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Death Knight Changes in Dragonflight Beta Build 45335

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Here are the Death Knight changes that went live in the first Dragonflight Beta build.

Death Knight

  • Death's Due Death's Due (Unholy) - While you remain within the area, your Scourge Strike will hit up to 4 7 enemies near the target and inflict Death's Due for 12 sec.
  • Death and Decay Death and Decay - While you remain within the area, your Scourge Strike will hit up to 4 7 enemies near the target.


  • Improved Vampiric Blood Improved Vampiric Blood Increases all healing and absorbs by 5% and duration by 2 sec. Vampiric Blood's healing and absorb amount is increased by 5% and duration by 2 sec.



  • Cleaving Strikes Cleaving Strikes - Scourge Strike hits up to 4 7 additional enemies while you remain in Death and Decay.
  • Defile Defile - While you remain within your Defile, your Scourge Strike/Clawing Shadows will hit 4 7 enemies near the target.
  • Unholy Assault Unholy Assault - Strike your target dealing [ 127.6% of Attack Power ] Shadow damage, infecting the target with 4 Festering Wounds and sending you into an Unholy Frenzy increasing haste by 20% for 12 20 sec.

New Talents

  • Blood Feast Blood Feast - Anti-Magic Shell heals you for 100% of the damage it absorbs.
  • Sanguine Ground Sanguine Ground - You deal 5% more damage and receive 5% more healing while standing in your Death and Decay.
  • Bloodshot Bloodshot - While Blood Shield is active, you deal 25% increased Physical damage.
  • Iron Heart Iron Heart - Blood Shield's duration is increased by 2 sec and it absorbs 20% more damage.
  • Umbilicus Eternus Umbilicus Eternus - After Vampiric Blood expires, you absorb damage equal to 5 times the damage your Blood Plague dealt during Vampiric Blood.
  • Coagulopathy Coagulopathy - Enemies affected by Blood Plague take 5% increased damage from you and Death Strike increases the damage of your Blood Plague by 25% for 8 sec, stacking up to 5 times.
  • March of Darkness March of Darkness - Death's Advance grants an additional 25% movement speed over the first 3 sec.
  • Insidious Chill Insidious Chill - Your auto-attacks reduce the target's auto-attack speed by 5% for 30 sec, stacking up to 4 times.
  • Gloom Ward Gloom Ward - Absorbs are 15% more effective on you.

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