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By Staff
Diablo Community Lead PezRadar clarified that the next Diablo Immortal update will be announced in the coming weeks. The patch will focus on the new Battle Pass season and free game content.
(Source)
Where are patches or updates to the game?
A good question ?
We will have our first update here in the next few weeks as we get to the tail end of the current Battle Pass. We will detail out some of our content cadence in the post. Expectations for the next update will focus in on the BP as well as some features, fixes and etc.
As we've noted in the past, bigger gameplay content features will be free for users so expect more to the story and so forth in the future for everyone to experience.
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By Staff
We have two big pieces of news for DI, as Blizzard have released a post-launch infographic featuring the number of downloads (over 10 million), as well as other intresting game stats. In addition to that we also found out the game's launch in the Asia Pacific region has been delayed to July 7th (from the most recent June 22nd launch), and that players in the region will be receiving some goodies due to the delay.
The Chinese release of the game, however, seems to have been delayed "indefinitely", possibly due to some strange circumstances, including the official game's Weibo account being banned over a controversial post. You can read more on the matter over in the Financial Times article.
DI Launch (Source)
We are delaying the launch of Diablo Immortal in the regions of Asia Pacific to July 7 PDT. Having a staggered launch for our debut mobile-first game gave us an opportunity to learn and optimize between each phase. We believe that our players will benefit from optimization that would make the download and playing experience much smoother.
Among the features we are working on are:
Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game. Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse. Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience. PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more. Performance and network optimization: Improvements to deferred multi-lighting particle tech, bug fixes, and more. We appreciate your patience, and we will be providing each player in impacted regions with a package consisting of one piece of Legendary Gear, 100 Scrap Materials, and 10 Enchanted Dust. To claim these items, visit your in-game inbox after you have created your character and begun your journey into Sanctuary on July 7 PDT.
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By Staff
Diablo Immortal has been downloaded over 10 million times since the game launched on June 2!
The official Diablo Immortal Twitter account revealed that the game has reached over 10 million installs in just one week.
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By Staff
Blizzard just announced a new hotfix for Diablo Immortal that will address an issue players are experiencing when moving from Adventurer to Dark Clan.
(Source)
Hello -
We will compile hotfix updates in this thread and continuously update this thread when we have notable hotfixes to the game. Hotfixes do not require a new patch to be downloaded from each respective App Store or Battle.net and are done behind the scenes to address any issues.
HOTFIXES
June 6 2022 Update
We will be applying a hotfix around 12am Pacific Daylight Time on June 7 that will address an issue users are experiencing when moving from Adventurer to Dark Clan.
The first cycle on the server will now require 5 Akeba’s Signets. Future cycles after that will require 30 Akeba’s Signets. This will address the issue that players were experiencing when using these to form a Dark Clan and not meeting the requirements.
There is another issue that we will tackle in a future patch that requires players to be level 43 or higher in the clan for this conversion to occur. In the meantime, once a clan has 5 or 30 signets, they’ll need to kick everybody lower than level 43 in order to convert to a dark clan. We apologize for this extra step, but we hope the hotfix can help alleviate some of the initial confusion players are experiencing at this time.
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By Staff
Diablo Immortal PC Open Beta is now available and Blizzard has posted a list of known issues for the most recent build currently available for playtesting.
(Source)
As the team has previously mentioned, Diablo Immortal is launching for PC in Open Beta. During the PC Open Beta period, we will continue to collect player feedback, make changes, and fine-tune this version of Immortal until we feel it delivers a finalized experience for all courageous adventurers. Below we have listed several known issues with the current PC Open Beta version of Immortal. We will continue to add any new issues that arise to this list.
As patches and hotfixes are applied to the PC Open Beta version of Diablo Immortal, we will update this list with the corresponding changes. Hotfixes are typically applied in a higher frequency, addressing smaller, related issues. They don’t require a large download to be applied to the game. Patches are larger client-side updates that require a download for players to obtain. New patches will require players to update before they can continue playing.
PC Open Beta Known Issues
Controls
Pressing ESC may open the Main Menu over other menus. Key binds do not currently support modifier keys such as ALT, CTRL, and SHIFT. Gameplay
General movement, interactions, and abilities may be inaccurate at times. Print Screen does not currently save screenshots into the directory folder. User Interface
Chat is currently missing features such as /commands, copy/paste, and select all text. Windowed mode does not currently support resizing. PC settings have been inserted into their respective sections within the menu and may require a bit of exploration to find. Accessibility
Voice-to-text transcription services may not be working for certain languages.
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