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diablo-immortal Class Change and New Features Debut in Diablo Immortal
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By Staff
The third major Diablo Immortal update, Age of Falling Towers, is here. New features include the Accursed Toers Clan-based game mode, the Dread Reaver Dungeon, new Legendary Gems, and more.
(Source)
Good morrow, adventurer.
Since we last met, you’ve joined the Sea Reavers, begun to discover Accursed Secrets, and more. Welcome to our third Major Update, Age of Falling Towers! We are proud to introduce the new Accursed Towers Clan-based game mode, the Dread Reaver dungeon, The Astral Bloom Elite Quest, and a plethora of updates to existing features.
As with previous Content Updates, there will be server maintenance starting on March 29, from 5 p.m.–7 p.m. PDT for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on March 30, from 1 a.m.–3 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.
Codex
Accursed Towers Clan-based Game Mode
Dread Reaver Dungeon
Elite Quest: The Astral Bloom
3 New Legendary Gems
New Set Items: Banquet of Eyes
Ashes of Antiquity Limited-Time Event
Recall a Friend Limited-Time Event
Feature Updates
Bug Fixes
Accursed Towers Clan-based Game Mode
Recently, cryptic obelisks from many eons ago were unearthed, each exuding an aura of power. Sanctuary’s denizens desire to claim such power for themselves but do not yet know how to do so. Accursed Towers is a new game mode that features both PvE and PvP gameplay. Clans will compete to claim ownership of towers, thereby providing powerful bonuses to all Clan members and the opportunity to acquire new Cursed Items. Players must be in a Clan to participate in Accursed Towers.
The description below of Accursed Towers is only a bird’s eye view of the game mode. We plan to provide additional details via in-game mail after the maintenance period that will help Clan Leaders make the most of Accursed Towers. There are also in-game tutorials that can help quickly get you up to speed on this new feature. To access those, click or tap the “i” icons in the Accursed Towers menu.
How to Claim Towers
Each Clan may have up to 2 towers under their control per Season. At the end of each eight-week Season, the ownership of all towers will be reset.
At the start of a Season, players will see many towers on the map to select from, all of which will be Unclaimed Towers. During the first week of a Season, from Monday, 3 a.m.–Saturday 7 p.m. server time, your Clan’s leader can select a tower through the Accursed Tower’s menu and attempt to claim it for your Clan, plunging your Clan into a PvE match against Hell’s minions for control of the tower by Purifying it. Only 1 tower can be claimed per Clan during the first week of the Season.
While fighting demonic hordes for control of the tower, your Clan’s objective is to collect Cursed Shards from slain demons. However, players can’t simply attack enemies as they normally would. To deal damage to your foes, first you’ll need to locate and activate the tower’s Curse Sources. Doing so will make enemies vulnerable, allowing you to dispatch them and collect their Cursed Shards. Once the timer runs out, the top 10 Clan members with the highest Cursed Shard amounts will have them added to your team’s total. A Clan can choose to do as many runs to collect Cursed Shards at the same tower as they desire, but only the highest team total will be retained. If your Clan has collected the most Cursed Shards among all Clans vying for that specific tower by Saturday at 7 p.m. server time, then your Clan will claim the tower.
Claiming a tower is cause for celebration within your Clan, but now you must defend it. Hell’s minions will attempt to retake their stolen home. Once your Corruption meter reaches a certain amount, demonic incursions will follow. Members of your Clan must come to defend your tower promptly or else it will be lost and can be reclaimed by another Clan.
There is a way to ward off Hell’s mindless marauders, though: by powering up your tower. Within the Accursed Tower’s menu, your Clan leader can choose to power up your tower. Doing so will not only end the attacks on it from demons but increase the bonuses provided by your tower and periodic rewards provided by the Rewards Chest inside of it. Beware, as powering up your tower does come at a cost—other Clans will be able to challenge your clan to a PvP match for control of the tower.
Contesting a Tower Through PvP
The rewards gained from towers sound desirable, right? The other Clans on your Server will certainly think so. Starting the second week of a Season, Clans can have a second tower under their control. From Saturday, 9 p.m.–Sunday 12 a.m. server time, Clans will be able to attempt to challenge for tower ownership from another Clan through an all-out PvP match. Should your Clan prevail, they’ll not only leave with bragging rights and a new tower to receive periodic rewards from, but also a bevy of rewards from participating in the PvP match, which can include Cursed Items.
Because the first season of Accursed Towers begins mid-week, the schedule for the first week will differ from subsequent seasons. The gameplay itself will be as detailed above. Here’s the schedule:
March 30 after maintenance period–March 31 at 3 a.m. server time: The Clan Leader will decide which tower they would like to try to claim. March 31, 3 a.m.–April 1, 7 p.m. server time: Collect Cursed Shards at chosen tower. April 1, 7 p.m. server time: Cursed Shard Clan totals are counted and the Clan with the most at each tower claims that tower. Cursed Items
Cursed Items are a new type of Legendary Item that have a Cursed Property. They are obtainable from completing PvP matches and can also be dropped by enemies while collecting Cursed Shards from a PvE match.
Cursed Items come with both a Positive and Negative Property attached to them. Neither Property will activate unless you have at least one other Cursed Item equipped that shares the same Positive Property. If you have two or more equipped Cursed Items, you will receive both the Positive and Negative Property effects from both. Positive Properties will grow in power as you equip multiple Cursed Items with the same Positive Property, with increases occurring at 4 and 6 Items.
For example, let’s say you have Shoulders with the following Positive and Negative Properties:
Your summoning skills have a chance to release a demonic roar dealing damage to nearby enemies. Increases Cooldown of Dash skills. Then you stumble across a pair of Boots with the following Positive and Negative Properties:
Your summoning skills have a chance to release a demonic roar dealing damage to nearby enemies. Reduces Primary Attack damage. Since both items share the same Positive Property, equipping both items will provide you with their shared Positive Property but also their Negative Properties: Increases Cooldown of Dash skills and reduces Primary Attack damage.
Cursed Items act as a double-edged sword but can provide you with extremely powerful bonuses that will bolster your character’s build!
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Dread Reaver Dungeon
Dread Reaver is a brand-new dungeon experience unlocked after reaching Hell V difficulty and completing the quest Trail of Terror. Climb aboard and continue the Main Quest of Diablo Immortal, track the elusive Cult of Terror, and try to reclaim a stolen Worldstone shard before they can deliver it to one of their leaders, the Bride of Hell.
Share the darkest waters of Sanctuary with the Dread Reaver, a legendary vessel that devours anything in its wake. Keep your footing on its decks as you fight drowned aberrations, sea monsters, and the ship’s commander, an exile from an ancient and forgotten land.
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Elite Quest: The Astral Bloom
In this new Elite Quest (available at Taite, the Adventure Seeker in Westmarch), you'll aid a mysterious mage seeking to undo the wreckage of his past, and fight against a foe that will make reality tremble. Travel to a town under siege, defend a mystic observatory belonging to one of the Mage Clans, and explore the deadly horizons of the Astral Realm. The Astral Bloom awaits you, adventurer.
Players must have already completed the Main Quest of Stormpoint and have an Adventure Journal in their possession to begin the Astral Bloom Elite Quest.
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3 New Legendary Gems
Three new Legendary Gems have been added to help take your character's build to new heights. We take delight in seeing players bring to life unique builds using each newest batch of Legendary Gems at their disposal, and we’re looking forward to seeing how players will utilize this latest trio. The below values for each gem reflect their Rank-10 values:
Lo’s Focused Gaze (One-Star Gem): Increases damage done by your Charge skills by 20%. Charging speed is increased by 32%.
Pain Clasp (Two-Star Gem): Increases damage dealt by 24% to enemies suffering from a continuous damage effect. When an enemy suffering from continuous damage is within 10 yards, your Movement Speed is increased by 6%.
Gloom Cask (Five-Star Gem): Your Primary Attack unleashes an Aspect of Gloom for 6 seconds, during which time your Primary Attack will trigger gloom blades that deal 68% base damage + 275. Enemies hit by the gloom blades take 24% increased damage from your Primary Attacks for 3 seconds. Cannot occur more often than once every 20 seconds.
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New Set Items: Banquet of Eyes
A new Set has been added as well—Banquet of Eyes—it is centered around punishing enemies suffering from your damage-over-time effects and rewarding you with buffs.
Banquet of Eyes (2-Piece Bonus): Damage dealt to enemies suffering from your damage over time effects increased by 15%.
Banquet of Eyes (4-Piece Bonus): Your Critical Hit Chance is increased by 2.5%, up to 25%, for every damage over time effect you inflict upon nearby enemies.
Banquet of Eyes (6-Piece Bonus): When you apply a damage over time effect to an enemy, you enter Poison Rage for 12 seconds during which your damage will corrode enemies, dealing damage over 3 seconds. Cannot enter Poison Rage more often than once every 40 seconds.
Banquet of Eyes Set Items will only drop from the following dungeons on Hell Difficulty V and above. Additionally, the drop rate for Set Items across all dungeons on Hell Difficulty V has been increased.
Bilious Bandlet (Ring): Dread Reaver
Cavern's Regard (Belt): Forgotten Tower
Hex Walkers (Feet): Mad King's Breach
Seeping Bandlet (Ring): Dread Reaver
Spurned Charity (Amulet): Kikuras Rapids
Teargrip (Hands): Tomb of Fahir
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Ashes of Antiquity Limited-Time Event
Sightings of the Cult of Terror coupled with reported demonic disturbances have you leaving the comfort of your home to defend it. You dare walk the path directly into the heart of danger, a path rife with unspeakable salt-ridden horrors lying just below the water line, and Ashes of Antiquity to scour through for answers.
From March 30, 3 a.m.–April 20, 2:59 a.m. server time, players Level 30 and above will quell the burgeoning darkness by completing weekly Ashes of Antiquity tasks that will help you earn milestone awards.
Complete 3 tasks: 1 random Legendary Item
Complete 6 tasks: 1 Telluric Pearl
Complete 11 tasks: 1 Legendary Crest
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Recall a Friend Limited-Time Event
Hell’s servants number many and will stop at nothing to see Sanctuary crumble in their maw. You must rally allies under your banner if you wish to turn the tide in humanity’s favor, for friends who slay together forge unbreakable bonds.
Starting on March 30, 3:00 a.m. reclaim Sanctuary with friends at your heels by using the Recall a Friend feature.
Only players who have not logged in to Diablo Immortal for at least 14 days and are level 20 or higher are eligible to be recalled.
To recall players, you must be at least Level 30. Each player has a unique code that can be found on the Recall a Friend event page. Copy and share this code with your friend. Alternatively, you can recall a player via an in-game invitation system located within the event’s menu. To be recalled by another player, you must not have logged in to Diablo Immortal for at least 14 days and are level 20 or higher. Once you log in, input your friend’s code on the Recall a Friend event page. You will have 24 hours to input your friend’s code.
The recalling player will receive 10 Recruitment Points the first time they complete each of the following tasks:
Send an invite using the in-game invitation system: 10 Recruitment Points Recall 1 player: 10 Recruitment Points Recall 1 player and they reach Level 40: 10 Recruitment Points Recall 2 players and they reach Level 40: 10 Recruitment Points Recall 3 players and they reach Level 40: 10 Recruitment Points Once you have accumulated the required number of Recruitment Points, the following rewards can be claimed from the Recall a Friend event menu.
Rewards for recalling player:
10 Recruitment Points: 2 Beguiling Dust, 30 Scrap, and 5K Gold 20 Recruitment Points: 6 Rare Crests and 6 Normal Gems 30 Recruitment Points: 1 Legendary Crest, 3 Rare Crests, and 6 Normal Gems 40 Recruitment Points: 1 Legendary Crest, 3 Rare Crests, and 6 Normal Gems 50 Recruitment Points: 3 Legendary Crests and 9 Rare Crests Recalled players will receive their rewards immediately after accepting the invitation or inputting their friend’s code. Recalled players can also receive an additional bounty of rewards if they reach Level 40. Only one code may be redeemed by each recalled player.
Rewards for recalled players:
Input friend’s code or accept their invitation: 15 Beguiling Dust, 200 Scrap Material, 30,000 Gold Reach Level 40: 3 Rare Crests, 15 Beguiling Dust, 200 Scrap Material, 30,000 Gold The ability to recall players ends on April 27 at 3:00 a.m. server time, but players will have until May 25 to reach Level 40 and claim their additional rewards.
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Feature Updates
Activity Rewards Increase
Many activities in Diablo Immortal will now provide additional rewards or experience.
Rite of Exile: Players belonging to both the winning and losing sides will be rewarded with random items (including a guaranteed Legendary and Set Item), Hilts, and Scrap Materials. These rewards are provided directly after completing Rite of Exile. Raid the Vault: Monsters killed inside the Vault have a chance to reward items of a random rarity, experience, and Gold. Shadow War: Players that engage in the Shadow War will be rewarded with increased experience and a guaranteed random Legendary item. Defend the Vault: Players that successfully defend the Vault will be rewarded with Hilts, experience, Gold, and Scrap Materials. Immortal Age of Advancement Chests will reward Hilts, items of a random rarity, and Gold. Heavy Ornate Chests will reward one Monstrous Essence. All Main Quests reward additional experience. Players will receive a Rare Crest as they complete Exploration achievements for each zone, with a milestone at 50%, 70%, and 100%. Battleground and Rite of Exile Balance
The Defense win condition of killing Attackers in both Battleground and Rite of Exile has increased from 55 to 65 kills.
Shadow War Time Change
Shadow War will now begin at 7:30 p.m. server time on Thursdays for the Preliminary Round and 7:30 p.m. server time on Saturdays for the Final and Third Place Playoff Rounds. The countdown to the Shadow War’s beginning will start at 7:10 p.m. server time to give players enough time to gather and organize for their fight.
Rare Crests
Up to 10 Rare Crests may be used with each Elder Rift run.
Hero’s Journey Chapters 5 and 6
Chapter 5 and 6 of Hero’s Journey have unlocked! To continue walking the path to glory in Chapter 5, you must have completed chapters 1-4. Here’s a look at the rewards you will receive for completing these new Chapters.
Chapter 5:
1 Legendary Crest 900 Hilts 30 Aspirant’s Key 50,000 Gold Chapter 6:
Boundary Walker Portal Cosmetic 1 Legendary Crest 900 Hilts 36 Aspirant’s Key Hilts Vendor
The Hilts Vendor has just increased their inventory! The following two transactions may be performed up to 15 times a week each:
Trading 100 Hiltsfor 50 Scrap Materials Trading 75 Hilts for 5 Enchanted Dust Activity Calendar and Scheduler
We are introducing some quality-of-life improvements that will make using the Activities Calendar and Scheduler more convenient.
The tap area in the Warbands and Clan menus has been increased. Activities that occur “today” or “tomorrow” will state that instead of the numerical date. Navigation Menu
The Navigation menu also received a few quality-of-life improvements to work in tandem with the Clan-centric features released in this Major Update.
A new Clan tab has been added to the Navigation menu. Both the new Accursed Tower game mode and Clan-related features that were previously found located in the Faction tab can be found in the new Clan tab. The Quest tab will be removed from the Navigation menu. Quests can still be accessed via the Quest Tracker. These changes are solely for the UI and do not alter the gameplay of the features they support.
New Bestiary Entries
We're adding 20 new Horadric Bestiary entries to catalogue enemies fought in Stormpoint and new Helliquary bosses. They're available wherever you slaughter monsters! After a player collects 10 Bestiary entries, they’ll receive a Rare Crest. Players will also receive a Legendary Crest after collecting 50 and 100 Bestiary Entries.
Clan and Cycle of Strife
Finding, joining, and recruiting for a Clan will now be more accessible than ever. As Clans become more critical in the continual struggle to control towers around Sanctuary, we want to arm both players and Clan Leaders with more means to find like-minded individuals. As such, we have made some improvements:
When players search for available Clans to join, they will be sorted from highest to lowest on the list according to their current number of Online Players. Players without a Clan will receive more guidance on joining a clan and more easily see suggestions for Clans containing a high number of active players. Players currently in a Clan can now apply to a new Clan without leaving their current Clan. If accepted to the new Clan, they will automatically leave the old one and join the new one. Clan Leaders will now have a Member Recruitment interface available under the Clan tab, making it easier for them to find both players without a clan and in clans with low membership. Dark Clan Leaders can now directly invite Adventurers to join them. If an Adventurer accepts, they will automatically become a Shadow. Hide Helmet Cosmetic Option
We hope your character has recently visited the Westmarch Barber for a touch up, because you can now hide their helmet for select Cosmetic Sets. To hide your character’s helmet for eligible Cosmetic Sets, navigate to the Cosmetics menu and click the Hide Helmet button on the bottom left corner of the Cosmetic preview screen.
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Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
We’ll see you in Sanctuary!
-The Diablo Immortal Team
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By Staff
Blizzard has posted notes for the next Diablo Immortal content update which brings more Stash tabs, another wave of server merges, the Season 10 Battle Pass, Perils of the Fen limited-time event, and more.
(Source)
Good tidings await, adventurer.
Since our last encounter, many adventurers have found good fortune in Tong-Shi’s Renewal, escaped the recesses of their mind in the Fractured Plane, and tinkered with 36 new Legendary Items to dream up unspeakably powerful class builds. The Burning Hells have much in store for you, so grab your favorite elixir and let’s dive in.
A third wave of Server Merges are coming to Diablo Immortal on February 22. This wave will focus on our servers in the East Asia and Southeast Asia regions, improving the ability for players in these regions to Party up with others regardless of the server they play on. Know that we will continue to monitor player populations across all servers and merge additional servers as needed. Here’s a complete list of all servers that will merge in wave three:
Region
Merging Servers
East Asia
維雷克
基德
喬森
亞特瑪
多頭蛇
霸圖克
馬利杜思
拉庫尼
維拉
Southeast Asia
Anu
Blood Raven
Zann Esu
Peth
Bloodrime
Ghirn
Yl'nira
Enigma
Agronix
Verathiel
Vasily
Nilfur
Gillian
For more information on how Server Merge works, please see our previous blog where we announced the first wave of Server Merges.
Also on February 22, we’ll be making some adjustments to Normal Gems. These gems will receive an additional attribute which modifies the base stats of the item they’re socketed into. This change will ultimately provide more uses for Normal Gems; therefore, to maintain the integrity of Wynton’s Grand Market, all Normal Gems will be removed from the market on February 22 during the server maintenance period. All current rules for listing Normal Gems in the market will remain unchanged and these gems can be relisted in the market once the server maintenance period ends. Additionally, we’ll be modifying Hidden Lairs to provide players with additional ways to obtain tradeable gems.
Before delving further into this Content Update, let’s take a moment to welcome Turkish speakers to Diablo Immortal! After the server maintenance, players can now slay demons across Sanctuary with in-game text-based Turkish language support.
As with previous Content Updates, there will be server maintenance starting on February 7, from 4 p.m.–6 p.m. PST for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on February 8, from 12 a.m.–2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.
Codex
Feature Updates
Perils of the Fen Limited-Time Event
Season 10 Battle Pass: Alchemist’s Admixture
Void Beyond Cosmetic Set
Bug Fixes
Diablo Immortal Developer Q&A Series
Feature Updates
Additional Stash Tabs
The ability for players to have additional storage tabs in their Stash is one of our most requested feature updates. Now, players can unlock up to two additional Stash tabs from within the Stash menu for their character.
The first Stash tab can be permanently unlocked for 2,000 Platinum.
The second Stash tab can be unlocked while you have an active Boon of Plenty and will only provide additional storage space during this duration. If your Boon of Plenty expires, any items stored within this Stash tab will remain there until you withdraw them. Additional items cannot be stored in this Stash tab unless you have an active Boon of Plenty.
Adjustments to Boss Invulnerable Phrases
In our previous Content Update, we made a change that removed the invulnerability phases between killing Segithis’ Left and Right Legs. In this Content Update, we are removing or shortening the invulnerability phase duration from many boss encounters, such as the Ancient Nightmare and Glacial Colossus fights. Going forward, we will continue to evaluate the player’s experience in boss encounters and will make additional adjustments as needed.
Path of Blood Rewards
Several improvements have been made to the Path of Blood system:
Upon completion of a floor, players will now receive gold, experience, and items as a reward. You may now skip directly to the nearest boss floor to your current floor, such as Floor 10 if you have completed Floor 7. If you complete that boss floor, you’ll receive credit and rewards for all skipped floors, the boss floor, and will receive the option to skip directly to the next boss floor. Hell Difficulty Notification
Even in a place like Sanctuary, reaching a new Hell Difficulty level calls for celebration. Now, when a player unlocks a new Hell Difficulty level, a congratulations screen detailing the new features available to them will pop up.
Auto-Follow Party Member
By clicking or tapping on a member of their Party, players can now automatically follow that player. Any movement or combat that you manually initiate or being attacked by a monster will interrupt auto-following.
Player Profile Display
If a player is part of a Warband, their Warband’s name can be seen in the Player Profile menu.
Combat Rating Visibility
Combat Rating is an integral aspect of Diablo Immortal. To aid players in easily accessing their Combat Rating, we have moved this statistic to a higher location within the Attributes interface.
Bounty Rewards Increase
Any bounty that previously provided 1.2x rewards will now provide 5x rewards.
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Perils of the Fen Limited-Time Event
A dangerous torrent of demonic destruction has flooded the murky waterways of Bilefen, grinding daily life to a sludgy halt. Sanctuary’s citizens who call this precarious network of swamps home are on their last leg—coming to their rescue is imperative.
Channel the arcane energy coursing through your mortal vessel to overcome the Perils of the Fen limited-time event. From February 8 at 3 a.m.–February 16 at 3 a.m. server time, as you complete Perils of the Fen tasks, you’ll receive rewards for your heroics. Racking up enough completed tasks will also unlock milestone rewards for you—a testament to your valor.
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Season 10 Battle Pass: Alchemist’s Admixture
“Despite centuries of setbacks and misunderstandings, the alchemist’s creed is unchanged: anything is possible if you are curious enough.”
-Rogue Alchemist
The Alchemist’s Admixture, a new Battle Pass devoted to unwavering curiosity, has been uncovered in Diablo Immortal, and with it, the Season 10 Battle Pass on February 16, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.
The Season 10 Battle Pass only runs until March 16, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!
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Void Beyond Cosmetic Set
The stars are eyes that do not blink for thousands of years. They see all, poring over each being’s soul like pages in a tome. Stars evoke a sense of wonder, serve as a source of light, and can even guide us through confounding places such as the void beyond our understanding.
Allow the cosmos to predict your path through Hell and back—the Void Beyond Standard Cosmetic Set is available in the in-game shop for 1,000 Eternal Orbs.
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Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
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Diablo Immortal Developer Q&A Series
Have questions about Diablo Immortal? We have answers. Check out our Diablo Immortal Developer Q&A series for answers to some of the community’s burning questions about the game. We will post a new set of questions and answers periodically.
We’ll see you in Sanctuary!
-The Diablo Immortal Team
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By Staff
The latest content update for Diablo Immortal adds Tong-Shi's Renewal Lunar New Year event, 36 new Legendary Items, Red Bags, Lineage of Beasts Cosmetic Sets, and more.
The patch will go live on January 16. The next content update for Diablo Immortal will be released 3 weeks from now.
(Source)
Happy Lunar New Year, adventurer!
We cannot wait for you to wish blessings upon your friends in the Tong-Shi’s Renewal Lunar New Year event, test out potent builds with a fresh batch of 36 Legendary items, and more.
Due to the upcoming holiday, we will not be releasing a Content Update in two weeks and will instead release our next Content Update about three weeks from now. This Content Update is a real firecracker, so without delay, let’s dig in!
As with previous Content Updates, there will be server maintenance starting on January 15, from 4 p.m.–6 p.m. PST for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on January 16, from 12 a.m.–2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.
Codex
Feature Updates
Tong-Shi’s Renewal Lunar New Year Event
Lineage of Beasts Standard Cosmetic Set
Season Nine Battle Pass: Wicked Wanderer
Fractured Plane Limited-Time Event
Hungering Moon
Bug Fixes
Diablo Immortal Developer Q&A Series
Feature Updates
36 New Legendary Items
With a greater challenge comes access to truly powerful items designed for beating back the tides of Hell. Note that the below Legendary Items are only available in Hell Difficulty VI or higher. We are making this change to the new Legendary Items that are added into Diablo Immortal to give players unique rewards to strive towards as they move upward in Hell Difficulty.
Barbarian
Bitterwind (Main Hand): Whirlwind now draws on the power of the wind to deal increased damage, while no longer reducing your Movement Speed. Horns of Harrogath (Head): During Wrath of the Berserker, slaying enemies increases your damage dealt by 1% for six seconds, up to a maximum of 10%. Loathsome Lamina (Shoulders): Wrath of the Berserker also grants you a shield that absorbs damage. Manifold Gore (Chest): Whirlwind damage increased by 10% for each Bleed on the enemy, up to a maximum of 30%. Ram’s Impasse (Pants): Furious Charge now causes you to drag enemies with you, but its maximum charges are now two. Sundered Legacy (Off-Hand): Wrath of the Berserker now causes nearby enemies to Burn. Crusader
Akarat's Rebuke (Chest): Condemn now fills your soul with Valor's Retribution for six seconds, causing every Primary Attack to unleash a lightning bolt at your target, dealing damage to all nearby enemies. Akkhan's Glory (Shoulders): Falling Sword damage increased by 10%. Ammonis Cornua (Head): Shield Charge also grants you 10% increased damage for three seconds. Blinding Wall (Off-Hand): Condemn also unleashes bright light that Blinds enemies for one seconds. Cuisse of Scorn (Pants): Condemn deals 10% increased damage for each harmful effect the enemy suffers from, up to a maximum of 30%. Horn Splitter (Main Hand): Sacred Fire now ignites enemies, Burning them over two seconds. Demon Hunter
Hawra's Heave-Under (Head): Daring Swing also increases your Movement Speed by 30% for three seconds. The Potboiler (Pants): Knife Trap now places more durable traps that trigger when you take damage. Preferred Instrument (Off-Hand): After using Knockback Shot, your damage is increased by 10% for three seconds. Razorflight (Main Hand): Impale can now be charged, allowing you to throw multiple knives at once. Reverberant Doublet (Chest): Knockback Shot now fires an arrow that Immobilizes enemies. Shredbank (Shoulders): Knife Trap now deals 20% increased damage to enemies suffering loss of control. Monk
Arc of the Ascendants (Main Hand): Deadly Reach now also has a 25% chance to make enemies vulnerable, increasing damage taken by 10% for two seconds. Fate Alight (Shoulders): Mystic Strike also causes your next skill used within four seconds to deal 30% increased damage. Gergel's Familiarity (Pants): Mystic Strike now conjures a spirit ally to charge forward, damaging and slowing enemies in its path. Ordered Obsidian (Chest): Wave Strike now deals 20% increased damage to enemies suffering loss of control. Resurgency (Head): Mystic Allies duration is now increased by 0.4 seconds after defeating an enemy, up to a maximum of four seconds. Willbillow (Off-Hand): Wave Strike now instantly unleashes a large blast of energy that damages enemies within the area. Necromancer
Black Cavalcade (Shoulders): Skeletal Mage damage is increased by 5% each time they defeat an enemy, up to a maximum of 30%. Filth Spurns Squalor (Chest): Bone Wall now places a larger ethereal wall that continually damages enemies within and reduces their Movement Speed. Grave Cutter (Main Hand): Grim Scythe now slices enemies in front of you several times, with the final swing inflicting a Bleed. Greathelm of Deflection (Head): Your Command Golem is now linked to you, equally splitting the duration of harmful effects between the both of you. Ravening Silence (Pants): Grim Scythe now triggers all continual damage on the targets it hits, causing them to instantly take the remaining damage. Spite-Fetor (Off-Hand): Soulfire now has a 25% chance to explode on hit, dealing damage to nearby enemies and causing them to Burn. Wizard
Charged Stigma (Off-Hand): Electrocute also increases your Primary Attack Speed by 6% for two seconds, stacking up to a maximum of five times. Crushing Weight (Head): Teleport also increases your damage by 10% for three seconds. Galebrinde (Shoulders): Ice Armor also causes your Primary Attacks to decrease enemy Movement Speed by 40% for three seconds. Novel Castigation (Pants): Arcane Torrent also fires tracking missiles that seek out enemies, dealing damage. Ol' Rustic (Staff): Lightning Nova also increases your Primary Attack Speed by 30% for three seconds. Rampant and Inscrutable (Chest): Lightning Nova now conjures a lightning orb that orbits you, firing chain lightning at your target when you use your Primary Attack. Legendary Essence Extraction
A new method of Essence Extraction has been discovered! You can enhance your Legendary Attributes to increase their power by extracting the same essences multiple times. Legendary equipment can no longer be salvaged at the Blacksmith, and instead must be extracted. Essence Extraction still provides players with the same Upgrade Materials they would get from salvaging, but now, as you find duplicate Legendary equipment, your overall power will increase too.
When you find a new Legendary item, your first extraction will pull out the Legendary Essence and store it for you to inherit later, as it always has. Further extractions will grant you Essence Energy to increase your Essence Mastery level—however, extracting Essence Energy from a particular Legendary item will become more difficult with each Essence Energy you obtain from it, and eventually you will no longer be able to extract the energy from that Legendary item.
Additionally, you will now receive Upgrade Materials on the first extraction for every Legendary Essence and no longer must choose between gaining a Legendary Essence or Upgrade Materials.
As your Essence Mastery level increases, it will further enhance the power of all your Legendary Attributes. Some skills will receive damage bonuses, while others might receive cooldown reduction, or other effects. You can always view your current power and what bonuses you will get at the next Essence Mastery level at Zamina, the Essence Transfer NPC in Westmarch.
Dungeon Set Item Drops
All Dungeons will now drop a guaranteed Set Item after many Dungeon completions in a row that did not result in a Set Item being dropped. Dungeons boosted by the Codex have a lower threshold before a guaranteed Set Item is dropped.
Cross-Server Dungeons
When a player is trying to find a Party for a Dungeon, if the Party Finder fails to find other players to join, it will search other Servers to fill the Party. Players can also invite players from other Servers to join the Party.
Immortal System Improvements
Immortals will now receive more information about the Shadows when alerted to Defend the Vault. Immortal Parties in the queue will see the Shadow Party that has queued to defend against them, along with the relative strength of the Shadow Party versus their Party. The Party Leader of the Immortal group will then be able to decide to either accept defending against the Shadow Party or pass, which will give another Immortal Party in the queue the opportunity to defend.
Immortal Party leaders can also automatically pass all Shadow Parties that are relatively stronger than their Party by enabling a new button in the Defend the Vault interface.
Rejoining the Shadows Faction
We are making the experience of rejoining the Shadows after a new Cycle of Strife begins easier. The lottery system has been replaced with a first-come, first-served system. An Adventurer who successfully signs up during one of the three daily recruitment periods beginning at 1:00, 7:00, and 10:00 p.m. server time can instantly embark on the trial to become a Shadow.
To join the Shadows faction, speak with the Mysterious Patron located in Westmarch’s Wolf City Tavern during the above-mentioned recruitment periods.
Treasure Hunter Paragon Tree
The Treasure Hunter Paragon Tree has been updated to remove the restriction of outdoor areas from the Treasure Find, Gold Find, and Lucky specialization skills.
Battleground End of Season Ceremony
When a Battleground season ends, players will now receive a summary of their previous Battleground season the first time they talk to the Battleground Captain.
Converting Adventurer Clan
Converting an Adventurer Clan to a Dark Clan will now only cost five Akeba’s Signets.
New Resonance Wings
Two new sets of Resonance Wings have been added at the Resonance milestones of 2,000 and 4,000.
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Tong-Shi’s Renewal Lunar New Year Event
Tong-Shi invites you to his Renewal—a call to bask in the fading glow of a finished year and begin the cycle anew—welcoming a new year with open arms and optimism.
From January 16, 3:00 a.m.–February 6 2:59 a.m. server time, players can complete up to three tasks a day to earn festive rewards, such as Red Bags and Tseym.
Players can also receive rewards such as the Divine Framework of Xiansai Portrait Frame and With a Bang Emoji for logging in on the following days: January 18, January 21, January 22, January 25, January 28, January 29, February 1, February 4, and February 5.
If you miss a login reward for one of these dates, do not worry, you’ll be given a quest to complete which will provide you with the missed reward once finished. Note that missed rewards must be claimed in chronological order.
Deliver and Receive Blessings with Red Bags and Tseym
Red Bags are celebratory Tong-Shi’s Renewal rewards that can be gifted to a friend. You’ll not only receive rewards when you open Red Bags sent to you, but you’ll also receive rewards for sending Red Bags to friends. Spread the blessings of Tong-Shi’s Renewal by sending and receiving as many Red Bags as you can get your hands on!
Completing daily event tasks can also yield Tseym. Turn in any Tseym you receive within the Tong-Shi’s Renewal event UI to receive ample rewards. Turning in Tseym has a second effect too—each Tseym will add towards Server-wide milestones, with each milestone met rewarding all players on that Server with a bevy of Battle Points. Players who contribute 88 Tseym will also receive a random Legendry Item for their class.
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Lineage of Beasts Cosmetic Set
How better to best the beasts of the Burning Hells than to become one yourself? Adorn this primal cosmetic and tap into a lineage of beasts to become Sanctuary’s ultimate apex predator. The Lineage of Beasts Standard Cosmetic Set can be purchased from the in-game shop for 1,000 Eternal Orbs.
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Season Nine Battle Pass: Wicked Wanderer
“We traveled for an eternity across that arid wasteland. How long, I couldn’t say. And, always, a dark cloud seemed to follow us just over the horizon.”
-A Lost Adventurer
The Wicked Wanderer, a new Battle Pass devoted to communing with your sinister side, has skulked into Diablo Immortal, and with it, the Season Nine Battle Pass on January 19, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.
The Season Nine Battle Pass only runs until February 16, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!
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Fractured Plane Limited-Time Event
In a place like Sanctuary, even those with the utmost mental fortitude can find themselves lost to the unrelenting darkness spread by the Burning Hells. Broken. Shattered. Trapped in the deepest recesses of their mind—entering the Fractured Plane is the only way forward.
The Fractured Plane is a limited-time event where players enter an unexplored realm of their existence. A 15-floor gauntlet, inhabited by the fiercest minions the Hells can throw your way awaits. Your journey in the Fractured Plane begins without your usual gear, gems, and skills. Instead, you will be provided with a set of pre-selected skills for your class. To advance, you must rely solely on your wits, unstable gear you find, and the Chaos Coins you receive from progressing through hordes of demons. Best of all, only unstable gear of Legendary rarity will drop in the Fractured Plane, and items you receive will complement the skills you begin with, equipping you with the ability to make, and tweak, your build on the fly. When your journey in the Fractured Plane is over, all the unstable gear you’ve collected will vanish.
The Chaos Coins you earn will also come to your aid—spent at the Chaos Broker, you can exchange Chaos Coins for new items or Shards of Fortune. These shards will increase your Fortune Rating, providing a greater chance of receiving higher-quality Legendary items from chests on each floor. If you’re resourceful enough to make it to the fifteenth floor without dying more than five times, you’ll receive a reward. Out of all the Legendary items you’ve encountered during your run, select six, and out of those six, you will be rewarded one at random for you to carry out of the Fractured Plane. This time around, you’ll also receive Tseym as a reward for your runs—turn your Tseym in at the Tong-Shi’s Renewal event menu to receive additional rewards and contribute to your Server’s progress!
Begin your journey towards mental ease soon—the Fractured Plane is available from January 16, 3:00 a.m.–February 6, 2:59 a.m. server time.
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Hungering Moon
Feeling underfed, the moon has doubled its demands, providing you with an upcoming opportunity to sate its seemingly endless appetite for blood!
The moonlit path you’ll take to heed your lunar overlord’s increased howl for sustenance is ready to be traversed. Players can complete up to three tasks a day starting February 2, 3:00 a.m.–February 6, 2:59 a.m. server time. Through completing tasks, you’ll gain Astrolabe Power—the power can be used to draw a Blessing of Magic or Blessing of Might, each with unique benefits, from the Astrolabe. Use the blessings to gain Moonslivers, which can be exchanged for lunar-laced rewards.
Visit here for more information on the Hungering Moon event’s mechanics.
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Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
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Diablo Immortal Developer Q&A Series
Have questions about Diablo Immortal? We have answers. Check out our Diablo Immortal Developer Q&A series for answers to some of the community’s burning questions about the game. We will post a new set of questions and answers about once a month.
We’ll see you in Sanctuary!
-The Diablo Immortal Team
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By Staff
Diablo Immortal will receive a minor update with a new limited-time event and various updates to existing game features today. Here are the patch notes with more details.
(Source)
Well met.
Since Terror’s Tide, our second Major Update for Diablo Immortal, many gallant adventurers have unshackled Stormpoint from evil, stayed safe and warm during the Brumaltine holiday event, and began their ascent to Hell Difficulties VI, VII, and VIII.
We are beginning 2023 with a smaller Content Update, comprised of a new limited-time event and a variety of updates to existing game features. The year is just beginning though, and we have many Content Updates and additional Major Updates in store for you. We thank you for beginning your year by slaying Hell’s horrors in Diablo Immortal.
As with previous Content Updates, there will be server maintenance starting on January 4, from 4 p.m.–6 p.m. PDT for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on January 5, from 12 a.m.–2 a.m. PDT for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live—specific dates for any content going live afterward are provided below.
Codex
Feature Updates
Rising Damnation Limited-Time Event
Bug Fixes
Feature Updates
Legendary Gems
Players have brought it to our attention that some Legendary Gems behaved inconsistently with creatures summoned by the player. We have made changes to two Legendary Gems to create parity between their effects and that of similar Legendary Gems.
Chip of Stoned Flesh: Your summoned creatures will now deal additional damage to enemies affected by Explosive Curse. Seeping Bile: The damage-over-time effects now apply to Critical Hits originating from your summoned creatures. Reforge Stones
Until now, Reforge Stones have only been purchasable by using Eternal Orbs. We want to allow more players to get their hands on this item and have made the following change to further this:
Reforge Stones may now be purchased using Platinum. Each Reforge Stone will cost 1,000 Platinum. To purchase Reforge Stones using Platinum, visit Yverius, the Smithing Materials vendor in Westmarch, or the in-game shop. Iben Fahd’s Sanctum
Aspirant’s Keys and Gems will now be automatically looted from Iben Fahd’s Sanctum. Social Notification Improvements
When you create a Helliquary Raid, members of your Warband and Clan will be notified via their respective chat channels, allowing them to join your Raid. A Party Leader’s Bounties will now be automatically shared with other Party members unless those players already have four active Bounties. Players with active Bounties will be given the option to replace their current Bounties with the Party Leader’s Bounties. Back to Top
Rising Damnation Limited-Time Event
Nobody is safe from demonic temptation in Sanctuary, not even you, adventurer. They’re omnipresent, inescapable, and waiting to devour your body and soul whole. Damnation is coming!
From January 5 at 3 a.m.–January 13 at 3 a.m. server time, as you complete daily Rising Damnation tasks, you’ll receive various rewards for your heroics. Racking up enough completed tasks will also unlock milestone rewards for you—a testament to your valor.
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Bug Fixes
Looking for the latest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
We’ll see you in Sanctuary!
-The Diablo Immortal Team
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By Staff
The latest Diablo Immortal update adds Stormpoint (a new zone), 5 new Helliquary bosses, new Hell Difficulties, five new Legendary Gems to kick-off the Season 8 Battle Pass, and more.
(Source)
Good tidings, adventurer.
Welcome to Terror’s Tide, our second Major Update for Diablo Immortal. This update is packed with a slew of changes to existing content and systems, as well as new content, such as the Stormpoint Zone, Voidwound Helliquary, and much more!
Hoist up your courage, because you’re going to need it in Stormpoint, our first post-launch Zone. Players will sail to the salt-scrubbed prison island to investigate a sinister plot to harness the power of the largest Worldstone shard, which has overtaken the island. To find out how you can embark on this new Questline, and to watch our developers reveal more details about the island’s grim past, see our Stormpoint section.
We want to take a moment to thank you for helping us reach this monumental milestone—it is an understatement to say this would be impossible to achieve without you, our community, and the incredible feedback many of you have provided since Diablo Immortal launched six months ago. Here’s to many more Content Updates!
Before we dig into this Major Update, because of the incoming holidays, we will not release a Content Update in two weeks as we traditionally have. Our next Content Update will come in early January of 2023.
As with previous Content Updates, there will be server maintenance starting on December 13, from 4 p.m.–6 p.m. PST for Oceania, China, East Asia, Southeast Asia, and Europe Servers, and on December 14, from 12 a.m.–2 a.m. PST for servers in the Americas. After the maintenance has concluded, all items mentioned below will be live. Specific dates for any content going live afterward are provided below.
Codex
Feature Updates
New Zone and Questline: Stormpoint
Brumaltine Limited-Time Holiday Event
The Voidwound Helliquary
Five New Legendary Gems
Westmarch Barber
Recruit a Friend
Season Eight Battle Pass
Hungering Moon: Back For Seconds
Sacred Wilds Phantom Market
Bug Fixes
Feature Updates
Introducing Hell Difficulties VI, VII, and VIII
Hell’s flames burn bright and hot, more now than ever before. Three additional Hell Difficulties have been added to aid players in raising their Paragon Level to never-before-achieved heights. In the Hell Difficulties menu, you will see that Hell Difficulties VI, VII, and VIII are new options. If battling the strongest nightmares to walk through Hell’s gates seems intimidating, don’t worry. Our new Sever Paragon Level experience and loot bonuses will elevate you to Hell VI promptly.
For more information on how to unlock all Hell Difficulties in Diablo Immortal, see our Voidwound Helliquary section.
Daily Activities
We have received a great deal of feedback from players stating they felt Legendary and Set items did not drop often enough. To address this, we are incorporating them seamlessly into daily activities so that players have more opportunities to receive these types of items. The following changes have been made:
The Bounty chest now has a higher chance to drop Legendary items. Completing a Bestiary quest will now guarantee a Legendary item upon the first turn in each day. Completing three dungeons will now reward a guaranteed Set item once per day. The Set item will be rewarded via the Codex. Below Server Paragon System
To help prepare all adventurers for the dangers awaiting them in the new Stormpoint Zone, we have made some adjustments to the experience of catching up in Server Paragon Levels:
All servers below a Server Paragon Level of 320 will be set to a Server Paragon Level of 320. The maximum Experience rewards for being below Server Paragon Level has been increased from 400% to 800%. The chance to receive Legendary and Set items as a drop has been increased by 250% for players far below the Server Paragon Level—as a player gets closer to Server Paragon Level, these increased drop rates will decrease. New Paragon Trees
Three new Paragon Trees are also arriving: Massacre, Brawler, and Duelist. We recognize that having new Paragon Trees locked behind specific Paragon Levels makes them feel more time gated and doesn't necessarily feel like you've earned them once they are unlocked. As part of this update, we are shifting Paragon Trees to unlock at different Hell difficulties to help Hell difficulties feel more rewarding and allow player skill instead of grind time to provide early access to new Paragon Trees. Players that have already unlocked existing Paragon Trees will have those trees unlocked after the update and in every case, players should be able to unlock new Paragon Trees sooner than they could prior to the update.
Massacre: Focuses on increasing your efficiency as you rack up kills and raise your streak counter.
Brawler: Focuses on bolstering your defenses against Elite enemies. While in a party, this benefit will be shared with others.
Duelist: Focuses on utilizing Skills to stack damage bonuses—you must avoid taking damage to maintain these benefits. In the event you do receive damage, all the power built up will erupt outward in a Static Discharge, damaging nearby enemies.
We have also adjusted the way Cheat Death works:
Its cooldown has increased from 120 to 210 seconds. Monk Skills
We recognize the Skill unlock order for Monk puts some situational Skills, such as Shield of Zen and Inner Sanctuary, too early in the leveling experience, and players often don't find a use for these Skills until late game. To address this, we adjusted the unlock levels for several Skills so that players can experiment with more offensive skills earlier in the leveling process. We hope this provides players with additional meaningful choices and allows them to experiment with their offensive skills to find a playstyle they enjoy.
Wave of Light now unlocks at level 20 instead of 41. Exploding Palm now unlocks at level 28 instead of 20. Flying Dragon now unlocks at level 38 instead of 47. Shield of Zen now unlocks at level 41 instead of 28. Inner Sanctuary now unlocks at 47 instead of 38. Additionally, we have tuned some underused Monk Skills to promote their usage and additional builds for this class:
Flying Kick's range was increased, and the cooldown was reduced from 12 to nine seconds. This cooldown reduction will also apply to all Legendary affixes for Flying Kick. Cyclone Strike's charge time was reduced to half a second and the radius was increased. Wave Strike's charge time was reduced to half a second and the radius of its explosions was increased. Wave of Light's damage was increased. Exploding Palm's debuff now also causes the enemy to Bleed. The Bleed effect will be applied to all Legendary affixes for Exploding Palm. Deadly Reach's attack area was increased and does full damage to your primary target and 30% of that damage to all other enemies in the area. Set Items
After a review of our current Set items, we determined the Vithu’s Urges four-piece set bonus provided double the Attack Speed compared to what its in-game description stated. We have fixed this set, so it now provides the intended 30% Attack Speed. Since this particular set was overperforming by significant amounts, we wanted to create more parity between it and our other sets.
In this same vein, we concluded a few other sets could benefit from tuning too. We have changed the following set bonuses to:
Windloft Perfection (Two-Piece Bonus): Gain Thousand Winds when in combat, increasing your Movement Speed by 15%. Thousand Winds deactivates for two seconds if you take damage. Issatar Imbued (Two-Piece Bonus): Each time you defeat an enemy, gain 30% increased Movement Speed for three seconds. Feasting Baron’s Pack (Four-Piece Bonus): Increases damage done from all sources by 20% to enemies suffering under your loss of control effects. Hero’s Journey
Following the maintenance windows for this Major Content Update, all current progress for Hero’s Journey Chapters One through Six will be paused and a new Hero’s Journey will begin. Only Chapters One through Four will be available for the new Hero’s Journey, with Chapters Five and Six coming later.
To ease Chapter completion, we have removed all Zone event tasks from Hero’s Journey. While completing their Chapters, adventurers will receive a bevy of rewards, and once Chapter Four is completed, they will receive the Boundary Walker Portrait Frame—a token of triumph.
This Hero’s Journey is planned to be available for about six months, similar to the first iteration—we will update you once we have an exact end date confirmed.
Shadow War
Players that become the Immortal in Shadow War will now experience a new Stamina mechanic. Whenever they move throughout the battlefield, the Stamina bar will begin to drain. When the Stamina bar is fully depleted, the Immortal will incur a movement speed penalty. The Stamina bar will begin to recharge only when the Immortal stands completely still.
Dungeons
There is now a Blacksmith located at the end of all dungeons. Ancient Elites can now randomly appear in dungeons. Remember, your first Ancient Elite kill of the day guarantees a Legendary item will drop. A Waypoint has been added next to the Cavern of Echoes dungeon in the Frozen Tundra zone. Charms
Increased the chance to roll a +10% modifier while imbuing Charms. Back to Top
New Zone and Questline: Stormpoint
Once a player has reached Hell Difficulty III, has completed the Starsign quest, and is at least level 60, they may travel to Stormpoint, Diablo Immortal’s first post-launch Zone! Battered by rainfall and caked in mist, the island has long been used as a clandestine prison to house Sanctuary’s worst of the worst and political prisoners. Diablo’s servants—the Cult of Terror, are sieging Stormpoint Keep in an attempt to retrieve the largest shard of the Worldstone. Putting their sinister plan to rest requires your urgency, adventurer. But watch out, the behemoth Howling Terror watches your every move from the lightning-filled skies above.
This zone contains a main story Questline, 20 new monsters straight out of Hell’s depths, new bosses and minibosses, and a horde of crabs.
For a taste of the nightmares the Worldstone has conjured on Stormpoint island, watch our Developer Update video on Terror’s Tide.
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Brumaltine Limited-Time Holiday Event
With the moon as their witness, the townsfolk of Westmarch shuttered their businesses early. Some gallantly strolled, others bolted in a fit of excitement. “To Rakkis Plaza, quick!” a man carrying a hefty stone carving adorned with an archaic sigil yelled. The spectacle brewing in the town’s center was that of legends—the plaza was bathed in radiance and warmth oozed from nearby hearths, handheld lanterns, and unwieldy torches. A tree, barren of green, but teeming with crimson candles dominated the festivity’s center. As the plaza began to host numerous souls, presents of various ornamentation, and the exchanging of handmade cards, a cry rung about:
“May warmth fill your heart throughout the new year!”
From December 14, 3:00 a.m.–January 4, 3:00 a.m. server time you can show your adoration for continued warmth and safety during the Brumaltine limited-time holiday event. Each day, players can complete up to three daily tasks in exchange for snow-dusted rewards and progress towards grander rewards.
Each weekend, players can log in to receive celebratory Brumaltine gifts. Players can also participate in the Brumaltine tradition of trading greeting cards with friends. Visit the Brumaltine in-game menu for more details!
New Cosmetic Set: Grakkinskin
Stray too far into the night on Brumaltine, and you will only survive the cold as a Grakkin. Transform yourself into a winter-worn nightmare by purchasing the Grakkinskin Standard Cosmetic Set from the in-game shop for 1,000 Eternal Orbs.
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The Voidwound Helliquary
Long ago, witches of the Sharval Wilds sealed away demons of darkness. Now, the pieces of their damaged cage rain down, and their centuries-old machinations threaten Westmarch as well as the lands beyond. The new Voidwound Helliquary becomes unlocked by completing the prologue quest, The Chainbreakers, which is available at player level 60.
This expansion to the Helliquary brings with it some exciting changes:
Helliquary Raids may now be soloed across all difficulties. The difficulty of each Helliquary boss will significantly increase with each Hell Difficulty. To triumph over evil, we recommend recruiting allies to your cause. To unlock new Hell difficulties in Diablo Immortal, you must defeat corresponding Helliquary bosses. Players may now party up across Hell Difficulties I–IV. Dungeon difficulty will scale to each party member’s respective Hell difficulty, as will any experience gains and loot drops. Demonic Remains have also been reworked in the following ways:
Demonic Remains will now drop after each Helliquary boss is slain. You will only receive remains for your first five kills following each Helliquary reset on Monday and Thursday. The Trophies tab of the Helliquary menu now contains various slots for you to assign Demonic Remains to. Each Demonic Remain provides various bonuses to Challenge Rifts when placed in a slot. Previously, you could only have one active Demonic Remains bonus, now you may now have up to five. The attributes provided by each Demonic Remain will scale to the Hell Difficulty you received it from—so, we challenge you to climb to higher Hell Difficulties for the best rewards. Here's how to unlock Hell Difficulties I–V:
Felling Lassal the Flame-spun unlocks Hell Difficulty I Felling Vitaath the Shivering Death unlocks Hell Difficulty II Felling Gorgothra the Claimer unlocks Hell Difficulty III Felling Beledwe and Gishtur unlocks Hell Difficulty IV Felling Izilech the Misshapen unlocks Hell Difficulty V A hellish quintet of terror has run amuck in Sanctuary—meet your new lieutenants of Hell:
Ophinneb the Skin-Veiled: Ophinneb is alone among the Voidwound demons in her fascination with humanity. She wears and sheds lives like clothing--but to what end? Upon her arrival in Sanctuary, she laired in a long-forgotten fortress; over the years it accumulated decoration, and opulence. Does she aspire to be something else, or is she merely a hunter hiding in human skin?
Felling Ophinneb alone or with a party unlocks Hell Difficulty VI.
Catarag the Strangling Sun: Catarag’s crowning in the Black Abyss left behind a burning shadow that swallows up light. When it rose on Sanctuary as a smear on the sun, a circle of Sharval witches barely confined the demon at the cost of their lives. Centuries later, it seeks to bring about a shadowed age where the void of its birth can consume sun and moon, Heaven and Hell.
Dymdrail, Crawling Woe: Dymdrail's insatiability left it an easy mark for imprisonment by the Circle of Untamable Wilds--a performance of slow drowning was all it took to coax the demon from its lair. Yet Dymdrail contains multitudes within its folds of shadow, and with each soul it devours, it grows further legion.
Apothrus, Tamer of the Fallen: The claimant of Rattlebreath Hall traps and torments phantoms as they escape their bodies, leaving maddened haunts behind. No number of anguished dead can calm Apothrus’s fury at his imprisonment—his sole memory of humiliation in a primordial existence. While other Voidwound seek revelry or power, he remains focused on eternal vengeance.
Felling Apothrus alone or with a party unlocks Hell Difficulty VII.
Phangwrth, Warmth-Feaster: Phangwrth has lived a frigid existence since it crawled in shadowed form out of the Abyss. Any warmth it feels has been carved from the steaming entrails of its kills; centuries imprisoned have worsened its cravings. Freed to walk Sanctuary, it gnaws at frost and bone, inexorable as winter wind, and will soon turn to a feast of millions.
Felling Phangwrth alone or with a party unlocks Hell Difficulty VIII.
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Five New Legendary Gems
Legendary Gems are an integral part of a character’s build. To equip players with additional options, we have added five new Legendary Gems to Diablo Immortal. For three weeks after release, players will have the option to enable a modified drop table for their Legendary Crests when running Elder Rifts. With the modified drop table enabled, any time a five-star gem drops, it has a 25% chance to be the new Concentrated Will Legendary Gem or a 25% chance to be the Hellfire Fragment Legendary Gem.
We have seen players come up with some rather unique builds using previously released Legendary gems and cannot wait to see what the community cooks up with this batch. The below values for each gem reflect their Rank-10 values:
Heartstone (One-Star Gem): The duration of your absorb shields are increased by 36% and they also reduce the duration of Loss of Control effects by 24% while active.
Kir Sling (Two-Star Gem): You have a 15% chance when attacked to release a burst of light that Blinds all nearby enemies, reducing their vision and causing total Loss of Control for four seconds. Cannot occur more often than once every 20 seconds. You also deal 14% increased damage to Blinded enemies.
Volatility Shard (Two-Star Gem): When you defeat an enemy you trigger a volatile explosion dealing 90% base damage + 365 to all nearby enemies while granting yourself 8% increased damage for two seconds. Cannot occur more often than once every six seconds.
Concentrated Will (Five-Star Gem): Using a Dash skill calls a guardian angel to your aid, unleashing a blast of holy light in your direction dealing 135% base damage + 547 to all enemies in the path. When the guardian angel returns to the High Heavens, it blesses you, increasing your damage and Movement Speed by 16% for two seconds. Cannot occur more often than once every six seconds.
Hellfire Fragment (Five-Star Gem): Using a skill conjures three hellfire blazes around you to seek out enemies within six yards, exploding on them dealing 108% base damage + 510 to all nearby enemies. Enemies struck by multiple hellfire blazes take 50% additional damage from subsequent hits. Cannot occur more often than once every 20 seconds.
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Westmarch Barber
In need of a trim? Pay a visit to Yaira the Barber, located in Westmarch near Charsi’s Smithy. At Yaira’s shop he’ll employ the finest cosmetology techniques in all of Sanctuary to re-customize your character’s face, hair, and skin tone. Plus, a fourth face option has been added for each class. Players can receive a complimentary re-customization from Yaira every seven days—there are no options to pay to reduce this cooldown.
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Recruit a Friend
Hell’s servants number many and will stop at nothing to see Sanctuary crumble in their maw. You must rally allies under your banner if you wish to turn the tide in humanity’s favor, for friends who slay together forge unbreakable bonds.
From December 14, 3:00 a.m.–January 11, 3:00 a.m. server time, revel in the Brumaltine spirit with new friends at your heels by using the Recruit a Friend feature.
To recruit players, you must be at least level 20. Each player has a unique code that can be found on the Recruit a Friend event page. To be recruited by another player, you must be playing on a new character created on December 14 or after, be under level 20, and have completed the introduction to Diablo Immortal.
If you want to recruit a player who meets the requirements, share your code with them via the event page, and if they redeem your code, they are officially recruited. You may recruit a total of three players using this method. Both the recruiter and recruit will receive various awards as the recruit levels up and completes tasks around Sanctuary.
Rewards for recruiters: Share your code once: Two Enchanted Dust, 30 Scrap, and 5K Gold. One friend redeems your code: Six Rare Crests and six Normal Gems. One friend reaches level 60: One Legendary Crest, three Rare Crests, and six Normal Gems. Two friends reach level 60: One Legendary Crest, three Rare Crests, and six Normal Gems. Three friends reach level 60: Grim Fellowship Portrait Frame, two Legendary Crests, and nine Rare Crests. Rewards for new recruits: Reach level 10: 10K Gold. Reach level 30: One random Legendary item from your class. Reach level 50: One random Legendary item from your class. Reach level 60: Six Rare Crests. Complete an Elder Rift while in a party: Two Enchanted Dust, 30 Scrap, and 5K Gold. Complete a dungeon while in a party: Two Enchanted Dust, 30 Scrap, and 5K Gold. Complete a Challenge Rift while in a party: Two Enchanted Dust, 30 Scrap, and 5K Gold. Back to Top
Season Eight Battle Pass
"There is life and warmth in the burning sun above—and greater power still to be found in its shadow."
-Westmarch Scholar
The Hidden Sun, a new Battle Pass devoted to powerful cosmic mystery, has eclipsed into Diablo Immortal, and with it, the Season Eight Battle Pass on December 22, at 3:00 a.m. server time. This Battle Pass hosts 40 ranks worth of challenges and rewards, such as Legendary Gems, Crests, Hilts, and more.
The Season Eight Battle Pass only runs until January 19, at 2:59 a.m. server time—begin slaying demons and climbing your way through the ranks today!
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Hungering Moon: Back for Seconds
Feeling underfed, the moon has doubled its demands, providing you with an upcoming opportunity to sate its seemingly endless appetite for blood!
The moonlit path you’ll take to heed your lunar overlord’s increased howl for sustenance is ready to be traversed. Players can complete up to three tasks a day starting December 29, 3:00 a.m.–January 2, 3:00 a.m. server time. Through completing tasks, you’ll gain Astrolabe Power—the power can be used to draw a Blessing of Magic or Blessing of Might, each with unique benefits, from the Astrolabe. Use the blessings to gain Moonslivers, which can be exchanged for lunar-laced rewards.
Visit here for more information on the Hungering Moon event’s mechanics.
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Sacred Wilds Phantom Market
Phantom Market, Diablo Immortal’s version of the Lucky Draw mechanic, is an additional way for players to acquire new Cosmetic Sets, Weapon Cosmetics, Emoji, and more. Using Obols, a new currency exclusive to Phantom Market, players will purchase the ability to draw one item at random from the available item pool. There are ten items total, and each can only be acquired once. Each time you draw an item, the cost of the next draw will increase. Performing 10 draws guarantees that you will receive all items available in the Phantom Market, including the Sacred Wilds Cosmetic Set. This is our first Cross-Class Cosmetic Set, which once acquired, can be used for all of Diablo Immortal’s Classes—this cosmetic also boasts a unique Cosmetic Emoji, tailored visual effects when you rack up a killstreak against Hell’s minions, and ethereal flourishes while moving and standing still.
Obols can be purchased with Eternal Orbs, and any unspent Obols will be converted into Platinum once the Phantom Market event ends on January 11 at 2:59 a.m. server time. All players will receive enough Obols for a free first draw—these are automatically added to your account.
Because items from the Phantom Market are acquired randomly per draw, we want to provide players with the initial draw rates for each item to aid in deciding if they would like to engage with the event past their first free draw. Do note, the drop rates provided below are for the first draw only and will adjust to reflect the relative probabilities of the remaining items in the Phantom Market item pool.
Contempt Emoji: 30.00% Despair Emoji: 30.00% Battleground Brawl Amethyst Armor Cosmetic: 8.13% Battleground Brawl Amethyst Weapon Cosmetic: 8.13% Battleground Brawl Lapis Armor Cosmetic: 8.13% Battleground Brawl Lapis Weapon Cosmetic: 8.13% Winged Darkness Azure Armor Cosmetic: 2.57% Winged Darkness Azure Weapon Cosmetic: 2.57% Sacred Wilds Portal Cosmetic: 2.20% Sacred Wilds Cosmetic Set: 0.14% Back to Top
Bug Fixes
Looking for the newest round of hotfixes and bug fixes implemented for Diablo Immortal? Check here for all-platform fixes and our known issues blog for PC-specific fixes.
Happy Holidays!
-The Diablo Immortal Team
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