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Sinzhu

Wizard Disintegrate Dungeon Build

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This thread is for questions, comments, and feedback about our Wizard Disintegrate build guide for dungeons and group play in Diablo Immortal.

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This described build isn't possible, since you cannot take black hole, disintegrate, teleport, metor and arcane wind all at the same time. One can only take four of those five, plus the primary attack skill of magic missile.

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Hey and thanks for pointing it out! I will revise the recommendations in the next version of the guide. In short, Black Hole is interchangeable with Teleport depending on your (and your party's) needs. The guide should (and will) reflect that point of player choice.

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