Recently Browsing 0 members
No registered users viewing this page.
Patch 9.2.5 will go live next week on May 31 (US) / June 1 (EU) with Season 4 launching later this summer. Here are the official patch notes for the update.
The Shadowlands 9.2.5 content update arrives on May 31 and comes with a variety of features and experiences such as cross-faction play, new questlines for Blood Elf and Dark Iron Dwarf characters, a new PvP arena, and more!
Table of Contents
Achievements Characters Classes Cross-Faction Instances Dungeons and Raids Items and Rewards Player versus Player Professions Quests Torghast, Tower of the Damned User Interface and Accessibility ACHIEVEMENTS
All Covenant Sanctum feature achievements are now visible and count towards your character's total achievement points, regardless of which covenant your character currently belongs to. Nonetheless, all characters must belong to a Covenant to earn that Covenant’s specific achievements. Tower Ranger criteria now requires The Jailer's Gauntlet: Layer 4 (was Layer 8). The Dancing Machine achievement text now specifies that the reward is a toy. Anima Cannisters required for Kaal-ed Shot now respawn after General Kaal resets and the Slammed! debuff is no longer removed by immunity effects. Fixed an issue that was causing The Enlightened faction to not count towards the Exalted Reputations achievements. Fixed an issue that caused the Azeroth at War achievements to not be obtainable by players. CHARACTERS
Removed the experience point reduction that is applied to level 51–60 characters while in Party Sync. CLASSES
DEATH KNIGHT Fixed an issue that caused Bone Shields consumed by Tombstone (Talent) to not reduce the cooldown of Blood Tap by the correct amount. WARLOCK Fixed an issue that caused Scouring Tithe (Kyrian Ability) to grant both the death and survive effects when used against certain enemies. CROSS-FACTION INSTANCES
Players are now able to directly invite members of the opposite faction to a party if you have a BattleTag or Real ID friendship, or if you are members of a cross-faction WoW Community. Premade Groups in the Group Finder listings for Mythic dungeons, raids, or rated arena/RBGs are now open to applicants of both factions, though the group leader may choose to restrict the listing to same-faction applicants if they so choose. WoW Communities now have the option to be cross-faction, while Guilds will remain single-faction. Random matchmade activities like Heroic dungeons, Skirmishes, or Random Battlegrounds will all remain same-faction. [LEARN MORE] The following instances are not cross-faction: Trial of the Champion Trial of the Crusader Vault of Archavon Icecrown Citadel Baradin Hold Siege of Boralus Battle of Dazar'alor Darkmaul Citadel (Exile's Reach dungeon) DUNGEONS AND RAIDS
SEPULCHER OF THE FIRST ONES Cross-Realm raiding is now available on Mythic difficulty. MYTHIC+ With Cross-Faction Instances becoming available, the Cryptic Hero: Shadowlands Season 3 achievement now requires a Mythic+ Rating in the top 0.1% of all players in your region. ITEMS AND REWARDS
Broker Mark of Distinction now increases the Renown of your currently active Covenant to 60 (was 40). Renown catch-up is accelerated through Renown 60 (was 48). These activities will now have a 100% chance to reward 1 Renown upon completion: Mythic and Mythic+ dungeons Torghast Layers 9-16 Defeating a Shadowlands raid boss encounter Winning a Rated Battleground Reward boxes from Callings now contain twice as many Grateful Offerings, still scaling with your covenant sanctum's Anima Conductor level. The Zereth Mortis weekly quest "Patterns Within Patterns" now awards Grateful Offerings. Fixed an issue that sometimes caused Blizzard Shop transmog cosmetics to temporarily disappear from your collection. Fixed an issue where Jingles battle pet would display as "Unknown" when summoned and its wreath and candy cane accessories were the incorrect size in the Pet Journal. PLAYER VERSUS PLAYER
NEW ARENA: ENIGMA CRUCIBLE SOLO SHUFFLE BRAWL The minimum item level requirement to queue has been raised to 252 (was 239). Fixed an issue that caused some abilities to not be removed from players in between rounds. Fixed an issue that caused a round to not reset properly if a player on each side of the brawl died at the same time. DEATH KNIGHT Anti-Magic Zone's spell damage reduction increased to 50% (was 20%) in PvP combat. Dome of Ancient Shadow (PvP Talent) has been removed. WARLOCK Demonic Embrace now increases your Stamina by 20% (was 10%) in PvP combat. Demon Armor (PvP Talent) has been removed. AFFLICTION New PvP Talent: Shadowfall – Gain the Nightfall talent with 100% increased chance to gain its effect. If you already have this talent, you may select another in the same row. PROFESSIONS
Increased the experience points earned when crafting Specialized Armor and Jewelry for creating Runecarving items by 400%. QUESTS
Blood Elves can start a quest to earn a new mount, weapon appearance, and the Blood Knight armor set for Blood Elf Paladins by speaking to Liadrin in Oribos. Requirements: Level 60 and Exalted with Silvermoon. Dark Iron Dwarves can start a quest to earn a new mount and weapon appearances by speaking to Anvil-Thane Thurgaden in Shadowforge City, Blackrock Depths (accessed via Mole Machine). Requirements: Level 50. TORGHAST, TOWER OF THE DAMNED
All wings are now open (was 2 wings available per week). Layers 1–8 are now unlocked by default. Layers 9–12 now unlock after completing Layer 8. Layers 13–16 now unlock after completing the previous Layer. USER INTERFACE AND ACCESSIBILITY
All search filter dropdowns now have a button that lets you easily remove all active filters. The default hand cursor now has new, higher resolution art for its larger sizes under Interface Options → Accessibility. The Report Player pane has been redesigned, with new categories added. To view all content update notes, click here.
For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.
Blizzard is breaking the faction divide in Patch 9.2.5 allowing friends from the opposite faction to play together. Check out the official preview of cross-faction instances coming in the latest patch!
Make frenemies of your enemies when you party with players from the opposing faction!
As initially outlined in a previous post, cross-faction instances will break the faction divide by allowing friends from the opposite faction to play together. It will also expand opportunities for players to pursue their favorite group content.
To invite members of the opposite faction to a party, players must have a BattleTag or Real ID friendship or be members of a cross-faction WoW Community.
Players will have the ability to find Premade Groups in the Group Finder for dungeons (Normal, Heroic, Mythic, and Mythic+), raids, rated arena/RBGs, and also Torghast. However, the group leader may restrict the listing to same-faction applicants if they choose.
Once in a party, members of the opposite faction will remain unfriendly while outside of instances, though they will be able to communicate through party and raid chat, as well as use /say and /yell within proximity of one another.
Upon entering a dungeon, raid, or rated PvP match, however, all members will be friendly and able to assist each other in combat, trade loot, earn shared achievements, and otherwise fully engage the same way members of the same faction do.
Guilds will remain single-faction, and random matchmade activities like Heroic dungeons, Skirmishes, or Random Battlegrounds will all remain same-faction.
The functionality of the cross-faction instance feature will also apply to legacy instances and is available at all levels. However, there will be several older instances that cross-faction parties cannot enter due to faction-specific components, and they are:
Trial of the Champion Trial of the Crusader Vault of Archavon Icecrown Citadel Baradin Hold Siege of Boralus Battle of Dazar'alor Darkmaul Citadel (Exile's Reach dungeon) Cross-faction instances are ready for you to reach across the faction divide in the Shadowlands 9.2.5 content update. We'll see you in the Azeroth!
The Mythic+ dungeon pool will be updated with new dungeons and it's possible that the 8 Shadowlands dungeon teleports introduced in Patch 9.1 will no longer be obtainable when the season launches.
Please keep in mind that Season 4 will not start with the release of Patch 9.2.5 and you still have more than enough time to earn the teleports!
With the Mythic+ dungeon pool being updated in Shadowlands Season 4, it's possible that the original 8 dungeon teleports will no longer be obtainable when the new season starts. The teleports include:
Keystone Hero: The Necrotic Wake - Complete The Necrotic Wake at Mythic Level 20 or higher, within the time limit. Reward: Teleport to The Necrotic Wake Keystone Hero: Plaguefall - Complete Plaguefall at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Plaguefall Keystone Hero: Mists of Tirna Scithe - Complete Mists of Tirna Scithe at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Mists of Tirna Scithe Keystone Hero: Halls of Atonement - Complete Halls of Atonement at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Halls of Atonement Keystone Hero: Spires of Ascension - Complete Spires of Ascension at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Spires of Ascension Keystone Hero: Theater of Pain - Complete Theater of Pain at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Theater of Pain Keystone Hero: De Other Side - Complete De Other Side at Mythic Level 20 or higher, within the time limit. Reward: Teleport to De Other Side Keystone Hero: Sanguine Depths - Complete Sanguine Depths at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Sanguine Depths You must complete a Mythic +20 clear of each dungeon to receive the dungeon teleport.
Tazavesh is on rotation in Season 4, so Keystone Hero: Tazavesh, the Veiled Market should still be available to players.
Blizzard is also adding the following new dungeon teleports in Patch 9.2.5 for the dungeons added to the Mythic+ dungeon pool in Season 4:
Keystone Hero: Grimrail Depot - Complete Grimrail Depot at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Grimrail Depot Keystone Hero: Iron Docks - Complete Iron Docks at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Iron Docks Keystone Hero: Operation: Mechagon - Complete Operation: Mechagon - Junkyard and Operation: Mechagon - Workshop at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Mechagon Keystone Hero: Return to Karazhan - Complete Return to Karazhan: Lower and Return to Karazhan: Upper at Mythic Level 20 or higher, within the time limit. Reward: Teleport to Karazhan Mythic+ Dungeon Pool in Season 4
Tazavesh: Streets of Wonder Tazavesh: So’leah’s Gambit Operation Mechagon: Junkyard Operation Mechagon: Workshop Return to Karazhan: Lower Return to Karazhan: Upper Grimrail Depot Iron Docks
Blizzard released the Patch 9.2.5 Release Candidate this week and with no release date announced just yet, we're looking at how many days passed between all Shadowlands PTR Release Candidates, patch announcements, and releases.
Thanks to MrGM for creating the handy table.
Placeholder for tweet 1529087077517864960 Patch 9.2.0 Release Candidate was released on February 10, 2022. The patch date was announced on February 11, 2022, and the patch went live on February 22, 2022. Patch 9.1.5 RC went live on October 20, 2021. The patch date was announced 1 day later on October 21, 2021, and 12 days later, the patch was released on November 2, 2021. Patch 9.1.0 RC went live on June 18, 2021, the patch date was announced 2 days before on June 16, 2021, and went live on June 29, 2021. Patch 9.0.5 RC was released on March 1, 2021, and the release date was announced on March 4, 2021. The patch went live 5 days after on March 9, 2021. Patch 9.2.5 release date should be announced today, tomorrow or on Friday if the calculations are correct.
Content creator MrGM found a glitch that allowed him to create a cross-faction guild on the Patch 9.2.5 PTR.
Blizzard clearly stated that guilds will remain single-faction in Patch 9.2.5 in a blue post about cross-faction instances.
Guilds will remain single-faction, and random matchmade activities like Heroic dungeons, Skirmishes, or Random Battlegrounds will all remain same-faction (both because there is less faction-driven pressure around random groups, and to avoid compromising the opt-in nature of the feature by randomly placing a queuing orc in a group with a night elf). However, content creator MrGM found a glitch that allowed him to break the system and create a cross-faction guild on the Patch 9.2.5 PTR.
The group went with a guild charter into Torghast and created a guild there. Probably any cross-faction content would work to replicate the bug. Players of the opposite faction were able to sign the guild charter it and when the guild was created, each player could invite players from their faction into the guild, meaning Alliance players could invite other Alliance players to join and vice-versa.
Placeholder for tweet 1529124879517241344