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Stan

UI Updates in Dragonflight Beta Build 45698

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Rare mobs no longer have a silver dragon around their portrait, enemy unit frames have been implemented, Vigor (Dragonriding resource) received new art, and more, in the latest Dragonflight Beta build.

Enemy unit frames have been implemented.

enemy bar.jpg

All classes received specific animations that play while changing talents.

animations.jpg

Vigor (Dragonriding resource) bar received new art.

vigor.jpg

Rare mobs no longer have the silver dragon around their portrait. Instead, there are icons now beneath the portrait. Exclamation point for quest mobs, skull for rare mobs, and more.

icons.png

health.jpg

Rare Elites continue to have a golden dragon around the portrait.

el.jpg

The loot window frame has been updated with a darker background.

loot_frame (1).png

Party frames have been updated.

party-frame.png

Blizzard added new assets for the Renown window that haven't been implemented yet. These include backgrounds and nodes.

dragonflightmajorfactionscentaurbackground.pngdragonflightmajorfactionstuskarrbackground.pngdragonflightmajorfactionsvaldrakkenbackground.png

dragonflightmajorfactionsexpedition.pngdragonflightmajorfactionscentaur.pngdragonflightmajorfactionsvaldrakken.png

The bank item slot received a new icon.

bagsitembankslot2x.png

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Very cool designs, ive always loved that the design team generally carries a lot of the expansions, i do hope they implement Class colors onto the player frames...its such an ugly green and i would love the ability to have the option to change it!

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3 hours ago, TheCake said:

The change to Rare elites seems unecessary and confusing - but that's just my opinion.

No, that's not just your opinion, we need silver dragons to mark rares, they are changing unnecessary elements.

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