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Stan

Druid Changes in Dragonflight Beta Build 46259

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Here are the Druid changes that went live in the latest Dragonflight Beta build.

Druid

Baseline

  • Shred Shred - Shred the target, causing [ 54.65% 68.37% of Attack Power ] Physical damage to the target.

Balance

  • Starfall Starfall - Calls down waves of falling stars upon enemies within 40 yds, dealing [ 86.3% 112.9% of Spell Power ] Astral damage over 8 sec. Multiple uses of this ability may overlap.
  • Starsurge Starsurge - Launch a surge of stellar energies at the target, dealing [ 134.55% 114.37% of Spell Power ] Astral damage, and empowering the damage bonus of any active Eclipse for its duration.
  • Wrath Wrath - Hurl a ball of energy at the target, dealing [ 60% 54% of Spell Power ] Nature damage.
  • Eclipse Eclipse - Nature spells deal 9% 19% additional damage and Wrath damage is increased by 20%. Arcane spells deal 9% 19% additional damage and Starfire critical strike chance is increased by 20%.
  • Innervate Innervate - If cast on somebody else, you gain the effect at 50% 100% effectiveness.
  • Mastery: Astral Invocation Mastery: Astral Invocation - Your Nature spells deal 4.8% 7.2% additional damage to targets affected by Sunfire. Your Arcane spells deal 4.8% 7.2% additional damage to targets affected by Moonfire.

Feral

  • Rake Rake - Rake the target for [ 27% 16% of Attack Power ] Bleed damage and an additional [ 115.55% of Attack Power ] Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec.

Restoration

  • Rejuvenation Rejuvenation now costs 12% of Base Mana (was 11%).
  • Natural Wisdom Natural Wisdom - If you cast Innervate on somebody else, you gain its effect at 50% 100% effectiveness.
  • Innervate Innervate - If cast on somebody else, you gain the effect at 50% 100% effectiveness.
  • Soul of the Forest Soul of the Forest - Swiftmend increases the healing of your next Regrowth or Rejuvenation by 200% 150%, or your next Wild Growth by 60% 50%.
  • Cultivation Cultivation - When Rejuvenation heals a target below 60% health, it applies Cultivation to the target, healing them for [ 28.8% 18.72% of Spell Power ] over 6 sec.

Tier Set Bonuses

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  • StarsurgeStarsurge - Launch a surge of stellar energies at the target, dealing [ 134.55% 114.37% of Spell Power ] Astral damage, and empowering the damage bonus of any active Eclipse for its duration.

That's a significant nerf and rotational change. Currently we do not cast Starsurge outside of an Eclipse state, this will make it a "cast if your next ability would cap your astral power" use, similar to other classes that have resource generating abilities and spenders.

Edited by SidonisAntares

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