no cost. Currently, 15 free Glamour Plates are available, and more can be bought with the paid currency. The glamour plates can be saved and linked to a job. If you meld materia onto a gear piece slot, it stays that way forever on the job. So if you melded on a Paladin's headpiece slot, and change the headpiece gear, the materia will stay the same. If you swap jobs, you'll have to re-meld accordingly. Inventory is shared between gear and normal items. You start with 300 slots, and can expand inventory slots from quests, events, battle pass rewards, or even by paying Gil. FFXIV Mobile is a 100% free-to-play game with optional monetization! Currently, you're not required to pay for any of the content unless you so choose. Feel free to read more about it in our news article! There are definitely parts of the post I have left out, and this is still long to read through! Again, a big thank you to RablaAndrews and the FFXIV_Mobile Reddit community for all of the information today! Be sure to check the game out if you're interested, and maybe we'll see these changes (or more!) added to the Global version of FFXIV Mobile!
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