Jump to content
FORUMS
Sign in to follow this  
Starym

WoW Creatures and Races Size Comparison Video

Recommended Posts

Clipboard01.jpg
 

Here's a very interesting one, as anboniwow took a stab at making a visual scale of many of Azeroth's denizens, putting them side-by-side! From gnomes to tauren, nathrezim to eredar, including specific characters like the Lich King, Archimonde, and of course, the Old Gods and Sargeras himself. The sizes are taken from official sources where possible, with some estimations based on in-game models where there isn't any specific info, but it's all looking pretty impressive nonetheless! In regards to the Old Gods, they don't actually look like that and are just depicted as we know them from their boss encounters, but they are actually that large, as their bodies extend deep into Azeroth. There's even a surprise cameo at the end!

 

Size comparison between most of the main characters in World of Warcraft. I tried my best to find official sources on all of them but for some there simply isn't anything and in those cases I followed official artwork and in-game size. Some characters can change their size using magic (Archimonde) so it's hard to be extremely accurate with everything. Old Gods don't actually look like that but that is their full body size according to the lore. (Y'Shaarj was even bigger but there are no models of him)
  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Currently, on the Dragonflight Beta, you won't reach Level 70 just by completing the campaign. You also need to run dungeons or complete side quests.
      The first gating occurs in Azure Span where you need to be Level 66 to continue the Dragonflight campaign. However, you will be safe if you complete at least 3 dungeons at Level 60 and higher and you won't need to complete any side quests.
      The second gating, however, is more noticeable and you will need to reach Level 70 to be able to start the final two chapters of the Dragonflight campaign.

      Dragonflight includes a ton of side quests that you can easily find by opening the map for each zone and they reward you with reputation that increases your Renown with the main factions, so you would probably complete them anyway.

      What do you think about gating the main campaign behind levels? Let us know your thoughts in the comments!
    • By Stan
      We're looking at Mage Gladiator and Elite PvP Sets coming in the Dragonflight expansion.
      Gladiator Set


      Elite PvP Set


      What do you think about the sets? Let us know in the comments down below!
    • By Stan
      Here are the Death Knight changes that went live in Dragonflight Beta Build 45698.
      Death Knight
      Blood
      Heart Strike - Instantly strike the target and 1 other nearby enemy, causing [ 35.92% of Attack Power ] Physical damage, and reducing enemies' movement speed by 20% for 8 sec, plus 1 0 Runic Power per additional enemy struck. Frost
      Rime Normal: Obliterate has a 45% chance to cause your next Howling Blast to consume no runes and deal 225% 300% additional damage.<!--Spec:End--> Frostscythe: Obliterate has a 45% chance and Frostscythe has a 22.5% chance to cause your next Howling Blast to consume no runes and deal 150% 225% additional damage. Obliterate - A brutal attack with both weapons that deals a total of [ 89.5% 98% of Attack Power ] Physical damage. Festering Strike renamed to Improved Festering Strike. Icecap - Your Frost Strike, Frostscythe, and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 4 2 sec.
    • By Stan
      On live servers, the Frog'it World Quest required for "From A to Zereth", is currently available in the US region.
      If you've been waiting a long time for the quest to spawn, you can now complete it on live servers, at least in the US region, according to reports.
      Completing the quest is required for From A to Zereth, and ultimately, the Back from the Beyond meta-achievement that will be removed from the game soon.
      From A to Zereth rewards the Cryptic Aurelid mount.

    • By Staff
      Inscription is a new profession added in Wrath of the Lich King Classic. Scribes can create glyphs that enhance spells and abilities, and craft trinkets, and off-hand items.
      The maximum skill cap for Professions is increasing to 450 in Wrath Classic. Professions provide the player with various beneficial buffs in the latest Classic installment. Alchemy, for example, gives you Mixology that increases flask and elixir stats and duration.
      If you're interested in learning more about reaching maximum rank as efficiently as possible, our writers have prepared some detailed Profession guides that will help you during leveling.
      Alchemy Guide for Wrath Classic Blacksmithing Guide for Wrath Classic Cooking Guide for Wrath Classic Enchanting Guide for Wrath Classic Engineering Guide for Wrath Classic First Aid Guide for Wrath Classic Fishing Guide for Wrath Classic Herbalism Guide for Wrath Classic Inscription Guide for Wrath Classic Jewelcrafting Guide for Wrath Classic Leatherworking Guide for Wrath Classic Mining Guide for Wrath Classic Skinning Guide for Wrath Classic Tailoring Guide for Wrath Classic
×
×
  • Create New...