Jump to content
FORUMS
Sign in to follow this  
Starym

Player Makes Chart of Days /Played Per Character, Others Join In

Recommended Posts

63653-patch-100-the-next-wow-expansion-s
 

There's been many times a game's length has been a topic of discussion, from 12 hour campaigns to the "long" 100+ hour RPG all-in playtimes, but none can really match MMOs, and especially WoW with its 18 year longevity. And so we come to the "local" Azerothian topic of playtime, that is charged with both pride and maybe a little regret as well.

Hargroth made a visual representation of the days they spent on each of their characters, and of course the thread quickly filled up with other players commenting on their time spent with WoW as well.

That 446 days may seem high or low to you, depending on your own playtime, but there were plenty in the thread that exceeded it, and by a lot. Now mind you, obviously there's the whole "what % of that time was actually spent AFK/waiting for a mount rare to spawn etc, and there are some crazy (and un-confirmable) numbers in there - especially this first three, that add up to about 5 hours played per day, since launch!

1556 days on my mage. 178 this xpac...  - Fated_Wind
...
Mine is inflated from a ton of afk time due to my job for a long time(full time caregiver for a parent, so home nearly all the time but had to afk a lot). But the results are ~1620 days, probably a bit more overall but I had deleted my original Paladin at one point for some reason. Highest on one class is my Priest at 195 days, lowest is Warlock at 53 days. Started right before BC pre-patch, took off all of MoP and half of WoD. - Dolgare
...
Started in Wotlk, 1633 days My main has 1304 days - Friberg
...
According to Altoholic, my total play time on my account is 1,439 days. - Alayea
...
I went over all my characters a month ago or so, and I averaged on 4,5 hour per day since I started playing in 2005. In total I played...
1216 days - Old-Lab-8418
...
Almost the same here: 1225 days, 10 hours
Current main is 232 days, longest used character is 434 days.
I'm now 33 years old, which means roughly 12000 days.

I've literally spent more than 10% of my life playing wow.
If we only count the time since wow was released, that's about 20% of all the time since launch.
If we then only count the time I've been awake: since the launch of WoW, I've spent ~28% of my waking hours playing it. For 18 years.
what the fuck lmao - Genoce
...
446 days since 2005? Bruh I have 400 days on one toon I started in Legion. - kroneksix
...
765 days on my warlock who has been my main since vanilla. I also have alts of every spec leveled but didn't check there times. - GrapefruitThis2493
...
About 850 days or so on my main. 113 days where in Legion, 281days where in bfa and currently at 281 days in Shadowlands as Well. I am too lazy to count all my 60 characters’ played time, but I think I surpassed the 1k mark. - Walocial
...
My main has always been druid and I have well over 600 played on that and multiple other characters above 100 days from over the years. And I haven't done the /played since 600 days in Legion . I haven't played a ton since but I'm still scared to look - Jet_smoke
...
Around 4 years in-game since cataclysm start - relomen
...
Around 440d ive last checked. About 250d of that were played in the time of Vanilla. Warrior and Shaman each like 80d. Newer characters only have about 10d played. Good old school times with zero responsibilities i guess ? - Abyser
...
1722 total across all my hours. Most of that on my Monk and Hunter. Pretty cool graphic you got there OP, what'd you use to make that? - WrenchTheGoblin
...
571 days played.
Largest chunk is on my paladin who was my main for vanilla and BC at 136 days.
Second place is split between my NE DK that I played through Wrath at 106 days and my goblin DK that I played through Cataclysm at 27 days for a combined 133 days. Third place is my monk main from MoP & WoD at 78 days. Fourth is my rogue main from Legion and BFA 46 days. I played a Demon Hunter for Shadowlands who only clocked 14 days (I quit a few months into the expansion and only just came back a few weeks ago). I'm going to main a warlock for Dragonflight who is sitting at an adorable 1 day 10 hours played so far. - tenehemia
...
377 days played 370 of them all for my rogue ? - Spartan_Arktorus
...
my hunter has sat afk in org reading /2 for 1100 days - TheFerret
...
None of your business, stop asking so many questions! - Bgrum

Interestingly, these are all just retail number as Classic is an entirely separate client, and it's been going for a while now, so presumably some of these numbers are even higher if the players ae also playing Classic as well.

If you want to check your own playtime across all your alts, you can install the Altoholic addon which can count it all up for you (although you'll have to log in to each alt for it to register). Unfortunately the chart was manually made in excel so you'll have to work a bit if you want that one.

And of course, if you want, you can share those numbers in the comments below (if you dare).

Share this post


Link to post
Share on other sites

I'm feeling like a rookie here, as I stopped hardcore playing around mid WotLK and am now sitting on a pathetic 300 day "main" (which hasn't been played since Wrath) and a bunch of 30-50ish day alts i go through each expansion...

  • Like 1

Share this post


Link to post
Share on other sites

According to Altoholic's current count for my account.. which may be missing some chars n such, it's coming in at 1564 days, with longest being a gnome warrior on 200 days, that I stopped playing when Shadowlands hit, and had been left alone for most of BfA <.<

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      We're looking at the final Mythic+ Tier List of the Shadowlands expansion.
      Dragonflight will be released in two days' time with completely new dungeons, and we thought now would be a good time to look at the final Mythic+ Tier List of Shadowlands.
      DISCLAIMER
      The following post is based on statistics provided by Subcreation, a website that gathers various Mythic+ data from live servers. Please note that the tier list is biased toward the top end because it only looks at the top 100 keys per dungeon per affix and ignores keys below +16 and untimed runs.
      As a result, the data presented in this article will always be different from the Mythic Tier Lists maintained by Petko.
      Data Reliability
      The data used in the post comes from Subcreation, a site maintained by Alcaras. Subcreation provides statistical analysis of Mythic+ dungeons, raids, and PvP in Shadowlands, and the data is provided via the Warcraft Logs API and Raider.io. If you'd like to support Subcreation, you can check out their Patreon.
      How the Data is Calculated
      The site looks at the top 100 keys per dungeon per affix across all regions and examines their raider.io scores. For each dungeon and specialization, the site takes the lower bound of a 95% confidence interval of the top 100 runs for each specialization. The site then averages these lower bounds, one per dungeon, to get an overall average lower bound for each spec, which is finally used to create the tier list.
      The site takes the lower bounds of the 95% confidence interval calculated and then clusters them into 6 buckets using the Ckmeans algorithm. You can find more information by reading the site's FAQ.
      Tanks, Healers, Melee, and Ranged are all on the same scale. They're just shown separately for easier comparison across roles.
      Mythic+ Tier List for Dragonflight Pre-Patch Phase 2 Week 2
      The specs are ranked based on their lb_ci which stands for the lower bound of a 95% confidence interval. If a certain tier is missing, it's not occupied by any specialization.
      The following tier list is for this week's affixes: Tyrannical, Raging, Volcanic, and Shrouded.
      Tank Tier List
      Based on 3,223 runs, ranging in difficulty from +16 to +32. 
      S-Tier: Blood Death Knight (190.47) C-Tier: Vengeance Demon Hunter (160.01) Protection Warrior (159.29) Brewmaster Monk (157.53) D-Tier: Protection Paladin (156.63) Guardian Druid (149.62)
      Healer Tier List
      Based on 3,222 runs, ranging in difficulty from +16 to +32. 
      S-Tier: Holy Priest (190.43) C-Tier: Preservation Evoker (161.21) Restoration Shaman (160.49) D-Tier: Holy Paladin (154.30) Restoration Druid (154.23) Discipline Priest (154.05) F-Tier: Mistweaver Monk (144.36)
       
      Melee DPS Tier List
      Based on 2,753 runs, ranging in difficulty from +16 to +32. 
      S-Tier: Survival Hunter (189.09) A-Tier: Outlaw Rogue (178.24) B-Tier: Windwalker Monk (165.67) Fury Warrior (165.18)  C-Tier: Unholy Death Knight (159.61)  D-Tier: Havoc Demon Hunter (156.44) Enhancement Shaman (155.99) Feral Druid (154.51)  Retribution Paladin (154.07) Frost Death Knight (152.56) Arms Warrior (150.22) F-Tier: Assassination Rogue (79.21) Subtlety Rogue (38.51)
      Ranged DPS Tier List
      Based on 3,082 runs, ranging in difficulty from +16 to +32. 
      A-Tier: Destruction Warlock (182.81) Fire Mage (177.46) B-Tier: Demonology Warlock (168.03) Beast Mastery Hunter (164.29) C-Tier: Affliction Warlock (161.28) Balance Druid (159.79) Shadow Priest (159.42) D-Tier: Elemental Shaman (156.47) Devastation Evoker (156.15) Arcane Mage (155.73) F-Tier: Frost Mage (144.79) Marksmanship Hunter (135.56)
    • By Starym
      The pre-patch period always brings plenty of bugs with it, but it seems the dignity of Worgen has suffered in particular this time around, as their gear sets collection screen isn't looking so hot. There's more than a couple of bugs happening here, related to the Worgen's dual nature, but all of them are equally horrifying and hilarious.
      Ok, so I lied about ALL of them looking both horrifying and hilarious, as this next one definitely leans in to one of those a lot more than the other...
      And finally, while this one is neither Worgen nor gear set-related, I had to add it because, well, I mean I had to, right?
    • By Starym
      The duos are at it again as HeroicSolo and Durendil are 2-manning all sorts of content in the Dragonflight pre-patch! Today we have three Castle Nathria bosses and Vigilant Guardian from the Sepulcher on Normal mode, as well as a +15 in time Tazavesh run!
      Let's start with the +15, with the Vengeance DH and Beast Mastery Hunter managing to get Streets of Wonder done with 9 minutes to spare!
      Then we have the raids, as they take on the early bosses in Nathria and the Sepulcher, with some added commentary below the videos as well:
       
      Pretty hard fight both in terms of survival and DPS. The hardest mechanics were:
      1) Pneumathic Impact was very painful at 4+ stacks, so I used Last Resort and Feed the Demon talents, aswell as Aegis trinket to survive 4+ stacks. @DurendilLeHunt had used engineery CR to ressurect me on p2 after Pneumathic Impact oneshot, so I could tank the whole phase.
      2) Fated barrier affix – since we're only 2 players, and one of them is not guardian druid (*hehe*), it was very hard part too. So I used The Hunt, Unnatural Malice and Soul Furnace talents to squeeze maximum burst damage into barriers. I've even used Fiery Brand a couple times not as defensive CD, but as offensive CD to zerg barrier ASAP.
      3) Phase 3 was very painful for @DurendilLeHunt , aswell as Exposed Core cast on P1. So I've used Darkness + Pitch Black talents to help him to survive that damage.
      4) Bringing orbs to the gates on P1 was high prio task just to avoid additional tons of adds and start P2 as fast as we can. And running with orb (when we had a whole crowd of adds + active emitter) wasn't trivial for 2 players situation, so I've used both charges of Infernal Strike to bring orbs ASAP.
       
       
      Huntsman Altimore was very hard challenge because of +100% damage stacking buff on boss and also we had to kill spirits properly.
      Xy'mox was pretty hard, just long fight with some survival and movement challenge. Kiting ghosts multiple times per fight as tank was very fun ?
      @DurendilLeHunt 's surviving and engineering CR usage skills are incredible ?
    • By Stan
      The Professions overhaul in Dragonflight introduced multiple secondary crafting and gathering stats, but what exactly do they mean and why are they relevant? Find out more about deftness, inspiration, multicraft, resourcefulness, finesse, and more, in our latest post.
      Secondary Crafting Stats
      Crafting Speed
      The stat increases your crafting speed by x%. Ideal for those who create tons of items to sell them in the Auction House. Inspiration
      You craft items at various quality in Dragonflight and Inspiration increases your chance to become inspired and craft an item at a higher quality than your current crafting skill would allow. For those with maxed out crafting skill, the crafted item will have better stats. Multicraft
      Increases your chance to craft additional items by a percentage. When you craft an item, you will have an x% chance to create an additional copy of that item. This only works for stackable items. Resourcefulness
      Decreases material costs of an item by a percentage. Every item has fixed crafting requirements and Resourcefulness will decrease the amount of reagents by x%. Secondary Gathering Stats
      Gathering stats will only affect Herbalism, Mining, and Skinning.
      Deftness
      Increases gathering speed by x%, which means you will mine/collect herbs/skin faster. Finesse
      Gives you a x% chance to find additional herbs/ore/leather. Perception
      Increases your chance to find rare herbs/ores/leather by a x%.
    • By Stan
      Here's a valuable tip for all Transmog collectors! Don't forget to change the vendor filter from your class to "All" to see weapons hidden from your character.
      By default, the gear vendors filter shows you only gear for your class. However, some weapons remain hidden even when your class can equip them. Therefore, it's important to change the filter options to "All."
      One item example is Galerider Shank dagger from the pre-patch event gear vendors, which is hidden from cloth casters by default because it has Agility. However, cloth casters can equip daggers and thus collect the appearance.
      Another example is the Stormbender Saber Intellect sword which cannot be seen by Death Knights, Hunters, Rogues, and Warriors, but changing the vendor filter to "All" lets them buy it.
      The tip has been brought up by Reddit user acctg.

×
×
  • Create New...