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A List of Undocumented Changes in the Dragonflight Pre-Patch 10.0.0

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The community has compiled a list of undocumented changes that went live in the Dragonflight pre-patch. Check it out!



  • Aetheil, Yuyu, and Rips were added to Orgrimmar. (Source)
  • Druid treant received a new model. (Source)
  • The health of creatures has increased drastically, especially noticeable for pre-Shadowlands content. (Source)


  • Orcs now properly wear shoulder armor. The gap has been fixed. (Source)
  • Class-specific Engineering recipes from Sunwell can be learned by any class now. E.g. You can learn a Druid-only schematic on a Hunter. (Source)


  • Mammoth mounts have a new summon sound. (Source)
  • Divine Steed has a new sound when summoned. (Source)


  • Milling for Draenor Garrisons now requires Draenor Inscription. (Source)
  • Mining has a new sound effect. (Source)


  • Aspects in the Dragon Soul raid use the new Dragonflight models. This also applies to Kalecgos during the "Balance of Power" questline. (Source / @Teufel)
  • A motion sickness peon was added to Dragon Soul. (Source)



  • While doing Torghast through Threads of Fate, you get reduced XP from solving Chest puzzles (-50%) and rescuing Souls doesn't grant XP anymore(was around 1k). (Source)


  • Minimap tracking and Profession icons have been updated. (Source)
  • The Looking for Dungeon eye (icon) turns red when you spam-click on it. (Source)

Source: Reddit

If you noticed a change that isn't on the list, let us know in the comments and we'll add it.

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Most noticable for me is: Icons in the spell nodes got stretched about 10-15 percent, so they appear like zoomed in (default UI).

Original look is still present in the spellbook tab, so you can easily compare it

Edited by Bambiprsi

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The Aspects seem to be using their new models in general, been doing the Balance of Power quest chain and Kalec is looking sharp AF.

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Friend and I were leveling alts and his camera angle on his MW Vulpera Monk kept getting stuck in one general direction and could not manually zoom out.  Like it made him view things underwater when we were crossing water to Dresaron in Darkheart Thicket.

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6 hours ago, Ragingwolf said:

Friend and I were leveling alts and his camera angle on his MW Vulpera Monk kept getting stuck in one general direction and could not manually zoom out.  Like it made him view things underwater when we were crossing water to Dresaron in Darkheart Thicket.

This sounds like a water collision camera issue. This isn't new. To fix it, go to settings and search for "water" and you should see the option to turn OFF the camera's water collision.

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