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Warlock Changes in Dragonflight Alpha Build 44999

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Finally, here are the Warlock changes that went live on the Dragonflight Alpha in Build 44999.

Warlock

Baseline

  • Decimating Bolt Decimating Bolt - Hurl bolts of decimating magic at your target, dealing [ 138% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts, Demonbolts, Incinerates or Drain Souls by 100% 40%.
  • Shadow Bolt Shadow Bolt - Sends a shadowy bolt at the enemy, causing [ 39% 70.2% of Spell Power ] Shadow damage.

All Specs

  • Demon Skin Demon Skin - Your Soul Leech absorption now passively recharges at a rate of 0.5% 0.2% of maximum health every 1 sec, and may now absorb up to 15% of maximum health.

Affliction

  • Summon Darkglare Summon Darkglare - Cooldown reduced to 2 minutes (down from 3).
  • Shadow Embrace Shadow Embrace Drain Soul applies Shadow Embrace, increasing your damage dealt to the target by 3% for 16 sec. Stacks up to 3 times. Shadow Bolt and Drain Soul apply Shadow Embrace, increasing your damage dealt to the target by 1.5% for 16 sec. Stacks up to 3 times.
  • Nightfall Nightfall - Corruption damage has a chance to cause your next Shadow Bolt or Drain Soul to deal 50% 25% increased damage. Shadow Bolt is instant cast when affected.
  • Drain Soul Drain Soul - Drains the target's soul, causing [ 140.62% 175.78% of Spell Power ] Shadow damage over 5 sec.
  • Inevitable Demise Inevitable Demise - Damaging an enemy with Agony increases the damage of your next Drain Life by 15% 7%. This effect stacks up to 50 times.
  • Writhe in Agony Writhe in Agony - Agony's damage starts at 4 2 stacks and may now ramp up to 18 14 stacks.
  • Vile Taint Vile Taint - Unleashes a vile explosion at the target location, dealing [ 93.75% of Spell Power ] Shadow damage over 10 sec to all 3 0 enemies within 10 yds and reducing their movement speed by 30% applies Agony and Curse of Exhaustion to themLimited to 8 target(s).

Demonology

  • Summon Demonic Tyrant Summon Demonic Tyrant - Generates 5 3 Soul Shards.
  • Summon Demonic Tyrant (Rank 2) renamed to Soulbound Tyrant Soulbound Tyrant. Summoning your Demonic Tyrant instantly generates 5 3 Soul Shards.
  • Demonic Calling Demonic Calling - Shadow Bolt and Demonbolt have a 20% 10% chance to make your next Call Dreadstalkers cost 2 fewer Soul Shards and have no cast time.
  • Inner Demons Inner Demons - You passively summon a Wild Imp to fight for you every 12 sec, and have a 10% 5% chance to also summon an additional Demon to fight for you for 15 sec.
  • Nether Portal Nether Portal - Cooldown increased to 3 minutes (was 2.5).
  • Sacrificed Souls Sacrificed Souls - Shadow Bolt and Demonbolt deal 4% 2% additional damage per demon you have summoned.

Destruction

  • Incinerate Incinerate - Draws fire toward the enemy, dealing [ 76.92% 138.46% of Spell Power ] Fire damage.
  • Conflagrate Conflagrate now has 2 charges (up from 1).
  • Conflagrate (Rank 2) renamed to Improved Conflagrate Improved Conflagrate and changed. Conflagrate has 2 charges gains an additional charge.
  • Eradication Eradication - Chaos Bolt increases the damage you deal to the target by 10% 5% for 7 sec.
  • Fire and Brimstone Fire and Brimstone - Incinerate now also hits all enemies near your target for 40% damage and generates 2 Soul Shard Fragments for each additional enemy hit 7% damage.

New Warlock Talents

We're listing the new Warlock talents in no particular order. Please note some talents have not been implemented yet.

  • Vile Taint Vile Taint - Unleashes a vile explosion at the target location, dealing [ 93.75% of Spell Power ] Shadow damage over 10 sec to 30 enemies within 10 yds and applies Agony and Curse of Exhaustion to them. (Instant, 100 yd range)
  • Withering Bolt Withering Bolt - Shadow Bolt and Drain Soul deal 7% increased damage per damage over time effect you have active on the target.
  • Sacrolash's Dark Strike Sacrolash's Dark Strike - Corruption damage is increased by 7%, and each time it deals damage any of your Curses active on the target are extended by 1.0 sec.
  • Agonizing Corruption Agonizing Corruption - Seed of Corruption's explosion increases the stack count of Agony by 1 on all targets hit.
  • Soul Rot Soul Rot - Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary target to suffer [ 200% of Spell Power ] Nature damage and secondary targets to suffer [ 100% of Spell Power ] Nature damage over 8 sec. For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana. (Costs 0.5% of Base Mana, 1.5 sec cast, 40 yd range, 60 sec cooldown)
  • Pact of the Imp Mother Pact of the Imp Mother - Each time your primary pet or Grimoire of Sacrifice deals damage, their damage is increased by 1%, up to 5%. After reaching 5 stacks, this bonus resets.
  • Malefic Wrath Malefic Wrath - Malefic Rapture increases the damage of your Shadow Bolt and Drain Soul by 20% for 10 sec, stacking up to 3 times.
  • Decaying Soul Satchel Decaying Soul Satchel - Each target affected by Soul Rot increases your haste and critical strike chance by 0.0% for 8 sec.
  • Pact of the Annihilan Pact of the Annihilan - Hand of Gul'dan causes targets to take 5% more damage from Wild Imps for 5 sec.
  • Deliberate Malice Deliberate Malice - Malefic Rapture's damage is increased by 12% and each cast extends the duration of Corruption, Agony, and Unstable Affliction by 1 sec.
  • Pact of the Eredar Pact of the Eredar - Hand of Gul'dan increases the damage of your Wild Imps by 5% for 6 sec
  • Wrath of Consumption Wrath of Consumption - Corruption and Agony each grant an application of Wrath of Consumption when a target dies, increasing all periodic damage dealt by 3% for 30 sec, stacking up to 5 times.
  • Soul Tap Soul Tap - Sacrifice 5% of your Soul Leech to gain a Soul Shard.
  • Calamitous Crescendo Calamitous Crescendo - While Agony, Corruption, and Unstable Affliction are active, your Shadow Bolt has a 30% chance and your Drain Soul has a 20% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly.
  • Wilfred's Sigil of Superior Summoning Wilfred's Sigil of Superior Summoning - Every Soul Shard you spend reduces the cooldown of Summon Infernal by 1.5 sec.
  • Improved Immolate Improved Immolate - Increases the duration of Immolate by 3 sec.
  • Pyrogenics Pyrogenics - Enemies affected by your Rain of Fire take 5% increased damage from your Fire spells.
  • Conflagration of Chaos Conflagration of Chaos - Conflagrate and Shadowburn have a 25% chance to guarantee your next cast of the ability to critically strike, and increase its damage by your critical strike chance.
  • Ruin Ruin - Increases the damage of Conflagrate, Channel Demonfire, Shadowburn, and Soulfire by 10%.
  • Burn to Ashes Burn to Ashes - Chaos Bolt and Rain of Fire increase the damage of your next 2 Incinerates by 15%. Stacks up to 4 times.
  • Soul Tap Soul Tap - Sacrifice 5% of your Soul Leech to gain a Soul Shard.
  • Avatar of Destruction Avatar of Destruction - When Chaos Bolt or Rain of Fire consumes a charge of Ritual of Ruin, you summon a Blasphemy for 8 sec.
  • Ritual of Ruin Ritual of Ruin - Every 15 Soul Shards spent grants Ritual of Ruin, making your next Chaos Bolt or Rain of Fire consume no Soul Shards and have its cast time reduced by 50%.
  • Summon Blasphemy Summon Blasphemy - Summons a Blasphemy from the Twisting Nether, impacting for [ 60% of Spell Power ] Fire damage and stunning all enemies in the area for 2 sec. The Blasphemy will serve you for 8 sec, dealing [ 55% of Spell Power ] damage to all nearby enemies every 2 sec and generating 1 Soul Shard Fragment every 0.5 sec. (Costs 2% of Base Mana, Instant, 100 yd range)
  • Blasphemous Existence Blasphemous Existence - The Blasphemy ignites, dealing [ 60% of Spell Power ] Shadowflame damage to all targets.
  • Master Ritualist Master Ritualist - Ritual of Ruin requires 2 less Soul Shards spent.
  • Raging Demonfire Raging Demonfire - Channel Demonfire fires an additional 2 bolts. Each bolt increases the remaining duration of Immolate on all targets hit by 0.2 sec.
  • Decimation Decimation - Your Incinerate and Conflagrate casts on targets that have 50% or less health reduce the cooldown of Soulfire by 5 sec.
  • Death Dealer Death Dealer - Spending a Soul Shard has a 5% chance to make your next Deathbolt to have no cost and be instant cast.
  • Embers of the Diabolic Embers of the Diabolic - Incinerate now generates 100% additional Soul Shard Fragments.
  • Seized Vitality Seized Vitality - Haunt deals 10% additional damage. When the Haunt spell ends or is dispelled, the soul returns to you, healing for 50% of the damage it did to the target.
  • Ashen Remains Ashen Remains - Chaos Bolt and Incinerate deal 5% increased damage to targets afflicted by Immolate.
  • Summon Darkglare Summon Darkglare - Summons a Darkglare from the Twisting Nether that extends the duration of your damage over time effects on all enemies by 8 sec. The Darkglare will serve you for 20 sec, blasting its target for [ 32% of Spell Power ] Shadow damage, increased by 10% for every damage over time effect you have active on any target. (Costs 2% of Base Mana, Instant, 3 min cooldown)
  • Chaos Incarnate Chaos Incarnate - Chaos Bolt, Rain of Fire, and Shadowburn always gains maximum benefit from your Mastery: Chaotic Energies.
  • Power Overwhelming Power Overwhelming - Consuming Soul Shards increases your Mastery by 0.5% for 10 sec for each shard spent. Gaining a stack does not refresh the duration.
  • Antoran Plating Antoran Plating - Darkglare increases its damage by an additional 3% for each damage over time effect active. Darkglare lasts an additional 5 sec.
  • Haunted Soul Haunted Soul - Your Haunt spell also increases the damage of your damage over time effects to all targets by 20% while active.
  • Pact of the Nathrezim Pact of the Nathrezim - Deathbolt extends your damage over time effects on its target by 4 sec before applying its damage.
  • Shadow's Bite Shadow's Bite - When your summoned Dreadstalkers fade away, they increase the damage of your Demonbolt by 10% for 8 sec.
  • Fel Might Fel Might - Reduces the cooldown of Felstorm by 10.
  • Bloodbound Imps Bloodbound Imps - The chance of receiving a Demonic Core from a Wild Imp is increased by 5% or 10% when imploded.
  • Backlash Backlash - Increases your critical strike chance by 2%. Physical attacks against you have a 12% chance to make your next Incinerate instant cast. This effect can only occur once every 6 sec sec.
  • Crashing Chaos Crashing Chaos - Summon Infernal reduces the Soul Shard cost of your next 3 casts of Chaos Bolt, Shadowburn, or Rain of Fire by 1.
  • Grim Inquisitor's Dread Calling Grim Inquisitor's Dread Calling - Each Soul Shard spent on Hand of Gul'dan increases the damage of your next Call Dreadstalkers by 4%.
  • Chaos Shards Chaos Shards - When you fill up a Soul Shard, you have a 5% chance to generate an additional full Soul Shard over 2 sec.
  • Demonic Meteor Demonic Meteor - Hand of Gul'dan deals 5% additional damage and has a 5% chance per Soul Shard spent of refunding a Soul Shard.
  • Fel Sunder Fel Sunder - Each time Felstorm deals damage, it increases the damage the target takes from you and your pets by 2% for 8 sec, up to 10%.
  • Madness of the Azj'Aqir Madness of the Azj'Aqir - Chaos Bolt increases the damage of Chaos Bolt by 12% and reduces the cast time of Chaos Bolt by 10% for 4 sec. Rain of Fire increases the damage of Rain of Fire by 12% for 4 sec. Shadowburn increases the damage of Shadowburn by 12% for 4 sec.
  • Balespider's Burning Core Balespider's Burning Core - Shadow Bolt increases the damage of your Demonbolt by 7%, stacking up to 4 times. Lasts 20 sec.
  • Imp Gang Boss Imp Gang Boss - Summoning a Wild Imp has a 5% chance to summon a Imp Gang Boss instead. When imploded, an Imp Gang Boss will summon a Wild Imp.
  • Infernal Brand Infernal Brand - Your Infernal's melee attacks cause its target to take 15% increased damage from its Immolation, stacking up to 15 times.
  • Houndmaster's Gambit Houndmaster's Gambit - Shadow Bolt and Demonbolt have a 3% chance to reset the cooldown of Call Dreadstalkers.
  • Ripped through the Portal Ripped through the Portal - Call Dreadstalkers has a 50% chance to summon an additional Dreadstalker.
  • Kazaak's Final Curse Kazaak's Final Curse - Doom deals 3% increased damage for each demon pet you have active.
  • Mayhem [NYI] Mayhem [NYI] - Your single-target spells have a 25 chance to strike a nearby enemy for 60% of normal initial damage.
  • Soul Cleave Soul Cleave - Your Felguard deals 20% additional damage. Soul Strike now deals 25% of its damage to nearby enemies.
  • Antoran Armaments Antoran Armaments - Your Felguard deals 20% additional damage. Soul Strike now deals 25% of its damage to nearby enemies.
  • Forces of the Horned Nightmare Forces of the Horned Nightmare - Hand of Gul'dan has a 5% chance to cast a second time on your target for free.
  • Cry Havoc Cry Havoc - When Chaos Bolt damages a target afflicted by Havoc, it explodes, dealing [ 50% of Spell Power ] damage to enemies within 8 yards.
  • Ner'zhul's Volition Ner'zhul's Volition - Increases the duration of Nether Portal by 5.
  • Pandemonium Pandemonium - Havoc lasts 3 sec longer and Mayhem has an additional 10% chance to trigger.
  • Command Aura Command Aura - While your Felguard is active, your Wild Imps and Dreadstalkers have 7% increased Haste and deal 5% additional damage.
  • Rolling Havoc Rolling Havoc - Each time your spells duplicate to a Havoc target, gain 1% increased damage for 8 sec. Stacks up to 10 times.
  • Soul Glutton Soul Glutton - When Nether Portal ends, you summon a Pit Lord that gains power based on how many Soul Shards were spent, up to 10 shards, while Nether Portal was active. This demon lasts for 10 sec.
  • Gul'dan's Ambition Gul'dan's Ambition - When Nether Portal ends, you summon a Pit Lord that gains power based on how many Soul Shards were spent, up to 10 shards, while Nether Portal was active. This demon lasts for 10 sec.
  • The Expendables The Expendables - When your Wild Imps expire or die, your other demons are inspired and gain 1% additional damage, stacking up to 10 times.
  • Stolen Power Stolen Power - When your Wild Imps cast Firebolt, you gain an application of Stolen Power. After you reach 100 applications, your next Demonbolt deals 50% increased damage or your next Shadow Bolt deals 100% increased damage.
  • Soulburn Soulburn (Costs 1 Soul Shard, Instant) - Consumes a Soul Shard, unlocking the hidden power of your spells.
  • Soulburn: Demonic Circle Soulburn: Demonic Circle: Teleport: Increases your movement speed by 50% and makes you immune to snares and roots for 8 sec.
  • Demonic Gateway: Can be cast instantly.
  • Soulburn: Drain Life Soulburn: Drain Life: Gain an absorb shield equal to the amount of healing done for 30 sec.
  • Soulburn: Health Funnel Soulburn: Health Funnel: Restores 140% more health and reduces the damage taken by your pet by 30% for 10 sec.
  • Soulburn: Healthstone Soulburn: Healthstone: Increases the healing of your Healthstone by 30% and increases your maximum health by 20% for 12 sec.
  • Foul Mouth Foul Mouth - Reduces the cooldown of Amplify Curse by 10 sec.
  • Fel Armor Fel Armor - When Soul Leech absorbs damage, 5% of damage taken is absorbed and spread out over 0 sec. Reduces damage taken by 1.5%.
  • Unstable Tear Unstable Tear - Summons an Unstable Tear.
  • Chaos Barrage Chaos Barrage - Deals [ 13.75% of Spell Power ] Chaos damage.
  • Shadow Blast Shadow Blast - Blasts the enemy target with a blast of shadow magic, causing [ 8.75% of Spell Power ] Shadow damage.

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